mm/khugepaged: collapse_shmem() remember to clear holes
[linux/fpc-iii.git] / block / bfq-wf2q.c
blob4b0d5fb6916005571d4d4b9885e5a24d194e7a7d
1 /*
2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
4 * scheduler schedules generic entities. The latter can represent
5 * either single bfq queues (associated with processes) or groups of
6 * bfq queues (associated with cgroups).
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 #include "bfq-iosched.h"
20 /**
21 * bfq_gt - compare two timestamps.
22 * @a: first ts.
23 * @b: second ts.
25 * Return @a > @b, dealing with wrapping correctly.
27 static int bfq_gt(u64 a, u64 b)
29 return (s64)(a - b) > 0;
32 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
34 struct rb_node *node = tree->rb_node;
36 return rb_entry(node, struct bfq_entity, rb_node);
39 static unsigned int bfq_class_idx(struct bfq_entity *entity)
41 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
43 return bfqq ? bfqq->ioprio_class - 1 :
44 BFQ_DEFAULT_GRP_CLASS - 1;
47 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
48 bool expiration);
50 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
52 /**
53 * bfq_update_next_in_service - update sd->next_in_service
54 * @sd: sched_data for which to perform the update.
55 * @new_entity: if not NULL, pointer to the entity whose activation,
56 * requeueing or repositionig triggered the invocation of
57 * this function.
58 * @expiration: id true, this function is being invoked after the
59 * expiration of the in-service entity
61 * This function is called to update sd->next_in_service, which, in
62 * its turn, may change as a consequence of the insertion or
63 * extraction of an entity into/from one of the active trees of
64 * sd. These insertions/extractions occur as a consequence of
65 * activations/deactivations of entities, with some activations being
66 * 'true' activations, and other activations being requeueings (i.e.,
67 * implementing the second, requeueing phase of the mechanism used to
68 * reposition an entity in its active tree; see comments on
69 * __bfq_activate_entity and __bfq_requeue_entity for details). In
70 * both the last two activation sub-cases, new_entity points to the
71 * just activated or requeued entity.
73 * Returns true if sd->next_in_service changes in such a way that
74 * entity->parent may become the next_in_service for its parent
75 * entity.
77 static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
78 struct bfq_entity *new_entity,
79 bool expiration)
81 struct bfq_entity *next_in_service = sd->next_in_service;
82 bool parent_sched_may_change = false;
83 bool change_without_lookup = false;
86 * If this update is triggered by the activation, requeueing
87 * or repositiong of an entity that does not coincide with
88 * sd->next_in_service, then a full lookup in the active tree
89 * can be avoided. In fact, it is enough to check whether the
90 * just-modified entity has the same priority as
91 * sd->next_in_service, is eligible and has a lower virtual
92 * finish time than sd->next_in_service. If this compound
93 * condition holds, then the new entity becomes the new
94 * next_in_service. Otherwise no change is needed.
96 if (new_entity && new_entity != sd->next_in_service) {
98 * Flag used to decide whether to replace
99 * sd->next_in_service with new_entity. Tentatively
100 * set to true, and left as true if
101 * sd->next_in_service is NULL.
103 change_without_lookup = true;
106 * If there is already a next_in_service candidate
107 * entity, then compare timestamps to decide whether
108 * to replace sd->service_tree with new_entity.
110 if (next_in_service) {
111 unsigned int new_entity_class_idx =
112 bfq_class_idx(new_entity);
113 struct bfq_service_tree *st =
114 sd->service_tree + new_entity_class_idx;
116 change_without_lookup =
117 (new_entity_class_idx ==
118 bfq_class_idx(next_in_service)
120 !bfq_gt(new_entity->start, st->vtime)
122 bfq_gt(next_in_service->finish,
123 new_entity->finish));
126 if (change_without_lookup)
127 next_in_service = new_entity;
130 if (!change_without_lookup) /* lookup needed */
131 next_in_service = bfq_lookup_next_entity(sd, expiration);
133 if (next_in_service) {
134 bool new_budget_triggers_change =
135 bfq_update_parent_budget(next_in_service);
137 parent_sched_may_change = !sd->next_in_service ||
138 new_budget_triggers_change;
141 sd->next_in_service = next_in_service;
143 if (!next_in_service)
144 return parent_sched_may_change;
146 return parent_sched_may_change;
149 #ifdef CONFIG_BFQ_GROUP_IOSCHED
151 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
153 struct bfq_entity *group_entity = bfqq->entity.parent;
155 if (!group_entity)
156 group_entity = &bfqq->bfqd->root_group->entity;
158 return container_of(group_entity, struct bfq_group, entity);
162 * Returns true if this budget changes may let next_in_service->parent
163 * become the next_in_service entity for its parent entity.
165 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
167 struct bfq_entity *bfqg_entity;
168 struct bfq_group *bfqg;
169 struct bfq_sched_data *group_sd;
170 bool ret = false;
172 group_sd = next_in_service->sched_data;
174 bfqg = container_of(group_sd, struct bfq_group, sched_data);
176 * bfq_group's my_entity field is not NULL only if the group
177 * is not the root group. We must not touch the root entity
178 * as it must never become an in-service entity.
180 bfqg_entity = bfqg->my_entity;
181 if (bfqg_entity) {
182 if (bfqg_entity->budget > next_in_service->budget)
183 ret = true;
184 bfqg_entity->budget = next_in_service->budget;
187 return ret;
191 * This function tells whether entity stops being a candidate for next
192 * service, according to the restrictive definition of the field
193 * next_in_service. In particular, this function is invoked for an
194 * entity that is about to be set in service.
196 * If entity is a queue, then the entity is no longer a candidate for
197 * next service according to the that definition, because entity is
198 * about to become the in-service queue. This function then returns
199 * true if entity is a queue.
201 * In contrast, entity could still be a candidate for next service if
202 * it is not a queue, and has more than one active child. In fact,
203 * even if one of its children is about to be set in service, other
204 * active children may still be the next to serve, for the parent
205 * entity, even according to the above definition. As a consequence, a
206 * non-queue entity is not a candidate for next-service only if it has
207 * only one active child. And only if this condition holds, then this
208 * function returns true for a non-queue entity.
