kbuild: fix mode of checkstack.pl and other files.
[linux/fpc-iii.git] / net / ipv4 / tcp_vegas.c
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1 /*
2 * TCP Vegas congestion control
4 * This is based on the congestion detection/avoidance scheme described in
5 * Lawrence S. Brakmo and Larry L. Peterson.
6 * "TCP Vegas: End to end congestion avoidance on a global internet."
7 * IEEE Journal on Selected Areas in Communication, 13(8):1465--1480,
8 * October 1995. Available from:
9 * ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps
11 * See http://www.cs.arizona.edu/xkernel/ for their implementation.
12 * The main aspects that distinguish this implementation from the
13 * Arizona Vegas implementation are:
14 * o We do not change the loss detection or recovery mechanisms of
15 * Linux in any way. Linux already recovers from losses quite well,
16 * using fine-grained timers, NewReno, and FACK.
17 * o To avoid the performance penalty imposed by increasing cwnd
18 * only every-other RTT during slow start, we increase during
19 * every RTT during slow start, just like Reno.
20 * o Largely to allow continuous cwnd growth during slow start,
21 * we use the rate at which ACKs come back as the "actual"
22 * rate, rather than the rate at which data is sent.
23 * o To speed convergence to the right rate, we set the cwnd
24 * to achieve the right ("actual") rate when we exit slow start.
25 * o To filter out the noise caused by delayed ACKs, we use the
26 * minimum RTT sample observed during the last RTT to calculate
27 * the actual rate.
28 * o When the sender re-starts from idle, it waits until it has
29 * received ACKs for an entire flight of new data before making
30 * a cwnd adjustment decision. The original Vegas implementation
31 * assumed senders never went idle.
34 #include <linux/config.h>
35 #include <linux/mm.h>
36 #include <linux/module.h>
37 #include <linux/skbuff.h>
38 #include <linux/inet_diag.h>
40 #include <net/tcp.h>
42 /* Default values of the Vegas variables, in fixed-point representation
43 * with V_PARAM_SHIFT bits to the right of the binary point.
45 #define V_PARAM_SHIFT 1
46 static int alpha = 1<<V_PARAM_SHIFT;
47 static int beta = 3<<V_PARAM_SHIFT;
48 static int gamma = 1<<V_PARAM_SHIFT;
50 module_param(alpha, int, 0644);
51 MODULE_PARM_DESC(alpha, "lower bound of packets in network (scale by 2)");
52 module_param(beta, int, 0644);
53 MODULE_PARM_DESC(beta, "upper bound of packets in network (scale by 2)");
54 module_param(gamma, int, 0644);
55 MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
58 /* Vegas variables */
59 struct vegas {
60 u32 beg_snd_nxt; /* right edge during last RTT */
61 u32 beg_snd_una; /* left edge during last RTT */
62 u32 beg_snd_cwnd; /* saves the size of the cwnd */
63 u8 doing_vegas_now;/* if true, do vegas for this RTT */
64 u16 cntRTT; /* # of RTTs measured within last RTT */
65 u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
66 u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
69 /* There are several situations when we must "re-start" Vegas:
71 * o when a connection is established
72 * o after an RTO
73 * o after fast recovery
74 * o when we send a packet and there is no outstanding
75 * unacknowledged data (restarting an idle connection)
77 * In these circumstances we cannot do a Vegas calculation at the
78 * end of the first RTT, because any calculation we do is using
79 * stale info -- both the saved cwnd and congestion feedback are
80 * stale.
82 * Instead we must wait until the completion of an RTT during
83 * which we actually receive ACKs.
85 static inline void vegas_enable(struct sock *sk)
87 const struct tcp_sock *tp = tcp_sk(sk);
88 struct vegas *vegas = inet_csk_ca(sk);
90 /* Begin taking Vegas samples next time we send something. */
91 vegas->doing_vegas_now = 1;
93 /* Set the beginning of the next send window. */
94 vegas->beg_snd_nxt = tp->snd_nxt;
96 vegas->cntRTT = 0;
97 vegas->minRTT = 0x7fffffff;
100 /* Stop taking Vegas samples for now. */
101 static inline void vegas_disable(struct sock *sk)
103 struct vegas *vegas = inet_csk_ca(sk);
105 vegas->doing_vegas_now = 0;
108 static void tcp_vegas_init(struct sock *sk)
110 struct vegas *vegas = inet_csk_ca(sk);
112 vegas->baseRTT = 0x7fffffff;
113 vegas_enable(sk);
116 /* Do RTT sampling needed for Vegas.
