2 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
3 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
4 * scheduler schedules generic entities. The latter can represent
5 * either single bfq queues (associated with processes) or groups of
6 * bfq queues (associated with cgroups).
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 #include "bfq-iosched.h"
21 * bfq_gt - compare two timestamps.
25 * Return @a > @b, dealing with wrapping correctly.
27 static int bfq_gt(u64 a
, u64 b
)
29 return (s64
)(a
- b
) > 0;
32 static struct bfq_entity
*bfq_root_active_entity(struct rb_root
*tree
)
34 struct rb_node
*node
= tree
->rb_node
;
36 return rb_entry(node
, struct bfq_entity
, rb_node
);
39 static unsigned int bfq_class_idx(struct bfq_entity
*entity
)
41 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
43 return bfqq
? bfqq
->ioprio_class
- 1 :
44 BFQ_DEFAULT_GRP_CLASS
- 1;
47 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
);
49 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
);
52 * bfq_update_next_in_service - update sd->next_in_service
53 * @sd: sched_data for which to perform the update.
54 * @new_entity: if not NULL, pointer to the entity whose activation,
55 * requeueing or repositionig triggered the invocation of
58 * This function is called to update sd->next_in_service, which, in
59 * its turn, may change as a consequence of the insertion or
60 * extraction of an entity into/from one of the active trees of
61 * sd. These insertions/extractions occur as a consequence of
62 * activations/deactivations of entities, with some activations being
63 * 'true' activations, and other activations being requeueings (i.e.,
64 * implementing the second, requeueing phase of the mechanism used to
65 * reposition an entity in its active tree; see comments on
66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
67 * both the last two activation sub-cases, new_entity points to the
68 * just activated or requeued entity.
70 * Returns true if sd->next_in_service changes in such a way that
71 * entity->parent may become the next_in_service for its parent
74 static bool bfq_update_next_in_service(struct bfq_sched_data
*sd
,
75 struct bfq_entity
*new_entity
)
77 struct bfq_entity
*next_in_service
= sd
->next_in_service
;
78 bool parent_sched_may_change
= false;
81 * If this update is triggered by the activation, requeueing
82 * or repositiong of an entity that does not coincide with
83 * sd->next_in_service, then a full lookup in the active tree
84 * can be avoided. In fact, it is enough to check whether the
85 * just-modified entity has a higher priority than
86 * sd->next_in_service, or, even if it has the same priority
87 * as sd->next_in_service, is eligible and has a lower virtual
88 * finish time than sd->next_in_service. If this compound
89 * condition holds, then the new entity becomes the new
90 * next_in_service. Otherwise no change is needed.
92 if (new_entity
&& new_entity
!= sd
->next_in_service
) {
94 * Flag used to decide whether to replace
95 * sd->next_in_service with new_entity. Tentatively
96 * set to true, and left as true if
97 * sd->next_in_service is NULL.
99 bool replace_next
= true;
102 * If there is already a next_in_service candidate
103 * entity, then compare class priorities or timestamps
104 * to decide whether to replace sd->service_tree with
107 if (next_in_service
) {
108 unsigned int new_entity_class_idx
=
109 bfq_class_idx(new_entity
);
110 struct bfq_service_tree
*st
=
111 sd
->service_tree
+ new_entity_class_idx
;
114 * For efficiency, evaluate the most likely
115 * sub-condition first.
118 (new_entity_class_idx
==
119 bfq_class_idx(next_in_service
)
121 !bfq_gt(new_entity
->start
, st
->vtime
)
123 bfq_gt(next_in_service
->finish
,
126 new_entity_class_idx
<
127 bfq_class_idx(next_in_service
);
131 next_in_service
= new_entity
;
132 } else /* invoked because of a deactivation: lookup needed */
133 next_in_service
= bfq_lookup_next_entity(sd
);
135 if (next_in_service
) {
136 parent_sched_may_change
= !sd
->next_in_service
||
137 bfq_update_parent_budget(next_in_service
);
140 sd
->next_in_service
= next_in_service
;
142 if (!next_in_service
)
143 return parent_sched_may_change
;
145 return parent_sched_may_change
;
148 #ifdef CONFIG_BFQ_GROUP_IOSCHED
150 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
152 struct bfq_entity
*group_entity
= bfqq
->entity
.parent
;
155 group_entity
= &bfqq
->bfqd
->root_group
->entity
;
157 return container_of(group_entity
, struct bfq_group
, entity
);
161 * Returns true if this budget changes may let next_in_service->parent
162 * become the next_in_service entity for its parent entity.
164 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
166 struct bfq_entity
*bfqg_entity
;
167 struct bfq_group
*bfqg
;
168 struct bfq_sched_data
*group_sd
;
171 group_sd
= next_in_service
->sched_data
;
173 bfqg
= container_of(group_sd
, struct bfq_group
, sched_data
);
175 * bfq_group's my_entity field is not NULL only if the group
176 * is not the root group. We must not touch the root entity
177 * as it must never become an in-service entity.
179 bfqg_entity
= bfqg
->my_entity
;
181 if (bfqg_entity
->budget
> next_in_service
->budget
)
183 bfqg_entity
->budget
= next_in_service
->budget
;
190 * This function tells whether entity stops being a candidate for next
191 * service, according to the following logic.
193 * This function is invoked for an entity that is about to be set in
194 * service. If such an entity is a queue, then the entity is no longer
195 * a candidate for next service (i.e, a candidate entity to serve
196 * after the in-service entity is expired). The function then returns
199 * In contrast, the entity could stil be a candidate for next service
200 * if it is not a queue, and has more than one child. In fact, even if
201 * one of its children is about to be set in service, other children
202 * may still be the next to serve. As a consequence, a non-queue
203 * entity is not a candidate for next-service only if it has only one
204 * child. And only if this condition holds, then the function returns
205 * true for a non-queue entity.
207 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
209 struct bfq_group
*bfqg
;
211 if (bfq_entity_to_bfqq(entity
))
214 bfqg
= container_of(entity
, struct bfq_group
, entity
);
216 if (bfqg
->active_entities
== 1)
222 #else /* CONFIG_BFQ_GROUP_IOSCHED */
224 struct bfq_group
*bfq_bfqq_to_bfqg(struct bfq_queue
*bfqq
)
226 return bfqq
->bfqd
->root_group
;
229 static bool bfq_update_parent_budget(struct bfq_entity
*next_in_service
)
234 static bool bfq_no_longer_next_in_service(struct bfq_entity
*entity
)
239 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
242 * Shift for timestamp calculations. This actually limits the maximum
243 * service allowed in one timestamp delta (small shift values increase it),
244 * the maximum total weight that can be used for the queues in the system
245 * (big shift values increase it), and the period of virtual time
248 #define WFQ_SERVICE_SHIFT 22
250 struct bfq_queue
*bfq_entity_to_bfqq(struct bfq_entity
*entity
)
252 struct bfq_queue
*bfqq
= NULL
;
254 if (!entity
->my_sched_data
)
255 bfqq
= container_of(entity
, struct bfq_queue
, entity
);
262 * bfq_delta - map service into the virtual time domain.
