WIP FPC-III support
[linux/fpc-iii.git] / include / uapi / drm / savage_drm.h
blob0f6eddef74aa49b474ab0b277304f68c3058e236
1 /* savage_drm.h -- Public header for the savage driver
3 * Copyright 2004 Felix Kuehling
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sub license,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #ifndef __SAVAGE_DRM_H__
27 #define __SAVAGE_DRM_H__
29 #include "drm.h"
31 #if defined(__cplusplus)
32 extern "C" {
33 #endif
35 #ifndef __SAVAGE_SAREA_DEFINES__
36 #define __SAVAGE_SAREA_DEFINES__
38 /* 2 heaps (1 for card, 1 for agp), each divided into up to 128
39 * regions, subject to a minimum region size of (1<<16) == 64k.
41 * Clients may subdivide regions internally, but when sharing between
42 * clients, the region size is the minimum granularity.
45 #define SAVAGE_CARD_HEAP 0
46 #define SAVAGE_AGP_HEAP 1
47 #define SAVAGE_NR_TEX_HEAPS 2
48 #define SAVAGE_NR_TEX_REGIONS 16
49 #define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16
51 #endif /* __SAVAGE_SAREA_DEFINES__ */
53 typedef struct _drm_savage_sarea {
54 /* LRU lists for texture memory in agp space and on the card.
56 struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
57 1];
58 unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
60 /* Mechanism to validate card state.
62 int ctxOwner;
63 } drm_savage_sarea_t, *drm_savage_sarea_ptr;
65 /* Savage-specific ioctls
67 #define DRM_SAVAGE_BCI_INIT 0x00
68 #define DRM_SAVAGE_BCI_CMDBUF 0x01
69 #define DRM_SAVAGE_BCI_EVENT_EMIT 0x02
70 #define DRM_SAVAGE_BCI_EVENT_WAIT 0x03
72 #define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
73 #define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
74 #define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
75 #define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
77 #define SAVAGE_DMA_PCI 1
78 #define SAVAGE_DMA_AGP 3
79 typedef struct drm_savage_init {
80 enum {
81 SAVAGE_INIT_BCI = 1,
82 SAVAGE_CLEANUP_BCI = 2
83 } func;
84 unsigned int sarea_priv_offset;
86 /* some parameters */
87 unsigned int cob_size;
88 unsigned int bci_threshold_lo, bci_threshold_hi;
89 unsigned int dma_type;
91 /* frame buffer layout */
92 unsigned int fb_bpp;
93 unsigned int front_offset, front_pitch;
94 unsigned int back_offset, back_pitch;
95 unsigned int depth_bpp;
96 unsigned int depth_offset, depth_pitch;
98 /* local textures */
99 unsigned int texture_offset;
100 unsigned int texture_size;
102 /* physical locations of non-permanent maps */
103 unsigned long status_offset;
104 unsigned long buffers_offset;
105 unsigned long agp_textures_offset;
106 unsigned long cmd_dma_offset;
107 } drm_savage_init_t;
109 typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
110 typedef struct drm_savage_cmdbuf {
111 /* command buffer in client's address space */
112 drm_savage_cmd_header_t __user *cmd_addr;
113 unsigned int size; /* size of the command buffer in 64bit units */
115 unsigned int dma_idx; /* DMA buffer index to use */
116 int discard; /* discard DMA buffer when done */
117 /* vertex buffer in client's address space */
118 unsigned int __user *vb_addr;
119 unsigned int vb_size; /* size of client vertex buffer in bytes */
120 unsigned int vb_stride; /* stride of vertices in 32bit words */
121 /* boxes in client's address space */
122 struct drm_clip_rect __user *box_addr;
123 unsigned int nbox; /* number of clipping boxes */
124 } drm_savage_cmdbuf_t;
126 #define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */
127 #define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */
128 #define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
129 typedef struct drm_savage_event {
130 unsigned int count;
131 unsigned int flags;
132 } drm_savage_event_emit_t, drm_savage_event_wait_t;
134 /* Commands for the cmdbuf ioctl
136 #define SAVAGE_CMD_STATE 0 /* a range of state registers */
137 #define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */
138 #define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */
139 #define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */
140 #define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */
141 #define SAVAGE_CMD_CLEAR 5 /* clear buffers */
142 #define SAVAGE_CMD_SWAP 6 /* swap buffers */
144 /* Primitive types
146 #define SAVAGE_PRIM_TRILIST 0 /* triangle list */
147 #define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */
148 #define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */
149 #define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat
150 * shading on s3d */
152 /* Skip flags (vertex format)
154 #define SAVAGE_SKIP_Z 0x01
155 #define SAVAGE_SKIP_W 0x02
156 #define SAVAGE_SKIP_C0 0x04
157 #define SAVAGE_SKIP_C1 0x08
158 #define SAVAGE_SKIP_S0 0x10
159 #define SAVAGE_SKIP_T0 0x20
160 #define SAVAGE_SKIP_ST0 0x30
161 #define SAVAGE_SKIP_S1 0x40
162 #define SAVAGE_SKIP_T1 0x80
163 #define SAVAGE_SKIP_ST1 0xc0
164 #define SAVAGE_SKIP_ALL_S3D 0x3f
165 #define SAVAGE_SKIP_ALL_S4 0xff
167 /* Buffer names for clear command
169 #define SAVAGE_FRONT 0x1
170 #define SAVAGE_BACK 0x2
171 #define SAVAGE_DEPTH 0x4
173 /* 64-bit command header
175 union drm_savage_cmd_header {
176 struct {
177 unsigned char cmd; /* command */
178 unsigned char pad0;
179 unsigned short pad1;
180 unsigned short pad2;
181 unsigned short pad3;
182 } cmd; /* generic */
183 struct {
184 unsigned char cmd;
185 unsigned char global; /* need idle engine? */
186 unsigned short count; /* number of consecutive registers */
187 unsigned short start; /* first register */
188 unsigned short pad3;
189 } state; /* SAVAGE_CMD_STATE */
190 struct {
191 unsigned char cmd;
192 unsigned char prim; /* primitive type */
193 unsigned short skip; /* vertex format (skip flags) */
194 unsigned short count; /* number of vertices */
195 unsigned short start; /* first vertex in DMA/vertex buffer */
196 } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
197 struct {
198 unsigned char cmd;
199 unsigned char prim;
200 unsigned short skip;
201 unsigned short count; /* number of indices that follow */
202 unsigned short pad3;
203 } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
204 struct {
205 unsigned char cmd;
206 unsigned char pad0;
207 unsigned short pad1;
208 unsigned int flags;
209 } clear0; /* SAVAGE_CMD_CLEAR */
210 struct {
211 unsigned int mask;
212 unsigned int value;
213 } clear1; /* SAVAGE_CMD_CLEAR data */
216 #if defined(__cplusplus)
218 #endif
220 #endif