210 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
212 struct bfq_group *bfqg;
214 if (bfq_entity_to_bfqq(entity))
215 return true;
217 bfqg = container_of(entity, struct bfq_group, entity);
220 * The field active_entities does not always contain the
221 * actual number of active children entities: it happens to
222 * not account for the in-service entity in case the latter is
223 * removed from its active tree (which may get done after
224 * invoking the function bfq_no_longer_next_in_service in
225 * bfq_get_next_queue). Fortunately, here, i.e., while
226 * bfq_no_longer_next_in_service is not yet completed in
227 * bfq_get_next_queue, bfq_active_extract has not yet been
228 * invoked, and thus active_entities still coincides with the
229 * actual number of active entities.
231 if (bfqg->active_entities == 1)
232 return true;
234 return false;
237 #else /* CONFIG_BFQ_GROUP_IOSCHED */
239 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
241 return bfqq->bfqd->root_group;
244 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
246 return false;
249 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
251 return true;
254 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
257 * Shift for timestamp calculations. This actually limits the maximum
258 * service allowed in one timestamp delta (small shift values increase it),
259 * the maximum total weight that can be used for the queues in the system
260 * (big shift values increase it), and the period of virtual time
261 * wraparounds.
263 #define WFQ_SERVICE_SHIFT 22
265 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
267 struct bfq_queue *bfqq = NULL;
269 if (!entity->my_sched_data)
270 bfqq = container_of(entity, struct bfq_queue, entity);
272 return bfqq;
277 * bfq_delta - map service into the virtual time domain.
278 * @service: amount of service.
279 * @weight: scale factor (weight of an entity or weight sum).
281 static u64 bfq_delta(unsigned long service, unsigned long weight)
283 u64 d = (u64)service << WFQ_SERVICE_SHIFT;
285 do_div(d, weight);
286 return d;
290 * bfq_calc_finish - assign the finish time to an entity.
291 * @entity: the entity to act upon.
292 * @service: the service to be charged to the entity.
294 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
296 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
298 entity->finish = entity->start +
299 bfq_delta(service, entity->weight);
301 if (bfqq) {
302 bfq_log_bfqq(bfqq->bfqd, bfqq,
303 "calc_finish: serv %lu, w %d",
304 service, entity->weight);
305 bfq_log_bfqq(bfqq->bfqd, bfqq,
306 "calc_finish: start %llu, finish %llu, delta %llu",
307 entity->start, entity->finish,
308 bfq_delta(service, entity->weight));
313 * bfq_entity_of - get an entity from a node.
314 * @node: the node field of the entity.
316 * Convert a node pointer to the relative entity. This is used only
317 * to simplify the logic of some functions and not as the generic
318 * conversion mechanism because, e.g., in the tree walking functions,
319 * the check for a %NULL value would be redundant.
321 struct bfq_entity *bfq_entity_of(struct rb_node *node)
323 struct bfq_entity *entity = NULL;
325 if (node)
326 entity = rb_entry(node, struct bfq_entity, rb_node);
328 return entity;
332 * bfq_extract - remove an entity from a tree.
333 * @root: the tree root.
334 * @entity: the entity to remove.
336 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
338 entity->tree = NULL;
339 rb_erase(&entity->rb_node, root);
343 * bfq_idle_extract - extract an entity from the idle tree.
344 * @st: the service tree of the owning @entity.
345 * @entity: the entity being removed.
347 static void bfq_idle_extract(struct bfq_service_tree *st,
348 struct bfq_entity *entity)
350 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
351 struct rb_node *next;
353 if (entity == st->first_idle) {
354 next = rb_next(&entity->rb_node);
355 st->first_idle = bfq_entity_of(next);
358 if (entity == st->last_idle) {
359 next = rb_prev(&entity->rb_node);
360 st->last_idle = bfq_entity_of(next);
363 bfq_extract(&st->idle, entity);
365 if (bfqq)
366 list_del(&bfqq->bfqq_list);
370 * bfq_insert - generic tree insertion.
371 * @root: tree root.
372 * @entity: entity to insert.
374 * This is used for the idle and the active tree, since they are both
375 * ordered by finish time.
377 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
379 struct bfq_entity *entry;
380 struct rb_node **node = &root->rb_node;
381 struct rb_node *parent = NULL;
383 while (*node) {
384 parent = *node;
385 entry = rb_entry(parent, struct bfq_entity, rb_node);
387 if (bfq_gt(entry->finish, entity->finish))
388 node = &parent->rb_left;
389 else
390 node = &parent->rb_right;
393 rb_link_node(&entity->rb_node, parent, node);
394 rb_insert_color(&entity->rb_node, root);
396 entity->tree = root;
400 * bfq_update_min - update the min_start field of a entity.
401 * @entity: the entity to update.
402 * @node: one of its children.
404 * This function is called when @entity may store an invalid value for
405 * min_start due to updates to the active tree. The function assumes
406 * that the subtree rooted at @node (which may be its left or its right
407 * child) has a valid min_start value.
409 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
411 struct bfq_entity *child;
413 if (node) {
414 child = rb_entry(node, struct bfq_entity, rb_node);
415 if (bfq_gt(entity->min_start, child->min_start))
416 entity->min_start = child->min_start;
421 * bfq_update_active_node - recalculate min_start.
422 * @node: the node to update.
424 * @node may have changed position or one of its children may have moved,
425 * this function updates its min_start value. The left and right subtrees
426 * are assumed to hold a correct min_start value.
428 static void bfq_update_active_node(struct rb_node *node)
430 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
432 entity->min_start = entity->start;
433 bfq_update_min(entity, node->rb_right);
434 bfq_update_min(entity, node->rb_left);
438 * bfq_update_active_tree - update min_start for the whole active tree.
439 * @node: the starting node.
441 * @node must be the deepest modified node after an update. This function
442 * updates its min_start using the values held by its children, assuming
443 * that they did not change, and then updates all the nodes that may have
444 * changed in the path to the root. The only nodes that may have changed
445 * are the ones in the path or their siblings.
447 static void bfq_update_active_tree(struct rb_node *node)
449 struct rb_node *parent;
452 bfq_update_active_node(node);
454 parent = rb_parent(node);
455 if (!parent)
456 return;
458 if (node == parent->rb_left && parent->rb_right)
459 bfq_update_active_node(parent->rb_right);
460 else if (parent->rb_left)
461 bfq_update_active_node(parent->rb_left);
463 node = parent;
464 goto up;
468 * bfq_active_insert - insert an entity in the active tree of its
469 * group/device.
