4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
59 * - usb + input init sequence fixes
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
75 * Later changes can be tracked in SCM.
78 #include <linux/kernel.h>
79 #include <linux/input.h>
80 #include <linux/rcupdate.h>
81 #include <linux/slab.h>
82 #include <linux/stat.h>
83 #include <linux/module.h>
84 #include <linux/usb/input.h>
85 #include <linux/usb/quirks.h>
87 #define XPAD_PKT_LEN 64
90 * xbox d-pads should map to buttons, as is required for DDR pads
91 * but we map them to axes when possible to simplify things
93 #define MAP_DPAD_TO_BUTTONS (1 << 0)
94 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
95 #define MAP_STICKS_TO_NULL (1 << 2)
96 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
97 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
100 #define XTYPE_XBOX360 1
101 #define XTYPE_XBOX360W 2
102 #define XTYPE_XBOXONE 3
103 #define XTYPE_UNKNOWN 4
105 static bool dpad_to_buttons
;
106 module_param(dpad_to_buttons
, bool, S_IRUGO
);
107 MODULE_PARM_DESC(dpad_to_buttons
, "Map D-PAD to buttons rather than axes for unknown pads");
109 static bool triggers_to_buttons
;
110 module_param(triggers_to_buttons
, bool, S_IRUGO
);
111 MODULE_PARM_DESC(triggers_to_buttons
, "Map triggers to buttons rather than axes for unknown pads");
113 static bool sticks_to_null
;
114 module_param(sticks_to_null
, bool, S_IRUGO
);
115 MODULE_PARM_DESC(sticks_to_null
, "Do not map sticks at all for unknown pads");
117 static bool auto_poweroff
= true;
118 module_param(auto_poweroff
, bool, S_IWUSR
| S_IRUGO
);
119 MODULE_PARM_DESC(auto_poweroff
, "Power off wireless controllers on suspend");
121 static const struct xpad_device
{
128 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360
},
129 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX
},
130 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX
},
131 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX
},
132 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX
},
133 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360
},
134 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX
},
135 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX
},
136 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX
},
137 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX
},
138 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX
},
139 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360
},
140 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360
},
141 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX360W
},
142 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE
},
143 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE
},
144 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE
},
145 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE
},
146 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX360W
},
147 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360
},
148 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360
},
149 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360
},
150 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360
},
151 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX
},
152 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX
},
153 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX
},
154 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360
},
155 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360
},
156 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX
},
157 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX
},
158 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX
},
159 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX
},
160 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX
},
161 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX
},
162 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX
},
163 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX
},
164 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360
},
165 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX
},
166 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX
},
167 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX
},
168 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX
},
169 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX
},
170 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX
},
171 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX
},
172 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX
},
173 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX
},
174 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX
},
175 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX
},
176 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX
},
177 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360
},
178 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360
},
179 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360
},
180 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
181 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360
},
182 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
183 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360
},
184 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX
},
185 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
186 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOXONE
},
187 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX
},
188 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360
},
189 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360
},
190 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
191 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360
},
192 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360
},
193 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360
},
194 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360
},
195 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360
},
196 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360
},
197 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX
},
198 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX
},
199 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX
},
200 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG
, XTYPE_XBOX
},
201 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX
},
202 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX
},
203 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX
},
204 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX
},
205 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX
},
206 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX
},
207 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX
},
208 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX
},
209 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX
},
210 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX
},
211 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX
},
212 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX
},
213 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX360
},
214 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360
},
215 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360
},
216 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360
},
217 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360
},
218 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE
},
219 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE
},
220 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE
},
221 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE
},
222 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOXONE
},
223 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE
},
224 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE
},
225 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE
},
226 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE
},
227 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE
},
228 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360
},
229 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360
},
230 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360
},
231 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE
},
232 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE
},
233 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE
},
234 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360
},
235 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE
},
236 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360
},
237 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360
},
238 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360
},
239 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360
},
240 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX
},
241 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX
},
242 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360
},
243 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360
},
244 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
245 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
246 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
247 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOXONE
},
248 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE
},
249 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOXONE
},
250 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX
},
251 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX
},
252 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX
},
253 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX
},
254 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360
},
255 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX360
},
256 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360
},
257 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
258 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX
},
259 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360
},
260 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX
},
261 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360
},
262 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360
},
263 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360
},
264 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOXONE
},
265 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE
},
266 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360
},
267 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360
},
268 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360
},
269 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360
},
270 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360
},
271 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360
},
272 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360
},
273 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360
},
274 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX360
},
275 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS
, XTYPE_XBOX360
},
276 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360
},
277 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
278 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
279 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360
},
280 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360
},
281 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360
},
282 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360
},
283 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360
},
284 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
285 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360
},
286 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360
},
287 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360
},
288 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
289 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
290 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
291 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
292 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
293 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
294 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
295 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360
},
296 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
297 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
298 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
299 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
300 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360
},
301 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360
},
302 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360
},
303 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360
},
304 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360
},
305 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
306 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360
},
307 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360
},
308 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360
},
309 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
310 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360
},
311 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360
},
312 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360
},
313 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360
},
314 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360
},
315 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE
},
316 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE
},
317 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE
},
318 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360
},
319 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360
},
320 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
321 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
322 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360
},
323 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360
},
324 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS
, XTYPE_XBOX360
},
325 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE
},
326 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE
},
327 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360
},
328 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360
},
329 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360
},
330 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360
},
331 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360
},
332 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX
},
333 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX
},
334 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN
}
337 /* buttons shared with xbox and xbox360 */
338 static const signed short xpad_common_btn
[] = {
339 BTN_A
, BTN_B
, BTN_X
, BTN_Y
, /* "analog" buttons */
340 BTN_START
, BTN_SELECT
, BTN_THUMBL
, BTN_THUMBR
, /* start/back/sticks */
341 -1 /* terminating entry */
344 /* original xbox controllers only */
345 static const signed short xpad_btn
[] = {
346 BTN_C
, BTN_Z
, /* "analog" buttons */
347 -1 /* terminating entry */
350 /* used when dpad is mapped to buttons */
351 static const signed short xpad_btn_pad
[] = {
352 BTN_TRIGGER_HAPPY1
, BTN_TRIGGER_HAPPY2
, /* d-pad left, right */
353 BTN_TRIGGER_HAPPY3
, BTN_TRIGGER_HAPPY4
, /* d-pad up, down */
354 -1 /* terminating entry */
357 /* used when triggers are mapped to buttons */
358 static const signed short xpad_btn_triggers
[] = {
359 BTN_TL2
, BTN_TR2
, /* triggers left/right */
363 static const signed short xpad360_btn
[] = { /* buttons for x360 controller */
364 BTN_TL
, BTN_TR
, /* Button LB/RB */
365 BTN_MODE
, /* The big X button */
369 static const signed short xpad_abs
[] = {
370 ABS_X
, ABS_Y
, /* left stick */
371 ABS_RX
, ABS_RY
, /* right stick */
372 -1 /* terminating entry */
375 /* used when dpad is mapped to axes */
376 static const signed short xpad_abs_pad
[] = {
377 ABS_HAT0X
, ABS_HAT0Y
, /* d-pad axes */
378 -1 /* terminating entry */
381 /* used when triggers are mapped to axes */
382 static const signed short xpad_abs_triggers
[] = {
383 ABS_Z
, ABS_RZ
, /* triggers left/right */
388 * Xbox 360 has a vendor-specific class, so we cannot match it with only
389 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
390 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
391 * wireless controllers have protocol 129.
