WIP FPC-III support
[linux/fpc-iii.git] / arch / m68k / include / asm / delay.h
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1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _M68K_DELAY_H
3 #define _M68K_DELAY_H
5 #include <asm/param.h>
7 /*
8 * Copyright (C) 1994 Hamish Macdonald
9 * Copyright (C) 2004 Greg Ungerer <gerg@uclinux.com>
11 * Delay routines, using a pre-computed "loops_per_jiffy" value.
14 #if defined(CONFIG_COLDFIRE)
16 * The ColdFire runs the delay loop at significantly different speeds
17 * depending upon long word alignment or not. We'll pad it to
18 * long word alignment which is the faster version.
19 * The 0x4a8e is of course a 'tstl %fp' instruction. This is better
20 * than using a NOP (0x4e71) instruction because it executes in one
21 * cycle not three and doesn't allow for an arbitrary delay waiting
22 * for bus cycles to finish. Also fp/a6 isn't likely to cause a
23 * stall waiting for the register to become valid if such is added
24 * to the coldfire at some stage.
26 #define DELAY_ALIGN ".balignw 4, 0x4a8e\n\t"
27 #else
29 * No instruction alignment required for other m68k types.
31 #define DELAY_ALIGN
32 #endif
34 static inline void __delay(unsigned long loops)
36 __asm__ __volatile__ (
37 DELAY_ALIGN
38 "1: subql #1,%0\n\t"
39 "jcc 1b"
40 : "=d" (loops)
41 : "0" (loops));
44 extern void __bad_udelay(void);
47 #ifdef CONFIG_CPU_HAS_NO_MULDIV64
49 * The simpler m68k and ColdFire processors do not have a 32*32->64
50 * multiply instruction. So we need to handle them a little differently.
51 * We use a bit of shifting and a single 32*32->32 multiply to get close.
53 #define HZSCALE (268435456 / (1000000 / HZ))
55 #define __const_udelay(u) \
56 __delay(((((u) * HZSCALE) >> 11) * (loops_per_jiffy >> 11)) >> 6)
58 #else
60 static inline void __xdelay(unsigned long xloops)
62 unsigned long tmp;
64 __asm__ ("mulul %2,%0:%1"
65 : "=d" (xloops), "=d" (tmp)
66 : "d" (xloops), "1" (loops_per_jiffy));
67 __delay(xloops * HZ);
71 * The definition of __const_udelay is specifically made a macro so that
72 * the const factor (4295 = 2**32 / 1000000) can be optimized out when
73 * the delay is a const.
75 #define __const_udelay(n) (__xdelay((n) * 4295))
77 #endif
79 static inline void __udelay(unsigned long usecs)
81 __const_udelay(usecs);
85 * Use only for very small delays ( < 1 msec). Should probably use a
86 * lookup table, really, as the multiplications take much too long with
87 * short delays. This is a "reasonable" implementation, though (and the
88 * first constant multiplications gets optimized away if the delay is
89 * a constant)
91 #define udelay(n) (__builtin_constant_p(n) ? \
92 ((n) > 20000 ? __bad_udelay() : __const_udelay(n)) : __udelay(n))
95 * nanosecond delay:
97 * ((((HZSCALE) >> 11) * (loops_per_jiffy >> 11)) >> 6) is the number of loops
98 * per microsecond
100 * 1000 / ((((HZSCALE) >> 11) * (loops_per_jiffy >> 11)) >> 6) is the number of
101 * nanoseconds per loop
103 * So n / ( 1000 / ((((HZSCALE) >> 11) * (loops_per_jiffy >> 11)) >> 6) ) would
104 * be the number of loops for n nanoseconds
108 * The simpler m68k and ColdFire processors do not have a 32*32->64
109 * multiply instruction. So we need to handle them a little differently.
110 * We use a bit of shifting and a single 32*32->32 multiply to get close.
111 * This is a macro so that the const version can factor out the first
112 * multiply and shift.
114 #define HZSCALE (268435456 / (1000000 / HZ))
116 static inline void ndelay(unsigned long nsec)
118 __delay(DIV_ROUND_UP(nsec *
119 ((((HZSCALE) >> 11) *
120 (loops_per_jiffy >> 11)) >> 6),
121 1000));
123 #define ndelay(n) ndelay(n)
125 #endif /* defined(_M68K_DELAY_H) */