media: v4l2-core: fix a use-after-free bug of sd->devnode
[linux/fpc-iii.git] / block / bfq-wf2q.c
blob44079147e396e11eeed5327fc5233e00eeae8f23
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing
4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O
5 * scheduler schedules generic entities. The latter can represent
6 * either single bfq queues (associated with processes) or groups of
7 * bfq queues (associated with cgroups).
8 */
9 #include "bfq-iosched.h"
11 /**
12 * bfq_gt - compare two timestamps.
13 * @a: first ts.
14 * @b: second ts.
16 * Return @a > @b, dealing with wrapping correctly.
18 static int bfq_gt(u64 a, u64 b)
20 return (s64)(a - b) > 0;
23 static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree)
25 struct rb_node *node = tree->rb_node;
27 return rb_entry(node, struct bfq_entity, rb_node);
30 static unsigned int bfq_class_idx(struct bfq_entity *entity)
32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
34 return bfqq ? bfqq->ioprio_class - 1 :
35 BFQ_DEFAULT_GRP_CLASS - 1;
38 unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd)
40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] +
41 bfqd->busy_queues[2];
44 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
45 bool expiration);
47 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service);
49 /**
50 * bfq_update_next_in_service - update sd->next_in_service
51 * @sd: sched_data for which to perform the update.
52 * @new_entity: if not NULL, pointer to the entity whose activation,
53 * requeueing or repositioning triggered the invocation of
54 * this function.
55 * @expiration: id true, this function is being invoked after the
56 * expiration of the in-service entity
58 * This function is called to update sd->next_in_service, which, in
59 * its turn, may change as a consequence of the insertion or
60 * extraction of an entity into/from one of the active trees of
61 * sd. These insertions/extractions occur as a consequence of
62 * activations/deactivations of entities, with some activations being
63 * 'true' activations, and other activations being requeueings (i.e.,
64 * implementing the second, requeueing phase of the mechanism used to
65 * reposition an entity in its active tree; see comments on
66 * __bfq_activate_entity and __bfq_requeue_entity for details). In
67 * both the last two activation sub-cases, new_entity points to the
68 * just activated or requeued entity.
70 * Returns true if sd->next_in_service changes in such a way that
71 * entity->parent may become the next_in_service for its parent
72 * entity.
74 static bool bfq_update_next_in_service(struct bfq_sched_data *sd,
75 struct bfq_entity *new_entity,
76 bool expiration)
78 struct bfq_entity *next_in_service = sd->next_in_service;
79 bool parent_sched_may_change = false;
80 bool change_without_lookup = false;
83 * If this update is triggered by the activation, requeueing
84 * or repositioning of an entity that does not coincide with
85 * sd->next_in_service, then a full lookup in the active tree
86 * can be avoided. In fact, it is enough to check whether the
87 * just-modified entity has the same priority as
88 * sd->next_in_service, is eligible and has a lower virtual
89 * finish time than sd->next_in_service. If this compound
90 * condition holds, then the new entity becomes the new
91 * next_in_service. Otherwise no change is needed.
93 if (new_entity && new_entity != sd->next_in_service) {
95 * Flag used to decide whether to replace
96 * sd->next_in_service with new_entity. Tentatively
97 * set to true, and left as true if
98 * sd->next_in_service is NULL.
100 change_without_lookup = true;
103 * If there is already a next_in_service candidate
104 * entity, then compare timestamps to decide whether
105 * to replace sd->service_tree with new_entity.
107 if (next_in_service) {
108 unsigned int new_entity_class_idx =
109 bfq_class_idx(new_entity);
110 struct bfq_service_tree *st =
111 sd->service_tree + new_entity_class_idx;
113 change_without_lookup =
114 (new_entity_class_idx ==
115 bfq_class_idx(next_in_service)
117 !bfq_gt(new_entity->start, st->vtime)
119 bfq_gt(next_in_service->finish,
120 new_entity->finish));
123 if (change_without_lookup)
124 next_in_service = new_entity;
127 if (!change_without_lookup) /* lookup needed */
128 next_in_service = bfq_lookup_next_entity(sd, expiration);
130 if (next_in_service) {
131 bool new_budget_triggers_change =
132 bfq_update_parent_budget(next_in_service);
134 parent_sched_may_change = !sd->next_in_service ||
135 new_budget_triggers_change;
138 sd->next_in_service = next_in_service;
140 if (!next_in_service)
141 return parent_sched_may_change;
143 return parent_sched_may_change;
146 #ifdef CONFIG_BFQ_GROUP_IOSCHED
148 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
150 struct bfq_entity *group_entity = bfqq->entity.parent;
152 if (!group_entity)
153 group_entity = &bfqq->bfqd->root_group->entity;
155 return container_of(group_entity, struct bfq_group, entity);
159 * Returns true if this budget changes may let next_in_service->parent
160 * become the next_in_service entity for its parent entity.