393 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
394 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
395 .idVendor = (vend), \
396 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
397 .bInterfaceSubClass = 93, \
398 .bInterfaceProtocol = (pr)
399 #define XPAD_XBOX360_VENDOR(vend) \
400 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
401 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
403 /* The Xbox One controller uses subclass 71 and protocol 208. */
404 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
405 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
406 .idVendor = (vend), \
407 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
408 .bInterfaceSubClass = 71, \
409 .bInterfaceProtocol = (pr)
410 #define XPAD_XBOXONE_VENDOR(vend) \
411 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
413 static const struct usb_device_id xpad_table
[] = {
414 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
415 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */
416 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
417 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
418 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
419 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
420 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
421 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
422 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
423 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
424 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
425 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
426 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
427 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
428 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
429 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
430 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
431 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
432 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
433 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
434 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
435 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
436 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
437 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
438 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
439 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
440 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
441 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
445 MODULE_DEVICE_TABLE(usb
, xpad_table
);
447 struct xboxone_init_packet
{
454 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
456 .idVendor = (_vid), \
457 .idProduct = (_pid), \
459 .len = ARRAY_SIZE(_data), \
464 * This packet is required for all Xbox One pads with 2015
465 * or later firmware installed (or present from the factory).
467 static const u8 xboxone_fw2015_init
[] = {
468 0x05, 0x20, 0x00, 0x01, 0x00
472 * This packet is required for the Titanfall 2 Xbox One pads
473 * (0x0e6f:0x0165) to finish initialization and for Hori pads
474 * (0x0f0d:0x0067) to make the analog sticks work.
476 static const u8 xboxone_hori_init
[] = {
477 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
478 0x00, 0x00, 0x00, 0x80, 0x00
482 * This packet is required for some of the PDP pads to start
483 * sending input reports. These pads include: (0x0e6f:0x02ab),
486 static const u8 xboxone_pdp_init1
[] = {
487 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
491 * This packet is required for some of the PDP pads to start
492 * sending input reports. These pads include: (0x0e6f:0x02ab),
495 static const u8 xboxone_pdp_init2
[] = {
496 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
500 * A specific rumble packet is required for some PowerA pads to start
501 * sending input reports. One of those pads is (0x24c6:0x543a).
503 static const u8 xboxone_rumblebegin_init
[] = {
504 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
505 0x1D, 0x1D, 0xFF, 0x00, 0x00
509 * A rumble packet with zero FF intensity will immediately
510 * terminate the rumbling required to init PowerA pads.
511 * This should happen fast enough that the motors don't
512 * spin up to enough speed to actually vibrate the gamepad.
514 static const u8 xboxone_rumbleend_init
[] = {
515 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
516 0x00, 0x00, 0x00, 0x00, 0x00
520 * This specifies the selection of init packets that a gamepad
521 * will be sent on init *and* the order in which they will be
522 * sent. The correct sequence number will be added when the
523 * packet is going to be sent.
525 static const struct xboxone_init_packet xboxone_init_packets
[] = {
526 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init
),
527 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init
),
528 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init
),
529 XBOXONE_INIT_PKT(0x0e6f, 0x02ab, xboxone_pdp_init1
),
530 XBOXONE_INIT_PKT(0x0e6f, 0x02ab, xboxone_pdp_init2
),
531 XBOXONE_INIT_PKT(0x0e6f, 0x02a4, xboxone_pdp_init1
),
532 XBOXONE_INIT_PKT(0x0e6f, 0x02a4, xboxone_pdp_init2
),
533 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init
),
534 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init
),
535 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init
),
536 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init
),
537 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init
),
538 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init
),
541 struct xpad_output_packet
{
542 u8 data
[XPAD_PKT_LEN
];
547 #define XPAD_OUT_CMD_IDX 0
548 #define XPAD_OUT_FF_IDX 1
549 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
550 #define XPAD_NUM_OUT_PACKETS (1 + \
551 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
552 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
555 struct input_dev
*dev
; /* input device interface */
556 struct input_dev __rcu
*x360w_dev
;
557 struct usb_device
*udev
; /* usb device */
558 struct usb_interface
*intf
; /* usb interface */
563 struct urb
*irq_in
; /* urb for interrupt in report */
564 unsigned char *idata
; /* input data */
565 dma_addr_t idata_dma
;
567 struct urb
*irq_out
; /* urb for interrupt out report */
568 struct usb_anchor irq_out_anchor
;
569 bool irq_out_active
; /* we must not use an active URB */
570 u8 odata_serial
; /* serial number for xbox one protocol */
571 unsigned char *odata
; /* output data */
572 dma_addr_t odata_dma
;
573 spinlock_t odata_lock
;
575 struct xpad_output_packet out_packets
[XPAD_NUM_OUT_PACKETS
];
579 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
580 struct xpad_led
*led
;
583 char phys
[64]; /* physical device path */
585 int mapping
; /* map d-pad to buttons or to axes */
586 int xtype
; /* type of xbox device */
587 int pad_nr
; /* the order x360 pads were attached */
588 const char *name
; /* name of the device */
589 struct work_struct work
; /* init/remove device from callback */
592 static int xpad_init_input(struct usb_xpad