263 * @service: amount of service.
264 * @weight: scale factor (weight of an entity or weight sum).
266 static u64
bfq_delta(unsigned long service
, unsigned long weight
)
268 u64 d
= (u64
)service
<< WFQ_SERVICE_SHIFT
;
275 * bfq_calc_finish - assign the finish time to an entity.
276 * @entity: the entity to act upon.
277 * @service: the service to be charged to the entity.
279 static void bfq_calc_finish(struct bfq_entity
*entity
, unsigned long service
)
281 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
283 entity
->finish
= entity
->start
+
284 bfq_delta(service
, entity
->weight
);
287 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
288 "calc_finish: serv %lu, w %d",
289 service
, entity
->weight
);
290 bfq_log_bfqq(bfqq
->bfqd
, bfqq
,
291 "calc_finish: start %llu, finish %llu, delta %llu",
292 entity
->start
, entity
->finish
,
293 bfq_delta(service
, entity
->weight
));
298 * bfq_entity_of - get an entity from a node.
299 * @node: the node field of the entity.
301 * Convert a node pointer to the relative entity. This is used only
302 * to simplify the logic of some functions and not as the generic
303 * conversion mechanism because, e.g., in the tree walking functions,
304 * the check for a %NULL value would be redundant.
306 struct bfq_entity
*bfq_entity_of(struct rb_node
*node
)
308 struct bfq_entity
*entity
= NULL
;
311 entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
317 * bfq_extract - remove an entity from a tree.
318 * @root: the tree root.
319 * @entity: the entity to remove.
321 static void bfq_extract(struct rb_root
*root
, struct bfq_entity
*entity
)
324 rb_erase(&entity
->rb_node
, root
);
328 * bfq_idle_extract - extract an entity from the idle tree.
329 * @st: the service tree of the owning @entity.
330 * @entity: the entity being removed.
332 static void bfq_idle_extract(struct bfq_service_tree
*st
,
333 struct bfq_entity
*entity
)
335 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
336 struct rb_node
*next
;
338 if (entity
== st
->first_idle
) {
339 next
= rb_next(&entity
->rb_node
);
340 st
->first_idle
= bfq_entity_of(next
);
343 if (entity
== st
->last_idle
) {
344 next
= rb_prev(&entity
->rb_node
);
345 st
->last_idle
= bfq_entity_of(next
);
348 bfq_extract(&st
->idle
, entity
);
351 list_del(&bfqq
->bfqq_list
);
355 * bfq_insert - generic tree insertion.
357 * @entity: entity to insert.
359 * This is used for the idle and the active tree, since they are both
360 * ordered by finish time.
362 static void bfq_insert(struct rb_root
*root
, struct bfq_entity
*entity
)
364 struct bfq_entity
*entry
;
365 struct rb_node
**node
= &root
->rb_node
;
366 struct rb_node
*parent
= NULL
;
370 entry
= rb_entry(parent
, struct bfq_entity
, rb_node
);
372 if (bfq_gt(entry
->finish
, entity
->finish
))
373 node
= &parent
->rb_left
;
375 node
= &parent
->rb_right
;
378 rb_link_node(&entity
->rb_node
, parent
, node
);
379 rb_insert_color(&entity
->rb_node
, root
);
385 * bfq_update_min - update the min_start field of a entity.
386 * @entity: the entity to update.
387 * @node: one of its children.
389 * This function is called when @entity may store an invalid value for
390 * min_start due to updates to the active tree. The function assumes
391 * that the subtree rooted at @node (which may be its left or its right
392 * child) has a valid min_start value.
394 static void bfq_update_min(struct bfq_entity
*entity
, struct rb_node
*node
)
396 struct bfq_entity
*child
;
399 child
= rb_entry(node
, struct bfq_entity
, rb_node
);
400 if (bfq_gt(entity
->min_start
, child
->min_start
))
401 entity
->min_start
= child
->min_start
;
406 * bfq_update_active_node - recalculate min_start.
407 * @node: the node to update.
409 * @node may have changed position or one of its children may have moved,
410 * this function updates its min_start value. The left and right subtrees
411 * are assumed to hold a correct min_start value.
413 static void bfq_update_active_node(struct rb_node
*node
)
415 struct bfq_entity
*entity
= rb_entry(node
, struct bfq_entity
, rb_node
);
417 entity
->min_start
= entity
->start
;
418 bfq_update_min(entity
, node
->rb_right
);
419 bfq_update_min(entity
, node
->rb_left
);
423 * bfq_update_active_tree - update min_start for the whole active tree.
424 * @node: the starting node.
426 * @node must be the deepest modified node after an update. This function
427 * updates its min_start using the values held by its children, assuming
428 * that they did not change, and then updates all the nodes that may have
429 * changed in the path to the root. The only nodes that may have changed
430 * are the ones in the path or their siblings.
432 static void bfq_update_active_tree(struct rb_node
*node
)
434 struct rb_node
*parent
;
437 bfq_update_active_node(node
);
439 parent
= rb_parent(node
);
443 if (node
== parent
->rb_left
&& parent
->rb_right
)
444 bfq_update_active_node(parent
->rb_right
);
445 else if (parent
->rb_left
)
446 bfq_update_active_node(parent
->rb_left
);
453 * bfq_active_insert - insert an entity in the active tree of its
455 * @st: the service tree of the entity.
456 * @entity: the entity being inserted.
458 * The active tree is ordered by finish time, but an extra key is kept
459 * per each node, containing the minimum value for the start times of
460 * its children (and the node itself), so it's possible to search for
461 * the eligible node with the lowest finish time in logarithmic time.