162 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
164 struct bfq_entity *bfqg_entity;
165 struct bfq_group *bfqg;
166 struct bfq_sched_data *group_sd;
167 bool ret = false;
169 group_sd = next_in_service->sched_data;
171 bfqg = container_of(group_sd, struct bfq_group, sched_data);
173 * bfq_group's my_entity field is not NULL only if the group
174 * is not the root group. We must not touch the root entity
175 * as it must never become an in-service entity.
177 bfqg_entity = bfqg->my_entity;
178 if (bfqg_entity) {
179 if (bfqg_entity->budget > next_in_service->budget)
180 ret = true;
181 bfqg_entity->budget = next_in_service->budget;
184 return ret;
188 * This function tells whether entity stops being a candidate for next
189 * service, according to the restrictive definition of the field
190 * next_in_service. In particular, this function is invoked for an
191 * entity that is about to be set in service.
193 * If entity is a queue, then the entity is no longer a candidate for
194 * next service according to the that definition, because entity is
195 * about to become the in-service queue. This function then returns
196 * true if entity is a queue.
198 * In contrast, entity could still be a candidate for next service if
199 * it is not a queue, and has more than one active child. In fact,
200 * even if one of its children is about to be set in service, other
201 * active children may still be the next to serve, for the parent
202 * entity, even according to the above definition. As a consequence, a
203 * non-queue entity is not a candidate for next-service only if it has
204 * only one active child. And only if this condition holds, then this
205 * function returns true for a non-queue entity.
207 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
209 struct bfq_group *bfqg;
211 if (bfq_entity_to_bfqq(entity))
212 return true;
214 bfqg = container_of(entity, struct bfq_group, entity);
217 * The field active_entities does not always contain the
218 * actual number of active children entities: it happens to
219 * not account for the in-service entity in case the latter is
220 * removed from its active tree (which may get done after
221 * invoking the function bfq_no_longer_next_in_service in
222 * bfq_get_next_queue). Fortunately, here, i.e., while
223 * bfq_no_longer_next_in_service is not yet completed in
224 * bfq_get_next_queue, bfq_active_extract has not yet been
225 * invoked, and thus active_entities still coincides with the
226 * actual number of active entities.
228 if (bfqg->active_entities == 1)
229 return true;
231 return false;
234 #else /* CONFIG_BFQ_GROUP_IOSCHED */
236 struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq)
238 return bfqq->bfqd->root_group;
241 static bool bfq_update_parent_budget(struct bfq_entity *next_in_service)
243 return false;
246 static bool bfq_no_longer_next_in_service(struct bfq_entity *entity)
248 return true;
251 #endif /* CONFIG_BFQ_GROUP_IOSCHED */
254 * Shift for timestamp calculations. This actually limits the maximum
255 * service allowed in one timestamp delta (small shift values increase it),
256 * the maximum total weight that can be used for the queues in the system
257 * (big shift values increase it), and the period of virtual time
258 * wraparounds.
260 #define WFQ_SERVICE_SHIFT 22
262 struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity)
264 struct bfq_queue *bfqq = NULL;
266 if (!entity->my_sched_data)
267 bfqq = container_of(entity, struct bfq_queue, entity);
269 return bfqq;
274 * bfq_delta - map service into the virtual time domain.
275 * @service: amount of service.
276 * @weight: scale factor (weight of an entity or weight sum).
278 static u64 bfq_delta(unsigned long service, unsigned long weight)
280 u64 d = (u64)service << WFQ_SERVICE_SHIFT;
282 do_div(d, weight);
283 return d;
287 * bfq_calc_finish - assign the finish time to an entity.