470 * @st: the service tree of the entity.
471 * @entity: the entity being inserted.
473 * The active tree is ordered by finish time, but an extra key is kept
474 * per each node, containing the minimum value for the start times of
475 * its children (and the node itself), so it's possible to search for
476 * the eligible node with the lowest finish time in logarithmic time.
478 static void bfq_active_insert(struct bfq_service_tree *st,
479 struct bfq_entity *entity)
481 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
482 struct rb_node *node = &entity->rb_node;
483 #ifdef CONFIG_BFQ_GROUP_IOSCHED
484 struct bfq_sched_data *sd = NULL;
485 struct bfq_group *bfqg = NULL;
486 struct bfq_data *bfqd = NULL;
487 #endif
489 bfq_insert(&st->active, entity);
491 if (node->rb_left)
492 node = node->rb_left;
493 else if (node->rb_right)
494 node = node->rb_right;
496 bfq_update_active_tree(node);
498 #ifdef CONFIG_BFQ_GROUP_IOSCHED
499 sd = entity->sched_data;
500 bfqg = container_of(sd, struct bfq_group, sched_data);
501 bfqd = (struct bfq_data *)bfqg->bfqd;
502 #endif
503 if (bfqq)
504 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
505 #ifdef CONFIG_BFQ_GROUP_IOSCHED
506 if (bfqg != bfqd->root_group)
507 bfqg->active_entities++;
508 #endif
512 * bfq_ioprio_to_weight - calc a weight from an ioprio.
513 * @ioprio: the ioprio value to convert.
515 unsigned short bfq_ioprio_to_weight(int ioprio)
517 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
521 * bfq_weight_to_ioprio - calc an ioprio from a weight.
522 * @weight: the weight value to convert.
524 * To preserve as much as possible the old only-ioprio user interface,
525 * 0 is used as an escape ioprio value for weights (numerically) equal or
526 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
528 static unsigned short bfq_weight_to_ioprio(int weight)
530 return max_t(int, 0,
531 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
534 static void bfq_get_entity(struct bfq_entity *entity)
536 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
538 if (bfqq) {
539 bfqq->ref++;
540 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
541 bfqq, bfqq->ref);
546 * bfq_find_deepest - find the deepest node that an extraction can modify.
547 * @node: the node being removed.
549 * Do the first step of an extraction in an rb tree, looking for the
550 * node that will replace @node, and returning the deepest node that
551 * the following modifications to the tree can touch. If @node is the
552 * last node in the tree return %NULL.
554 static struct rb_node *bfq_find_deepest(struct rb_node *node)
556 struct rb_node *deepest;
558 if (!node->rb_right && !node->rb_left)
559 deepest = rb_parent(node);
560 else if (!node->rb_right)
561 deepest = node->rb_left;
562 else if (!node->rb_left)
563 deepest = node->rb_right;
564 else {
565 deepest = rb_next(node);
566 if (deepest->rb_right)
567 deepest = deepest->rb_right;
568 else if (rb_parent(deepest) != node)
569 deepest = rb_parent(deepest);
572 return deepest;
576 * bfq_active_extract - remove an entity from the active tree.
577 * @st: the service_tree containing the tree.
578 * @entity: the entity being removed.
580 static void bfq_active_extract(struct bfq_service_tree *st,
581 struct bfq_entity *entity)
583 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
584 struct rb_node *node;
585 #ifdef CONFIG_BFQ_GROUP_IOSCHED
586 struct bfq_sched_data *sd = NULL;
587 struct bfq_group *bfqg = NULL;
588 struct bfq_data *bfqd = NULL;
589 #endif
591 node = bfq_find_deepest(&entity->rb_node);
592 bfq_extract(&st->active, entity);
594 if (node)
595 bfq_update_active_tree(node);
597 #ifdef CONFIG_BFQ_GROUP_IOSCHED
598 sd = entity->sched_data;
599 bfqg = container_of(sd, struct bfq_group, sched_data);
600 bfqd = (struct bfq_data *)bfqg->bfqd;
601 #endif
602 if (bfqq)
603 list_del(&bfqq->bfqq_list);
604 #ifdef CONFIG_BFQ_GROUP_IOSCHED
605 if (bfqg != bfqd->root_group)
606 bfqg->active_entities--;
607 #endif
611 * bfq_idle_insert - insert an entity into the idle tree.
612 * @st: the service tree containing the tree.
613 * @entity: the entity to insert.
615 static void bfq_idle_insert(struct bfq_service_tree *st,
616 struct bfq_entity *entity)
618 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
619 struct bfq_entity *first_idle = st->first_idle;
620 struct bfq_entity *last_idle = st->last_idle;
622 if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
623 st->first_idle = entity;
624 if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
625 st->last_idle = entity;
627 bfq_insert(&st->idle, entity);
629 if (bfqq)
630 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
634 * bfq_forget_entity - do not consider entity any longer for scheduling
635 * @st: the service tree.
636 * @entity: the entity being removed.
637 * @is_in_service: true if entity is currently the in-service entity.
639 * Forget everything about @entity. In addition, if entity represents
640 * a queue, and the latter is not in service, then release the service
641 * reference to the queue (the one taken through bfq_get_entity). In
642 * fact, in this case, there is really no more service reference to
643 * the queue, as the latter is also outside any service tree. If,
644 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
645 * will take care of putting the reference when the queue finally
646 * stops being served.
648 static void bfq_forget_entity(struct bfq_service_tree *st,
649 struct bfq_entity *entity,
650 bool is_in_service)
652 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
654 entity->on_st = false;
655 st->wsum -= entity->weight;
656 if (bfqq && !is_in_service)
657 bfq_put_queue(bfqq);
661 * bfq_put_idle_entity - release the idle tree ref of an entity.
662 * @st: service tree for the entity.
663 * @entity: the entity being released.
665 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
667 bfq_idle_extract(st, entity);
668 bfq_forget_entity(st, entity,
669 entity == entity->sched_data->in_service_entity);
673 * bfq_forget_idle - update the idle tree if necessary.
