2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
4 * scheduler schedules generic entities. The latter can represent
5 * either single bfq queues (associated with processes) or groups of
6 * bfq queues (associated with cgroups).
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 #include "bfq-iosched.h"
21 * bfq_gt - compare two timestamps.
25 * Return @a > @b, dealing with wrapping correctly.
27 static int bfq_gt(u64 a
, u64 b
)
29 return (s64
)(a
- b
) > 0;
32 static struct bfq_entity
*bfq_root_active_entity(struct rb_root
*tree
)
34 struct rb_node
*node
= tree
->rb_node
;
36 return rb_entry(node
, struct bfq_entity
, rb_node
);
39 static unsigned int bfq_class_idx(struct bfq_entity
*entity
)
41 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
43 return bfqq
? bfqq
->ioprio_class
- 1 :
44 BFQ_DEFAULT_GRP_CLASS
- 1;
47 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
,
50 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
);
53 * bfq_update_next_in_service - update sd->next_in_service
54 * @sd: sched_data for which to perform the update.
55 * @new_entity: if not NULL, pointer to the entity whose activation,
56 * requeueing or repositionig triggered the invocation of
58 * @expiration: id true, this function is being invoked after the
59 * expiration of the in-service entity
61 * This function is called to update sd->next_in_service, which, in
62 * its turn, may change as a consequence of the insertion or
63 * extraction of an entity into/from one of the active trees of
64 * sd. These insertions/extractions occur as a consequence of
65 * activations/deactivations of entities, with some activations being
66 * 'true' activations, and other activations being requeueings (i.e.,
67 * implementing the second, requeueing phase of the mechanism used to
68 * reposition an entity in its active tree; see comments on
69 * __bfq_activate_entity and __bfq_requeue_entity for details). In
70 * both the last two activation sub-cases, new_entity points to the
71 * just activated or requeued entity.
73 * Returns true if sd->next_in_service changes in such a way that
74 * entity->parent may become the next_in_service for its parent
77 static bool bfq_update_next_in_service(struct bfq_sched_data
*sd
,
78 struct bfq_entity
*new_entity
,
81 struct bfq_entity
*next_in_service
= sd
->next_in_service
;
82 bool parent_sched_may_change
= false;
83 bool change_without_lookup
= false;
86 * If this update is triggered by the activation, requeueing
87 * or repositiong of an entity that does not coincide with
88 * sd->next_in_service, then a full lookup in the active tree
89 * can be avoided. In fact, it is enough to check whether the
90 * just-modified entity has the same priority as
91 * sd->next_in_service, is eligible and has a lower virtual
92 * finish time than sd->next_in_service. If this compound
93 * condition holds, then the new entity becomes the new
94 * next_in_service. Otherwise no change is needed.
96 if (new_entity
&& new_entity
!= sd
->next_in_service
) {
98 * Flag used to decide whether to replace
99 * sd->next_in_service with new_entity. Tentatively
100 * set to true, and left as true if
101 * sd->next_in_service is NULL.
103 change_without_lookup
= true;
106 * If there is already a next_in_service candidate
107 * entity, then compare timestamps to decide whether
108 * to replace sd->service_tree with new_entity.
110 if (next_in_service
) {
111 unsigned int new_entity_class_idx
=
112 bfq_class_idx(new_entity
);
113 struct bfq_service_tree
*st
=
114 sd
->service_tree
+ new_entity_class_idx
;
116 change_without_lookup
=
117 (new_entity_class_idx
==
118 bfq_class_idx(next_in_service
)
120 !bfq_gt(new_entity
->start
, st
->vtime
)
122 bfq_gt(next_in_service
->finish
,
123 new_entity
->finish
));
126 if (change_without_lookup
)
127 next_in_service
= new_entity
;
130 if (!change_without_lookup
) /* lookup needed */
131 next_in_service
= bfq_lookup_next_entity(sd
, expiration
);
134 parent_sched_may_change
= !sd
->next_in_service
||
135 bfq_update_parent_budget(next_in_service
);
137 sd
->next_in_service
= next_in_service
;
139 if (!next_in_service
)
140 return parent_sched_may_change
;
142 return parent_sched_may_change
;
145 #ifdef CONFIG_BFQ_GROUP_IOSCHED
147 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
149 struct bfq_entity
*group_entity
= bfqq
->entity
.parent
;
152 group_entity
= &bfqq
->bfqd
->root_group
->entity
;
154 return container_of(group_entity
, struct bfq_group
, entity
);
158 * Returns true if this budget changes may let next_in_service->parent
159 * become the next_in_service entity for its parent entity.
161 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
163 struct bfq_entity
*bfqg_entity
;
164 struct bfq_group
*bfqg
;
165 struct bfq_sched_data
*group_sd
;
168 group_sd
= next_in_service
->sched_data
;
170 bfqg
= container_of(group_sd
, struct bfq_group
, sched_data
);
172 * bfq_group's my_entity field is not NULL only if the group
173 * is not the root group. We must not touch the root entity
174 * as it must never become an in-service entity.
176 bfqg_entity
= bfqg
->my_entity
;
178 if (bfqg_entity
->budget
> next_in_service
->budget
)
180 bfqg_entity
->budget
= next_in_service
->budget
;
187 * This function tells whether entity stops being a candidate for next
188 * service, according to the restrictive definition of the field
189 * next_in_service. In particular, this function is invoked for an
190 * entity that is about to be set in service.
192 * If entity is a queue, then the entity is no longer a candidate for
193 * next service according to the that definition, because entity is
194 * about to become the in-service queue. This function then returns
195 * true if entity is a queue.
197 * In contrast, entity could still be a candidate for next service if
198 * it is not a queue, and has more than one active child. In fact,
199 * even if one of its children is about to be set in service, other
200 * active children may still be the next to serve, for the parent
201 * entity, even according to the above definition. As a consequence, a
202 * non-queue entity is not a candidate for next-service only if it has
203 * only one active child. And only if this condition holds, then this
204 * function returns true for a non-queue entity.
206 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
208 struct bfq_group
*bfqg
;
210 if (bfq_entity_to_bfqq(entity
))
213 bfqg
= container_of(entity
, struct bfq_group
, entity
);
216 * The field active_entities does not always contain the
217 * actual number of active children entities: it happens to
218 * not account for the in-service entity in case the latter is
219 * removed from its active tree (which may get done after
220 * invoking the function bfq_no_longer_next_in_service in
221 * bfq_get_next_queue). Fortunately, here, i.e., while
222 * bfq_no_longer_next_in_service is not yet completed in
223 * bfq_get_next_queue, bfq_active_extract has not yet been
224 * invoked, and thus active_entities still coincides with the
225 * actual number of active entities.