463 static void bfq_active_insert(struct bfq_service_tree
*st
,
464 struct bfq_entity
*entity
)
466 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
467 struct rb_node
*node
= &entity
->rb_node
;
468 #ifdef CONFIG_BFQ_GROUP_IOSCHED
469 struct bfq_sched_data
*sd
= NULL
;
470 struct bfq_group
*bfqg
= NULL
;
471 struct bfq_data
*bfqd
= NULL
;
474 bfq_insert(&st
->active
, entity
);
477 node
= node
->rb_left
;
478 else if (node
->rb_right
)
479 node
= node
->rb_right
;
481 bfq_update_active_tree(node
);
483 #ifdef CONFIG_BFQ_GROUP_IOSCHED
484 sd
= entity
->sched_data
;
485 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
486 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
489 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->active_list
);
490 #ifdef CONFIG_BFQ_GROUP_IOSCHED
492 bfq_weights_tree_add(bfqd
, entity
, &bfqd
->group_weights_tree
);
494 if (bfqg
!= bfqd
->root_group
)
495 bfqg
->active_entities
++;
500 * bfq_ioprio_to_weight - calc a weight from an ioprio.
501 * @ioprio: the ioprio value to convert.
503 unsigned short bfq_ioprio_to_weight(int ioprio
)
505 return (IOPRIO_BE_NR
- ioprio
) * BFQ_WEIGHT_CONVERSION_COEFF
;
509 * bfq_weight_to_ioprio - calc an ioprio from a weight.
510 * @weight: the weight value to convert.
512 * To preserve as much as possible the old only-ioprio user interface,
513 * 0 is used as an escape ioprio value for weights (numerically) equal or
514 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
516 static unsigned short bfq_weight_to_ioprio(int weight
)
519 IOPRIO_BE_NR
* BFQ_WEIGHT_CONVERSION_COEFF
- weight
);
522 static void bfq_get_entity(struct bfq_entity
*entity
)
524 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
528 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "get_entity: %p %d",
534 * bfq_find_deepest - find the deepest node that an extraction can modify.
535 * @node: the node being removed.
537 * Do the first step of an extraction in an rb tree, looking for the
538 * node that will replace @node, and returning the deepest node that
539 * the following modifications to the tree can touch. If @node is the
540 * last node in the tree return %NULL.
542 static struct rb_node
*bfq_find_deepest(struct rb_node
*node
)
544 struct rb_node
*deepest
;
546 if (!node
->rb_right
&& !node
->rb_left
)
547 deepest
= rb_parent(node
);
548 else if (!node
->rb_right
)
549 deepest
= node
->rb_left
;
550 else if (!node
->rb_left
)
551 deepest
= node
->rb_right
;
553 deepest
= rb_next(node
);
554 if (deepest
->rb_right
)
555 deepest
= deepest
->rb_right
;
556 else if (rb_parent(deepest
) != node
)
557 deepest
= rb_parent(deepest
);
564 * bfq_active_extract - remove an entity from the active tree.
565 * @st: the service_tree containing the tree.
566 * @entity: the entity being removed.
568 static void bfq_active_extract(struct bfq_service_tree
*st
,
569 struct bfq_entity
*entity
)
571 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
572 struct rb_node
*node
;
573 #ifdef CONFIG_BFQ_GROUP_IOSCHED
574 struct bfq_sched_data
*sd
= NULL
;
575 struct bfq_group
*bfqg
= NULL
;
576 struct bfq_data
*bfqd
= NULL
;
579 node
= bfq_find_deepest(&entity
->rb_node
);
580 bfq_extract(&st
->active
, entity
);
583 bfq_update_active_tree(node
);
585 #ifdef CONFIG_BFQ_GROUP_IOSCHED
586 sd
= entity
->sched_data
;
587 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
588 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
591 list_del(&bfqq
->bfqq_list
);
592 #ifdef CONFIG_BFQ_GROUP_IOSCHED
594 bfq_weights_tree_remove(bfqd
, entity
,
595 &bfqd
->group_weights_tree
);
597 if (bfqg
!= bfqd
->root_group
)
598 bfqg
->active_entities
--;
603 * bfq_idle_insert - insert an entity into the idle tree.
604 * @st: the service tree containing the tree.
605 * @entity: the entity to insert.
607 static void bfq_idle_insert(struct bfq_service_tree
*st
,
608 struct bfq_entity
*entity
)
610 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
611 struct bfq_entity
*first_idle
= st
->first_idle
;
612 struct bfq_entity
*last_idle
= st
->last_idle
;
614 if (!first_idle
|| bfq_gt(first_idle
->finish
, entity
->finish
))
615 st
->first_idle
= entity
;
616 if (!last_idle
|| bfq_gt(entity
->finish
, last_idle
->finish
))
617 st
->last_idle
= entity
;
619 bfq_insert(&st
->idle
, entity
);
622 list_add(&bfqq
->bfqq_list
, &bfqq
->bfqd
->idle_list
);
626 * bfq_forget_entity - do not consider entity any longer for scheduling
627 * @st: the service tree.
628 * @entity: the entity being removed.
629 * @is_in_service: true if entity is currently the in-service entity.
631 * Forget everything about @entity. In addition, if entity represents
632 * a queue, and the latter is not in service, then release the service
633 * reference to the queue (the one taken through bfq_get_entity). In
634 * fact, in this case, there is really no more service reference to
635 * the queue, as the latter is also outside any service tree. If,
636 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
637 * will take care of putting the reference when the queue finally
638 * stops being served.
640 static void bfq_forget_entity(struct bfq_service_tree
*st
,
641 struct bfq_entity
*entity
,
644 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
646 entity
->on_st
= false;
647 st
->wsum
-= entity
->weight
;
648 if (bfqq
&& !is_in_service
)
653 * bfq_put_idle_entity - release the idle tree ref of an entity.
654 * @st: service tree for the entity.
655 * @entity: the entity being released.
657 void bfq_put_idle_entity(struct bfq_service_tree
*st
, struct bfq_entity
*entity
)
659 bfq_idle_extract(st
, entity
);
660 bfq_forget_entity(st
, entity
,
661 entity
== entity
->sched_data
->in_service_entity
);
665 * bfq_forget_idle - update the idle tree if necessary.
666 * @st: the service tree to act upon.
668 * To preserve the global O(log N) complexity we only remove one entry here;
669 * as the idle tree will not grow indefinitely this can be done safely.
671 static void bfq_forget_idle(struct bfq_service_tree
*st
)
673 struct bfq_entity
*first_idle
= st
->first_idle
;
674 struct bfq_entity
*last_idle
= st
->last_idle
;
676 if (RB_EMPTY_ROOT(&st
->active
) && last_idle
&&
677 !bfq_gt(last_idle
->finish
, st
->vtime
)) {
679 * Forget the whole idle tree, increasing the vtime past
680 * the last finish time of idle entities.