288 * @entity: the entity to act upon.
289 * @service: the service to be charged to the entity.
291 static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service)
293 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
295 entity->finish = entity->start +
296 bfq_delta(service, entity->weight);
298 if (bfqq) {
299 bfq_log_bfqq(bfqq->bfqd, bfqq,
300 "calc_finish: serv %lu, w %d",
301 service, entity->weight);
302 bfq_log_bfqq(bfqq->bfqd, bfqq,
303 "calc_finish: start %llu, finish %llu, delta %llu",
304 entity->start, entity->finish,
305 bfq_delta(service, entity->weight));
310 * bfq_entity_of - get an entity from a node.
311 * @node: the node field of the entity.
313 * Convert a node pointer to the relative entity. This is used only
314 * to simplify the logic of some functions and not as the generic
315 * conversion mechanism because, e.g., in the tree walking functions,
316 * the check for a %NULL value would be redundant.
318 struct bfq_entity *bfq_entity_of(struct rb_node *node)
320 struct bfq_entity *entity = NULL;
322 if (node)
323 entity = rb_entry(node, struct bfq_entity, rb_node);
325 return entity;
329 * bfq_extract - remove an entity from a tree.
330 * @root: the tree root.
331 * @entity: the entity to remove.
333 static void bfq_extract(struct rb_root *root, struct bfq_entity *entity)
335 entity->tree = NULL;
336 rb_erase(&entity->rb_node, root);
340 * bfq_idle_extract - extract an entity from the idle tree.
341 * @st: the service tree of the owning @entity.
342 * @entity: the entity being removed.
344 static void bfq_idle_extract(struct bfq_service_tree *st,
345 struct bfq_entity *entity)
347 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
348 struct rb_node *next;
350 if (entity == st->first_idle) {
351 next = rb_next(&entity->rb_node);
352 st->first_idle = bfq_entity_of(next);
355 if (entity == st->last_idle) {
356 next = rb_prev(&entity->rb_node);
357 st->last_idle = bfq_entity_of(next);
360 bfq_extract(&st->idle, entity);
362 if (bfqq)
363 list_del(&bfqq->bfqq_list);
367 * bfq_insert - generic tree insertion.
368 * @root: tree root.
369 * @entity: entity to insert.
371 * This is used for the idle and the active tree, since they are both
372 * ordered by finish time.
374 static void bfq_insert(struct rb_root *root, struct bfq_entity *entity)
376 struct bfq_entity *entry;
377 struct rb_node **node = &root->rb_node;
378 struct rb_node *parent = NULL;
380 while (*node) {
381 parent = *node;
382 entry = rb_entry(parent, struct bfq_entity, rb_node);
384 if (bfq_gt(entry->finish, entity->finish))
385 node = &parent->rb_left;
386 else
387 node = &parent->rb_right;
390 rb_link_node(&entity->rb_node, parent, node);
391 rb_insert_color(&entity->rb_node, root);
393 entity->tree = root;
397 * bfq_update_min - update the min_start field of a entity.
398 * @entity: the entity to update.
399 * @node: one of its children.
401 * This function is called when @entity may store an invalid value for
402 * min_start due to updates to the active tree. The function assumes
403 * that the subtree rooted at @node (which may be its left or its right
404 * child) has a valid min_start value.
406 static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node)
408 struct bfq_entity *child;
410 if (node) {
411 child = rb_entry(node, struct bfq_entity, rb_node);
412 if (bfq_gt(entity->min_start, child->min_start))
413 entity->min_start = child->min_start;
418 * bfq_update_active_node - recalculate min_start.
419 * @node: the node to update.
421 * @node may have changed position or one of its children may have moved,
422 * this function updates its min_start value. The left and right subtrees
423 * are assumed to hold a correct min_start value.
425 static void bfq_update_active_node(struct rb_node *node)
427 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node);
429 entity->min_start = entity->start;
430 bfq_update_min(entity, node->rb_right);
431 bfq_update_min(entity, node->rb_left);
435 * bfq_update_active_tree - update min_start for the whole active tree.
436 * @node: the starting node.
438 * @node must be the deepest modified node after an update. This function
439 * updates its min_start using the values held by its children, assuming
440 * that they did not change, and then updates all the nodes that may have
441 * changed in the path to the root. The only nodes that may have changed
442 * are the ones in the path or their siblings.