227 if (bfqg
->active_entities
== 1)
233 #else /* CONFIG_BFQ_GROUP_IOSCHED */
235 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
237 return bfqq
->bfqd
->root_group
;
240 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
245 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
250 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
253 * Shift for timestamp calculations. This actually limits the maximum
254 * service allowed in one timestamp delta (small shift values increase it),
255 * the maximum total weight that can be used for the queues in the system
256 * (big shift values increase it), and the period of virtual time
259 #define WFQ_SERVICE_SHIFT 22
261 struct bfq_queue
*bfq_entity_to_bfqq(struct bfq_entity
*entity
)
263 struct bfq_queue
*bfqq
= NULL
;
265 if (!entity
->my_sched_data
)
266 bfqq
= container_of(entity
, struct bfq_queue
, entity
);
273 * bfq_delta - map service into the virtual time domain.
274 * @service: amount of service.
275 * @weight: scale factor (weight of an entity or weight sum).
277 static u64
bfq_delta(unsigned long service
, unsigned long weight
)
279 u64 d
= (u64
)service
<< WFQ_SERVICE_SHIFT
;
286 * bfq_calc_finish - assign the finish time to an entity.
287 * @entity: the entity to act upon.
288 * @service: the service to be charged to the entity.
290 static void bfq_calc_finish(struct bfq_entity
*entity
, unsigned long service
)
292 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
294 entity
->finish
= entity
->start
+
295 bfq_delta(service
, entity
->weight
);
298 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
299 "calc_finish: serv %lu, w %d",
300 service
, entity
->weight
);
301 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
302 "calc_finish: start %llu, finish %llu, delta %llu",
303 entity
->start
, entity
->finish
,
304 bfq_delta(service
, entity
->weight
));
309 * bfq_entity_of - get an entity from a node.
310 * @node: the node field of the entity.
312 * Convert a node pointer to the relative entity. This is used only
313 * to simplify the logic of some functions and not as the generic
314 * conversion mechanism because, e.g., in the tree walking functions,
315 * the check for a %NULL value would be redundant.
317 struct bfq_entity
*bfq_entity_of(struct rb_node
*node
)
319 struct bfq_entity
*entity
= NULL
;
322 entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
328 * bfq_extract - remove an entity from a tree.
329 * @root: the tree root.
330 * @entity: the entity to remove.
332 static void bfq_extract(struct rb_root
*root
, struct bfq_entity
*entity
)
335 rb_erase(&entity
->rb_node
, root
);
339 * bfq_idle_extract - extract an entity from the idle tree.
340 * @st: the service tree of the owning @entity.
341 * @entity: the entity being removed.
343 static void bfq_idle_extract(struct bfq_service_tree
*st
,
344 struct bfq_entity
*entity
)
346 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
347 struct rb_node
*next
;
349 if (entity
== st
->first_idle
) {
350 next
= rb_next(&entity
->rb_node
);
351 st
->first_idle
= bfq_entity_of(next
);
354 if (entity
== st
->last_idle
) {
355 next
= rb_prev(&entity
->rb_node
);
356 st
->last_idle
= bfq_entity_of(next
);
359 bfq_extract(&st
->idle
, entity
);
362 list_del(&bfqq
->bfqq_list
);
366 * bfq_insert - generic tree insertion.
368 * @entity: entity to insert.
370 * This is used for the idle and the active tree, since they are both
371 * ordered by finish time.
373 static void bfq_insert(struct rb_root
*root
, struct bfq_entity
*entity
)
375 struct bfq_entity
*entry
;
376 struct rb_node
**node
= &root
->rb_node
;
377 struct rb_node
*parent
= NULL
;
381 entry
= rb_entry(parent
, struct bfq_entity
, rb_node
);
383 if (bfq_gt(entry
->finish
, entity
->finish
))
384 node
= &parent
->rb_left
;
386 node
= &parent
->rb_right
;
389 rb_link_node(&entity
->rb_node
, parent
, node
);
390 rb_insert_color(&entity
->rb_node
, root
);
396 * bfq_update_min - update the min_start field of a entity.
397 * @entity: the entity to update.
398 * @node: one of its children.
400 * This function is called when @entity may store an invalid value for
401 * min_start due to updates to the active tree. The function assumes
402 * that the subtree rooted at @node (which may be its left or its right
403 * child) has a valid min_start value.
405 static void bfq_update_min(struct bfq_entity
*entity
, struct rb_node
*node
)
407 struct bfq_entity
*child
;
410 child
= rb_entry(node
, struct bfq_entity
, rb_node
);
411 if (bfq_gt(entity
->min_start
, child
->min_start
))
412 entity
->min_start
= child
->min_start
;
417 * bfq_update_active_node - recalculate min_start.
418 * @node: the node to update.
420 * @node may have changed position or one of its children may have moved,
421 * this function updates its min_start value. The left and right subtrees
422 * are assumed to hold a correct min_start value.
424 static void bfq_update_active_node(struct rb_node
*node
)
426 struct bfq_entity
*entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
428 entity
->min_start
= entity
->start
;
429 bfq_update_min(entity
, node
->rb_right
);
430 bfq_update_min(entity
, node
->rb_left
);
434 * bfq_update_active_tree - update min_start for the whole active tree.
435 * @node: the starting node.
437 * @node must be the deepest modified node after an update. This function
438 * updates its min_start using the values held by its children, assuming
439 * that they did not change, and then updates all the nodes that may have
440 * changed in the path to the root. The only nodes that may have changed
441 * are the ones in the path or their siblings.
443 static void bfq_update_active_tree(struct rb_node
*node
)
445 struct rb_node
*parent
;
448 bfq_update_active_node(node
);
450 parent
= rb_parent(node
);
454 if (node
== parent
->rb_left
&& parent
->rb_right
)
455 bfq_update_active_node(parent
->rb_right
);
456 else if (parent
->rb_left
)
457 bfq_update_active_node(parent
->rb_left
);
464 * bfq_active_insert - insert an entity in the active tree of its
466 * @st: the service tree of the entity.
467 * @entity: the entity being inserted.
469 * The active tree is ordered by finish time, but an extra key is kept
470 * per each node, containing the minimum value for the start times of
471 * its children (and the node itself), so it's possible to search for
472 * the eligible node with the lowest finish time in logarithmic time.