682 st
->vtime
= last_idle
->finish
;
685 if (first_idle
&& !bfq_gt(first_idle
->finish
, st
->vtime
))
686 bfq_put_idle_entity(st
, first_idle
);
689 struct bfq_service_tree
*bfq_entity_service_tree(struct bfq_entity
*entity
)
691 struct bfq_sched_data
*sched_data
= entity
->sched_data
;
692 unsigned int idx
= bfq_class_idx(entity
);
694 return sched_data
->service_tree
+ idx
;
698 * Update weight and priority of entity. If update_class_too is true,
699 * then update the ioprio_class of entity too.
701 * The reason why the update of ioprio_class is controlled through the
702 * last parameter is as follows. Changing the ioprio class of an
703 * entity implies changing the destination service trees for that
704 * entity. If such a change occurred when the entity is already on one
705 * of the service trees for its previous class, then the state of the
706 * entity would become more complex: none of the new possible service
707 * trees for the entity, according to bfq_entity_service_tree(), would
708 * match any of the possible service trees on which the entity
709 * is. Complex operations involving these trees, such as entity
710 * activations and deactivations, should take into account this
711 * additional complexity. To avoid this issue, this function is
712 * invoked with update_class_too unset in the points in the code where
713 * entity may happen to be on some tree.
715 struct bfq_service_tree
*
716 __bfq_entity_update_weight_prio(struct bfq_service_tree
*old_st
,
717 struct bfq_entity
*entity
,
718 bool update_class_too
)
720 struct bfq_service_tree
*new_st
= old_st
;
722 if (entity
->prio_changed
) {
723 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
724 unsigned int prev_weight
, new_weight
;
725 struct bfq_data
*bfqd
= NULL
;
726 struct rb_root
*root
;
727 #ifdef CONFIG_BFQ_GROUP_IOSCHED
728 struct bfq_sched_data
*sd
;
729 struct bfq_group
*bfqg
;
734 #ifdef CONFIG_BFQ_GROUP_IOSCHED
736 sd
= entity
->my_sched_data
;
737 bfqg
= container_of(sd
, struct bfq_group
, sched_data
);
738 bfqd
= (struct bfq_data
*)bfqg
->bfqd
;
742 old_st
->wsum
-= entity
->weight
;
744 if (entity
->new_weight
!= entity
->orig_weight
) {
745 if (entity
->new_weight
< BFQ_MIN_WEIGHT
||
746 entity
->new_weight
> BFQ_MAX_WEIGHT
) {
747 pr_crit("update_weight_prio: new_weight %d\n",
749 if (entity
->new_weight
< BFQ_MIN_WEIGHT
)
750 entity
->new_weight
= BFQ_MIN_WEIGHT
;
752 entity
->new_weight
= BFQ_MAX_WEIGHT
;
754 entity
->orig_weight
= entity
->new_weight
;
757 bfq_weight_to_ioprio(entity
->orig_weight
);
760 if (bfqq
&& update_class_too
)
761 bfqq
->ioprio_class
= bfqq
->new_ioprio_class
;
764 * Reset prio_changed only if the ioprio_class change
765 * is not pending any longer.
767 if (!bfqq
|| bfqq
->ioprio_class
== bfqq
->new_ioprio_class
)
768 entity
->prio_changed
= 0;
771 * NOTE: here we may be changing the weight too early,
772 * this will cause unfairness. The correct approach
773 * would have required additional complexity to defer
774 * weight changes to the proper time instants (i.e.,
775 * when entity->finish <= old_st->vtime).
777 new_st
= bfq_entity_service_tree(entity
);
779 prev_weight
= entity
->weight
;
780 new_weight
= entity
->orig_weight
*
781 (bfqq
? bfqq
->wr_coeff
: 1);
783 * If the weight of the entity changes, remove the entity
784 * from its old weight counter (if there is a counter
785 * associated with the entity), and add it to the counter
786 * associated with its new weight.
788 if (prev_weight
!= new_weight
) {
789 root
= bfqq
? &bfqd
->queue_weights_tree
:
790 &bfqd
->group_weights_tree
;
791 bfq_weights_tree_remove(bfqd
, entity
, root
);
793 entity
->weight
= new_weight
;
795 * Add the entity to its weights tree only if it is
796 * not associated with a weight-raised queue.
798 if (prev_weight
!= new_weight
&&
799 (bfqq
? bfqq
->wr_coeff
== 1 : 1))
800 /* If we get here, root has been initialized. */
801 bfq_weights_tree_add(bfqd
, entity
, root
);
803 new_st
->wsum
+= entity
->weight
;
805 if (new_st
!= old_st
)
806 entity
->start
= new_st
->vtime
;
813 * bfq_bfqq_served - update the scheduler status after selection for
815 * @bfqq: the queue being served.
816 * @served: bytes to transfer.
818 * NOTE: this can be optimized, as the timestamps of upper level entities
819 * are synchronized every time a new bfqq is selected for service. By now,
820 * we keep it to better check consistency.
822 void bfq_bfqq_served(struct bfq_queue
*bfqq
, int served
)
824 struct bfq_entity
*entity
= &bfqq
->entity
;
825 struct bfq_service_tree
*st
;
827 for_each_entity(entity
) {
828 st
= bfq_entity_service_tree(entity
);
830 entity
->service
+= served
;
832 st
->vtime
+= bfq_delta(served
, st
->wsum
);
835 bfqg_stats_set_start_empty_time(bfqq_group(bfqq
));
836 bfq_log_bfqq(bfqq
->bfqd
, bfqq
, "bfqq_served %d secs", served
);
840 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
841 * of the time interval during which bfqq has been in
844 * @bfqq: the queue that needs a service update.
845 * @time_ms: the amount of time during which the queue has received service
847 * If a queue does not consume its budget fast enough, then providing
848 * the queue with service fairness may impair throughput, more or less
849 * severely. For this reason, queues that consume their budget slowly
850 * are provided with time fairness instead of service fairness. This
851 * goal is achieved through the BFQ scheduling engine, even if such an
852 * engine works in the service, and not in the time domain. The trick
853 * is charging these queues with an inflated amount of service, equal
854 * to the amount of service that they would have received during their
855 * service slot if they had been fast, i.e., if their requests had
856 * been dispatched at a rate equal to the estimated peak rate.
858 * It is worth noting that time fairness can cause important
859 * distortions in terms of bandwidth distribution, on devices with
860 * internal queueing. The reason is that I/O requests dispatched
861 * during the service slot of a queue may be served after that service
862 * slot is finished, and may have a total processing time loosely
863 * correlated with the duration of the service slot. This is
864 * especially true for short service slots.
