Input: tm2-touchkey - add support for aries touchkey variant
[linux/fpc-iii.git] / drivers / md / bcache / bset.h
blob0c24280f3b9879c884ce4ec031ee91e89080e663
1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _BCACHE_BSET_H
3 #define _BCACHE_BSET_H
5 #include <linux/bcache.h>
6 #include <linux/kernel.h>
7 #include <linux/types.h>
9 #include "util.h" /* for time_stats */
12 * BKEYS:
14 * A bkey contains a key, a size field, a variable number of pointers, and some
15 * ancillary flag bits.
17 * We use two different functions for validating bkeys, bch_ptr_invalid and
18 * bch_ptr_bad().
20 * bch_ptr_invalid() primarily filters out keys and pointers that would be
21 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and
22 * pointer that occur in normal practice but don't point to real data.
24 * The one exception to the rule that ptr_invalid() filters out invalid keys is
25 * that it also filters out keys of size 0 - these are keys that have been
26 * completely overwritten. It'd be safe to delete these in memory while leaving
27 * them on disk, just unnecessary work - so we filter them out when resorting
28 * instead.
30 * We can't filter out stale keys when we're resorting, because garbage
31 * collection needs to find them to ensure bucket gens don't wrap around -
32 * unless we're rewriting the btree node those stale keys still exist on disk.
34 * We also implement functions here for removing some number of sectors from the
35 * front or the back of a bkey - this is mainly used for fixing overlapping
36 * extents, by removing the overlapping sectors from the older key.
38 * BSETS:
40 * A bset is an array of bkeys laid out contiguously in memory in sorted order,
41 * along with a header. A btree node is made up of a number of these, written at
42 * different times.
44 * There could be many of them on disk, but we never allow there to be more than
45 * 4 in memory - we lazily resort as needed.
47 * We implement code here for creating and maintaining auxiliary search trees
48 * (described below) for searching an individial bset, and on top of that we
49 * implement a btree iterator.
51 * BTREE ITERATOR:
53 * Most of the code in bcache doesn't care about an individual bset - it needs
54 * to search entire btree nodes and iterate over them in sorted order.
56 * The btree iterator code serves both functions; it iterates through the keys
57 * in a btree node in sorted order, starting from either keys after a specific
58 * point (if you pass it a search key) or the start of the btree node.
60 * AUXILIARY SEARCH TREES:
62 * Since keys are variable length, we can't use a binary search on a bset - we
63 * wouldn't be able to find the start of the next key. But binary searches are
64 * slow anyways, due to terrible cache behaviour; bcache originally used binary
65 * searches and that code topped out at under 50k lookups/second.
67 * So we need to construct some sort of lookup table. Since we only insert keys
68 * into the last (unwritten) set, most of the keys within a given btree node are
69 * usually in sets that are mostly constant. We use two different types of
70 * lookup tables to take advantage of this.
72 * Both lookup tables share in common that they don't index every key in the
73 * set; they index one key every BSET_CACHELINE bytes, and then a linear search
74 * is used for the rest.
76 * For sets that have been written to disk and are no longer being inserted
77 * into, we construct a binary search tree in an array - traversing a binary
78 * search tree in an array gives excellent locality of reference and is very
79 * fast, since both children of any node are adjacent to each other in memory
80 * (and their grandchildren, and great grandchildren...) - this means
81 * prefetching can be used to great effect.
83 * It's quite useful performance wise to keep these nodes small - not just
84 * because they're more likely to be in L2, but also because we can prefetch
85 * more nodes on a single cacheline and thus prefetch more iterations in advance
86 * when traversing this tree.
88 * Nodes in the auxiliary search tree must contain both a key to compare against
89 * (we don't want to fetch the key from the set, that would defeat the purpose),
90 * and a pointer to the key. We use a few tricks to compress both of these.
92 * To compress the pointer, we take advantage of the fact that one node in the
93 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have
94 * a function (to_inorder()) that takes the index of a node in a binary tree and
95 * returns what its index would be in an inorder traversal, so we only have to
96 * store the low bits of the offset.
98 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To
99 * compress that, we take advantage of the fact that when we're traversing the
100 * search tree at every iteration we know that both our search key and the key
101 * we're looking for lie within some range - bounded by our previous
102 * comparisons. (We special case the start of a search so that this is true even
103 * at the root of the tree).
105 * So we know the key we're looking for is between a and b, and a and b don't
106 * differ higher than bit 50, we don't need to check anything higher than bit
107 * 50.
109 * We don't usually need the rest of the bits, either; we only need enough bits
110 * to partition the key range we're currently checking. Consider key n - the
111 * key our auxiliary search tree node corresponds to, and key p, the key
112 * immediately preceding n. The lowest bit we need to store in the auxiliary
113 * search tree is the highest bit that differs between n and p.
