3 # include <linux/string.h>
4 # include <linux/slab.h>
5 # include <linux/bug.h>
6 # include <linux/kernel.h>
8 # define dprintk(args...)
15 # define BUG_ON(x) assert(!(x))
16 # define dprintk(args...) /* printf(args) */
17 # define kmalloc(x, f) malloc(x)
18 # define kfree(x) free(x)
21 #include <linux/crush/crush.h>
22 #include <linux/crush/hash.h>
23 #include <linux/crush/mapper.h>
26 * Implement the core CRUSH mapping algorithm.
30 * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
32 * @ruleset: the storage ruleset id (user defined)
33 * @type: storage ruleset type (user defined)
34 * @size: output set size
36 int crush_find_rule(const struct crush_map
*map
, int ruleset
, int type
, int size
)
40 for (i
= 0; i
< map
->max_rules
; i
++) {
42 map
->rules
[i
]->mask
.ruleset
== ruleset
&&
43 map
->rules
[i
]->mask
.type
== type
&&
44 map
->rules
[i
]->mask
.min_size
<= size
&&
45 map
->rules
[i
]->mask
.max_size
>= size
)
53 * bucket choose methods
55 * For each bucket algorithm, we have a "choose" method that, given a
56 * crush input @x and replica position (usually, position in output set) @r,
57 * will produce an item in the bucket.
61 * Choose based on a random permutation of the bucket.
63 * We used to use some prime number arithmetic to do this, but it
64 * wasn't very random, and had some other bad behaviors. Instead, we
65 * calculate an actual random permutation of the bucket members.
66 * Since this is expensive, we optimize for the r=0 case, which
67 * captures the vast majority of calls.
69 static int bucket_perm_choose(struct crush_bucket
*bucket
,
72 unsigned int pr
= r
% bucket
->size
;
75 /* start a new permutation if @x has changed */
76 if (bucket
->perm_x
!= (__u32
)x
|| bucket
->perm_n
== 0) {
77 dprintk("bucket %d new x=%d\n", bucket
->id
, x
);
80 /* optimize common r=0 case */
82 s
= crush_hash32_3(bucket
->hash
, x
, bucket
->id
, 0) %
85 bucket
->perm_n
= 0xffff; /* magic value, see below */
89 for (i
= 0; i
< bucket
->size
; i
++)
92 } else if (bucket
->perm_n
== 0xffff) {
93 /* clean up after the r=0 case above */
94 for (i
= 1; i
< bucket
->size
; i
++)
96 bucket
->perm
[bucket
->perm
[0]] = 0;
100 /* calculate permutation up to pr */
101 for (i
= 0; i
< bucket
->perm_n
; i
++)
102 dprintk(" perm_choose have %d: %d\n", i
, bucket
->perm
[i
]);
103 while (bucket
->perm_n
<= pr
) {
104 unsigned int p
= bucket
->perm_n
;
105 /* no point in swapping the final entry */
106 if (p
< bucket
->size
- 1) {
107 i
= crush_hash32_3(bucket
->hash
, x
, bucket
->id
, p
) %
110 unsigned int t
= bucket
->perm
[p
+ i
];
111 bucket
->perm
[p
+ i
] = bucket
->perm
[p
];
114 dprintk(" perm_choose swap %d with %d\n", p
, p
+i
);
118 for (i
= 0; i
< bucket
->size
; i
++)
119 dprintk(" perm_choose %d: %d\n", i
, bucket
->perm
[i
]);
121 s
= bucket
->perm
[pr
];
123 dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket
->id
,
124 bucket
->size
, x
, r
, pr
, s
);
125 return bucket
->items
[s
];
129 static int bucket_uniform_choose(struct crush_bucket_uniform
*bucket
,
132 return bucket_perm_choose(&bucket
->h
, x
, r
);
136 static int bucket_list_choose(struct crush_bucket_list
*bucket
,
141 for (i
= bucket
->h
.size
-1; i
>= 0; i
--) {
142 __u64 w
= crush_hash32_4(bucket
->h
.hash
,x
, bucket
->h
.items
[i
],
145 dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