866 void bfq_bfqq_charge_time(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
867 unsigned long time_ms
)
869 struct bfq_entity
*entity
= &bfqq
->entity
;
870 int tot_serv_to_charge
= entity
->service
;
871 unsigned int timeout_ms
= jiffies_to_msecs(bfq_timeout
);
873 if (time_ms
> 0 && time_ms
< timeout_ms
)
875 (bfqd
->bfq_max_budget
* time_ms
) / timeout_ms
;
877 if (tot_serv_to_charge
< entity
->service
)
878 tot_serv_to_charge
= entity
->service
;
880 /* Increase budget to avoid inconsistencies */
881 if (tot_serv_to_charge
> entity
->budget
)
882 entity
->budget
= tot_serv_to_charge
;
884 bfq_bfqq_served(bfqq
,
885 max_t(int, 0, tot_serv_to_charge
- entity
->service
));
888 static void bfq_update_fin_time_enqueue(struct bfq_entity
*entity
,
889 struct bfq_service_tree
*st
,
892 struct bfq_queue
*bfqq
= bfq_entity_to_bfqq(entity
);
895 * When this function is invoked, entity is not in any service
896 * tree, then it is safe to invoke next function with the last
897 * parameter set (see the comments on the function).
899 st
= __bfq_entity_update_weight_prio(st
, entity
, true);
900 bfq_calc_finish(entity
, entity
->budget
);
903 * If some queues enjoy backshifting for a while, then their
904 * (virtual) finish timestamps may happen to become lower and
905 * lower than the system virtual time. In particular, if
906 * these queues often happen to be idle for short time
907 * periods, and during such time periods other queues with
908 * higher timestamps happen to be busy, then the backshifted
909 * timestamps of the former queues can become much lower than
910 * the system virtual time. In fact, to serve the queues with
911 * higher timestamps while the ones with lower timestamps are
912 * idle, the system virtual time may be pushed-up to much
913 * higher values than the finish timestamps of the idle
914 * queues. As a consequence, the finish timestamps of all new
915 * or newly activated queues may end up being much larger than
916 * those of lucky queues with backshifted timestamps. The
917 * latter queues may then monopolize the device for a lot of
918 * time. This would simply break service guarantees.
920 * To reduce this problem, push up a little bit the
921 * backshifted timestamps of the queue associated with this
922 * entity (only a queue can happen to have the backshifted
923 * flag set): just enough to let the finish timestamp of the
924 * queue be equal to the current value of the system virtual
925 * time. This may introduce a little unfairness among queues
926 * with backshifted timestamps, but it does not break
927 * worst-case fairness guarantees.
929 * As a special case, if bfqq is weight-raised, push up
930 * timestamps much less, to keep very low the probability that
931 * this push up causes the backshifted finish timestamps of
932 * weight-raised queues to become higher than the backshifted
933 * finish timestamps of non weight-raised queues.
935 if (backshifted
&& bfq_gt(st
->vtime
, entity
->finish
)) {
936 unsigned long delta
= st
->vtime
- entity
->finish
;
939 delta
/= bfqq
->wr_coeff
;
941 entity
->start
+= delta
;
942 entity
->finish
+= delta
;
945 bfq_active_insert(st
, entity
);
949 * __bfq_activate_entity - handle activation of entity.
950 * @entity: the entity being activated.
951 * @non_blocking_wait_rq: true if entity was waiting for a request
953 * Called for a 'true' activation, i.e., if entity is not active and
954 * one of its children receives a new request.
956 * Basically, this function updates the timestamps of entity and
957 * inserts entity into its active tree, ater possible extracting it
958 * from its idle tree.
960 static void __bfq_activate_entity(struct bfq_entity
*entity
,
961 bool non_blocking_wait_rq
)
963 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
964 bool backshifted
= false;
965 unsigned long long min_vstart
;
967 /* See comments on bfq_fqq_update_budg_for_activation */
968 if (non_blocking_wait_rq
&& bfq_gt(st
->vtime
, entity
->finish
)) {
970 min_vstart
= entity
->finish
;
972 min_vstart
= st
->vtime
;
974 if (entity
->tree
== &st
->idle
) {
976 * Must be on the idle tree, bfq_idle_extract() will
979 bfq_idle_extract(st
, entity
);
980 entity
->start
= bfq_gt(min_vstart
, entity
->finish
) ?
981 min_vstart
: entity
->finish
;
984 * The finish time of the entity may be invalid, and
985 * it is in the past for sure, otherwise the queue
986 * would have been on the idle tree.
988 entity
->start
= min_vstart
;
989 st
->wsum
+= entity
->weight
;
991 * entity is about to be inserted into a service tree,
992 * and then set in service: get a reference to make
993 * sure entity does not disappear until it is no
994 * longer in service or scheduled for service.
996 bfq_get_entity(entity
);
998 entity
->on_st
= true;
1001 bfq_update_fin_time_enqueue(entity
, st
, backshifted
);
1005 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1006 * @entity: the entity being requeued or repositioned.
1008 * Requeueing is needed if this entity stops being served, which
1009 * happens if a leaf descendant entity has expired. On the other hand,
1010 * repositioning is needed if the next_inservice_entity for the child
1011 * entity has changed. See the comments inside the function for
1014 * Basically, this function: 1) removes entity from its active tree if
1015 * present there, 2) updates the timestamps of entity and 3) inserts
1016 * entity back into its active tree (in the new, right position for
1017 * the new values of the timestamps).
1019 static void __bfq_requeue_entity(struct bfq_entity
*entity
)
1021 struct bfq_sched_data
*sd
= entity
->sched_data
;
1022 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1024 if (entity
== sd
->in_service_entity
) {
1026 * We are requeueing the current in-service entity,
1027 * which may have to be done for one of the following
1029 * - entity represents the in-service queue, and the
1030 * in-service queue is being requeued after an
1032 * - entity represents a group, and its budget has
1033 * changed because one of its child entities has
1034 * just been either activated or requeued for some
1035 * reason; the timestamps of the entity need then to
1036 * be updated, and the entity needs to be enqueued
1037 * or repositioned accordingly.