674 * @st: the service tree to act upon.
676 * To preserve the global O(log N) complexity we only remove one entry here;
677 * as the idle tree will not grow indefinitely this can be done safely.
679 static void bfq_forget_idle(struct bfq_service_tree *st)
681 struct bfq_entity *first_idle = st->first_idle;
682 struct bfq_entity *last_idle = st->last_idle;
684 if (RB_EMPTY_ROOT(&st->active) && last_idle &&
685 !bfq_gt(last_idle->finish, st->vtime)) {
687 * Forget the whole idle tree, increasing the vtime past
688 * the last finish time of idle entities.
690 st->vtime = last_idle->finish;
693 if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
694 bfq_put_idle_entity(st, first_idle);
697 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
699 struct bfq_sched_data *sched_data = entity->sched_data;
700 unsigned int idx = bfq_class_idx(entity);
702 return sched_data->service_tree + idx;
706 * Update weight and priority of entity. If update_class_too is true,
707 * then update the ioprio_class of entity too.
709 * The reason why the update of ioprio_class is controlled through the
710 * last parameter is as follows. Changing the ioprio class of an
711 * entity implies changing the destination service trees for that
712 * entity. If such a change occurred when the entity is already on one
713 * of the service trees for its previous class, then the state of the
714 * entity would become more complex: none of the new possible service
715 * trees for the entity, according to bfq_entity_service_tree(), would
716 * match any of the possible service trees on which the entity
717 * is. Complex operations involving these trees, such as entity
718 * activations and deactivations, should take into account this
719 * additional complexity. To avoid this issue, this function is
720 * invoked with update_class_too unset in the points in the code where
721 * entity may happen to be on some tree.
723 struct bfq_service_tree *
724 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
725 struct bfq_entity *entity,
726 bool update_class_too)
728 struct bfq_service_tree *new_st = old_st;
730 if (entity->prio_changed) {
731 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
732 unsigned int prev_weight, new_weight;
733 struct bfq_data *bfqd = NULL;
734 struct rb_root *root;
735 #ifdef CONFIG_BFQ_GROUP_IOSCHED
736 struct bfq_sched_data *sd;
737 struct bfq_group *bfqg;
738 #endif
740 if (bfqq)
741 bfqd = bfqq->bfqd;
742 #ifdef CONFIG_BFQ_GROUP_IOSCHED
743 else {
744 sd = entity->my_sched_data;
745 bfqg = container_of(sd, struct bfq_group, sched_data);
746 bfqd = (struct bfq_data *)bfqg->bfqd;
748 #endif
750 old_st->wsum -= entity->weight;
752 if (entity->new_weight != entity->orig_weight) {
753 if (entity->new_weight < BFQ_MIN_WEIGHT ||
754 entity->new_weight > BFQ_MAX_WEIGHT) {
755 pr_crit("update_weight_prio: new_weight %d\n",
756 entity->new_weight);
757 if (entity->new_weight < BFQ_MIN_WEIGHT)
758 entity->new_weight = BFQ_MIN_WEIGHT;
759 else
760 entity->new_weight = BFQ_MAX_WEIGHT;
762 entity->orig_weight = entity->new_weight;
763 if (bfqq)
764 bfqq->ioprio =
765 bfq_weight_to_ioprio(entity->orig_weight);
768 if (bfqq && update_class_too)
769 bfqq->ioprio_class = bfqq->new_ioprio_class;
772 * Reset prio_changed only if the ioprio_class change
773 * is not pending any longer.
775 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
776 entity->prio_changed = 0;
779 * NOTE: here we may be changing the weight too early,
780 * this will cause unfairness. The correct approach
781 * would have required additional complexity to defer
782 * weight changes to the proper time instants (i.e.,
783 * when entity->finish <= old_st->vtime).
785 new_st = bfq_entity_service_tree(entity);
787 prev_weight = entity->weight;
788 new_weight = entity->orig_weight *
789 (bfqq ? bfqq->wr_coeff : 1);
791 * If the weight of the entity changes, and the entity is a
792 * queue, remove the entity from its old weight counter (if
793 * there is a counter associated with the entity).
795 if (prev_weight != new_weight && bfqq) {
796 root = &bfqd->queue_weights_tree;
797 __bfq_weights_tree_remove(bfqd, bfqq, root);
799 entity->weight = new_weight;
801 * Add the entity, if it is not a weight-raised queue,
802 * to the counter associated with its new weight.
804 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
805 /* If we get here, root has been initialized. */
806 bfq_weights_tree_add(bfqd, bfqq, root);
809 new_st->wsum += entity->weight;
811 if (new_st != old_st)
812 entity->start = new_st->vtime;
815 return new_st;
819 * bfq_bfqq_served - update the scheduler status after selection for
820 * service.
821 * @bfqq: the queue being served.
822 * @served: bytes to transfer.
824 * NOTE: this can be optimized, as the timestamps of upper level entities
825 * are synchronized every time a new bfqq is selected for service. By now,
826 * we keep it to better check consistency.
828 void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
830 struct bfq_entity *entity = &bfqq->entity;
831 struct bfq_service_tree *st;
833 if (!bfqq->service_from_backlogged)
834 bfqq->first_IO_time = jiffies;
836 if (bfqq->wr_coeff > 1)
837 bfqq->service_from_wr += served;
839 bfqq->service_from_backlogged += served;
840 for_each_entity(entity) {
841 st = bfq_entity_service_tree(entity);
843 entity->service += served;
845 st->vtime += bfq_delta(served, st->wsum);
846 bfq_forget_idle(st);
848 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
852 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
853 * of the time interval during which bfqq has been in
854 * service.
855 * @bfqd: the device
856 * @bfqq: the queue that needs a service update.
857 * @time_ms: the amount of time during which the queue has received service
859 * If a queue does not consume its budget fast enough, then providing
860 * the queue with service fairness may impair throughput, more or less
861 * severely. For this reason, queues that consume their budget slowly
862 * are provided with time fairness instead of service fairness. This
863 * goal is achieved through the BFQ scheduling engine, even if such an
864 * engine works in the service, and not in the time domain. The trick
865 * is charging these queues with an inflated amount of service, equal
866 * to the amount of service that they would have received during their
867 * service slot if they had been fast, i.e., if their requests had
868 * been dispatched at a rate equal to the estimated peak rate.