*xpad
);
593 static void xpad_deinit_input(struct usb_xpad
*xpad
);
594 static void xpadone_ack_mode_report(struct usb_xpad
*xpad
, u8 seq_num
);
597 * xpad_process_packet
599 * Completes a request by converting the data into events for the
602 * The used report descriptor was taken from ITO Takayukis website:
603 * http://euc.jp/periphs/xbox-controller.ja.html
605 static void xpad_process_packet(struct usb_xpad
*xpad
, u16 cmd
, unsigned char *data
)
607 struct input_dev
*dev
= xpad
->dev
;
609 if (!(xpad
->mapping
& MAP_STICKS_TO_NULL
)) {
611 input_report_abs(dev
, ABS_X
,
612 (__s16
) le16_to_cpup((__le16
*)(data
+ 12)));
613 input_report_abs(dev
, ABS_Y
,
614 ~(__s16
) le16_to_cpup((__le16
*)(data
+ 14)));
617 input_report_abs(dev
, ABS_RX
,
618 (__s16
) le16_to_cpup((__le16
*)(data
+ 16)));
619 input_report_abs(dev
, ABS_RY
,
620 ~(__s16
) le16_to_cpup((__le16
*)(data
+ 18)));
623 /* triggers left/right */
624 if (xpad
->mapping
& MAP_TRIGGERS_TO_BUTTONS
) {
625 input_report_key(dev
, BTN_TL2
, data
[10]);
626 input_report_key(dev
, BTN_TR2
, data
[11]);
628 input_report_abs(dev
, ABS_Z
, data
[10]);
629 input_report_abs(dev
, ABS_RZ
, data
[11]);
633 if (xpad
->mapping
& MAP_DPAD_TO_BUTTONS
) {
634 /* dpad as buttons (left, right, up, down) */
635 input_report_key(dev
, BTN_TRIGGER_HAPPY1
, data
[2] & 0x04);
636 input_report_key(dev
, BTN_TRIGGER_HAPPY2
, data
[2] & 0x08);
637 input_report_key(dev
, BTN_TRIGGER_HAPPY3
, data
[2] & 0x01);
638 input_report_key(dev
, BTN_TRIGGER_HAPPY4
, data
[2] & 0x02);
640 input_report_abs(dev
, ABS_HAT0X
,
641 !!(data
[2] & 0x08) - !!(data
[2] & 0x04));
642 input_report_abs(dev
, ABS_HAT0Y
,
643 !!(data
[2] & 0x02) - !!(data
[2] & 0x01));
646 /* start/back buttons and stick press left/right */
647 input_report_key(dev
, BTN_START
, data
[2] & 0x10);
648 input_report_key(dev
, BTN_SELECT
, data
[2] & 0x20);
649 input_report_key(dev
, BTN_THUMBL
, data
[2] & 0x40);
650 input_report_key(dev
, BTN_THUMBR
, data
[2] & 0x80);
652 /* "analog" buttons A, B, X, Y */
653 input_report_key(dev
, BTN_A
, data
[4]);
654 input_report_key(dev
, BTN_B
, data
[5]);
655 input_report_key(dev
, BTN_X
, data
[6]);
656 input_report_key(dev
, BTN_Y
, data
[7]);
658 /* "analog" buttons black, white */
659 input_report_key(dev
, BTN_C
, data
[8]);
660 input_report_key(dev
, BTN_Z
, data
[9]);
666 * xpad360_process_packet
668 * Completes a request by converting the data into events for the
669 * input subsystem. It is version for xbox 360 controller
671 * The used report descriptor was taken from:
672 * http://www.free60.org/wiki/Gamepad
675 static void xpad360_process_packet(struct usb_xpad
*xpad
, struct input_dev
*dev
,
676 u16 cmd
, unsigned char *data
)
683 if (xpad
->mapping
& MAP_DPAD_TO_BUTTONS
) {
684 /* dpad as buttons (left, right, up, down) */
685 input_report_key(dev
, BTN_TRIGGER_HAPPY1
, data
[2] & 0x04);
686 input_report_key(dev
, BTN_TRIGGER_HAPPY2
, data
[2] & 0x08);
687 input_report_key(dev
, BTN_TRIGGER_HAPPY3
, data
[2] & 0x01);
688 input_report_key(dev
, BTN_TRIGGER_HAPPY4
, data
[2] & 0x02);
692 * This should be a simple else block. However historically
693 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
694 * made no sense, but now we can not just switch back and have to
695 * support both behaviors.
697 if (!(xpad
->mapping
& MAP_DPAD_TO_BUTTONS
) ||
698 xpad
->xtype
== XTYPE_XBOX360W
) {
699 input_report_abs(dev
, ABS_HAT0X
,
700 !!(data
[2] & 0x08) - !!(data
[2] & 0x04));
701 input_report_abs(dev
, ABS_HAT0Y
,
702 !!(data
[2] & 0x02) - !!(data
[2] & 0x01));
705 /* start/back buttons */
706 input_report_key(dev
, BTN_START
, data
[2] & 0x10);
707 input_report_key(dev
, BTN_SELECT
, data
[2] & 0x20);
709 /* stick press left/right */
710 input_report_key(dev
, BTN_THUMBL
, data
[2] & 0x40);
711 input_report_key(dev
, BTN_THUMBR
, data
[2] & 0x80);
713 /* buttons A,B,X,Y,TL,TR and MODE */
714 input_report_key(dev
, BTN_A
, data
[3] & 0x10);
715 input_report_key(dev
, BTN_B
, data
[3] & 0x20);
716 input_report_key(dev
, BTN_X
, data
[3] & 0x40);
717 input_report_key(dev
, BTN_Y
, data
[3] & 0x80);
718 input_report_key(dev
, BTN_TL
, data
[3] & 0x01);
719 input_report_key(dev
, BTN_TR
, data
[3] & 0x02);
720 input_report_key(dev
, BTN_MODE
, data
[3] & 0x04);
722 if (!(xpad
->mapping
& MAP_STICKS_TO_NULL
)) {
724 input_report_abs(dev
, ABS_X
,
725 (__s16
) le16_to_cpup((__le16
*)(data
+ 6)));
726 input_report_abs(dev
, ABS_Y
,
727 ~(__s16
) le16_to_cpup((__le16
*)(data
+ 8)));
730 input_report_abs(dev
, ABS_RX
,
731 (__s16
) le16_to_cpup((__le16
*)(data
+ 10)));
732 input_report_abs(dev
, ABS_RY
,
733 ~(__s16
) le16_to_cpup((__le16
*)(data
+ 12)));
736 /* triggers left/right */
737 if (xpad
->mapping
& MAP_TRIGGERS_TO_BUTTONS
) {
738 input_report_key(dev
, BTN_TL2
, data
[4]);
739 input_report_key(dev
, BTN_TR2
, data
[5]);
741 input_report_abs(dev
, ABS_Z
, data
[4]);
742 input_report_abs(dev
, ABS_RZ
, data
[5]);
748 static void xpad_presence_work(struct work_struct
*work
)
750 struct usb_xpad
*xpad
= container_of(work
, struct usb_xpad
, work
);
753 if (xpad
->pad_present
) {
754 error
= xpad_init_input(xpad
);
756 /* complain only, not much else we can do here */
757 dev_err(&xpad
->dev
->dev
,
758 "unable to init device: %d\n", error
);
760 rcu_assign_pointer(xpad
->x360w_dev
, xpad
->dev
);
763 RCU_INIT_POINTER(xpad
->x360w_dev
, NULL
);
766 * Now that we are sure xpad360w_process_packet is not
767 * using input device we can get rid of it.
769 xpad_deinit_input(xpad
);
774 * xpad360w_process_packet
776 * Completes a request by converting the data into events for the
777 * input subsystem. It is version for xbox 360 wireless controller.
780 * 00.1 - Status change: The controller or headset has connected/disconnected
781 * Bits 01.7 and 01.6 are valid
782 * 01.7 - Controller present
783 * 01.6 - Headset present
784 * 01.1 - Pad state (Bytes 4+) valid
787 static void xpad360w_process_packet(struct usb_xpad
*xpad
, u16 cmd
, unsigned char *data
)
789 struct input_dev
*dev
;
792 /* Presence change */
793 if (data
[0] & 0x08) {
794 present
= (data
[1] & 0x80) != 0;
796 if (xpad
->pad_present
!= present
) {
797 xpad
->pad_present
= present
;
798 schedule_work(&xpad
->work
);
807 dev
= rcu_dereference(xpad
->x360w_dev
);
809 xpad360_process_packet(xpad
, dev
, cmd
, &data
[4]);
814 * xpadone_process_packet
816 * Completes a request by converting the data into events for the
817 * input subsystem. This version is for the Xbox One controller.
819 * The report format was gleaned from
820 * https://github.com/kylelemons/xbox/blob/master/xbox.go
822 static void xpadone_process_packet(struct usb_xpad
*xpad
, u16 cmd
, unsigned char *data
)
824 struct input_dev
*dev
= xpad
->dev
;
826 /* the xbox button has its own special report */
827 if (data
[0] == 0X07) {
829 * The Xbox One S controller requires these reports to be
830 * acked otherwise it continues sending them forever and
831 * won't report further mode button events.