444 static void bfq_update_active_tree(struct rb_node *node)
446 struct rb_node *parent;
449 bfq_update_active_node(node);
451 parent = rb_parent(node);
452 if (!parent)
453 return;
455 if (node == parent->rb_left && parent->rb_right)
456 bfq_update_active_node(parent->rb_right);
457 else if (parent->rb_left)
458 bfq_update_active_node(parent->rb_left);
460 node = parent;
461 goto up;
465 * bfq_active_insert - insert an entity in the active tree of its
466 * group/device.
467 * @st: the service tree of the entity.
468 * @entity: the entity being inserted.
470 * The active tree is ordered by finish time, but an extra key is kept
471 * per each node, containing the minimum value for the start times of
472 * its children (and the node itself), so it's possible to search for
473 * the eligible node with the lowest finish time in logarithmic time.
475 static void bfq_active_insert(struct bfq_service_tree *st,
476 struct bfq_entity *entity)
478 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
479 struct rb_node *node = &entity->rb_node;
480 #ifdef CONFIG_BFQ_GROUP_IOSCHED
481 struct bfq_sched_data *sd = NULL;
482 struct bfq_group *bfqg = NULL;
483 struct bfq_data *bfqd = NULL;
484 #endif
486 bfq_insert(&st->active, entity);
488 if (node->rb_left)
489 node = node->rb_left;
490 else if (node->rb_right)
491 node = node->rb_right;
493 bfq_update_active_tree(node);
495 #ifdef CONFIG_BFQ_GROUP_IOSCHED
496 sd = entity->sched_data;
497 bfqg = container_of(sd, struct bfq_group, sched_data);
498 bfqd = (struct bfq_data *)bfqg->bfqd;
499 #endif
500 if (bfqq)
501 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list);
502 #ifdef CONFIG_BFQ_GROUP_IOSCHED
503 if (bfqg != bfqd->root_group)
504 bfqg->active_entities++;
505 #endif
509 * bfq_ioprio_to_weight - calc a weight from an ioprio.
510 * @ioprio: the ioprio value to convert.
512 unsigned short bfq_ioprio_to_weight(int ioprio)
514 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF;
518 * bfq_weight_to_ioprio - calc an ioprio from a weight.
519 * @weight: the weight value to convert.
521 * To preserve as much as possible the old only-ioprio user interface,
522 * 0 is used as an escape ioprio value for weights (numerically) equal or
523 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF.
525 static unsigned short bfq_weight_to_ioprio(int weight)
527 return max_t(int, 0,
528 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight);
531 static void bfq_get_entity(struct bfq_entity *entity)
533 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
535 if (bfqq) {
536 bfqq->ref++;
537 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d",
538 bfqq, bfqq->ref);
539 } else
540 bfqg_and_blkg_get(container_of(entity, struct bfq_group,
541 entity));
545 * bfq_find_deepest - find the deepest node that an extraction can modify.
546 * @node: the node being removed.
548 * Do the first step of an extraction in an rb tree, looking for the
549 * node that will replace @node, and returning the deepest node that
550 * the following modifications to the tree can touch. If @node is the
551 * last node in the tree return %NULL.
553 static struct rb_node *bfq_find_deepest(struct rb_node *node)
555 struct rb_node *deepest;
557 if (!node->rb_right && !node->rb_left)
558 deepest = rb_parent(node);
559 else if (!node->rb_right)
560 deepest = node->rb_left;
561 else if (!node->rb_left)
562 deepest = node->rb_right;
563 else {
564 deepest = rb_next(node);
565 if (deepest->rb_right)
566 deepest = deepest->rb_right;
567 else if (rb_parent(deepest) != node)
568 deepest = rb_parent(deepest);
571 return deepest;
575 * bfq_active_extract - remove an entity from the active tree.
576 * @st: the service_tree containing the tree.
577 * @entity: the entity being removed.