117 * Basically we:
118 * o min-filter RTT samples from within an RTT to get the current
119 * propagation delay + queuing delay (we are min-filtering to try to
120 * avoid the effects of delayed ACKs)
121 * o min-filter RTT samples from a much longer window (forever for now)
122 * to find the propagation delay (baseRTT)
124 static void tcp_vegas_rtt_calc(struct sock *sk, u32 usrtt)
126 struct vegas *vegas = inet_csk_ca(sk);
127 u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
129 /* Filter to find propagation delay: */
130 if (vrtt < vegas->baseRTT)
131 vegas->baseRTT = vrtt;
133 /* Find the min RTT during the last RTT to find
134 * the current prop. delay + queuing delay:
136 vegas->minRTT = min(vegas->minRTT, vrtt);
137 vegas->cntRTT++;
140 static void tcp_vegas_state(struct sock *sk, u8 ca_state)
143 if (ca_state == TCP_CA_Open)
144 vegas_enable(sk);
145 else
146 vegas_disable(sk);
150 * If the connection is idle and we are restarting,
151 * then we don't want to do any Vegas calculations
152 * until we get fresh RTT samples. So when we
153 * restart, we reset our Vegas state to a clean
154 * slate. After we get acks for this flight of
155 * packets, _then_ we can make Vegas calculations
156 * again.
158 static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
160 if (event == CA_EVENT_CWND_RESTART ||
161 event == CA_EVENT_TX_START)
162 tcp_vegas_init(sk);
165 static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
166 u32 seq_rtt, u32 in_flight, int flag)
168 struct tcp_sock *tp = tcp_sk(sk);
169 struct vegas *vegas = inet_csk_ca(sk);
171 if (!vegas->doing_vegas_now)
172 return tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
174 /* The key players are v_beg_snd_una and v_beg_snd_nxt.
176 * These are so named because they represent the approximate values
177 * of snd_una and snd_nxt at the beginning of the current RTT. More
178 * precisely, they represent the amount of data sent during the RTT.
179 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
180 * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
181 * bytes of data have been ACKed during the course of the RTT, giving
182 * an "actual" rate of:
184 * (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
186 * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
187 * because delayed ACKs can cover more than one segment, so they
188 * don't line up nicely with the boundaries of RTTs.
190 * Another unfortunate fact of life is that delayed ACKs delay the
191 * advance of the left edge of our send window, so that the number
192 * of bytes we send in an RTT is often less than our cwnd will allow.
193 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.
196 if (after(ack, vegas->beg_snd_nxt)) {
197 /* Do the Vegas once-per-RTT cwnd adjustment. */
198 u32 old_wnd, old_snd_cwnd;
201 /* Here old_wnd is essentially the window of data that was
202 * sent during the previous RTT, and has all
203 * been acknowledged in the course of the RTT that ended
204 * with the ACK we just received. Likewise, old_snd_cwnd
205 * is the cwnd during the previous RTT.
207 old_wnd = (vegas->beg_snd_nxt - vegas->beg_snd_una) /
208 tp->mss_cache;
209 old_snd_cwnd = vegas->beg_snd_cwnd;
211 /* Save the extent of the current window so we can use this
212 * at the end of the next RTT.
214 vegas->beg_snd_una = vegas->beg_snd_nxt;
215 vegas->beg_snd_nxt = tp->snd_nxt;
216 vegas->beg_snd_cwnd = tp->snd_cwnd;
218 /* We do the Vegas calculations only if we got enough RTT
219 * samples that we can be reasonably sure that we got
220 * at least one RTT sample that wasn't from a delayed ACK.
221 * If we only had 2 samples total,
222 * then that means we're getting only 1 ACK per RTT, which
223 * means they're almost certainly delayed ACKs.
224 * If we have 3 samples, we should be OK.
227 if (vegas->cntRTT <= 2) {
228 /* We don't have enough RTT samples to do the Vegas
229 * calculation, so we'll behave like Reno.
231 tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
232 } else {
233 u32 rtt, target_cwnd, diff;
235 /* We have enough RTT samples, so, using the Vegas
236 * algorithm, we determine if we should increase or
237 * decrease cwnd, and by how much.
240 /* Pluck out the RTT we are using for the Vegas
241 * calculations. This is the min RTT seen during the
242 * last RTT. Taking the min filters out the effects
243 * of delayed ACKs, at the cost of noticing congestion
244 * a bit later.
246 rtt = vegas->minRTT;
248 /* Calculate the cwnd we should have, if we weren't
249 * going too fast.