474 static void bfq_active_insert(struct bfq_service_tree
*st
,
475 struct bfq_entity
*entity
)
477 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
478 struct rb_node
*node
= &entity
->rb_node
;
479 #ifdef CONFIG_BFQ_GROUP_IOSCHED
480 struct bfq_sched_data
*sd
= NULL
;
481 struct bfq_group
*bfqg
= NULL
;
482 struct bfq_data
*bfqd
= NULL
;
485 bfq_insert(&st
->active
, entity
);
488 node
= node
->rb_left
;
489 else if (node
->rb_right
)
490 node
= node
->rb_right
;
492 bfq_update_active_tree(node
);
494 #ifdef CONFIG_BFQ_GROUP_IOSCHED
495 sd
= entity
->sched_data
;
496 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
497 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
500 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->active_list
);
501 #ifdef CONFIG_BFQ_GROUP_IOSCHED
503 bfq_weights_tree_add(bfqd
, entity
, &bfqd
->group_weights_tree
);
505 if (bfqg
!= bfqd
->root_group
)
506 bfqg
->active_entities
++;
511 * bfq_ioprio_to_weight - calc a weight from an ioprio.
512 * @ioprio: the ioprio value to convert.
514 unsigned short bfq_ioprio_to_weight(int ioprio
)
516 return (IOPRIO_BE_NR
- ioprio
) * BFQ_WEIGHT_CONVERSION_COEFF
;
520 * bfq_weight_to_ioprio - calc an ioprio from a weight.
521 * @weight: the weight value to convert.
523 * To preserve as much as possible the old only-ioprio user interface,
524 * 0 is used as an escape ioprio value for weights (numerically) equal or
525 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
527 static unsigned short bfq_weight_to_ioprio(int weight
)
530 IOPRIO_BE_NR
* BFQ_WEIGHT_CONVERSION_COEFF
- weight
);
533 static void bfq_get_entity(struct bfq_entity
*entity
)
535 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
539 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "get_entity: %p %d",
545 * bfq_find_deepest - find the deepest node that an extraction can modify.
546 * @node: the node being removed.
548 * Do the first step of an extraction in an rb tree, looking for the
549 * node that will replace @node, and returning the deepest node that
550 * the following modifications to the tree can touch. If @node is the
551 * last node in the tree return %NULL.
553 static struct rb_node
*bfq_find_deepest(struct rb_node
*node
)
555 struct rb_node
*deepest
;
557 if (!node
->rb_right
&& !node
->rb_left
)
558 deepest
= rb_parent(node
);
559 else if (!node
->rb_right
)
560 deepest
= node
->rb_left
;
561 else if (!node
->rb_left
)
562 deepest
= node
->rb_right
;
564 deepest
= rb_next(node
);
565 if (deepest
->rb_right
)
566 deepest
= deepest
->rb_right
;
567 else if (rb_parent(deepest
) != node
)
568 deepest
= rb_parent(deepest
);
575 * bfq_active_extract - remove an entity from the active tree.
576 * @st: the service_tree containing the tree.
577 * @entity: the entity being removed.
579 static void bfq_active_extract(struct bfq_service_tree
*st
,
580 struct bfq_entity
*entity
)
582 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
583 struct rb_node
*node
;
584 #ifdef CONFIG_BFQ_GROUP_IOSCHED
585 struct bfq_sched_data
*sd
= NULL
;
586 struct bfq_group
*bfqg
= NULL
;
587 struct bfq_data
*bfqd
= NULL
;
590 node
= bfq_find_deepest(&entity
->rb_node
);
591 bfq_extract(&st
->active
, entity
);
594 bfq_update_active_tree(node
);
596 #ifdef CONFIG_BFQ_GROUP_IOSCHED
597 sd
= entity
->sched_data
;
598 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
599 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
602 list_del(&bfqq
->bfqq_list
);
603 #ifdef CONFIG_BFQ_GROUP_IOSCHED
605 bfq_weights_tree_remove(bfqd
, entity
,
606 &bfqd
->group_weights_tree
);
608 if (bfqg
!= bfqd
->root_group
)
609 bfqg
->active_entities
--;
614 * bfq_idle_insert - insert an entity into the idle tree.
615 * @st: the service tree containing the tree.
616 * @entity: the entity to insert.
618 static void bfq_idle_insert(struct bfq_service_tree
*st
,
619 struct bfq_entity
*entity
)
621 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
622 struct bfq_entity
*first_idle
= st
->first_idle
;
623 struct bfq_entity
*last_idle
= st
->last_idle
;
625 if (!first_idle
|| bfq_gt(first_idle
->finish
, entity
->finish
))
626 st
->first_idle
= entity
;
627 if (!last_idle
|| bfq_gt(entity
->finish
, last_idle
->finish
))
628 st
->last_idle
= entity
;
630 bfq_insert(&st
->idle
, entity
);
633 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->idle_list
);
637 * bfq_forget_entity - do not consider entity any longer for scheduling
638 * @st: the service tree.
639 * @entity: the entity being removed.
640 * @is_in_service: true if entity is currently the in-service entity.
642 * Forget everything about @entity. In addition, if entity represents
643 * a queue, and the latter is not in service, then release the service
644 * reference to the queue (the one taken through bfq_get_entity). In
645 * fact, in this case, there is really no more service reference to
646 * the queue, as the latter is also outside any service tree. If,
647 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
648 * will take care of putting the reference when the queue finally
649 * stops being served.
651 static void bfq_forget_entity(struct bfq_service_tree
*st
,
652 struct bfq_entity
*entity
,
655 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
657 entity
->on_st
= false;
658 st
->wsum
-= entity
->weight
;
659 if (bfqq
&& !is_in_service
)
664 * bfq_put_idle_entity - release the idle tree ref of an entity.
665 * @st: service tree for the entity.
666 * @entity: the entity being released.
668 void bfq_put_idle_entity(struct bfq_service_tree
*st
, struct bfq_entity
*entity
)
670 bfq_idle_extract(st
, entity
);
671 bfq_forget_entity(st
, entity
,
672 entity
== entity
->sched_data
->in_service_entity
);
676 * bfq_forget_idle - update the idle tree if necessary.
677 * @st: the service tree to act upon.
679 * To preserve the global O(log N) complexity we only remove one entry here;
680 * as the idle tree will not grow indefinitely this can be done safely.
682 static void bfq_forget_idle(struct bfq_service_tree
*st
)
684 struct bfq_entity
*first_idle
= st
->first_idle
;
685 struct bfq_entity
*last_idle
= st
->last_idle
;
687 if (RB_EMPTY_ROOT(&st
->active
) && last_idle
&&
688 !bfq_gt(last_idle
->finish
, st
->vtime
)) {
690 * Forget the whole idle tree, increasing the vtime past
691 * the last finish time of idle entities.