834 xpadone_ack_mode_report(xpad
, data
[2]);
836 input_report_key(dev
, BTN_MODE
, data
[4] & 0x01);
840 /* check invalid packet */
841 else if (data
[0] != 0X20)
844 /* menu/view buttons */
845 input_report_key(dev
, BTN_START
, data
[4] & 0x04);
846 input_report_key(dev
, BTN_SELECT
, data
[4] & 0x08);
848 /* buttons A,B,X,Y */
849 input_report_key(dev
, BTN_A
, data
[4] & 0x10);
850 input_report_key(dev
, BTN_B
, data
[4] & 0x20);
851 input_report_key(dev
, BTN_X
, data
[4] & 0x40);
852 input_report_key(dev
, BTN_Y
, data
[4] & 0x80);
855 if (xpad
->mapping
& MAP_DPAD_TO_BUTTONS
) {
856 /* dpad as buttons (left, right, up, down) */
857 input_report_key(dev
, BTN_TRIGGER_HAPPY1
, data
[5] & 0x04);
858 input_report_key(dev
, BTN_TRIGGER_HAPPY2
, data
[5] & 0x08);
859 input_report_key(dev
, BTN_TRIGGER_HAPPY3
, data
[5] & 0x01);
860 input_report_key(dev
, BTN_TRIGGER_HAPPY4
, data
[5] & 0x02);
862 input_report_abs(dev
, ABS_HAT0X
,
863 !!(data
[5] & 0x08) - !!(data
[5] & 0x04));
864 input_report_abs(dev
, ABS_HAT0Y
,
865 !!(data
[5] & 0x02) - !!(data
[5] & 0x01));
869 input_report_key(dev
, BTN_TL
, data
[5] & 0x10);
870 input_report_key(dev
, BTN_TR
, data
[5] & 0x20);
872 /* stick press left/right */
873 input_report_key(dev
, BTN_THUMBL
, data
[5] & 0x40);
874 input_report_key(dev
, BTN_THUMBR
, data
[5] & 0x80);
876 if (!(xpad
->mapping
& MAP_STICKS_TO_NULL
)) {
878 input_report_abs(dev
, ABS_X
,
879 (__s16
) le16_to_cpup((__le16
*)(data
+ 10)));
880 input_report_abs(dev
, ABS_Y
,
881 ~(__s16
) le16_to_cpup((__le16
*)(data
+ 12)));
884 input_report_abs(dev
, ABS_RX
,
885 (__s16
) le16_to_cpup((__le16
*)(data
+ 14)));
886 input_report_abs(dev
, ABS_RY
,
887 ~(__s16
) le16_to_cpup((__le16
*)(data
+ 16)));
890 /* triggers left/right */
891 if (xpad
->mapping
& MAP_TRIGGERS_TO_BUTTONS
) {
892 input_report_key(dev
, BTN_TL2
,
893 (__u16
) le16_to_cpup((__le16
*)(data
+ 6)));
894 input_report_key(dev
, BTN_TR2
,
895 (__u16
) le16_to_cpup((__le16
*)(data
+ 8)));
897 input_report_abs(dev
, ABS_Z
,
898 (__u16
) le16_to_cpup((__le16
*)(data
+ 6)));
899 input_report_abs(dev
, ABS_RZ
,
900 (__u16
) le16_to_cpup((__le16
*)(data
+ 8)));
906 static void xpad_irq_in(struct urb
*urb
)
908 struct usb_xpad
*xpad
= urb
->context
;
909 struct device
*dev
= &xpad
->intf
->dev
;
912 status
= urb
->status
;
921 /* this urb is terminated, clean up */
922 dev_dbg(dev
, "%s - urb shutting down with status: %d\n",
926 dev_dbg(dev
, "%s - nonzero urb status received: %d\n",
931 switch (xpad
->xtype
) {
933 xpad360_process_packet(xpad
, xpad
->dev
, 0, xpad
->idata
);
936 xpad360w_process_packet(xpad
, 0, xpad
->idata
);
939 xpadone_process_packet(xpad
, 0, xpad
->idata
);
942 xpad_process_packet(xpad
, 0, xpad
->idata
);
946 retval
= usb_submit_urb(urb
, GFP_ATOMIC
);
948 dev_err(dev
, "%s - usb_submit_urb failed with result %d\n",
952 /* Callers must hold xpad->odata_lock spinlock */
953 static bool xpad_prepare_next_init_packet(struct usb_xpad
*xpad
)
955 const struct xboxone_init_packet
*init_packet
;
957 if (xpad
->xtype
!= XTYPE_XBOXONE
)
960 /* Perform initialization sequence for Xbox One pads that require it */
961 while (xpad
->init_seq
< ARRAY_SIZE(xboxone_init_packets
)) {
962 init_packet
= &xboxone_init_packets
[xpad
->init_seq
++];
964 if (init_packet
->idVendor
!= 0 &&
965 init_packet
->idVendor
!= xpad
->dev
->id
.vendor
)
968 if (init_packet
->idProduct
!= 0 &&
969 init_packet
->idProduct
!= xpad
->dev
->id
.product
)
972 /* This packet applies to our device, so prepare to send it */
973 memcpy(xpad
->odata
, init_packet
->data
, init_packet
->len
);
974 xpad
->irq_out
->transfer_buffer_length
= init_packet
->len
;
976 /* Update packet with current sequence number */
977 xpad
->odata
[2] = xpad
->odata_serial
++;
984 /* Callers must hold xpad->odata_lock spinlock */
985 static bool xpad_prepare_next_out_packet(struct usb_xpad
*xpad
)
987 struct xpad_output_packet
*pkt
, *packet
= NULL
;
990 /* We may have init packets to send before we can send user commands */
991 if (xpad_prepare_next_init_packet(xpad
))
994 for (i
= 0; i
< XPAD_NUM_OUT_PACKETS
; i
++) {
995 if (++xpad
->last_out_packet
>= XPAD_NUM_OUT_PACKETS
)
996 xpad
->last_out_packet
= 0;
998 pkt
= &xpad
->out_packets
[xpad
->last_out_packet
];
1000 dev_dbg(&xpad
->intf
->dev
,
1001 "%s - found pending output packet %d\n",
1002 __func__
, xpad
->last_out_packet
);
1009 memcpy(xpad
->odata
, packet
->data
, packet
->len
);
1010 xpad
->irq_out
->transfer_buffer_length
= packet
->len
;
1011 packet
->pending
= false;
1018 /* Callers must hold xpad->odata_lock spinlock */
1019 static int xpad_try_sending_next_out_packet(struct usb_xpad
*xpad
)
1023 if (!xpad
->irq_out_active
&& xpad_prepare_next_out_packet(xpad
)) {
1024 usb_anchor_urb(xpad
->irq_out
, &xpad
->irq_out_anchor
);
1025 error
= usb_submit_urb(xpad
->irq_out
, GFP_ATOMIC
);
1027 dev_err(&xpad
->intf
->dev
,
1028 "%s - usb_submit_urb failed with result %d\n",
1030 usb_unanchor_urb(xpad
->irq_out
);
1034 xpad
->irq_out_active
= true;
1040 static void xpad_irq_out(struct urb
*urb
)
1042 struct usb_xpad
*xpad
= urb
->context
;
1043 struct device
*dev
= &xpad
->intf
->dev
;
1044 int status
= urb
->status
;
1046 unsigned long flags
;
1048 spin_lock_irqsave(&xpad
->odata_lock
, flags
);
1053 xpad
->irq_out_active
= xpad_prepare_next_out_packet(xpad
);
1059 /* this urb is terminated, clean up */
1060 dev_dbg(dev
, "%s - urb shutting down with status: %d\n",
1062 xpad
->irq_out_active
= false;
1066 dev_dbg(dev
, "%s - nonzero urb status received: %d\n",