870 * It is worth noting that time fairness can cause important
871 * distortions in terms of bandwidth distribution, on devices with
872 * internal queueing. The reason is that I/O requests dispatched
873 * during the service slot of a queue may be served after that service
874 * slot is finished, and may have a total processing time loosely
875 * correlated with the duration of the service slot. This is
876 * especially true for short service slots.
878 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
879 unsigned long time_ms)
881 struct bfq_entity *entity = &bfqq->entity;
882 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
883 unsigned long bounded_time_ms = min(time_ms, timeout_ms);
884 int serv_to_charge_for_time =
885 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
886 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
888 /* Increase budget to avoid inconsistencies */
889 if (tot_serv_to_charge > entity->budget)
890 entity->budget = tot_serv_to_charge;
892 bfq_bfqq_served(bfqq,
893 max_t(int, 0, tot_serv_to_charge - entity->service));
896 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
897 struct bfq_service_tree *st,
898 bool backshifted)
900 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
903 * When this function is invoked, entity is not in any service
904 * tree, then it is safe to invoke next function with the last
905 * parameter set (see the comments on the function).
907 st = __bfq_entity_update_weight_prio(st, entity, true);
908 bfq_calc_finish(entity, entity->budget);
911 * If some queues enjoy backshifting for a while, then their
912 * (virtual) finish timestamps may happen to become lower and
913 * lower than the system virtual time. In particular, if
914 * these queues often happen to be idle for short time
915 * periods, and during such time periods other queues with
916 * higher timestamps happen to be busy, then the backshifted
917 * timestamps of the former queues can become much lower than
918 * the system virtual time. In fact, to serve the queues with
919 * higher timestamps while the ones with lower timestamps are
920 * idle, the system virtual time may be pushed-up to much
921 * higher values than the finish timestamps of the idle
922 * queues. As a consequence, the finish timestamps of all new
923 * or newly activated queues may end up being much larger than
924 * those of lucky queues with backshifted timestamps. The
925 * latter queues may then monopolize the device for a lot of
926 * time. This would simply break service guarantees.
928 * To reduce this problem, push up a little bit the
929 * backshifted timestamps of the queue associated with this
930 * entity (only a queue can happen to have the backshifted
931 * flag set): just enough to let the finish timestamp of the
932 * queue be equal to the current value of the system virtual
933 * time. This may introduce a little unfairness among queues
934 * with backshifted timestamps, but it does not break
935 * worst-case fairness guarantees.
937 * As a special case, if bfqq is weight-raised, push up
938 * timestamps much less, to keep very low the probability that
939 * this push up causes the backshifted finish timestamps of
940 * weight-raised queues to become higher than the backshifted
941 * finish timestamps of non weight-raised queues.
943 if (backshifted && bfq_gt(st->vtime, entity->finish)) {
944 unsigned long delta = st->vtime - entity->finish;
946 if (bfqq)
947 delta /= bfqq->wr_coeff;
949 entity->start += delta;
950 entity->finish += delta;
953 bfq_active_insert(st, entity);
957 * __bfq_activate_entity - handle activation of entity.
958 * @entity: the entity being activated.
959 * @non_blocking_wait_rq: true if entity was waiting for a request
961 * Called for a 'true' activation, i.e., if entity is not active and
962 * one of its children receives a new request.
964 * Basically, this function updates the timestamps of entity and
965 * inserts entity into its active tree, after possibly extracting it
966 * from its idle tree.
968 static void __bfq_activate_entity(struct bfq_entity *entity,
969 bool non_blocking_wait_rq)
971 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
972 bool backshifted = false;
973 unsigned long long min_vstart;
975 /* See comments on bfq_fqq_update_budg_for_activation */
976 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
977 backshifted = true;
978 min_vstart = entity->finish;
979 } else
980 min_vstart = st->vtime;
982 if (entity->tree == &st->idle) {
984 * Must be on the idle tree, bfq_idle_extract() will
985 * check for that.
987 bfq_idle_extract(st, entity);
988 entity->start = bfq_gt(min_vstart, entity->finish) ?
989 min_vstart : entity->finish;
990 } else {
992 * The finish time of the entity may be invalid, and
993 * it is in the past for sure, otherwise the queue
994 * would have been on the idle tree.
996 entity->start = min_vstart;
997 st->wsum += entity->weight;
999 * entity is about to be inserted into a service tree,
1000 * and then set in service: get a reference to make
1001 * sure entity does not disappear until it is no
1002 * longer in service or scheduled for service.
1004 bfq_get_entity(entity);
1006 entity->on_st = true;
1009 #ifdef BFQ_GROUP_IOSCHED_ENABLED
1010 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
1011 struct bfq_group *bfqg =
1012 container_of(entity, struct bfq_group, entity);
1013 struct bfq_data *bfqd = bfqg->bfqd;
1015 bfqd->num_active_groups++;
1017 #endif
1019 bfq_update_fin_time_enqueue(entity, st, backshifted);
1023 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1024 * @entity: the entity being requeued or repositioned.
1026 * Requeueing is needed if this entity stops being served, which
1027 * happens if a leaf descendant entity has expired. On the other hand,
1028 * repositioning is needed if the next_inservice_entity for the child
1029 * entity has changed. See the comments inside the function for
1030 * details.
1032 * Basically, this function: 1) removes entity from its active tree if
1033 * present there, 2) updates the timestamps of entity and 3) inserts
1034 * entity back into its active tree (in the new, right position for
1035 * the new values of the timestamps).
1037 static void __bfq_requeue_entity(struct bfq_entity *entity)
1039 struct bfq_sched_data *sd = entity->sched_data;
1040 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1042 if (entity == sd->in_service_entity) {
1044 * We are requeueing the current in-service entity,
1045 * which may have to be done for one of the following
1046 * reasons:
1047 * - entity represents the in-service queue, and the
1048 * in-service queue is being requeued after an
1049 * expiration;
1050 * - entity represents a group, and its budget has
1051 * changed because one of its child entities has
1052 * just been either activated or requeued for some
1053 * reason; the timestamps of the entity need then to
1054 * be updated, and the entity needs to be enqueued
1055 * or repositioned accordingly.