693 st
->vtime
= last_idle
->finish
;
696 if (first_idle
&& !bfq_gt(first_idle
->finish
, st
->vtime
))
697 bfq_put_idle_entity(st
, first_idle
);
700 struct bfq_service_tree
*bfq_entity_service_tree(struct bfq_entity
*entity
)
702 struct bfq_sched_data
*sched_data
= entity
->sched_data
;
703 unsigned int idx
= bfq_class_idx(entity
);
705 return sched_data
->service_tree
+ idx
;
709 * Update weight and priority of entity. If update_class_too is true,
710 * then update the ioprio_class of entity too.
712 * The reason why the update of ioprio_class is controlled through the
713 * last parameter is as follows. Changing the ioprio class of an
714 * entity implies changing the destination service trees for that
715 * entity. If such a change occurred when the entity is already on one
716 * of the service trees for its previous class, then the state of the
717 * entity would become more complex: none of the new possible service
718 * trees for the entity, according to bfq_entity_service_tree(), would
719 * match any of the possible service trees on which the entity
720 * is. Complex operations involving these trees, such as entity
721 * activations and deactivations, should take into account this
722 * additional complexity. To avoid this issue, this function is
723 * invoked with update_class_too unset in the points in the code where
724 * entity may happen to be on some tree.
726 struct bfq_service_tree
*
727 __bfq_entity_update_weight_prio(struct bfq_service_tree
*old_st
,
728 struct bfq_entity
*entity
,
729 bool update_class_too
)
731 struct bfq_service_tree
*new_st
= old_st
;
733 if (entity
->prio_changed
) {
734 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
735 unsigned int prev_weight
, new_weight
;
736 struct bfq_data
*bfqd
= NULL
;
737 struct rb_root
*root
;
738 #ifdef CONFIG_BFQ_GROUP_IOSCHED
739 struct bfq_sched_data
*sd
;
740 struct bfq_group
*bfqg
;
745 #ifdef CONFIG_BFQ_GROUP_IOSCHED
747 sd
= entity
->my_sched_data
;
748 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
749 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
753 old_st
->wsum
-= entity
->weight
;
755 if (entity
->new_weight
!= entity
->orig_weight
) {
756 if (entity
->new_weight
< BFQ_MIN_WEIGHT
||
757 entity
->new_weight
> BFQ_MAX_WEIGHT
) {
758 pr_crit("update_weight_prio: new_weight %d\n",
760 if (entity
->new_weight
< BFQ_MIN_WEIGHT
)
761 entity
->new_weight
= BFQ_MIN_WEIGHT
;
763 entity
->new_weight
= BFQ_MAX_WEIGHT
;
765 entity
->orig_weight
= entity
->new_weight
;
768 bfq_weight_to_ioprio(entity
->orig_weight
);
771 if (bfqq
&& update_class_too
)
772 bfqq
->ioprio_class
= bfqq
->new_ioprio_class
;
775 * Reset prio_changed only if the ioprio_class change
776 * is not pending any longer.
778 if (!bfqq
|| bfqq
->ioprio_class
== bfqq
->new_ioprio_class
)
779 entity
->prio_changed
= 0;
782 * NOTE: here we may be changing the weight too early,
783 * this will cause unfairness. The correct approach
784 * would have required additional complexity to defer
785 * weight changes to the proper time instants (i.e.,
786 * when entity->finish <= old_st->vtime).
788 new_st
= bfq_entity_service_tree(entity
);
790 prev_weight
= entity
->weight
;
791 new_weight
= entity
->orig_weight
*
792 (bfqq
? bfqq
->wr_coeff
: 1);
794 * If the weight of the entity changes, remove the entity
795 * from its old weight counter (if there is a counter
796 * associated with the entity), and add it to the counter
797 * associated with its new weight.
799 if (prev_weight
!= new_weight
) {
800 root
= bfqq
? &bfqd
->queue_weights_tree
:
801 &bfqd
->group_weights_tree
;
802 bfq_weights_tree_remove(bfqd
, entity
, root
);
804 entity
->weight
= new_weight
;
806 * Add the entity to its weights tree only if it is
807 * not associated with a weight-raised queue.
809 if (prev_weight
!= new_weight
&&
810 (bfqq
? bfqq
->wr_coeff
== 1 : 1))
811 /* If we get here, root has been initialized. */
812 bfq_weights_tree_add(bfqd
, entity
, root
);
814 new_st
->wsum
+= entity
->weight
;
816 if (new_st
!= old_st
)
817 entity
->start
= new_st
->vtime
;
824 * bfq_bfqq_served - update the scheduler status after selection for
826 * @bfqq: the queue being served.
827 * @served: bytes to transfer.
829 * NOTE: this can be optimized, as the timestamps of upper level entities
830 * are synchronized every time a new bfqq is selected for service. By now,
831 * we keep it to better check consistency.
833 void bfq_bfqq_served(struct bfq_queue
*bfqq
, int served
)
835 struct bfq_entity
*entity
= &bfqq
->entity
;
836 struct bfq_service_tree
*st
;
838 for_each_entity(entity
) {
839 st
= bfq_entity_service_tree(entity
);
841 entity
->service
+= served
;
843 st
->vtime
+= bfq_delta(served
, st
->wsum
);
846 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "bfqq_served %d secs", served
);
850 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
851 * of the time interval during which bfqq has been in
854 * @bfqq: the queue that needs a service update.
855 * @time_ms: the amount of time during which the queue has received service
857 * If a queue does not consume its budget fast enough, then providing
858 * the queue with service fairness may impair throughput, more or less
859 * severely. For this reason, queues that consume their budget slowly
860 * are provided with time fairness instead of service fairness. This
861 * goal is achieved through the BFQ scheduling engine, even if such an
862 * engine works in the service, and not in the time domain. The trick
863 * is charging these queues with an inflated amount of service, equal
864 * to the amount of service that they would have received during their
865 * service slot if they had been fast, i.e., if their requests had
866 * been dispatched at a rate equal to the estimated peak rate.
868 * It is worth noting that time fairness can cause important
869 * distortions in terms of bandwidth distribution, on devices with
870 * internal queueing. The reason is that I/O requests dispatched
871 * during the service slot of a queue may be served after that service
872 * slot is finished, and may have a total processing time loosely
873 * correlated with the duration of the service slot. This is
874 * especially true for short service slots.