1071 if (xpad
->irq_out_active
) {
1072 usb_anchor_urb(urb
, &xpad
->irq_out_anchor
);
1073 error
= usb_submit_urb(urb
, GFP_ATOMIC
);
1076 "%s - usb_submit_urb failed with result %d\n",
1078 usb_unanchor_urb(urb
);
1079 xpad
->irq_out_active
= false;
1083 spin_unlock_irqrestore(&xpad
->odata_lock
, flags
);
1086 static int xpad_init_output(struct usb_interface
*intf
, struct usb_xpad
*xpad
,
1087 struct usb_endpoint_descriptor
*ep_irq_out
)
1091 if (xpad
->xtype
== XTYPE_UNKNOWN
)
1094 init_usb_anchor(&xpad
->irq_out_anchor
);
1096 xpad
->odata
= usb_alloc_coherent(xpad
->udev
, XPAD_PKT_LEN
,
1097 GFP_KERNEL
, &xpad
->odata_dma
);
1101 spin_lock_init(&xpad
->odata_lock
);
1103 xpad
->irq_out
= usb_alloc_urb(0, GFP_KERNEL
);
1104 if (!xpad
->irq_out
) {
1106 goto err_free_coherent
;
1109 usb_fill_int_urb(xpad
->irq_out
, xpad
->udev
,
1110 usb_sndintpipe(xpad
->udev
, ep_irq_out
->bEndpointAddress
),
1111 xpad
->odata
, XPAD_PKT_LEN
,
1112 xpad_irq_out
, xpad
, ep_irq_out
->bInterval
);
1113 xpad
->irq_out
->transfer_dma
= xpad
->odata_dma
;
1114 xpad
->irq_out
->transfer_flags
|= URB_NO_TRANSFER_DMA_MAP
;
1119 usb_free_coherent(xpad
->udev
, XPAD_PKT_LEN
, xpad
->odata
, xpad
->odata_dma
);
1123 static void xpad_stop_output(struct usb_xpad
*xpad
)
1125 if (xpad
->xtype
!= XTYPE_UNKNOWN
) {
1126 if (!usb_wait_anchor_empty_timeout(&xpad
->irq_out_anchor
,
1128 dev_warn(&xpad
->intf
->dev
,
1129 "timed out waiting for output URB to complete, killing\n");
1130 usb_kill_anchored_urbs(&xpad
->irq_out_anchor
);
1135 static void xpad_deinit_output(struct usb_xpad
*xpad
)
1137 if (xpad
->xtype
!= XTYPE_UNKNOWN
) {
1138 usb_free_urb(xpad
->irq_out
);
1139 usb_free_coherent(xpad
->udev
, XPAD_PKT_LEN
,
1140 xpad
->odata
, xpad
->odata_dma
);
1144 static int xpad_inquiry_pad_presence(struct usb_xpad
*xpad
)
1146 struct xpad_output_packet
*packet
=
1147 &xpad
->out_packets
[XPAD_OUT_CMD_IDX
];
1148 unsigned long flags
;
1151 spin_lock_irqsave(&xpad
->odata_lock
, flags
);
1153 packet
->data
[0] = 0x08;
1154 packet
->data
[1] = 0x00;
1155 packet
->data
[2] = 0x0F;
1156 packet
->data
[3] = 0xC0;
1157 packet
->data
[4] = 0x00;
1158 packet
->data
[5] = 0x00;
1159 packet
->data
[6] = 0x00;
1160 packet
->data
[7] = 0x00;
1161 packet
->data
[8] = 0x00;
1162 packet
->data
[9] = 0x00;
1163 packet
->data
[10] = 0x00;
1164 packet
->data
[11] = 0x00;
1166 packet
->pending
= true;
1168 /* Reset the sequence so we send out presence first */
1169 xpad
->last_out_packet
= -1;
1170 retval
= xpad_try_sending_next_out_packet(xpad
);
1172 spin_unlock_irqrestore(&xpad
->odata_lock
, flags
);
1177 static int xpad_start_xbox_one(struct usb_xpad
*xpad
)
1179 unsigned long flags
;
1182 spin_lock_irqsave(&xpad
->odata_lock
, flags
);
1185 * Begin the init sequence by attempting to send a packet.
1186 * We will cycle through the init packet sequence before
1187 * sending any packets from the output ring.
1190 retval
= xpad_try_sending_next_out_packet(xpad
);
1192 spin_unlock_irqrestore(&xpad
->odata_lock
, flags
);
1197 static void xpadone_ack_mode_report(struct usb_xpad
*xpad
, u8 seq_num
)
1199 unsigned long flags
;
1200 struct xpad_output_packet
*packet
=
1201 &xpad
->out_packets
[XPAD_OUT_CMD_IDX
];
1202 static const u8 mode_report_ack
[] = {
1203 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1204 0x00, 0x00, 0x00, 0x00, 0x00
1207 spin_lock_irqsave(&xpad
->odata_lock
, flags
);
1209 packet
->len
= sizeof(mode_report_ack
);
1210 memcpy(packet
->data
, mode_report_ack
, packet
->len
);
1211 packet
->data
[2] = seq_num
;
1212 packet
->pending
= true;
1214 /* Reset the sequence so we send out the ack now */
1215 xpad
->last_out_packet
= -1;
1216 xpad_try_sending_next_out_packet(xpad
);
1218 spin_unlock_irqrestore(&xpad
->odata_lock
, flags
);
1221 #ifdef CONFIG_JOYSTICK_XPAD_FF
1222 static int xpad_play_effect(struct input_dev
*dev
, void *data
, struct ff_effect
*effect
)
1224 struct usb_xpad
*xpad
= input_get_drvdata(dev
);
1225 struct xpad_output_packet
*packet
= &xpad
->out_packets
[XPAD_OUT_FF_IDX
];
1229 unsigned long flags
;
1231 if (effect
->type
!= FF_RUMBLE
)
1234 strong
= effect
->u
.rumble
.strong_magnitude
;
1235 weak
= effect
->u
.rumble
.weak_magnitude
;
1237 spin_lock_irqsave(&xpad
->odata_lock
, flags
);
1239 switch (xpad
->xtype
) {
1241 packet
->data
[0] = 0x00;
1242 packet
->data
[1] = 0x06;
1243 packet
->data
[2] = 0x00;
1244 packet
->data
[3] = strong
/ 256; /* left actuator */
1245 packet
->data
[4] = 0x00;
1246 packet
->data
[5] = weak
/ 256; /* right actuator */
1248 packet
->pending
= true;
1252 packet
->data
[0] = 0x00;
1253 packet
->data
[1] = 0x08;
1254 packet
->data
[2] = 0x00;
1255 packet
->data
[3] = strong
/ 256; /* left actuator? */
1256 packet
->data
[4] = weak
/ 256; /* right actuator? */
1257 packet
->data
[5] = 0x00;
1258 packet
->data
[6] = 0x00;
1259 packet
->data
[7] = 0x00;
1261 packet
->pending
= true;
1264 case XTYPE_XBOX360W
:
1265 packet
->data
[0] = 0x00;
1266 packet
->data
[1] = 0x01;
1267 packet
->data
[2] = 0x0F;
1268 packet
->data
[3] = 0xC0;
1269 packet
->data
[4] = 0x00;
1270 packet
->data
[5] = strong
/ 256;
1271 packet
->data
[6] = weak
/ 256;
1272 packet
->data
[7] = 0x00;
1273 packet
->data
[8] = 0x00;
1274 packet
->data
[9] = 0x00;
1275 packet
->data
[10] = 0x00;
1276 packet
->data
[11] = 0x00;
1278 packet
->pending
= true;
1282 packet
->data
[0] = 0x09; /* activate rumble */
1283 packet
->data
[1] = 0x00;
1284 packet
->data
[2] = xpad
->odata_serial
++;
1285 packet
->data
[3] = 0x09;
1286 packet
->data