1057 * In particular, before requeueing, the start time of
1058 * the entity must be moved forward to account for the
1059 * service that the entity has received while in
1060 * service. This is done by the next instructions. The
1061 * finish time will then be updated according to this
1062 * new value of the start time, and to the budget of
1063 * the entity.
1065 bfq_calc_finish(entity, entity->service);
1066 entity->start = entity->finish;
1068 * In addition, if the entity had more than one child
1069 * when set in service, then it was not extracted from
1070 * the active tree. This implies that the position of
1071 * the entity in the active tree may need to be
1072 * changed now, because we have just updated the start
1073 * time of the entity, and we will update its finish
1074 * time in a moment (the requeueing is then, more
1075 * precisely, a repositioning in this case). To
1076 * implement this repositioning, we: 1) dequeue the
1077 * entity here, 2) update the finish time and requeue
1078 * the entity according to the new timestamps below.
1080 if (entity->tree)
1081 bfq_active_extract(st, entity);
1082 } else { /* The entity is already active, and not in service */
1084 * In this case, this function gets called only if the
1085 * next_in_service entity below this entity has
1086 * changed, and this change has caused the budget of
1087 * this entity to change, which, finally implies that
1088 * the finish time of this entity must be
1089 * updated. Such an update may cause the scheduling,
1090 * i.e., the position in the active tree, of this
1091 * entity to change. We handle this change by: 1)
1092 * dequeueing the entity here, 2) updating the finish
1093 * time and requeueing the entity according to the new
1094 * timestamps below. This is the same approach as the
1095 * non-extracted-entity sub-case above.
1097 bfq_active_extract(st, entity);
1100 bfq_update_fin_time_enqueue(entity, st, false);
1103 static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1104 struct bfq_sched_data *sd,
1105 bool non_blocking_wait_rq)
1107 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1109 if (sd->in_service_entity == entity || entity->tree == &st->active)
1111 * in service or already queued on the active tree,
1112 * requeue or reposition
1114 __bfq_requeue_entity(entity);
1115 else
1117 * Not in service and not queued on its active tree:
1118 * the activity is idle and this is a true activation.
1120 __bfq_activate_entity(entity, non_blocking_wait_rq);
1125 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1126 * bfq_queue, and activate, requeue or reposition
1127 * all ancestors for which such an update becomes
1128 * necessary.
1129 * @entity: the entity to activate.
1130 * @non_blocking_wait_rq: true if this entity was waiting for a request
1131 * @requeue: true if this is a requeue, which implies that bfqq is
1132 * being expired; thus ALL its ancestors stop being served and must
1133 * therefore be requeued
1134 * @expiration: true if this function is being invoked in the expiration path
1135 * of the in-service queue
1137 static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1138 bool non_blocking_wait_rq,
1139 bool requeue, bool expiration)
1141 struct bfq_sched_data *sd;
1143 for_each_entity(entity) {
1144 sd = entity->sched_data;
1145 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
1147 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1148 !requeue)
1149 break;
1154 * __bfq_deactivate_entity - deactivate an entity from its service tree.
1155 * @entity: the entity to deactivate.
1156 * @ins_into_idle_tree: if false, the entity will not be put into the
1157 * idle tree.
1159 * Deactivates an entity, independently of its previous state. Must
1160 * be invoked only if entity is on a service tree. Extracts the entity
1161 * from that tree, and if necessary and allowed, puts it into the idle
1162 * tree.
1164 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1166 struct bfq_sched_data *sd = entity->sched_data;
1167 struct bfq_service_tree *st;
1168 bool is_in_service;
1170 if (!entity->on_st) /* entity never activated, or already inactive */
1171 return false;
1174 * If we get here, then entity is active, which implies that
1175 * bfq_group_set_parent has already been invoked for the group
1176 * represented by entity. Therefore, the field
1177 * entity->sched_data has been set, and we can safely use it.
1179 st = bfq_entity_service_tree(entity);
1180 is_in_service = entity == sd->in_service_entity;
1182 bfq_calc_finish(entity, entity->service);
1184 if (is_in_service)
1185 sd->in_service_entity = NULL;
1186 else
1188 * Non in-service entity: nobody will take care of
1189 * resetting its service counter on expiration. Do it
1190 * now.
1192 entity->service = 0;
1194 if (entity->tree == &st->active)
1195 bfq_active_extract(st, entity);
1196 else if (!is_in_service && entity->tree == &st->idle)
1197 bfq_idle_extract(st, entity);
1199 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1200 bfq_forget_entity(st, entity, is_in_service);
1201 else
1202 bfq_idle_insert(st, entity);
1204 return true;
1208 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1209 * @entity: the entity to deactivate.
1210 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1211 * @expiration: true if this function is being invoked in the expiration path
1212 * of the in-service queue
1214 static void bfq_deactivate_entity(struct bfq_entity *entity,
1215 bool ins_into_idle_tree,
1216 bool expiration)
1218 struct bfq_sched_data *sd;
1219 struct bfq_entity *parent = NULL;
1221 for_each_entity_safe(entity, parent) {
1222 sd = entity->sched_data;
1224 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1226 * entity is not in any tree any more, so
1227 * this deactivation is a no-op, and there is
1228 * nothing to change for upper-level entities
1229 * (in case of expiration, this can never
1230 * happen).
1232 return;
1235 if (sd->next_in_service == entity)
1237 * entity was the next_in_service entity,
1238 * then, since entity has just been
1239 * deactivated, a new one must be found.
1241 bfq_update_next_in_service(sd, NULL, expiration);
1243 if (sd->next_in_service || sd->in_service_entity) {
1245 * The parent entity is still active, because
1246 * either next_in_service or in_service_entity
1247 * is not NULL. So, no further upwards
1248 * deactivation must be performed. Yet,
1249 * next_in_service has changed. Then the
1250 * schedule does need to be updated upwards.
1252 * NOTE If in_service_entity is not NULL, then
1253 * next_in_service may happen to be NULL,
1254 * although the parent entity is evidently
1255 * active. This happens if 1) the entity
1256 * pointed by in_service_entity is the only
1257 * active entity in the parent entity, and 2)
1258 * according to the definition of
1259 * next_in_service, the in_service_entity
1260 * cannot be considered as
1261 * next_in_service. See the comments on the
1262 * definition of next_in_service for details.
