5 #include <linux/slab.h>
6 #include <sound/core.h>
7 #include <sound/hdaudio.h>
10 * snd_array_new - get a new element from the given array
11 * @array: the array object
13 * Get a new element from the given array. If it exceeds the
14 * pre-allocated array size, re-allocate the array.
16 * Returns NULL if allocation failed.
18 void *snd_array_new(struct snd_array
*array
)
20 if (snd_BUG_ON(!array
->elem_size
))
22 if (array
->used
>= array
->alloced
) {
23 int num
= array
->alloced
+ array
->alloc_align
;
24 int oldsize
= array
->alloced
* array
->elem_size
;
25 int size
= (num
+ 1) * array
->elem_size
;
27 if (snd_BUG_ON(num
>= 4096))
29 nlist
= krealloc(array
->list
, size
, GFP_KERNEL
);
32 memset(nlist
+ oldsize
, 0, size
- oldsize
);
36 return snd_array_elem(array
, array
->used
++);
38 EXPORT_SYMBOL_GPL(snd_array_new
);
41 * snd_array_free - free the given array elements
42 * @array: the array object
44 void snd_array_free(struct snd_array
*array
)
51 EXPORT_SYMBOL_GPL(snd_array_free
);