579 static void bfq_active_extract(struct bfq_service_tree *st,
580 struct bfq_entity *entity)
582 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
583 struct rb_node *node;
584 #ifdef CONFIG_BFQ_GROUP_IOSCHED
585 struct bfq_sched_data *sd = NULL;
586 struct bfq_group *bfqg = NULL;
587 struct bfq_data *bfqd = NULL;
588 #endif
590 node = bfq_find_deepest(&entity->rb_node);
591 bfq_extract(&st->active, entity);
593 if (node)
594 bfq_update_active_tree(node);
596 #ifdef CONFIG_BFQ_GROUP_IOSCHED
597 sd = entity->sched_data;
598 bfqg = container_of(sd, struct bfq_group, sched_data);
599 bfqd = (struct bfq_data *)bfqg->bfqd;
600 #endif
601 if (bfqq)
602 list_del(&bfqq->bfqq_list);
603 #ifdef CONFIG_BFQ_GROUP_IOSCHED
604 if (bfqg != bfqd->root_group)
605 bfqg->active_entities--;
606 #endif
610 * bfq_idle_insert - insert an entity into the idle tree.
611 * @st: the service tree containing the tree.
612 * @entity: the entity to insert.
614 static void bfq_idle_insert(struct bfq_service_tree *st,
615 struct bfq_entity *entity)
617 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
618 struct bfq_entity *first_idle = st->first_idle;
619 struct bfq_entity *last_idle = st->last_idle;
621 if (!first_idle || bfq_gt(first_idle->finish, entity->finish))
622 st->first_idle = entity;
623 if (!last_idle || bfq_gt(entity->finish, last_idle->finish))
624 st->last_idle = entity;
626 bfq_insert(&st->idle, entity);
628 if (bfqq)
629 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list);
633 * bfq_forget_entity - do not consider entity any longer for scheduling
634 * @st: the service tree.
635 * @entity: the entity being removed.
636 * @is_in_service: true if entity is currently the in-service entity.
638 * Forget everything about @entity. In addition, if entity represents
639 * a queue, and the latter is not in service, then release the service
640 * reference to the queue (the one taken through bfq_get_entity). In
641 * fact, in this case, there is really no more service reference to
642 * the queue, as the latter is also outside any service tree. If,
643 * instead, the queue is in service, then __bfq_bfqd_reset_in_service
644 * will take care of putting the reference when the queue finally
645 * stops being served.
647 static void bfq_forget_entity(struct bfq_service_tree *st,
648 struct bfq_entity *entity,
649 bool is_in_service)
651 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
653 entity->on_st = false;
654 st->wsum -= entity->weight;
655 if (is_in_service)
656 return;
658 if (bfqq)
659 bfq_put_queue(bfqq);
660 else
661 bfqg_and_blkg_put(container_of(entity, struct bfq_group,
662 entity));
666 * bfq_put_idle_entity - release the idle tree ref of an entity.
667 * @st: service tree for the entity.
668 * @entity: the entity being released.
670 void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity)
672 bfq_idle_extract(st, entity);
673 bfq_forget_entity(st, entity,
674 entity == entity->sched_data->in_service_entity);
678 * bfq_forget_idle - update the idle tree if necessary.
679 * @st: the service tree to act upon.
681 * To preserve the global O(log N) complexity we only remove one entry here;
682 * as the idle tree will not grow indefinitely this can be done safely.
684 static void bfq_forget_idle(struct bfq_service_tree *st)
686 struct bfq_entity *first_idle = st->first_idle;
687 struct bfq_entity *last_idle = st->last_idle;
689 if (RB_EMPTY_ROOT(&st->active) && last_idle &&
690 !bfq_gt(last_idle->finish, st->vtime)) {
692 * Forget the whole idle tree, increasing the vtime past
693 * the last finish time of idle entities.
695 st->vtime = last_idle->finish;
698 if (first_idle && !bfq_gt(first_idle->finish, st->vtime))
699 bfq_put_idle_entity(st, first_idle);
702 struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity)
704 struct bfq_sched_data *sched_data = entity->sched_data;
705 unsigned int idx = bfq_class_idx(entity);
707 return sched_data->service_tree + idx;
711 * Update weight and priority of entity. If update_class_too is true,
712 * then update the ioprio_class of entity too.