1264 break;
1268 * If we get here, then the parent is no more
1269 * backlogged and we need to propagate the
1270 * deactivation upwards. Thus let the loop go on.
1274 * Also let parent be queued into the idle tree on
1275 * deactivation, to preserve service guarantees, and
1276 * assuming that who invoked this function does not
1277 * need parent entities too to be removed completely.
1279 ins_into_idle_tree = true;
1283 * If the deactivation loop is fully executed, then there are
1284 * no more entities to touch and next loop is not executed at
1285 * all. Otherwise, requeue remaining entities if they are
1286 * about to stop receiving service, or reposition them if this
1287 * is not the case.
1289 entity = parent;
1290 for_each_entity(entity) {
1292 * Invoke __bfq_requeue_entity on entity, even if
1293 * already active, to requeue/reposition it in the
1294 * active tree (because sd->next_in_service has
1295 * changed)
1297 __bfq_requeue_entity(entity);
1299 sd = entity->sched_data;
1300 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1301 !expiration)
1303 * next_in_service unchanged or not causing
1304 * any change in entity->parent->sd, and no
1305 * requeueing needed for expiration: stop
1306 * here.
1308 break;
1313 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1314 * if needed, to have at least one entity eligible.
1315 * @st: the service tree to act upon.
1317 * Assumes that st is not empty.
1319 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1321 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1323 if (bfq_gt(root_entity->min_start, st->vtime))
1324 return root_entity->min_start;
1326 return st->vtime;
1329 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1331 if (new_value > st->vtime) {
1332 st->vtime = new_value;
1333 bfq_forget_idle(st);
1338 * bfq_first_active_entity - find the eligible entity with
1339 * the smallest finish time
1340 * @st: the service tree to select from.
1341 * @vtime: the system virtual to use as a reference for eligibility
1343 * This function searches the first schedulable entity, starting from the
1344 * root of the tree and going on the left every time on this side there is
1345 * a subtree with at least one eligible (start <= vtime) entity. The path on
1346 * the right is followed only if a) the left subtree contains no eligible
1347 * entities and b) no eligible entity has been found yet.
1349 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1350 u64 vtime)
1352 struct bfq_entity *entry, *first = NULL;
1353 struct rb_node *node = st->active.rb_node;
1355 while (node) {
1356 entry = rb_entry(node, struct bfq_entity, rb_node);
1357 left:
1358 if (!bfq_gt(entry->start, vtime))
1359 first = entry;
1361 if (node->rb_left) {
1362 entry = rb_entry(node->rb_left,
1363 struct bfq_entity, rb_node);
1364 if (!bfq_gt(entry->min_start, vtime)) {
1365 node = node->rb_left;
1366 goto left;
1369 if (first)
1370 break;
1371 node = node->rb_right;
1374 return first;
1378 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1379 * @st: the service tree.
1381 * If there is no in-service entity for the sched_data st belongs to,
1382 * then return the entity that will be set in service if:
1383 * 1) the parent entity this st belongs to is set in service;
1384 * 2) no entity belonging to such parent entity undergoes a state change
1385 * that would influence the timestamps of the entity (e.g., becomes idle,
1386 * becomes backlogged, changes its budget, ...).
1388 * In this first case, update the virtual time in @st too (see the
1389 * comments on this update inside the function).
1391 * In constrast, if there is an in-service entity, then return the
1392 * entity that would be set in service if not only the above
1393 * conditions, but also the next one held true: the currently
1394 * in-service entity, on expiration,
1395 * 1) gets a finish time equal to the current one, or
1396 * 2) is not eligible any more, or
1397 * 3) is idle.
1399 static struct bfq_entity *
1400 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1402 struct bfq_entity *entity;
1403 u64 new_vtime;
1405 if (RB_EMPTY_ROOT(&st->active))
1406 return NULL;
1409 * Get the value of the system virtual time for which at
1410 * least one entity is eligible.
1412 new_vtime = bfq_calc_vtime_jump(st);
1415 * If there is no in-service entity for the sched_data this
1416 * active tree belongs to, then push the system virtual time
1417 * up to the value that guarantees that at least one entity is
1418 * eligible. If, instead, there is an in-service entity, then
1419 * do not make any such update, because there is already an
1420 * eligible entity, namely the in-service one (even if the
1421 * entity is not on st, because it was extracted when set in
1422 * service).
1424 if (!in_service)
1425 bfq_update_vtime(st, new_vtime);
1427 entity = bfq_first_active_entity(st, new_vtime);
1429 return entity;
1433 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1434 * @sd: the sched_data.
1435 * @expiration: true if we are on the expiration path of the in-service queue
1437 * This function is invoked when there has been a change in the trees
1438 * for sd, and we need to know what is the new next entity to serve
1439 * after this change.
1441 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1442 bool expiration)
1444 struct bfq_service_tree *st = sd->service_tree;
1445 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1446 struct bfq_entity *entity = NULL;
1447 int class_idx = 0;
1450 * Choose from idle class, if needed to guarantee a minimum
1451 * bandwidth to this class (and if there is some active entity
1452 * in idle class). This should also mitigate
1453 * priority-inversion problems in case a low priority task is
1454 * holding file system resources.
1456 if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1457 BFQ_CL_IDLE_TIMEOUT)) {
1458 if (!RB_EMPTY_ROOT(&idle_class_st->active))
1459 class_idx = BFQ_IOPRIO_CLASSES - 1;
1460 /* About to be served if backlogged, or not yet backlogged */
1461 sd->bfq_class_idle_last_service = jiffies;
1465 * Find the next entity to serve for the highest-priority
1466 * class, unless the idle class needs to be served.
1468 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
1470 * If expiration is true, then bfq_lookup_next_entity
1471 * is being invoked as a part of the expiration path
1472 * of the in-service queue. In this case, even if
1473 * sd->in_service_entity is not NULL,
1474 * sd->in_service_entiy at this point is actually not
1475 * in service any more, and, if needed, has already
1476 * been properly queued or requeued into the right
1477 * tree. The reason why sd->in_service_entity is still
1478 * not NULL here, even if expiration is true, is that
1479 * sd->in_service_entiy is reset as a last step in the
1480 * expiration path. So, if expiration is true, tell
1481 * __bfq_lookup_next_entity that there is no
1482 * sd->in_service_entity.