251 * This is:
252 * (actual rate in segments) * baseRTT
253 * We keep it as a fixed point number with
254 * V_PARAM_SHIFT bits to the right of the binary point.
256 target_cwnd = ((old_wnd * vegas->baseRTT)
257 << V_PARAM_SHIFT) / rtt;
259 /* Calculate the difference between the window we had,
260 * and the window we would like to have. This quantity
261 * is the "Diff" from the Arizona Vegas papers.
263 * Again, this is a fixed point number with
264 * V_PARAM_SHIFT bits to the right of the binary
265 * point.
267 diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
269 if (tp->snd_cwnd <= tp->snd_ssthresh) {
270 /* Slow start. */
271 if (diff > gamma) {
272 /* Going too fast. Time to slow down
273 * and switch to congestion avoidance.
275 tp->snd_ssthresh = 2;
277 /* Set cwnd to match the actual rate
278 * exactly:
279 * cwnd = (actual rate) * baseRTT
280 * Then we add 1 because the integer
281 * truncation robs us of full link
282 * utilization.
284 tp->snd_cwnd = min(tp->snd_cwnd,
285 (target_cwnd >>
286 V_PARAM_SHIFT)+1);
289 tcp_slow_start(tp);
290 } else {
291 /* Congestion avoidance. */
292 u32 next_snd_cwnd;
294 /* Figure out where we would like cwnd
295 * to be.
297 if (diff > beta) {
298 /* The old window was too fast, so
299 * we slow down.
301 next_snd_cwnd = old_snd_cwnd - 1;
302 } else if (diff < alpha) {
303 /* We don't have enough extra packets
304 * in the network, so speed up.
306 next_snd_cwnd = old_snd_cwnd + 1;
307 } else {
308 /* Sending just as fast as we
309 * should be.
311 next_snd_cwnd = old_snd_cwnd;
314 /* Adjust cwnd upward or downward, toward the
315 * desired value.
317 if (next_snd_cwnd > tp->snd_cwnd)
318 tp->snd_cwnd++;
319 else if (next_snd_cwnd < tp->snd_cwnd)
320 tp->snd_cwnd--;
323 if (tp->snd_cwnd < 2)
324 tp->snd_cwnd = 2;
325 else if (tp->snd_cwnd > tp->snd_cwnd_clamp)
326 tp->snd_cwnd = tp->snd_cwnd_clamp;
329 /* Wipe the slate clean for the next RTT. */
330 vegas->cntRTT = 0;
331 vegas->minRTT = 0x7fffffff;
333 /* Use normal slow start */
334 else if (tp->snd_cwnd <= tp->snd_ssthresh)
335 tcp_slow_start(tp);
339 /* Extract info for Tcp socket info provided via netlink. */
340 static void tcp_vegas_get_info(struct sock *sk, u32 ext,
341 struct sk_buff *skb)
343 const struct vegas *ca = inet_csk_ca(sk);
344 if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
345 struct tcpvegas_info *info;
347 info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO,
348 sizeof(*info)));
350 info->tcpv_enabled = ca->doing_vegas_now;
351 info->tcpv_rttcnt = ca->cntRTT;
352 info->tcpv_rtt = ca->baseRTT;
353 info->tcpv_minrtt = ca->minRTT;
354 rtattr_failure: ;
358 static struct tcp_congestion_ops tcp_vegas = {
359 .init = tcp_vegas_init,
360 .ssthresh = tcp_reno_ssthresh,
361 .cong_avoid = tcp_vegas_cong_avoid,
362 .min_cwnd = tcp_reno_min_cwnd,
363 .rtt_sample = tcp_vegas_rtt_calc,
364 .set_state = tcp_vegas_state,
365 .cwnd_event = tcp_vegas_cwnd_event,
366 .get_info = tcp_vegas_get_info,
368 .owner = THIS_MODULE,
369 .name = "vegas",
372 static int __init tcp_vegas_register(void)
374 BUG_ON(sizeof(struct vegas) > ICSK_CA_PRIV_SIZE);
375 tcp_register_congestion_control(&tcp_vegas);
376 return 0;
379 static void __exit tcp_vegas_unregister(void)
381 tcp_unregister_congestion_control(&tcp_vegas);
384 module_init(tcp_vegas_register);
385 module_exit(tcp_vegas_unregister);
387 MODULE_AUTHOR("Stephen Hemminger");
388 MODULE_LICENSE("GPL");
389 MODULE_DESCRIPTION("TCP Vegas");