1039 * In particular, before requeueing, the start time of
1040 * the entity must be moved forward to account for the
1041 * service that the entity has received while in
1042 * service. This is done by the next instructions. The
1043 * finish time will then be updated according to this
1044 * new value of the start time, and to the budget of
1047 bfq_calc_finish(entity
, entity
->service
);
1048 entity
->start
= entity
->finish
;
1050 * In addition, if the entity had more than one child
1051 * when set in service, then was not extracted from
1052 * the active tree. This implies that the position of
1053 * the entity in the active tree may need to be
1054 * changed now, because we have just updated the start
1055 * time of the entity, and we will update its finish
1056 * time in a moment (the requeueing is then, more
1057 * precisely, a repositioning in this case). To
1058 * implement this repositioning, we: 1) dequeue the
1059 * entity here, 2) update the finish time and
1060 * requeue the entity according to the new
1064 bfq_active_extract(st
, entity
);
1065 } else { /* The entity is already active, and not in service */
1067 * In this case, this function gets called only if the
1068 * next_in_service entity below this entity has
1069 * changed, and this change has caused the budget of
1070 * this entity to change, which, finally implies that
1071 * the finish time of this entity must be
1072 * updated. Such an update may cause the scheduling,
1073 * i.e., the position in the active tree, of this
1074 * entity to change. We handle this change by: 1)
1075 * dequeueing the entity here, 2) updating the finish
1076 * time and requeueing the entity according to the new
1077 * timestamps below. This is the same approach as the
1078 * non-extracted-entity sub-case above.
1080 bfq_active_extract(st
, entity
);
1083 bfq_update_fin_time_enqueue(entity
, st
, false);
1086 static void __bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1087 struct bfq_sched_data
*sd
,
1088 bool non_blocking_wait_rq
)
1090 struct bfq_service_tree
*st
= bfq_entity_service_tree(entity
);
1092 if (sd
->in_service_entity
== entity
|| entity
->tree
== &st
->active
)
1094 * in service or already queued on the active tree,
1095 * requeue or reposition
1097 __bfq_requeue_entity(entity
);
1100 * Not in service and not queued on its active tree:
1101 * the activity is idle and this is a true activation.
1103 __bfq_activate_entity(entity
, non_blocking_wait_rq
);
1108 * bfq_activate_entity - activate or requeue an entity representing a bfq_queue,
1109 * and activate, requeue or reposition all ancestors
1110 * for which such an update becomes necessary.
1111 * @entity: the entity to activate.
1112 * @non_blocking_wait_rq: true if this entity was waiting for a request
1113 * @requeue: true if this is a requeue, which implies that bfqq is
1114 * being expired; thus ALL its ancestors stop being served and must
1115 * therefore be requeued
1117 static void bfq_activate_requeue_entity(struct bfq_entity
*entity
,
1118 bool non_blocking_wait_rq
,
1121 struct bfq_sched_data
*sd
;
1123 for_each_entity(entity
) {
1124 sd
= entity
->sched_data
;
1125 __bfq_activate_requeue_entity(entity
, sd
, non_blocking_wait_rq
);
1127 if (!bfq_update_next_in_service(sd
, entity
) && !requeue
)
1133 * __bfq_deactivate_entity - deactivate an entity from its service tree.
1134 * @entity: the entity to deactivate.
1135 * @ins_into_idle_tree: if false, the entity will not be put into the
1138 * Deactivates an entity, independently from its previous state. Must
1139 * be invoked only if entity is on a service tree. Extracts the entity
1140 * from that tree, and if necessary and allowed, puts it on the idle
1143 bool __bfq_deactivate_entity(struct bfq_entity
*entity
, bool ins_into_idle_tree
)
1145 struct bfq_sched_data
*sd
= entity
->sched_data
;
1146 struct bfq_service_tree
*st
;
1149 if (!entity
->on_st
) /* entity never activated, or already inactive */
1153 * If we get here, then entity is active, which implies that
1154 * bfq_group_set_parent has already been invoked for the group
1155 * represented by entity. Therefore, the field
1156 * entity->sched_data has been set, and we can safely use it.
1158 st
= bfq_entity_service_tree(entity
);
1159 is_in_service
= entity
== sd
->in_service_entity
;
1162 bfq_calc_finish(entity
, entity
->service
);
1164 if (entity
->tree
== &st
->active
)
1165 bfq_active_extract(st
, entity
);
1166 else if (!is_in_service
&& entity
->tree
== &st
->idle
)
1167 bfq_idle_extract(st
, entity
);
1169 if (!ins_into_idle_tree
|| !bfq_gt(entity
->finish
, st
->vtime
))
1170 bfq_forget_entity(st
, entity
, is_in_service
);
1172 bfq_idle_insert(st
, entity
);
1178 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1179 * @entity: the entity to deactivate.
1180 * @ins_into_idle_tree: true if the entity can be put on the idle tree
1182 static void bfq_deactivate_entity(struct bfq_entity
*entity
,
1183 bool ins_into_idle_tree
,
1186 struct bfq_sched_data
*sd
;
1187 struct bfq_entity
*parent
= NULL
;
1189 for_each_entity_safe(entity
, parent
) {
1190 sd
= entity
->sched_data
;
1192 if (!__bfq_deactivate_entity(entity
, ins_into_idle_tree
)) {
1194 * entity is not in any tree any more, so
1195 * this deactivation is a no-op, and there is
1196 * nothing to change for upper-level entities
1197 * (in case of expiration, this can never
1203 if (sd
->next_in_service
== entity
)
1205 * entity was the next_in_service entity,
1206 * then, since entity has just been
1207 * deactivated, a new one must be found.
1209 bfq_update_next_in_service(sd
, NULL
);
1211 if (sd
->next_in_service
)
1213 * The parent entity is still backlogged,
1214 * because next_in_service is not NULL. So, no
1215 * further upwards deactivation must be
1216 * performed. Yet, next_in_service has
1217 * changed. Then the schedule does need to be
1223 * If we get here, then the parent is no more
1224 * backlogged and we need to propagate the
1225 * deactivation upwards. Thus let the loop go on.
1229 * Also let parent be queued into the idle tree on
1230 * deactivation, to preserve service guarantees, and
1231 * assuming that who invoked this function does not
1232 * need parent entities too to be removed completely.
1234 ins_into_idle_tree
= true;
1238 * If the deactivation loop is fully executed, then there are
1239 * no more entities to touch and next loop is not executed at
1240 * all. Otherwise, requeue remaining entities if they are
1241 * about to stop receiving service, or reposition them if this
1245 for_each_entity(entity
) {
1247 * Invoke __bfq_requeue_entity on entity, even if
1248 * already active, to requeue/reposition it in the
1249 * active tree (because sd->next_in_service has
1252 __bfq_requeue_entity(entity
);
1254 sd
= entity
->sched_data
;
1255 if (!bfq_update_next_in_service(sd
, entity
) &&
1258 * next_in_service unchanged or not causing
1259 * any change in entity->parent->sd, and no
1260 * requeueing needed for expiration: stop
1268 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1269 * if needed, to have at least one entity eligible.