[4] = 0x00;
1287 packet
->data
[5] = 0x0F;
1288 packet
->data
[6] = 0x00;
1289 packet
->data
[7] = 0x00;
1290 packet
->data
[8] = strong
/ 512; /* left actuator */
1291 packet
->data
[9] = weak
/ 512; /* right actuator */
1292 packet
->data
[10] = 0xFF; /* on period */
1293 packet
->data
[11] = 0x00; /* off period */
1294 packet
->data
[12] = 0xFF; /* repeat count */
1296 packet
->pending
= true;
1300 dev_dbg(&xpad
->dev
->dev
,
1301 "%s - rumble command sent to unsupported xpad type: %d\n",
1302 __func__
, xpad
->xtype
);
1307 retval
= xpad_try_sending_next_out_packet(xpad
);
1310 spin_unlock_irqrestore(&xpad
->odata_lock
, flags
);
1314 static int xpad_init_ff(struct usb_xpad
*xpad
)
1316 if (xpad
->xtype
== XTYPE_UNKNOWN
)
1319 input_set_capability(xpad
->dev
, EV_FF
, FF_RUMBLE
);
1321 return input_ff_create_memless(xpad
->dev
, NULL
, xpad_play_effect
);
1325 static int xpad_init_ff(struct usb_xpad
*xpad
) { return 0; }
1328 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1329 #include <linux/leds.h>
1330 #include <linux/idr.h>
1332 static DEFINE_IDA(xpad_pad_seq
);
1336 struct led_classdev led_cdev
;
1337 struct usb_xpad
*xpad
;
1341 * set the LEDs on Xbox360 / Wireless Controllers
1344 * 1: all blink, then previous setting
1345 * 2: 1/top-left blink, then on
1346 * 3: 2/top-right blink, then on
1347 * 4: 3/bottom-left blink, then on
1348 * 5: 4/bottom-right blink, then on
1351 * 8: 3/bottom-left on
1352 * 9: 4/bottom-right on
1354 * 11: blink, based on previous setting
1355 * 12: slow blink, based on previous setting
1356 * 13: rotate with two lights
1357 * 14: persistent slow all blink
1358 * 15: blink once, then previous setting
1360 static void xpad_send_led_command(struct usb_xpad
*xpad
, int command
)
1362 struct xpad_output_packet
*packet
=
1363 &xpad
->out_packets
[XPAD_OUT_LED_IDX
];
1364 unsigned long flags
;
1368 spin_lock_irqsave(&xpad
->odata_lock
, flags
);
1370 switch (xpad
->xtype
) {
1372 packet
->data
[0] = 0x01;
1373 packet
->data
[1] = 0x03;
1374 packet
->data
[2] = command
;
1376 packet
->pending
= true;
1379 case XTYPE_XBOX360W
:
1380 packet
->data
[0] = 0x00;
1381 packet
->data
[1] = 0x00;
1382 packet
->data
[2] = 0x08;
1383 packet
->data
[3] = 0x40 + command
;
1384 packet
->data
[4] = 0x00;
1385 packet
->data
[5] = 0x00;
1386 packet
->data
[6] = 0x00;
1387 packet
->data
[7] = 0x00;
1388 packet
->data
[8] = 0x00;
1389 packet
->data
[9] = 0x00;
1390 packet
->data
[10] = 0x00;
1391 packet
->data
[11] = 0x00;
1393 packet
->pending
= true;
1397 xpad_try_sending_next_out_packet(xpad
);
1399 spin_unlock_irqrestore(&xpad
->odata_lock
, flags
);
1403 * Light up the segment corresponding to the pad number on
1404 * Xbox 360 Controllers.
1406 static void xpad_identify_controller(struct usb_xpad
*xpad
)
1408 led_set_brightness(&xpad
->led
->led_cdev
, (xpad
->pad_nr
% 4) + 2);
1411 static void xpad_led_set(struct led_classdev
*led_cdev
,
1412 enum led_brightness value
)
1414 struct xpad_led
*xpad_led
= container_of(led_cdev
,
1415 struct xpad_led
, led_cdev
);
1417 xpad_send_led_command(xpad_led
->xpad
, value
);
1420 static int xpad_led_probe(struct usb_xpad
*xpad
)
1422 struct xpad_led
*led
;
1423 struct led_classdev
*led_cdev
;
1426 if (xpad
->xtype
!= XTYPE_XBOX360
&& xpad
->xtype
!= XTYPE_XBOX360W
)
1429 xpad
->led
= led
= kzalloc(sizeof(struct xpad_led
), GFP_KERNEL
);
1433 xpad
->pad_nr
= ida_simple_get(&xpad_pad_seq
, 0, 0, GFP_KERNEL
);
1434 if (xpad
->pad_nr
< 0) {
1435 error
= xpad
->pad_nr
;
1439 snprintf(led
->name
, sizeof(led
->name
), "xpad%d", xpad
->pad_nr
);
1442 led_cdev
= &led
->led_cdev
;
1443 led_cdev
->name
= led
->name
;
1444 led_cdev
->brightness_set
= xpad_led_set
;
1445 led_cdev
->flags
= LED_CORE_SUSPENDRESUME
;
1447 error
= led_classdev_register(&xpad
->udev
->dev
, led_cdev
);
1451 xpad_identify_controller(xpad
);
1456 ida_simple_remove(&xpad_pad_seq
, xpad
->pad_nr
);
1463 static void xpad_led_disconnect(struct usb_xpad
*xpad
)
1465 struct xpad_led
*xpad_led
= xpad
->led
;
1468 led_classdev_unregister(&xpad_led
->led_cdev
);
1469 ida_simple_remove(&xpad_pad_seq
, xpad
->pad_nr
);
1474 static int xpad_led_probe(struct usb_xpad
*xpad
) { return 0; }
1475 static void xpad_led_disconnect(struct usb_xpad
*xpad
) { }
1478 static int xpad_start_input(struct usb_xpad
*xpad
)
1482 if (usb_submit_urb(xpad
->irq_in
, GFP_KERNEL
))
1485 if (xpad
->xtype
== XTYPE_XBOXONE
) {
1486 error
= xpad_start_xbox_one(xpad
);
1488 usb_kill_urb(xpad
->irq_in
);
1496 static void xpad_stop_input(struct usb_xpad
*xpad
)
1498 usb_kill_urb(xpad
->irq_in
);
1501 static void xpad360w_poweroff_controller(struct usb_xpad
*xpad
)
1503 unsigned long flags
;
1504 struct xpad_output_packet
*packet
=
1505 &xpad
->out_packets
[XPAD_OUT_CMD_IDX
];
1507 spin_lock_irqsave(&xpad
->odata_lock
, flags
);
1509 packet
->data
[0] = 0x00;
1510 packet
->data
[1] = 0x00;
1511 packet
->data
[2] = 0x08;
1512 packet
->data
[3] = 0xC0;
1513 packet
->data
[4] = 0x00;
1514 packet
->data
[5] = 0x00;
1515 packet
->data
[6] = 0x00;
1516 packet
->data
[7] = 0x00;
1517 packet
->data
[8] = 0x00;
1518 packet
->data
[9] = 0x00;
1519 packet
->data
[10] = 0x00;
1520 packet
->data
[11] = 0x00;
1522 packet
->pending
= true;
1524 /* Reset the sequence so we send out poweroff now */
1525 xpad
->last_out_packet
= -1;
1526 xpad_try_sending_next_out_packet(xpad
);
1528 spin_unlock_irqrestore(&xpad
->odata_lock
, flags
);
1531 static int xpad360w_start_input(struct usb_xpad
*xpad
)
1535 error
= usb_submit_urb(xpad
->irq_in
, GFP_KERNEL
);
1540 * Send presence packet.