115 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the
116 * comparison. But we'd really like our nodes in the auxiliary search tree to be
117 * of fixed size.
119 * The solution is to make them fixed size, and when we're constructing a node
120 * check if p and n differed in the bits we needed them to. If they don't we
121 * flag that node, and when doing lookups we fallback to comparing against the
122 * real key. As long as this doesn't happen to often (and it seems to reliably
123 * happen a bit less than 1% of the time), we win - even on failures, that key
124 * is then more likely to be in cache than if we were doing binary searches all
125 * the way, since we're touching so much less memory.
127 * The keys in the auxiliary search tree are stored in (software) floating
128 * point, with an exponent and a mantissa. The exponent needs to be big enough
129 * to address all the bits in the original key, but the number of bits in the
130 * mantissa is somewhat arbitrary; more bits just gets us fewer failures.
132 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys
133 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes.
134 * We need one node per 128 bytes in the btree node, which means the auxiliary
135 * search trees take up 3% as much memory as the btree itself.
137 * Constructing these auxiliary search trees is moderately expensive, and we
138 * don't want to be constantly rebuilding the search tree for the last set
139 * whenever we insert another key into it. For the unwritten set, we use a much
140 * simpler lookup table - it's just a flat array, so index i in the lookup table
141 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing
142 * within each byte range works the same as with the auxiliary search trees.
144 * These are much easier to keep up to date when we insert a key - we do it
145 * somewhat lazily; when we shift a key up we usually just increment the pointer
146 * to it, only when it would overflow do we go to the trouble of finding the
147 * first key in that range of bytes again.
150 struct btree_keys;
151 struct btree_iter;
152 struct btree_iter_set;
153 struct bkey_float;
155 #define MAX_BSETS 4U
157 struct bset_tree {
159 * We construct a binary tree in an array as if the array
160 * started at 1, so that things line up on the same cachelines
161 * better: see comments in bset.c at cacheline_to_bkey() for
162 * details
165 /* size of the binary tree and prev array */
166 unsigned size;
168 /* function of size - precalculated for to_inorder() */
169 unsigned extra;
171 /* copy of the last key in the set */
172 struct bkey end;
173 struct bkey_float *tree;
176 * The nodes in the bset tree point to specific keys - this
177 * array holds the sizes of the previous key.
179 * Conceptually it's a member of struct bkey_float, but we want
180 * to keep bkey_float to 4 bytes and prev isn't used in the fast
181 * path.
183 uint8_t *prev;
185 /* The actual btree node, with pointers to each sorted set */
186 struct bset *data;
189 struct btree_keys_ops {
190 bool (*sort_cmp)(struct btree_iter_set,
191 struct btree_iter_set);
192 struct bkey *(*sort_fixup)(struct btree_iter *, struct bkey *);
193 bool (*insert_fixup)(struct btree_keys *, struct bkey *,
194 struct btree_iter *, struct bkey *);
195 bool (*key_invalid)(struct btree_keys *,
196 const struct bkey *);
197 bool (*key_bad)(struct btree_keys *, const struct bkey *);
198 bool (*key_merge)(struct btree_keys *,
199 struct bkey *, struct bkey *);
200 void (*key_to_text)(char *, size_t, const struct bkey *);
201 void (*key_dump)(struct btree_keys *, const struct bkey *);
204 * Only used for deciding whether to use START_KEY(k) or just the key
205 * itself in a couple places
207 bool is_extents;
210 struct btree_keys {
211 const struct btree_keys_ops *ops;
212 uint8_t page_order;
213 uint8_t nsets;
214 unsigned last_set_unwritten:1;
215 bool *expensive_debug_checks;
218 * Sets of sorted keys - the real btree node - plus a binary search tree
220 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point
221 * to the memory we have allocated for this btree node. Additionally,
222 * set[0]->data points to the entire btree node as it exists on disk.