1270 * @st: the service tree to act upon.
1272 * Assumes that st is not empty.
1274 static u64
bfq_calc_vtime_jump(struct bfq_service_tree
*st
)
1276 struct bfq_entity
*root_entity
= bfq_root_active_entity(&st
->active
);
1278 if (bfq_gt(root_entity
->min_start
, st
->vtime
))
1279 return root_entity
->min_start
;
1284 static void bfq_update_vtime(struct bfq_service_tree
*st
, u64 new_value
)
1286 if (new_value
> st
->vtime
) {
1287 st
->vtime
= new_value
;
1288 bfq_forget_idle(st
);
1293 * bfq_first_active_entity - find the eligible entity with
1294 * the smallest finish time
1295 * @st: the service tree to select from.
1296 * @vtime: the system virtual to use as a reference for eligibility
1298 * This function searches the first schedulable entity, starting from the
1299 * root of the tree and going on the left every time on this side there is
1300 * a subtree with at least one eligible (start >= vtime) entity. The path on
1301 * the right is followed only if a) the left subtree contains no eligible
1302 * entities and b) no eligible entity has been found yet.
1304 static struct bfq_entity
*bfq_first_active_entity(struct bfq_service_tree
*st
,
1307 struct bfq_entity
*entry
, *first
= NULL
;
1308 struct rb_node
*node
= st
->active
.rb_node
;
1311 entry
= rb_entry(node
, struct bfq_entity
, rb_node
);
1313 if (!bfq_gt(entry
->start
, vtime
))
1316 if (node
->rb_left
) {
1317 entry
= rb_entry(node
->rb_left
,
1318 struct bfq_entity
, rb_node
);
1319 if (!bfq_gt(entry
->min_start
, vtime
)) {
1320 node
= node
->rb_left
;
1326 node
= node
->rb_right
;
1333 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1334 * @st: the service tree.
1336 * If there is no in-service entity for the sched_data st belongs to,
1337 * then return the entity that will be set in service if:
1338 * 1) the parent entity this st belongs to is set in service;
1339 * 2) no entity belonging to such parent entity undergoes a state change
1340 * that would influence the timestamps of the entity (e.g., becomes idle,
1341 * becomes backlogged, changes its budget, ...).
1343 * In this first case, update the virtual time in @st too (see the
1344 * comments on this update inside the function).
1346 * In constrast, if there is an in-service entity, then return the
1347 * entity that would be set in service if not only the above
1348 * conditions, but also the next one held true: the currently
1349 * in-service entity, on expiration,
1350 * 1) gets a finish time equal to the current one, or
1351 * 2) is not eligible any more, or
1354 static struct bfq_entity
*
1355 __bfq_lookup_next_entity(struct bfq_service_tree
*st
, bool in_service
)
1357 struct bfq_entity
*entity
;
1360 if (RB_EMPTY_ROOT(&st
->active
))
1364 * Get the value of the system virtual time for which at
1365 * least one entity is eligible.
1367 new_vtime
= bfq_calc_vtime_jump(st
);
1370 * If there is no in-service entity for the sched_data this
1371 * active tree belongs to, then push the system virtual time
1372 * up to the value that guarantees that at least one entity is
1373 * eligible. If, instead, there is an in-service entity, then
1374 * do not make any such update, because there is already an
1375 * eligible entity, namely the in-service one (even if the
1376 * entity is not on st, because it was extracted when set in
1380 bfq_update_vtime(st
, new_vtime
);
1382 entity
= bfq_first_active_entity(st
, new_vtime
);
1388 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1389 * @sd: the sched_data.
1391 * This function is invoked when there has been a change in the trees
1392 * for sd, and we need know what is the new next entity after this
1395 static struct bfq_entity
*bfq_lookup_next_entity(struct bfq_sched_data
*sd
)
1397 struct bfq_service_tree
*st
= sd
->service_tree
;
1398 struct bfq_service_tree
*idle_class_st
= st
+ (BFQ_IOPRIO_CLASSES
- 1);
1399 struct bfq_entity
*entity
= NULL
;
1403 * Choose from idle class, if needed to guarantee a minimum
1404 * bandwidth to this class (and if there is some active entity
1405 * in idle class). This should also mitigate
1406 * priority-inversion problems in case a low priority task is
1407 * holding file system resources.
1409 if (time_is_before_jiffies(sd
->bfq_class_idle_last_service
+
1410 BFQ_CL_IDLE_TIMEOUT
)) {
1411 if (!RB_EMPTY_ROOT(&idle_class_st
->active
))
1412 class_idx
= BFQ_IOPRIO_CLASSES
- 1;
1413 /* About to be served if backlogged, or not yet backlogged */
1414 sd
->bfq_class_idle_last_service
= jiffies
;
1418 * Find the next entity to serve for the highest-priority
1419 * class, unless the idle class needs to be served.
1421 for (; class_idx
< BFQ_IOPRIO_CLASSES
; class_idx
++) {
1422 entity
= __bfq_lookup_next_entity(st
+ class_idx
,
1423 sd
->in_service_entity
);
1435 bool next_queue_may_preempt(struct bfq_data
*bfqd
)
1437 struct bfq_sched_data
*sd
= &bfqd
->root_group
->sched_data
;
1439 return sd
->next_in_service
!= sd
->in_service_entity
;
1443 * Get next queue for service.
1445 struct bfq_queue
*bfq_get_next_queue(struct bfq_data
*bfqd
)
1447 struct bfq_entity
*entity
= NULL
;
1448 struct bfq_sched_data
*sd
;
1449 struct bfq_queue
*bfqq
;
1451 if (bfqd
->busy_queues
== 0)
1455 * Traverse the path from the root to the leaf entity to
1456 * serve. Set in service all the entities visited along the
1459 sd
= &bfqd
->root_group
->sched_data
;
1460 for (; sd
; sd
= entity
->my_sched_data
) {
1462 * WARNING. We are about to set the in-service entity
1463 * to sd->next_in_service, i.e., to the (cached) value
1464 * returned by bfq_lookup_next_entity(sd) the last
1465 * time it was invoked, i.e., the last time when the
1466 * service order in sd changed as a consequence of the
1467 * activation or deactivation of an entity. In this
1468 * respect, if we execute bfq_lookup_next_entity(sd)
1469 * in this very moment, it may, although with low
1470 * probability, yield a different entity than that
1471 * pointed to by sd->next_in_service. This rare event
1472 * happens in case there was no CLASS_IDLE entity to
1473 * serve for sd when bfq_lookup_next_entity(sd) was
1474 * invoked for the last time, while there is now one
1477 * If the above event happens, then the scheduling of
1478 * such entity in CLASS_IDLE is postponed until the
1479 * service of the sd->next_in_service entity
1480 * finishes. In fact, when the latter is expired,
1481 * bfq_lookup_next_entity(sd) gets called again,
1482 * exactly to update sd->next_in_service.