147 i
, x
, r
, bucket
->h
.items
[i
], bucket
->item_weights
[i
],
148 bucket
->sum_weights
[i
], w
);
149 w
*= bucket
->sum_weights
[i
];
151 /*dprintk(" scaled %llx\n", w);*/
152 if (w
< bucket
->item_weights
[i
])
153 return bucket
->h
.items
[i
];
156 dprintk("bad list sums for bucket %d\n", bucket
->h
.id
);
157 return bucket
->h
.items
[0];
162 static int height(int n
)
165 while ((n
& 1) == 0) {
172 static int left(int x
)
175 return x
- (1 << (h
-1));
178 static int right(int x
)
181 return x
+ (1 << (h
-1));
184 static int terminal(int x
)
189 static int bucket_tree_choose(struct crush_bucket_tree
*bucket
,
197 n
= bucket
->num_nodes
>> 1;
199 while (!terminal(n
)) {
200 /* pick point in [0, w) */
201 w
= bucket
->node_weights
[n
];
202 t
= (__u64
)crush_hash32_4(bucket
->h
.hash
, x
, n
, r
,
203 bucket
->h
.id
) * (__u64
)w
;
206 /* descend to the left or right? */
208 if (t
< bucket
->node_weights
[l
])
214 return bucket
->h
.items
[n
>> 1];
220 static int bucket_straw_choose(struct crush_bucket_straw
*bucket
,
228 for (i
= 0; i
< bucket
->h
.size
; i
++) {
229 draw
= crush_hash32_3(bucket
->h
.hash
, x
, bucket
->h
.items
[i
], r
);
231 draw
*= bucket
->straws
[i
];
232 if (i
== 0 || draw
> high_draw
) {
237 return bucket
->h
.items
[high
];
240 static int crush_bucket_choose(struct crush_bucket
*in
, int x
, int r
)
242 dprintk(" crush_bucket_choose %d x=%d r=%d\n", in
->id
, x
, r
);
243 BUG_ON(in
->size
== 0);
245 case CRUSH_BUCKET_UNIFORM
:
246 return bucket_uniform_choose((struct crush_bucket_uniform
*)in
,
248 case CRUSH_BUCKET_LIST
:
249 return bucket_list_choose((struct crush_bucket_list
*)in
,
251 case CRUSH_BUCKET_TREE
:
252 return bucket_tree_choose((struct crush_bucket_tree
*)in
,
254 case CRUSH_BUCKET_STRAW
:
255 return bucket_straw_choose((struct crush_bucket_straw
*)in
,
258 dprintk("unknown bucket %d alg %d\n", in
->id
, in
->alg
);
264 * true if device is marked "out" (failed, fully offloaded)
267 static int is_out(const struct crush_map
*map
, const __u32
*weight
, int item
, int x
)
269 if (weight
[item
] >= 0x10000)
271 if (weight
[item
] == 0)
273 if ((crush_hash32_2(CRUSH_HASH_RJENKINS1
, x
, item
) & 0xffff)
280 * crush_choose - choose numrep distinct items of given type
281 * @map: the crush_map
282 * @bucket: the bucket we are choose an item from
283 * @x: crush input value
284 * @numrep: the number of items to choose
285 * @type: the type of item to choose
286 * @out: pointer to output vector
287 * @outpos: our position in that vector
288 * @firstn: true if choosing "first n" items, false if choosing "indep"
289 * @recurse_to_leaf: true if we want one device under each item of given type
290 * @out2: second output vector for leaf items (if @recurse_to_leaf)
292 static int crush_choose(const struct crush_map
*map
,
293 struct crush_bucket
*bucket
,
295 int x
, int numrep
, int type
,
296 int *out
, int outpos
,
297 int firstn
, int recurse_to_leaf
,
301 unsigned int ftotal
, flocal
;
302 int retry_descent
, retry_bucket
, skip_rep
;
303 struct crush_bucket
*in
= bucket
;
310 dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf
? "_LEAF" : "",
311 bucket
->id
, x
, outpos
, numrep
);
313 for (rep
= outpos
; rep
< numrep
; rep
++) {
314 /* keep trying until we get a non-out, non-colliding item */
319 in
= bucket
; /* initial bucket */