224 struct bset_tree set[MAX_BSETS];
227 static inline struct bset_tree *bset_tree_last(struct btree_keys *b)
229 return b->set + b->nsets;
232 static inline bool bset_written(struct btree_keys *b, struct bset_tree *t)
234 return t <= b->set + b->nsets - b->last_set_unwritten;
237 static inline bool bkey_written(struct btree_keys *b, struct bkey *k)
239 return !b->last_set_unwritten || k < b->set[b->nsets].data->start;
242 static inline unsigned bset_byte_offset(struct btree_keys *b, struct bset *i)
244 return ((size_t) i) - ((size_t) b->set->data);
247 static inline unsigned bset_sector_offset(struct btree_keys *b, struct bset *i)
249 return bset_byte_offset(b, i) >> 9;
252 #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t))
253 #define set_bytes(i) __set_bytes(i, i->keys)
255 #define __set_blocks(i, k, block_bytes) \
256 DIV_ROUND_UP(__set_bytes(i, k), block_bytes)
257 #define set_blocks(i, block_bytes) \
258 __set_blocks(i, (i)->keys, block_bytes)
260 static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b)
262 struct bset_tree *t = bset_tree_last(b);
264 BUG_ON((PAGE_SIZE << b->page_order) <
265 (bset_byte_offset(b, t->data) + set_bytes(t->data)));
267 if (!b->last_set_unwritten)
268 return 0;
270 return ((PAGE_SIZE << b->page_order) -
271 (bset_byte_offset(b, t->data) + set_bytes(t->data))) /
272 sizeof(u64);
275 static inline struct bset *bset_next_set(struct btree_keys *b,
276 unsigned block_bytes)
278 struct bset *i = bset_tree_last(b)->data;
280 return ((void *) i) + roundup(set_bytes(i), block_bytes);
283 void bch_btree_keys_free(struct btree_keys *);
284 int bch_btree_keys_alloc(struct btree_keys *, unsigned, gfp_t);
285 void bch_btree_keys_init(struct btree_keys *, const struct btree_keys_ops *,
286 bool *);
288 void bch_bset_init_next(struct btree_keys *, struct bset *, uint64_t);
289 void bch_bset_build_written_tree(struct btree_keys *);
290 void bch_bset_fix_invalidated_key(struct btree_keys *, struct bkey *);
291 bool bch_bkey_try_merge(struct btree_keys *, struct bkey *, struct bkey *);
292 void bch_bset_insert(struct btree_keys *, struct bkey *, struct bkey *);
293 unsigned bch_btree_insert_key(struct btree_keys *, struct bkey *,
294 struct bkey *);
296 enum {
297 BTREE_INSERT_STATUS_NO_INSERT = 0,
298 BTREE_INSERT_STATUS_INSERT,
299 BTREE_INSERT_STATUS_BACK_MERGE,
300 BTREE_INSERT_STATUS_OVERWROTE,
301 BTREE_INSERT_STATUS_FRONT_MERGE,
304 /* Btree key iteration */
306 struct btree_iter {
307 size_t size, used;
308 #ifdef CONFIG_BCACHE_DEBUG
309 struct btree_keys *b;
310 #endif
311 struct btree_iter_set {
312 struct bkey *k, *end;
313 } data[MAX_BSETS];
316 typedef bool (*ptr_filter_fn)(struct btree_keys *, const struct bkey *);
318 struct bkey *bch_btree_iter_next(struct btree_iter *);
319 struct bkey *bch_btree_iter_next_filter(struct btree_iter *,
320 struct btree_keys *, ptr_filter_fn);
322 void bch_btree_iter_push(struct btree_iter *, struct bkey *, struct bkey *);
323 struct bkey *bch_btree_iter_init(struct btree_keys *, struct btree_iter *,
324 struct bkey *);
326 struct bkey *__bch_bset_search(struct btree_keys *, struct bset_tree *,
327 const struct bkey *);
330 * Returns the first key that is strictly greater than search
332 static inline struct bkey *bch_bset_search(struct btree_keys *b,
333 struct bset_tree *t,
334 const struct bkey *search)
336 return search ? __bch_bset_search(b, t, search) : t->data->start;
339 #define for_each_key_filter(b, k, iter, filter) \
340 for (bch_btree_iter_init((b), (iter), NULL); \
341 ((k) = bch_btree_iter_next_filter((iter), (b), filter));)
343 #define for_each_key(b, k, iter) \
344 for (bch_btree_iter_init((b), (iter), NULL); \
345 ((k) = bch_btree_iter_next(iter));)
347 /* Sorting */
349 struct bset_sort_state {
350 mempool_t *pool;
352 unsigned page_order;
353 unsigned crit_factor;
355 struct time_stats time;
358 void bch_bset_sort_state_free(struct bset_sort_state *);
359 int bch_bset_sort_state_init(struct bset_sort_state *, unsigned);
360 void bch_btree_sort_lazy(struct btree_keys *, struct bset_sort_state *);
361 void bch_btree_sort_into(struct btree_keys *, struct btree_keys *,
362 struct bset_sort_state *);
363 void bch_btree_sort_and_fix_extents(struct btree_keys *, struct btree_iter *,
364 struct bset_sort_state *);
365 void bch_btree_sort_partial(struct btree_keys *, unsigned,
366 struct bset_sort_state *);
368 static inline void bch_btree_sort(struct btree_keys *b,
369 struct bset_sort_state *state)
371 bch_btree_sort_partial(b, 0, state);
374 struct bset_stats {