1484 entity = __bfq_lookup_next_entity(st + class_idx,
1485 sd->in_service_entity &&
1486 !expiration);
1488 if (entity)
1489 break;
1492 if (!entity)
1493 return NULL;
1495 return entity;
1498 bool next_queue_may_preempt(struct bfq_data *bfqd)
1500 struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1502 return sd->next_in_service != sd->in_service_entity;
1506 * Get next queue for service.
1508 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1510 struct bfq_entity *entity = NULL;
1511 struct bfq_sched_data *sd;
1512 struct bfq_queue *bfqq;
1514 if (bfqd->busy_queues == 0)
1515 return NULL;
1518 * Traverse the path from the root to the leaf entity to
1519 * serve. Set in service all the entities visited along the
1520 * way.
1522 sd = &bfqd->root_group->sched_data;
1523 for (; sd ; sd = entity->my_sched_data) {
1525 * WARNING. We are about to set the in-service entity
1526 * to sd->next_in_service, i.e., to the (cached) value
1527 * returned by bfq_lookup_next_entity(sd) the last
1528 * time it was invoked, i.e., the last time when the
1529 * service order in sd changed as a consequence of the
1530 * activation or deactivation of an entity. In this
1531 * respect, if we execute bfq_lookup_next_entity(sd)
1532 * in this very moment, it may, although with low
1533 * probability, yield a different entity than that
1534 * pointed to by sd->next_in_service. This rare event
1535 * happens in case there was no CLASS_IDLE entity to
1536 * serve for sd when bfq_lookup_next_entity(sd) was
1537 * invoked for the last time, while there is now one
1538 * such entity.
1540 * If the above event happens, then the scheduling of
1541 * such entity in CLASS_IDLE is postponed until the
1542 * service of the sd->next_in_service entity
1543 * finishes. In fact, when the latter is expired,
1544 * bfq_lookup_next_entity(sd) gets called again,
1545 * exactly to update sd->next_in_service.
1548 /* Make next_in_service entity become in_service_entity */
1549 entity = sd->next_in_service;
1550 sd->in_service_entity = entity;
1553 * If entity is no longer a candidate for next
1554 * service, then it must be extracted from its active
1555 * tree, so as to make sure that it won't be
1556 * considered when computing next_in_service. See the
1557 * comments on the function
1558 * bfq_no_longer_next_in_service() for details.
1560 if (bfq_no_longer_next_in_service(entity))
1561 bfq_active_extract(bfq_entity_service_tree(entity),
1562 entity);
1565 * Even if entity is not to be extracted according to
1566 * the above check, a descendant entity may get
1567 * extracted in one of the next iterations of this
1568 * loop. Such an event could cause a change in
1569 * next_in_service for the level of the descendant
1570 * entity, and thus possibly back to this level.
1572 * However, we cannot perform the resulting needed
1573 * update of next_in_service for this level before the
1574 * end of the whole loop, because, to know which is
1575 * the correct next-to-serve candidate entity for each
1576 * level, we need first to find the leaf entity to set
1577 * in service. In fact, only after we know which is
1578 * the next-to-serve leaf entity, we can discover
1579 * whether the parent entity of the leaf entity
1580 * becomes the next-to-serve, and so on.
1584 bfqq = bfq_entity_to_bfqq(entity);
1587 * We can finally update all next-to-serve entities along the
1588 * path from the leaf entity just set in service to the root.
1590 for_each_entity(entity) {
1591 struct bfq_sched_data *sd = entity->sched_data;
1593 if (!bfq_update_next_in_service(sd, NULL, false))
1594 break;
1597 return bfqq;
1600 void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1602 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1603 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1604 struct bfq_entity *entity = in_serv_entity;
1606 bfq_clear_bfqq_wait_request(in_serv_bfqq);
1607 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1608 bfqd->in_service_queue = NULL;
1611 * When this function is called, all in-service entities have
1612 * been properly deactivated or requeued, so we can safely
1613 * execute the final step: reset in_service_entity along the
1614 * path from entity to the root.
1616 for_each_entity(entity)
1617 entity->sched_data->in_service_entity = NULL;
1620 * in_serv_entity is no longer in service, so, if it is in no
1621 * service tree either, then release the service reference to
1622 * the queue it represents (taken with bfq_get_entity).
1624 if (!in_serv_entity->on_st)
1625 bfq_put_queue(in_serv_bfqq);
1628 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1629 bool ins_into_idle_tree, bool expiration)
1631 struct bfq_entity *entity = &bfqq->entity;
1633 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1636 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1638 struct bfq_entity *entity = &bfqq->entity;
1640 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
1641 false, false);
1642 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1645 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1646 bool expiration)
1648 struct bfq_entity *entity = &bfqq->entity;
1650 bfq_activate_requeue_entity(entity, false,
1651 bfqq == bfqd->in_service_queue, expiration);
1655 * Called when the bfqq no longer has requests pending, remove it from
1656 * the service tree. As a special case, it can be invoked during an
1657 * expiration.
1659 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1660 bool expiration)
1662 bfq_log_bfqq(bfqd, bfqq, "del from busy");
1664 bfq_clear_bfqq_busy(bfqq);
1666 bfqd->busy_queues--;
1668 if (!bfqq->dispatched)
1669 bfq_weights_tree_remove(bfqd, bfqq);
1671 if (bfqq->wr_coeff > 1)
1672 bfqd->wr_busy_queues--;
1674 bfqg_stats_update_dequeue(bfqq_group(bfqq));
1676 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1680 * Called when an inactive queue receives a new request.
1682 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1684 bfq_log_bfqq(bfqd, bfqq, "add to busy");
1686 bfq_activate_bfqq(bfqd, bfqq);
1688 bfq_mark_bfqq_busy(bfqq);
1689 bfqd->busy_queues++;
1691 if (!bfqq->dispatched)
1692 if (bfqq->wr_coeff == 1)
1693 bfq_weights_tree_add(bfqd, bfqq,
1694 &bfqd->queue_weights_tree);
1696 if (bfqq->wr_coeff > 1)
1697 bfqd->wr_busy_queues++;