1485 /* Make next_in_service entity become in_service_entity */
1486 entity
= sd
->next_in_service
;
1487 sd
->in_service_entity
= entity
;
1490 * Reset the accumulator of the amount of service that
1491 * the entity is about to receive.
1493 entity
->service
= 0;
1496 * If entity is no longer a candidate for next
1497 * service, then we extract it from its active tree,
1498 * for the following reason. To further boost the
1499 * throughput in some special case, BFQ needs to know
1500 * which is the next candidate entity to serve, while
1501 * there is already an entity in service. In this
1502 * respect, to make it easy to compute/update the next
1503 * candidate entity to serve after the current
1504 * candidate has been set in service, there is a case
1505 * where it is necessary to extract the current
1506 * candidate from its service tree. Such a case is
1507 * when the entity just set in service cannot be also
1508 * a candidate for next service. Details about when
1509 * this conditions holds are reported in the comments
1510 * on the function bfq_no_longer_next_in_service()
1513 if (bfq_no_longer_next_in_service(entity
))
1514 bfq_active_extract(bfq_entity_service_tree(entity
),
1518 * For the same reason why we may have just extracted
1519 * entity from its active tree, we may need to update
1520 * next_in_service for the sched_data of entity too,
1521 * regardless of whether entity has been extracted.
1522 * In fact, even if entity has not been extracted, a
1523 * descendant entity may get extracted. Such an event
1524 * would cause a change in next_in_service for the
1525 * level of the descendant entity, and thus possibly
1526 * back to upper levels.
1528 * We cannot perform the resulting needed update
1529 * before the end of this loop, because, to know which
1530 * is the correct next-to-serve candidate entity for
1531 * each level, we need first to find the leaf entity
1532 * to set in service. In fact, only after we know
1533 * which is the next-to-serve leaf entity, we can
1534 * discover whether the parent entity of the leaf
1535 * entity becomes the next-to-serve, and so on.
1540 bfqq
= bfq_entity_to_bfqq(entity
);
1543 * We can finally update all next-to-serve entities along the
1544 * path from the leaf entity just set in service to the root.
1546 for_each_entity(entity
) {
1547 struct bfq_sched_data
*sd
= entity
->sched_data
;
1549 if (!bfq_update_next_in_service(sd
, NULL
))
1556 void __bfq_bfqd_reset_in_service(struct bfq_data
*bfqd
)
1558 struct bfq_queue
*in_serv_bfqq
= bfqd
->in_service_queue
;
1559 struct bfq_entity
*in_serv_entity
= &in_serv_bfqq
->entity
;
1560 struct bfq_entity
*entity
= in_serv_entity
;
1562 bfq_clear_bfqq_wait_request(in_serv_bfqq
);
1563 hrtimer_try_to_cancel(&bfqd
->idle_slice_timer
);
1564 bfqd
->in_service_queue
= NULL
;
1567 * When this function is called, all in-service entities have
1568 * been properly deactivated or requeued, so we can safely
1569 * execute the final step: reset in_service_entity along the
1570 * path from entity to the root.
1572 for_each_entity(entity
)
1573 entity
->sched_data
->in_service_entity
= NULL
;
1576 * in_serv_entity is no longer in service, so, if it is in no
1577 * service tree either, then release the service reference to
1578 * the queue it represents (taken with bfq_get_entity).
1580 if (!in_serv_entity
->on_st
)
1581 bfq_put_queue(in_serv_bfqq
);
1584 void bfq_deactivate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1585 bool ins_into_idle_tree
, bool expiration
)
1587 struct bfq_entity
*entity
= &bfqq
->entity
;
1589 bfq_deactivate_entity(entity
, ins_into_idle_tree
, expiration
);
1592 void bfq_activate_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1594 struct bfq_entity
*entity
= &bfqq
->entity
;
1596 bfq_activate_requeue_entity(entity
, bfq_bfqq_non_blocking_wait_rq(bfqq
),
1598 bfq_clear_bfqq_non_blocking_wait_rq(bfqq
);
1601 void bfq_requeue_bfqq(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1603 struct bfq_entity
*entity
= &bfqq
->entity
;
1605 bfq_activate_requeue_entity(entity
, false,
1606 bfqq
== bfqd
->in_service_queue
);
1610 * Called when the bfqq no longer has requests pending, remove it from
1611 * the service tree. As a special case, it can be invoked during an
1614 void bfq_del_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
,
1617 bfq_log_bfqq(bfqd
, bfqq
, "del from busy");
1619 bfq_clear_bfqq_busy(bfqq
);
1621 bfqd
->busy_queues
--;
1623 if (!bfqq
->dispatched
)
1624 bfq_weights_tree_remove(bfqd
, &bfqq
->entity
,
1625 &bfqd
->queue_weights_tree
);
1627 if (bfqq
->wr_coeff
> 1)
1628 bfqd
->wr_busy_queues
--;
1630 bfqg_stats_update_dequeue(bfqq_group(bfqq
));
1632 bfq_deactivate_bfqq(bfqd
, bfqq
, true, expiration
);
1636 * Called when an inactive queue receives a new request.
1638 void bfq_add_bfqq_busy(struct bfq_data
*bfqd
, struct bfq_queue
*bfqq
)
1640 bfq_log_bfqq(bfqd
, bfqq
, "add to busy");
1642 bfq_activate_bfqq(bfqd
, bfqq
);
1644 bfq_mark_bfqq_busy(bfqq
);
1645 bfqd
->busy_queues
++;
1647 if (!bfqq
->dispatched
)
1648 if (bfqq
->wr_coeff
== 1)
1649 bfq_weights_tree_add(bfqd
, &bfqq
->entity
,
1650 &bfqd
->queue_weights_tree
);
1652 if (bfqq
->wr_coeff
> 1)
1653 bfqd
->wr_busy_queues
++;