375 size_t sets_written, sets_unwritten;
376 size_t bytes_written, bytes_unwritten;
377 size_t floats, failed;
380 void bch_btree_keys_stats(struct btree_keys *, struct bset_stats *);
382 /* Bkey utility code */
384 #define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, (i)->keys)
386 static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned idx)
388 return bkey_idx(i->start, idx);
391 static inline void bkey_init(struct bkey *k)
393 *k = ZERO_KEY;
396 static __always_inline int64_t bkey_cmp(const struct bkey *l,
397 const struct bkey *r)
399 return unlikely(KEY_INODE(l) != KEY_INODE(r))
400 ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r)
401 : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r);
404 void bch_bkey_copy_single_ptr(struct bkey *, const struct bkey *,
405 unsigned);
406 bool __bch_cut_front(const struct bkey *, struct bkey *);
407 bool __bch_cut_back(const struct bkey *, struct bkey *);
409 static inline bool bch_cut_front(const struct bkey *where, struct bkey *k)
411 BUG_ON(bkey_cmp(where, k) > 0);
412 return __bch_cut_front(where, k);
415 static inline bool bch_cut_back(const struct bkey *where, struct bkey *k)
417 BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0);
418 return __bch_cut_back(where, k);
421 #define PRECEDING_KEY(_k) \
422 ({ \
423 struct bkey *_ret = NULL; \
425 if (KEY_INODE(_k) || KEY_OFFSET(_k)) { \
426 _ret = &KEY(KEY_INODE(_k), KEY_OFFSET(_k), 0); \
428 if (!_ret->low) \
429 _ret->high--; \
430 _ret->low--; \
433 _ret; \
436 static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k)
438 return b->ops->key_invalid(b, k);
441 static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k)
443 return b->ops->key_bad(b, k);
446 static inline void bch_bkey_to_text(struct btree_keys *b, char *buf,
447 size_t size, const struct bkey *k)
449 return b->ops->key_to_text(buf, size, k);
452 static inline bool bch_bkey_equal_header(const struct bkey *l,
453 const struct bkey *r)
455 return (KEY_DIRTY(l) == KEY_DIRTY(r) &&
456 KEY_PTRS(l) == KEY_PTRS(r) &&
457 KEY_CSUM(l) == KEY_CSUM(r));
460 /* Keylists */
462 struct keylist {
463 union {
464 struct bkey *keys;
465 uint64_t *keys_p;
467 union {
468 struct bkey *top;
469 uint64_t *top_p;
472 /* Enough room for btree_split's keys without realloc */
473 #define KEYLIST_INLINE 16
474 uint64_t inline_keys[KEYLIST_INLINE];
477 static inline void bch_keylist_init(struct keylist *l)
479 l->top_p = l->keys_p = l->inline_keys;
482 static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k)
484 l->keys = k;
485 l->top = bkey_next(k);
488 static inline void bch_keylist_push(struct keylist *l)
490 l->top = bkey_next(l->top);
493 static inline void bch_keylist_add(struct keylist *l, struct bkey *k)
495 bkey_copy(l->top, k);
496 bch_keylist_push(l);
499 static inline bool bch_keylist_empty(struct keylist *l)
501 return l->top == l->keys;
504 static inline void bch_keylist_reset(struct keylist *l)
506 l->top = l->keys;
509 static inline void bch_keylist_free(struct keylist *l)
511 if (l->keys_p != l->inline_keys)
512 kfree(l->keys_p);
515 static inline size_t bch_keylist_nkeys(struct keylist *l)
517 return l->top_p - l->keys_p;
520 static inline size_t bch_keylist_bytes(struct keylist *l)
522 return bch_keylist_nkeys(l) * sizeof(uint64_t);
525 struct bkey *bch_keylist_pop(struct keylist *);
526 void bch_keylist_pop_front(struct keylist *);
527 int __bch_keylist_realloc(struct keylist *, unsigned);
529 /* Debug stuff */
531 #ifdef CONFIG_BCACHE_DEBUG
533 int __bch_count_data(struct btree_keys *);
534 void __printf(2, 3) __bch_check_keys(struct btree_keys *, const char *, ...);
535 void bch_dump_bset(struct btree_keys *, struct bset *, unsigned);
536 void bch_dump_bucket(struct btree_keys *);
538 #else
540 static inline int __bch_count_data(struct btree_keys *b) { return -1; }
541 static inline void __printf(2, 3)
542 __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {}
543 static inline void bch_dump_bucket(struct btree_keys *b) {}
544 void bch_dump_bset(struct btree_keys *, struct bset *, unsigned);
546 #endif
548 static inline bool btree_keys_expensive_checks(struct btree_keys *b)
550 #ifdef CONFIG_BCACHE_DEBUG
551 return *b->expensive_debug_checks;
552 #else
553 return false;
554 #endif
557 static inline int bch_count_data(struct btree_keys *b)
559 return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1;
562 #define bch_check_keys(b, ...) \
563 do { \
564 if (btree_keys_expensive_checks(b)) \
565 __bch_check_keys(b, __VA_ARGS__); \
566 } while (0)
568 #endif