321 /* choose through intervening buckets */
327 if (in
->alg
== CRUSH_BUCKET_UNIFORM
) {
329 if (firstn
|| (__u32
)numrep
>= in
->size
)
330 /* r' = r + f_total */
332 else if (in
->size
% numrep
== 0)
333 /* r'=r+(n+1)*f_local */
337 /* r' = r + n*f_local */
338 r
+= numrep
* (flocal
+ftotal
);
341 /* r' = r + f_total */
344 /* r' = r + n*f_local */
345 r
+= numrep
* (flocal
+ftotal
);
353 if (map
->choose_local_fallback_tries
> 0 &&
354 flocal
>= (in
->size
>>1) &&
355 flocal
> map
->choose_local_fallback_tries
)
356 item
= bucket_perm_choose(in
, x
, r
);
358 item
= crush_bucket_choose(in
, x
, r
);
359 if (item
>= map
->max_devices
) {
360 dprintk(" bad item %d\n", item
);
367 itemtype
= map
->buckets
[-1-item
]->type
;
370 dprintk(" item %d type %d\n", item
, itemtype
);
373 if (itemtype
!= type
) {
375 (-1-item
) >= map
->max_buckets
) {
376 dprintk(" bad item type %d\n", type
);
380 in
= map
->buckets
[-1-item
];
386 for (i
= 0; i
< outpos
; i
++) {
387 if (out
[i
] == item
) {
394 if (recurse_to_leaf
) {
396 if (crush_choose(map
,
397 map
->buckets
[-1-item
],
403 /* didn't get leaf */
406 /* we already have a leaf! */
414 reject
= is_out(map
, weight
,
421 if (reject
|| collide
) {
425 if (collide
&& flocal
<= map
->choose_local_tries
)
426 /* retry locally a few times */
428 else if (map
->choose_local_fallback_tries
> 0 &&
429 flocal
<= in
->size
+ map
->choose_local_fallback_tries
)
430 /* exhaustive bucket search */
432 else if (ftotal
<= map
->choose_total_tries
)
433 /* then retry descent */
438 dprintk(" reject %d collide %d "
439 "ftotal %u flocal %u\n",
440 reject
, collide
, ftotal
,
443 } while (retry_bucket
);
444 } while (retry_descent
);
447 dprintk("skip rep\n");
451 dprintk("CHOOSE got %d\n", item
);
456 dprintk("CHOOSE returns %d\n", outpos
);
462 * crush_do_rule - calculate a mapping with the given input and rule
463 * @map: the crush_map
464 * @ruleno: the rule id
466 * @result: pointer to result vector
467 * @result_max: maximum result size
469 int crush_do_rule(const struct crush_map
*map
,
470 int ruleno
, int x
, int *result
, int result_max
,
474 int a
[CRUSH_MAX_SET
];
475 int b
[CRUSH_MAX_SET
];
476 int c
[CRUSH_MAX_SET
];
483 struct crush_rule
*rule
;
489 if ((__u32
)ruleno
>= map
->max_rules
) {
490 dprintk(" bad ruleno %d\n", ruleno
);
494 rule
= map
->rules
[ruleno
];
499 for (step
= 0; step
< rule
->len
; step
++) {
500 struct crush_rule_step
*curstep
= &rule
->steps
[step
];
503 switch (curstep
->op
) {
504 case CRUSH_RULE_TAKE
:
505 w
[0] = curstep
->arg1
;
509 case CRUSH_RULE_CHOOSE_LEAF_FIRSTN
:
510 case CRUSH_RULE_CHOOSE_FIRSTN
:
513 case CRUSH_RULE_CHOOSE_LEAF_INDEP
:
514 case CRUSH_RULE_CHOOSE_INDEP
:
520 CRUSH_RULE_CHOOSE_LEAF_FIRSTN
||
522 CRUSH_RULE_CHOOSE_LEAF_INDEP
;
527 for (i
= 0; i
< wsize
; i
++) {
529 * see CRUSH_N, CRUSH_N_MINUS macros.
530 * basically, numrep <= 0 means relative to
531 * the provided result_max
533 numrep
= curstep
->arg1
;
535 numrep
+= result_max
;
540 osize
+= crush_choose(map
,
541 map
->buckets
[-1-w
[i
]],
547 recurse_to_leaf
, c
+osize
);
551 /* copy final _leaf_ values to output set */
552 memcpy(o
, c
, osize
*sizeof(*o
));
554 /* swap t and w arrays */
562 case CRUSH_RULE_EMIT
:
563 for (i
= 0; i
< wsize
&& result_len
< result_max
; i
++) {
564 result
[result_len
] = w
[i
];
571 dprintk(" unknown op %d at step %d\n",