876 void bfq_bfqq_charge_time(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
877 unsigned long time_ms
)
879 struct bfq_entity
*entity
= &bfqq
->entity
;
880 int tot_serv_to_charge
= entity
->service
;
881 unsigned int timeout_ms
= jiffies_to_msecs(bfq_timeout
);
883 if (time_ms
> 0 && time_ms
< timeout_ms
)
885 (bfqd
->bfq_max_budget
* time_ms
) / timeout_ms
;
887 if (tot_serv_to_charge
< entity
->service
)
888 tot_serv_to_charge
= entity
->service
;
890 /* Increase budget to avoid inconsistencies */
891 if (tot_serv_to_charge
> entity
->budget
)
892 entity
->budget
= tot_serv_to_charge
;
894 bfq_bfqq_served(bfqq
,
895 max_t(int, 0, tot_serv_to_charge
- entity
->service
));
898 static void bfq_update_fin_time_enqueue(struct bfq_entity
*entity
,
899 struct bfq_service_tree
*st
,
902 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
905 * When this function is invoked, entity is not in any service
906 * tree, then it is safe to invoke next function with the last
907 * parameter set (see the comments on the function).
909 st
= __bfq_entity_update_weight_prio(st
, entity
, true);
910 bfq_calc_finish(entity
, entity
->budget
);
913 * If some queues enjoy backshifting for a while, then their
914 * (virtual) finish timestamps may happen to become lower and
915 * lower than the system virtual time. In particular, if
916 * these queues often happen to be idle for short time
917 * periods, and during such time periods other queues with
918 * higher timestamps happen to be busy, then the backshifted
919 * timestamps of the former queues can become much lower than
920 * the system virtual time. In fact, to serve the queues with
921 * higher timestamps while the ones with lower timestamps are
922 * idle, the system virtual time may be pushed-up to much
923 * higher values than the finish timestamps of the idle
924 * queues. As a consequence, the finish timestamps of all new
925 * or newly activated queues may end up being much larger than
926 * those of lucky queues with backshifted timestamps. The
927 * latter queues may then monopolize the device for a lot of
928 * time. This would simply break service guarantees.
930 * To reduce this problem, push up a little bit the
931 * backshifted timestamps of the queue associated with this
932 * entity (only a queue can happen to have the backshifted
933 * flag set): just enough to let the finish timestamp of the
934 * queue be equal to the current value of the system virtual
935 * time. This may introduce a little unfairness among queues
936 * with backshifted timestamps, but it does not break
937 * worst-case fairness guarantees.
939 * As a special case, if bfqq is weight-raised, push up
940 * timestamps much less, to keep very low the probability that
941 * this push up causes the backshifted finish timestamps of
942 * weight-raised queues to become higher than the backshifted
943 * finish timestamps of non weight-raised queues.
945 if (backshifted
&& bfq_gt(st
->vtime
, entity
->finish
)) {
946 unsigned long delta
= st
->vtime
- entity
->finish
;
949 delta
/= bfqq
->wr_coeff
;
951 entity
->start
+= delta
;
952 entity
->finish
+= delta
;
955 bfq_active_insert(st
, entity
);
959 * __bfq_activate_entity - handle activation of entity.
960 * @entity: the entity being activated.
961 * @non_blocking_wait_rq: true if entity was waiting for a request
963 * Called for a 'true' activation, i.e., if entity is not active and
964 * one of its children receives a new request.
966 * Basically, this function updates the timestamps of entity and
967 * inserts entity into its active tree, ater possibly extracting it
968 * from its idle tree.
970 static void __bfq_activate_entity(struct bfq_entity
*entity
,
971 bool non_blocking_wait_rq
)
973 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
974 bool backshifted
= false;
975 unsigned long long min_vstart
;
977 /* See comments on bfq_fqq_update_budg_for_activation */
978 if (non_blocking_wait_rq
&& bfq_gt(st
->vtime
, entity
->finish
)) {
980 min_vstart
= entity
->finish
;
982 min_vstart
= st
->vtime
;
984 if (entity
->tree
== &st
->idle
) {
986 * Must be on the idle tree, bfq_idle_extract() will
989 bfq_idle_extract(st
, entity
);
990 entity
->start
= bfq_gt(min_vstart
, entity
->finish
) ?
991 min_vstart
: entity
->finish
;
994 * The finish time of the entity may be invalid, and
995 * it is in the past for sure, otherwise the queue
996 * would have been on the idle tree.
998 entity
->start
= min_vstart
;
999 st
->wsum
+= entity
->weight
;
1001 * entity is about to be inserted into a service tree,
1002 * and then set in service: get a reference to make
1003 * sure entity does not disappear until it is no
1004 * longer in service or scheduled for service.
1006 bfq_get_entity(entity
);
1008 entity
->on_st
= true;
1011 bfq_update_fin_time_enqueue(entity
, st
, backshifted
);
1015 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1016 * @entity: the entity being requeued or repositioned.
1018 * Requeueing is needed if this entity stops being served, which
1019 * happens if a leaf descendant entity has expired. On the other hand,
1020 * repositioning is needed if the next_inservice_entity for the child
1021 * entity has changed. See the comments inside the function for
1024 * Basically, this function: 1) removes entity from its active tree if
1025 * present there, 2) updates the timestamps of entity and 3) inserts
1026 * entity back into its active tree (in the new, right position for
1027 * the new values of the timestamps).
1029 static void __bfq_requeue_entity(struct bfq_entity
*entity
)
1031 struct bfq_sched_data
*sd
= entity
->sched_data
;
1032 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1034 if (entity
== sd
->in_service_entity
) {
1036 * We are requeueing the current in-service entity,
1037 * which may have to be done for one of the following
1039 * - entity represents the in-service queue, and the
1040 * in-service queue is being requeued after an
1042 * - entity represents a group, and its budget has
1043 * changed because one of its child entities has
1044 * just been either activated or requeued for some
1045 * reason; the timestamps of the entity need then to
1046 * be updated, and the entity needs to be enqueued
1047 * or repositioned accordingly.
1049 * In particular, before requeueing, the start time of
1050 * the entity must be moved forward to account for the
1051 * service that the entity has received while in
1052 * service. This is done by the next instructions. The
1053 * finish time will then be updated according to this
1054 * new value of the start time, and to the budget of
1057 bfq_calc_finish(entity
, entity
->service
);
1058 entity
->start
= entity
->finish
;
1060 * In addition, if the entity had more than one child
1061 * when set in service, then it was not extracted from
1062 * the active tree. This implies that the position of
1063 * the entity in the active tree may need to be
1064 * changed now, because we have just updated the start
1065 * time of the entity, and we will update its finish
1066 * time in a moment (the requeueing is then, more
1067 * precisely, a repositioning in this case). To
1068 * implement this repositioning, we: 1) dequeue the
1069 * entity here, 2) update the finish time and requeue
1070 * the entity according to the new timestamps below.