1541 * This will force the controller to resend connection packets.
1542 * This is useful in the case we activate the module after the
1543 * adapter has been plugged in, as it won't automatically
1544 * send us info about the controllers.
1546 error
= xpad_inquiry_pad_presence(xpad
);
1548 usb_kill_urb(xpad
->irq_in
);
1555 static void xpad360w_stop_input(struct usb_xpad
*xpad
)
1557 usb_kill_urb(xpad
->irq_in
);
1559 /* Make sure we are done with presence work if it was scheduled */
1560 flush_work(&xpad
->work
);
1563 static int xpad_open(struct input_dev
*dev
)
1565 struct usb_xpad
*xpad
= input_get_drvdata(dev
);
1567 return xpad_start_input(xpad
);
1570 static void xpad_close(struct input_dev
*dev
)
1572 struct usb_xpad
*xpad
= input_get_drvdata(dev
);
1574 xpad_stop_input(xpad
);
1577 static void xpad_set_up_abs(struct input_dev
*input_dev
, signed short abs
)
1579 struct usb_xpad
*xpad
= input_get_drvdata(input_dev
);
1585 case ABS_RY
: /* the two sticks */
1586 input_set_abs_params(input_dev
, abs
, -32768, 32767, 16, 128);
1589 case ABS_RZ
: /* the triggers (if mapped to axes) */
1590 if (xpad
->xtype
== XTYPE_XBOXONE
)
1591 input_set_abs_params(input_dev
, abs
, 0, 1023, 0, 0);
1593 input_set_abs_params(input_dev
, abs
, 0, 255, 0, 0);
1596 case ABS_HAT0Y
: /* the d-pad (only if dpad is mapped to axes */
1597 input_set_abs_params(input_dev
, abs
, -1, 1, 0, 0);
1600 input_set_abs_params(input_dev
, abs
, 0, 0, 0, 0);
1605 static void xpad_deinit_input(struct usb_xpad
*xpad
)
1607 if (xpad
->input_created
) {
1608 xpad
->input_created
= false;
1609 xpad_led_disconnect(xpad
);
1610 input_unregister_device(xpad
->dev
);
1614 static int xpad_init_input(struct usb_xpad
*xpad
)
1616 struct input_dev
*input_dev
;
1619 input_dev
= input_allocate_device();
1623 xpad
->dev
= input_dev
;
1624 input_dev
->name
= xpad
->name
;
1625 input_dev
->phys
= xpad
->phys
;
1626 usb_to_input_id(xpad
->udev
, &input_dev
->id
);
1628 if (xpad
->xtype
== XTYPE_XBOX360W
) {
1629 /* x360w controllers and the receiver have different ids */
1630 input_dev
->id
.product
= 0x02a1;
1633 input_dev
->dev
.parent
= &xpad
->intf
->dev
;
1635 input_set_drvdata(input_dev
, xpad
);
1637 if (xpad
->xtype
!= XTYPE_XBOX360W
) {
1638 input_dev
->open
= xpad_open
;
1639 input_dev
->close
= xpad_close
;
1642 if (!(xpad
->mapping
& MAP_STICKS_TO_NULL
)) {
1644 for (i
= 0; xpad_abs
[i
] >= 0; i
++)
1645 xpad_set_up_abs(input_dev
, xpad_abs
[i
]);
1648 /* set up standard buttons */
1649 for (i
= 0; xpad_common_btn
[i
] >= 0; i
++)
1650 input_set_capability(input_dev
, EV_KEY
, xpad_common_btn
[i
]);
1652 /* set up model-specific ones */
1653 if (xpad
->xtype
== XTYPE_XBOX360
|| xpad
->xtype
== XTYPE_XBOX360W
||
1654 xpad
->xtype
== XTYPE_XBOXONE
) {
1655 for (i
= 0; xpad360_btn
[i
] >= 0; i
++)
1656 input_set_capability(input_dev
, EV_KEY
, xpad360_btn
[i
]);
1658 for (i
= 0; xpad_btn
[i
] >= 0; i
++)
1659 input_set_capability(input_dev
, EV_KEY
, xpad_btn
[i
]);
1662 if (xpad
->mapping
& MAP_DPAD_TO_BUTTONS
) {
1663 for (i
= 0; xpad_btn_pad
[i
] >= 0; i
++)
1664 input_set_capability(input_dev
, EV_KEY
,
1669 * This should be a simple else block. However historically
1670 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1671 * made no sense, but now we can not just switch back and have to
1672 * support both behaviors.