1073 bfq_active_extract(st
, entity
);
1074 } else { /* The entity is already active, and not in service */
1076 * In this case, this function gets called only if the
1077 * next_in_service entity below this entity has
1078 * changed, and this change has caused the budget of
1079 * this entity to change, which, finally implies that
1080 * the finish time of this entity must be
1081 * updated. Such an update may cause the scheduling,
1082 * i.e., the position in the active tree, of this
1083 * entity to change. We handle this change by: 1)
1084 * dequeueing the entity here, 2) updating the finish
1085 * time and requeueing the entity according to the new
1086 * timestamps below. This is the same approach as the
1087 * non-extracted-entity sub-case above.
1089 bfq_active_extract(st
, entity
);
1092 bfq_update_fin_time_enqueue(entity
, st
, false);
1095 static void __bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1096 struct bfq_sched_data
*sd
,
1097 bool non_blocking_wait_rq
)
1099 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1101 if (sd
->in_service_entity
== entity
|| entity
->tree
== &st
->active
)
1103 * in service or already queued on the active tree,
1104 * requeue or reposition
1106 __bfq_requeue_entity(entity
);
1109 * Not in service and not queued on its active tree:
1110 * the activity is idle and this is a true activation.
1112 __bfq_activate_entity(entity
, non_blocking_wait_rq
);
1117 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1118 * bfq_queue, and activate, requeue or reposition
1119 * all ancestors for which such an update becomes
1121 * @entity: the entity to activate.
1122 * @non_blocking_wait_rq: true if this entity was waiting for a request
1123 * @requeue: true if this is a requeue, which implies that bfqq is
1124 * being expired; thus ALL its ancestors stop being served and must
1125 * therefore be requeued
1126 * @expiration: true if this function is being invoked in the expiration path
1127 * of the in-service queue
1129 static void bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1130 bool non_blocking_wait_rq
,
1131 bool requeue
, bool expiration
)
1133 struct bfq_sched_data
*sd
;
1135 for_each_entity(entity
) {
1136 sd
= entity
->sched_data
;
1137 __bfq_activate_requeue_entity(entity
, sd
, non_blocking_wait_rq
);
1139 if (!bfq_update_next_in_service(sd
, entity
, expiration
) &&
1146 * __bfq_deactivate_entity - deactivate an entity from its service tree.
1147 * @entity: the entity to deactivate.
1148 * @ins_into_idle_tree: if false, the entity will not be put into the
1151 * Deactivates an entity, independently of its previous state. Must
1152 * be invoked only if entity is on a service tree. Extracts the entity
1153 * from that tree, and if necessary and allowed, puts it into the idle
1156 bool __bfq_deactivate_entity(struct bfq_entity
*entity
, bool ins_into_idle_tree
)
1158 struct bfq_sched_data
*sd
= entity
->sched_data
;
1159 struct bfq_service_tree
*st
;
1162 if (!entity
->on_st
) /* entity never activated, or already inactive */
1166 * If we get here, then entity is active, which implies that
1167 * bfq_group_set_parent has already been invoked for the group
1168 * represented by entity. Therefore, the field
1169 * entity->sched_data has been set, and we can safely use it.
1171 st
= bfq_entity_service_tree(entity
);
1172 is_in_service
= entity
== sd
->in_service_entity
;
1174 if (is_in_service
) {
1175 bfq_calc_finish(entity
, entity
->service
);
1176 sd
->in_service_entity
= NULL
;
1179 if (entity
->tree
== &st
->active
)
1180 bfq_active_extract(st
, entity
);
1181 else if (!is_in_service
&& entity
->tree
== &st
->idle
)
1182 bfq_idle_extract(st
, entity
);
1184 if (!ins_into_idle_tree
|| !bfq_gt(entity
->finish
, st
->vtime
))
1185 bfq_forget_entity(st
, entity
, is_in_service
);
1187 bfq_idle_insert(st
, entity
);
1193 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1194 * @entity: the entity to deactivate.
1195 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1196 * @expiration: true if this function is being invoked in the expiration path
1197 * of the in-service queue
1199 static void bfq_deactivate_entity(struct bfq_entity
*entity
,
1200 bool ins_into_idle_tree
,
1203 struct bfq_sched_data
*sd
;
1204 struct bfq_entity
*parent
= NULL
;
1206 for_each_entity_safe(entity
, parent
) {
1207 sd
= entity
->sched_data
;
1209 if (!__bfq_deactivate_entity(entity
, ins_into_idle_tree
)) {
1211 * entity is not in any tree any more, so
1212 * this deactivation is a no-op, and there is
1213 * nothing to change for upper-level entities
1214 * (in case of expiration, this can never
1220 if (sd
->next_in_service
== entity
)
1222 * entity was the next_in_service entity,
1223 * then, since entity has just been
1224 * deactivated, a new one must be found.
1226 bfq_update_next_in_service(sd
, NULL
, expiration
);
1228 if (sd
->next_in_service
|| sd
->in_service_entity
) {
1230 * The parent entity is still active, because
1231 * either next_in_service or in_service_entity
1232 * is not NULL. So, no further upwards
1233 * deactivation must be performed. Yet,
1234 * next_in_service has changed. Then the
1235 * schedule does need to be updated upwards.
1237 * NOTE If in_service_entity is not NULL, then
1238 * next_in_service may happen to be NULL,
1239 * although the parent entity is evidently
1240 * active. This happens if 1) the entity
1241 * pointed by in_service_entity is the only
1242 * active entity in the parent entity, and 2)
1243 * according to the definition of
1244 * next_in_service, the in_service_entity
1245 * cannot be considered as
1246 * next_in_service. See the comments on the
1247 * definition of next_in_service for details.
1253 * If we get here, then the parent is no more
1254 * backlogged and we need to propagate the
1255 * deactivation upwards. Thus let the loop go on.
1259 * Also let parent be queued into the idle tree on
1260 * deactivation, to preserve service guarantees, and
1261 * assuming that who invoked this function does not
1262 * need parent entities too to be removed completely.
1264 ins_into_idle_tree
= true;
1268 * If the deactivation loop is fully executed, then there are
1269 * no more entities to touch and next loop is not executed at
1270 * all. Otherwise, requeue remaining entities if they are
1271 * about to stop receiving service, or reposition them if this
1275 for_each_entity(entity
) {
1277 * Invoke __bfq_requeue_entity on entity, even if
1278 * already active, to requeue/reposition it in the
1279 * active tree (because sd->next_in_service has
1282 __bfq_requeue_entity(entity
);
1284 sd
= entity
->sched_data
;
1285 if (!bfq_update_next_in_service(sd
, entity
, expiration
) &&
1288 * next_in_service unchanged or not causing
1289 * any change in entity->parent->sd, and no
1290 * requeueing needed for expiration: stop
1298 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1299 * if needed, to have at least one entity eligible.