1674 if (!(xpad
->mapping
& MAP_DPAD_TO_BUTTONS
) ||
1675 xpad
->xtype
== XTYPE_XBOX360W
) {
1676 for (i
= 0; xpad_abs_pad
[i
] >= 0; i
++)
1677 xpad_set_up_abs(input_dev
, xpad_abs_pad
[i
]);
1680 if (xpad
->mapping
& MAP_TRIGGERS_TO_BUTTONS
) {
1681 for (i
= 0; xpad_btn_triggers
[i
] >= 0; i
++)
1682 input_set_capability(input_dev
, EV_KEY
,
1683 xpad_btn_triggers
[i
]);
1685 for (i
= 0; xpad_abs_triggers
[i
] >= 0; i
++)
1686 xpad_set_up_abs(input_dev
, xpad_abs_triggers
[i
]);
1689 error
= xpad_init_ff(xpad
);
1691 goto err_free_input
;
1693 error
= xpad_led_probe(xpad
);
1695 goto err_destroy_ff
;
1697 error
= input_register_device(xpad
->dev
);
1699 goto err_disconnect_led
;
1701 xpad
->input_created
= true;
1705 xpad_led_disconnect(xpad
);
1707 input_ff_destroy(input_dev
);
1709 input_free_device(input_dev
);
1713 static int xpad_probe(struct usb_interface
*intf
, const struct usb_device_id
*id
)
1715 struct usb_device
*udev
= interface_to_usbdev(intf
);
1716 struct usb_xpad
*xpad
;
1717 struct usb_endpoint_descriptor
*ep_irq_in
, *ep_irq_out
;
1720 if (intf
->cur_altsetting
->desc
.bNumEndpoints
!= 2)
1723 for (i
= 0; xpad_device
[i
].idVendor
; i
++) {
1724 if ((le16_to_cpu(udev
->descriptor
.idVendor
) == xpad_device
[i
].idVendor
) &&
1725 (le16_to_cpu(udev
->descriptor
.idProduct
) == xpad_device
[i
].idProduct
))
1729 xpad
= kzalloc(sizeof(struct usb_xpad
), GFP_KERNEL
);
1733 usb_make_path(udev
, xpad
->phys
, sizeof(xpad
->phys
));
1734 strlcat(xpad
->phys
, "/input0", sizeof(xpad
->phys
));
1736 xpad
->idata
= usb_alloc_coherent(udev
, XPAD_PKT_LEN
,
1737 GFP_KERNEL
, &xpad
->idata_dma
);
1743 xpad
->irq_in
= usb_alloc_urb(0, GFP_KERNEL
);
1744 if (!xpad
->irq_in
) {
1746 goto err_free_idata
;
1751 xpad
->mapping
= xpad_device
[i
].mapping
;
1752 xpad
->xtype
= xpad_device
[i
].xtype
;
1753 xpad
->name
= xpad_device
[i
].name
;
1754 INIT_WORK(&xpad
->work
, xpad_presence_work
);
1756 if (xpad
->xtype
== XTYPE_UNKNOWN
) {
1757 if (intf
->cur_altsetting
->desc
.bInterfaceClass
== USB_CLASS_VENDOR_SPEC
) {
1758 if (intf
->cur_altsetting
->desc
.bInterfaceProtocol
== 129)
1759 xpad
->xtype
= XTYPE_XBOX360W
;
1760 else if (intf
->cur_altsetting
->desc
.bInterfaceProtocol
== 208)
1761 xpad
->xtype
= XTYPE_XBOXONE
;
1763 xpad
->xtype
= XTYPE_XBOX360
;
1765 xpad
->xtype
= XTYPE_XBOX
;
1768 if (dpad_to_buttons
)
1769 xpad
->mapping
|= MAP_DPAD_TO_BUTTONS
;
1770 if (triggers_to_buttons
)
1771 xpad
->mapping
|= MAP_TRIGGERS_TO_BUTTONS
;
1773 xpad
->mapping
|= MAP_STICKS_TO_NULL
;
1776 if (xpad
->xtype
== XTYPE_XBOXONE
&&
1777 intf
->cur_altsetting
->desc
.bInterfaceNumber
!= 0) {
1779 * The Xbox One controller lists three interfaces all with the
1780 * same interface class, subclass and protocol. Differentiate by
1784 goto err_free_in_urb
;
1787 ep_irq_in
= ep_irq_out
= NULL
;
1789 for (i
= 0; i
< 2; i
++) {
1790 struct usb_endpoint_descriptor
*ep
=
1791 &intf
->cur_altsetting
->endpoint
[i
].desc
;
1793 if (usb_endpoint_xfer_int(ep
)) {
1794 if (usb_endpoint_dir_in(ep
))
1801 if (!ep_irq_in
|| !ep_irq_out
) {
1803 goto err_free_in_urb
;
1806 error
= xpad_init_output(intf
, xpad
, ep_irq_out
);
1808 goto err_free_in_urb
;
1810 usb_fill_int_urb(xpad
->irq_in
, udev
,
1811 usb_rcvintpipe(udev
, ep_irq_in
->bEndpointAddress
),
1812 xpad
->idata
, XPAD_PKT_LEN
, xpad_irq_in
,
1813 xpad
, ep_irq_in
->bInterval
);
1814 xpad
->irq_in
->transfer_dma
= xpad
->idata_dma
;
1815 xpad
->irq_in
->transfer_flags
|= URB_NO_TRANSFER_DMA_MAP
;
1817 usb_set_intfdata(intf
, xpad
);
1819 if (xpad
->xtype
== XTYPE_XBOX360W
) {
1821 * Submit the int URB immediately rather than waiting for open
1822 * because we get status messages from the device whether
1823 * or not any controllers are attached. In fact, it's
1824 * exactly the message that a controller has arrived that
1825 * we're waiting for.
1827 error
= xpad360w_start_input(xpad
);
1829 goto err_deinit_output
;
1831 * Wireless controllers require RESET_RESUME to work properly
1832 * after suspend. Ideally this quirk should be in usb core
1833 * quirk list, but we have too many vendors producing these
1834 * controllers and we'd need to maintain 2 identical lists
1835 * here in this driver and in usb core.
1837 udev
->quirks
|= USB_QUIRK_RESET_RESUME
;
1839 error
= xpad_init_input(xpad
);
1841 goto err_deinit_output
;
1846 xpad_deinit_output(xpad
);
1848 usb_free_urb(xpad
->irq_in
);
1850 usb_free_coherent(udev
, XPAD_PKT_LEN
, xpad
->idata
, xpad
->idata_dma
);
1856 static void xpad_disconnect(struct usb_interface
*intf
)
1858 struct usb_xpad
*xpad
= usb_get_intfdata(intf
);
1860 if (xpad
->xtype
== XTYPE_XBOX360W
)
1861 xpad360w_stop_input(xpad
);
1863 xpad_deinit_input(xpad
);
1866 * Now that both input device and LED device are gone we can
1869 xpad_stop_output(xpad
);
1871 xpad_deinit_output(xpad
);
1873 usb_free_urb(xpad
->irq_in
);
1874 usb_free_coherent(xpad
->udev
, XPAD_PKT_LEN
,
1875 xpad
->idata
, xpad
->idata_dma
);
1879 usb_set_intfdata(intf
, NULL
);
1882 static int xpad_suspend(struct usb_interface
*intf
, pm_message_t message
)
1884 struct usb_xpad
*xpad
= usb_get_intfdata(intf
);
1885 struct input_dev
*input
= xpad
->dev
;
1887 if (xpad
->xtype
== XTYPE_XBOX360W
) {
1889 * Wireless controllers always listen to input so
1890 * they are notified when controller shows up
1893 xpad360w_stop_input(xpad
);
1896 * The wireless adapter is going off now, so the
1897 * gamepads are going to become disconnected.
1898 * Unless explicitly disabled, power them down
1899 * so they don't just sit there flashing.
1901 if (auto_poweroff
&& xpad
->pad_present
)
1902 xpad360w_poweroff_controller(xpad
);
1904 mutex_lock(&input
->mutex
);
1906 xpad_stop_input(xpad
);
1907 mutex_unlock(&input
->mutex
);
1910 xpad_stop_output(xpad
);
1915 static int xpad_resume(struct usb_interface
*intf
)
1917 struct usb_xpad
*xpad
= usb_get_intfdata(intf
);
1918 struct input_dev
*input
= xpad
->dev
;
1921 if (xpad
->xtype
== XTYPE_XBOX360W
) {
1922 retval
= xpad360w_start_input(xpad
);
1924 mutex_lock(&input
->mutex
);
1926 retval
= xpad_start_input(xpad
);
1927 } else if (xpad
->xtype
== XTYPE_XBOXONE
) {
1929 * Even if there are no users, we'll send Xbox One pads
1930 * the startup sequence so they don't sit there and
1931 * blink until somebody opens the input device again.
1933 retval
= xpad_start_xbox_one(xpad
);
1935 mutex_unlock(&input
->mutex
);
1941 static struct usb_driver xpad_driver
= {
1943 .probe
= xpad_probe
,
1944 .disconnect
= xpad_disconnect
,
1945 .suspend
= xpad_suspend
,
1946 .resume
= xpad_resume
,
1947 .reset_resume
= xpad_resume
,
1948 .id_table
= xpad_table
,
1951 module_usb_driver(xpad_driver
);
1953 MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>");
1954 MODULE_DESCRIPTION("X-Box pad driver");
1955 MODULE_LICENSE("GPL");