1300 * @st: the service tree to act upon.
1302 * Assumes that st is not empty.
1304 static u64
bfq_calc_vtime_jump(struct bfq_service_tree
*st
)
1306 struct bfq_entity
*root_entity
= bfq_root_active_entity(&st
->active
);
1308 if (bfq_gt(root_entity
->min_start
, st
->vtime
))
1309 return root_entity
->min_start
;
1314 static void bfq_update_vtime(struct bfq_service_tree
*st
, u64 new_value
)
1316 if (new_value
> st
->vtime
) {
1317 st
->vtime
= new_value
;
1318 bfq_forget_idle(st
);
1323 * bfq_first_active_entity - find the eligible entity with
1324 * the smallest finish time
1325 * @st: the service tree to select from.
1326 * @vtime: the system virtual to use as a reference for eligibility
1328 * This function searches the first schedulable entity, starting from the
1329 * root of the tree and going on the left every time on this side there is
1330 * a subtree with at least one eligible (start <= vtime) entity. The path on
1331 * the right is followed only if a) the left subtree contains no eligible
1332 * entities and b) no eligible entity has been found yet.
1334 static struct bfq_entity
*bfq_first_active_entity(struct bfq_service_tree
*st
,
1337 struct bfq_entity
*entry
, *first
= NULL
;
1338 struct rb_node
*node
= st
->active
.rb_node
;
1341 entry
= rb_entry(node
, struct bfq_entity
, rb_node
);
1343 if (!bfq_gt(entry
->start
, vtime
))
1346 if (node
->rb_left
) {
1347 entry
= rb_entry(node
->rb_left
,
1348 struct bfq_entity
, rb_node
);
1349 if (!bfq_gt(entry
->min_start
, vtime
)) {
1350 node
= node
->rb_left
;
1356 node
= node
->rb_right
;
1363 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1364 * @st: the service tree.
1366 * If there is no in-service entity for the sched_data st belongs to,
1367 * then return the entity that will be set in service if:
1368 * 1) the parent entity this st belongs to is set in service;
1369 * 2) no entity belonging to such parent entity undergoes a state change
1370 * that would influence the timestamps of the entity (e.g., becomes idle,
1371 * becomes backlogged, changes its budget, ...).
1373 * In this first case, update the virtual time in @st too (see the
1374 * comments on this update inside the function).
1376 * In constrast, if there is an in-service entity, then return the
1377 * entity that would be set in service if not only the above
1378 * conditions, but also the next one held true: the currently
1379 * in-service entity, on expiration,
1380 * 1) gets a finish time equal to the current one, or
1381 * 2) is not eligible any more, or
1384 static struct bfq_entity
*
1385 __bfq_lookup_next_entity(struct bfq_service_tree
*st
, bool in_service
)
1387 struct bfq_entity
*entity
;
1390 if (RB_EMPTY_ROOT(&st
->active
))
1394 * Get the value of the system virtual time for which at
1395 * least one entity is eligible.
1397 new_vtime
= bfq_calc_vtime_jump(st
);
1400 * If there is no in-service entity for the sched_data this
1401 * active tree belongs to, then push the system virtual time
1402 * up to the value that guarantees that at least one entity is
1403 * eligible. If, instead, there is an in-service entity, then
1404 * do not make any such update, because there is already an
1405 * eligible entity, namely the in-service one (even if the
1406 * entity is not on st, because it was extracted when set in
1410 bfq_update_vtime(st
, new_vtime
);
1412 entity
= bfq_first_active_entity(st
, new_vtime
);
1418 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1419 * @sd: the sched_data.
1420 * @expiration: true if we are on the expiration path of the in-service queue
1422 * This function is invoked when there has been a change in the trees
1423 * for sd, and we need to know what is the new next entity to serve
1424 * after this change.
1426 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
,
1429 struct bfq_service_tree
*st
= sd
->service_tree
;
1430 struct bfq_service_tree
*idle_class_st
= st
+ (BFQ_IOPRIO_CLASSES
- 1);
1431 struct bfq_entity
*entity
= NULL
;
1435 * Choose from idle class, if needed to guarantee a minimum
1436 * bandwidth to this class (and if there is some active entity
1437 * in idle class). This should also mitigate
1438 * priority-inversion problems in case a low priority task is
1439 * holding file system resources.
1441 if (time_is_before_jiffies(sd
->bfq_class_idle_last_service
+
1442 BFQ_CL_IDLE_TIMEOUT
)) {
1443 if (!RB_EMPTY_ROOT(&idle_class_st
->active
))
1444 class_idx
= BFQ_IOPRIO_CLASSES
- 1;
1445 /* About to be served if backlogged, or not yet backlogged */
1446 sd
->bfq_class_idle_last_service
= jiffies
;
1450 * Find the next entity to serve for the highest-priority
1451 * class, unless the idle class needs to be served.
1453 for (; class_idx
< BFQ_IOPRIO_CLASSES
; class_idx
++) {
1455 * If expiration is true, then bfq_lookup_next_entity
1456 * is being invoked as a part of the expiration path
1457 * of the in-service queue. In this case, even if
1458 * sd->in_service_entity is not NULL,
1459 * sd->in_service_entiy at this point is actually not
1460 * in service any more, and, if needed, has already
1461 * been properly queued or requeued into the right
1462 * tree. The reason why sd->in_service_entity is still
1463 * not NULL here, even if expiration is true, is that
1464 * sd->in_service_entiy is reset as a last step in the
1465 * expiration path. So, if expiration is true, tell
1466 * __bfq_lookup_next_entity that there is no
1467 * sd->in_service_entity.
1469 entity
= __bfq_lookup_next_entity(st
+ class_idx
,
1470 sd
->in_service_entity
&&
1483 bool next_queue_may_preempt(struct bfq_data
*bfqd
)
1485 struct bfq_sched_data
*sd
= &bfqd
->root_group
->sched_data
;
1487 return sd
->next_in_service
!= sd
->in_service_entity
;
1491 * Get next queue for service.
1493 struct bfq_queue
*bfq_get_next_queue(struct bfq_data
*bfqd
)
1495 struct bfq_entity
*entity
= NULL
;
1496 struct bfq_sched_data
*sd
;
1497 struct bfq_queue
*bfqq
;
1499 if (bfqd
->busy_queues
== 0)
1503 * Traverse the path from the root to the leaf entity to
1504 * serve. Set in service all the entities visited along the
1507 sd
= &bfqd
->root_group
->sched_data
;
1508 for (; sd
; sd
= entity
->my_sched_data
) {
1510 * WARNING. We are about to set the in-service entity
1511 * to sd->next_in_service, i.e., to the (cached) value
1512 * returned by bfq_lookup_next_entity(sd) the last
1513 * time it was invoked, i.e., the last time when the
1514 * service order in sd changed as a consequence of the
1515 * activation or deactivation of an entity. In this
1516 * respect, if we execute bfq_lookup_next_entity(sd)
1517 * in this very moment, it may, although with low
1518 * probability, yield a different entity than that
1519 * pointed to by sd->next_in_service. This rare event
1520 * happens in case there was no CLASS_IDLE entity to
1521 * serve for sd when bfq_lookup_next_entity(sd) was
1522 * invoked for the last time, while there is now one
1525 * If the above event happens, then the scheduling of
1526 * such entity in CLASS_IDLE is postponed until the
1527 * service of the sd->next_in_service entity
1528 * finishes. In fact, when the latter is expired,
1529 * bfq_lookup_next_entity(sd) gets called again,
1530 * exactly to update sd->next_in_service.
1533 /* Make next_in_service entity become in_service_entity */
1534 entity
= sd
->next_in_service
;
1535 sd
->in_service_entity
= entity
;
1538 * Reset the accumulator of the amount of service that
1539 * the entity is about to receive.
1541 entity
->service
= 0;
1544 * If entity is no longer a candidate for next
1545 * service, then it must be extracted from its active
1546 * tree, so as to make sure that it won't be
1547 * considered when computing next_in_service. See the
1548 * comments on the function
1549 * bfq_no_longer_next_in_service() for details.
1551 if (bfq_no_longer_next_in_service(entity
))
1552 bfq_active_extract(bfq_entity_service_tree(entity
),
1556 * Even if entity is not to be extracted according to
1557 * the above check, a descendant entity may get
1558 * extracted in one of the next iterations of this
1559 * loop. Such an event could cause a change in
1560 * next_in_service for the level of the descendant
1561 * entity, and thus possibly back to this level.
1563 * However, we cannot perform the resulting needed
1564 * update of next_in_service for this level before the
1565 * end of the whole loop, because, to know which is
1566 * the correct next-to-serve candidate entity for each
1567 * level, we need first to find the leaf entity to set
1568 * in service. In fact, only after we know which is
1569 * the next-to-serve leaf entity, we can discover
1570 * whether the parent entity of the leaf entity
1571 * becomes the next-to-serve, and so on.
1575 bfqq
= bfq_entity_to_bfqq(entity
);
1578 * We can finally update all next-to-serve entities along the
1579 * path from the leaf entity just set in service to the root.
1581 for_each_entity(entity
) {
1582 struct bfq_sched_data
*sd
= entity
->sched_data
;
1584 if (!bfq_update_next_in_service(sd
, NULL
, false))
1591 void __bfq_bfqd_reset_in_service(struct bfq_data
*bfqd
)
1593 struct bfq_queue
*in_serv_bfqq
= bfqd
->in_service_queue
;
1594 struct bfq_entity
*in_serv_entity
= &in_serv_bfqq
->entity
;
1595 struct bfq_entity
*entity
= in_serv_entity
;
1597 bfq_clear_bfqq_wait_request(in_serv_bfqq
);
1598 hrtimer_try_to_cancel(&bfqd
->idle_slice_timer
);
1599 bfqd
->in_service_queue
= NULL
;
1602 * When this function is called, all in-service entities have
1603 * been properly deactivated or requeued, so we can safely
1604 * execute the final step: reset in_service_entity along the
1605 * path from entity to the root.
1607 for_each_entity(entity
)
1608 entity
->sched_data
->in_service_entity
= NULL
;
1611 * in_serv_entity is no longer in service, so, if it is in no
1612 * service tree either, then release the service reference to
1613 * the queue it represents (taken with bfq_get_entity).
1615 if (!in_serv_entity
->on_st
)
1616 bfq_put_queue(in_serv_bfqq
);
1619 void bfq_deactivate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1620 bool ins_into_idle_tree
, bool expiration
)
1622 struct bfq_entity
*entity
= &bfqq
->entity
;
1624 bfq_deactivate_entity(entity
, ins_into_idle_tree
, expiration
);
1627 void bfq_activate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1629 struct bfq_entity
*entity
= &bfqq
->entity
;
1631 bfq_activate_requeue_entity(entity
, bfq_bfqq_non_blocking_wait_rq(bfqq
),
1633 bfq_clear_bfqq_non_blocking_wait_rq(bfqq
);
1636 void bfq_requeue_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1639 struct bfq_entity
*entity
= &bfqq
->entity
;
1641 bfq_activate_requeue_entity(entity
, false,
1642 bfqq
== bfqd
->in_service_queue
, expiration
);
1646 * Called when the bfqq no longer has requests pending, remove it from
1647 * the service tree. As a special case, it can be invoked during an
1650 void bfq_del_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1653 bfq_log_bfqq(bfqd
, bfqq
, "del from busy");
1655 bfq_clear_bfqq_busy(bfqq
);
1657 bfqd
->busy_queues
--;
1659 if (!bfqq
->dispatched
)
1660 bfq_weights_tree_remove(bfqd
, &bfqq
->entity
,
1661 &bfqd
->queue_weights_tree
);
1663 if (bfqq
->wr_coeff
> 1)
1664 bfqd
->wr_busy_queues
--;
1666 bfqg_stats_update_dequeue(bfqq_group(bfqq
));
1668 bfq_deactivate_bfqq(bfqd
, bfqq
, true, expiration
);
1672 * Called when an inactive queue receives a new request.
1674 void bfq_add_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1676 bfq_log_bfqq(bfqd
, bfqq
, "add to busy");
1678 bfq_activate_bfqq(bfqd
, bfqq
);
1680 bfq_mark_bfqq_busy(bfqq
);
1681 bfqd
->busy_queues
++;
1683 if (!bfqq
->dispatched
)
1684 if (bfqq
->wr_coeff
== 1)
1685 bfq_weights_tree_add(bfqd
, &bfqq
->entity
,
1686 &bfqd
->queue_weights_tree
);
1688 if (bfqq
->wr_coeff
> 1)
1689 bfqd
->wr_busy_queues
++;