714 * The reason why the update of ioprio_class is controlled through the
715 * last parameter is as follows. Changing the ioprio class of an
716 * entity implies changing the destination service trees for that
717 * entity. If such a change occurred when the entity is already on one
718 * of the service trees for its previous class, then the state of the
719 * entity would become more complex: none of the new possible service
720 * trees for the entity, according to bfq_entity_service_tree(), would
721 * match any of the possible service trees on which the entity
722 * is. Complex operations involving these trees, such as entity
723 * activations and deactivations, should take into account this
724 * additional complexity. To avoid this issue, this function is
725 * invoked with update_class_too unset in the points in the code where
726 * entity may happen to be on some tree.
728 struct bfq_service_tree *
729 __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st,
730 struct bfq_entity *entity,
731 bool update_class_too)
733 struct bfq_service_tree *new_st = old_st;
735 if (entity->prio_changed) {
736 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
737 unsigned int prev_weight, new_weight;
738 struct bfq_data *bfqd = NULL;
739 struct rb_root_cached *root;
740 #ifdef CONFIG_BFQ_GROUP_IOSCHED
741 struct bfq_sched_data *sd;
742 struct bfq_group *bfqg;
743 #endif
745 if (bfqq)
746 bfqd = bfqq->bfqd;
747 #ifdef CONFIG_BFQ_GROUP_IOSCHED
748 else {
749 sd = entity->my_sched_data;
750 bfqg = container_of(sd, struct bfq_group, sched_data);
751 bfqd = (struct bfq_data *)bfqg->bfqd;
753 #endif
755 /* Matches the smp_wmb() in bfq_group_set_weight. */
756 smp_rmb();
757 old_st->wsum -= entity->weight;
759 if (entity->new_weight != entity->orig_weight) {
760 if (entity->new_weight < BFQ_MIN_WEIGHT ||
761 entity->new_weight > BFQ_MAX_WEIGHT) {
762 pr_crit("update_weight_prio: new_weight %d\n",
763 entity->new_weight);
764 if (entity->new_weight < BFQ_MIN_WEIGHT)
765 entity->new_weight = BFQ_MIN_WEIGHT;
766 else
767 entity->new_weight = BFQ_MAX_WEIGHT;
769 entity->orig_weight = entity->new_weight;
770 if (bfqq)
771 bfqq->ioprio =
772 bfq_weight_to_ioprio(entity->orig_weight);
775 if (bfqq && update_class_too)
776 bfqq->ioprio_class = bfqq->new_ioprio_class;
779 * Reset prio_changed only if the ioprio_class change
780 * is not pending any longer.
782 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class)
783 entity->prio_changed = 0;
786 * NOTE: here we may be changing the weight too early,
787 * this will cause unfairness. The correct approach
788 * would have required additional complexity to defer
789 * weight changes to the proper time instants (i.e.,
790 * when entity->finish <= old_st->vtime).
792 new_st = bfq_entity_service_tree(entity);
794 prev_weight = entity->weight;
795 new_weight = entity->orig_weight *
796 (bfqq ? bfqq->wr_coeff : 1);
798 * If the weight of the entity changes, and the entity is a
799 * queue, remove the entity from its old weight counter (if
800 * there is a counter associated with the entity).
802 if (prev_weight != new_weight && bfqq) {
803 root = &bfqd->queue_weights_tree;
804 __bfq_weights_tree_remove(bfqd, bfqq, root);
806 entity->weight = new_weight;
808 * Add the entity, if it is not a weight-raised queue,
809 * to the counter associated with its new weight.
811 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) {
812 /* If we get here, root has been initialized. */
813 bfq_weights_tree_add(bfqd, bfqq, root);
816 new_st->wsum += entity->weight;
818 if (new_st != old_st)
819 entity->start = new_st->vtime;
822 return new_st;
826 * bfq_bfqq_served - update the scheduler status after selection for
827 * service.
828 * @bfqq: the queue being served.
829 * @served: bytes to transfer.
831 * NOTE: this can be optimized, as the timestamps of upper level entities
832 * are synchronized every time a new bfqq is selected for service. By now,
833 * we keep it to better check consistency.
835 void bfq_bfqq_served(struct bfq_queue *bfqq, int served)
837 struct bfq_entity *entity = &bfqq->entity;
838 struct bfq_service_tree *st;
840 if (!bfqq->service_from_backlogged)
841 bfqq->first_IO_time = jiffies;
843 if (bfqq->wr_coeff > 1)
844 bfqq->service_from_wr += served;
846 bfqq->service_from_backlogged += served;
847 for_each_entity(entity) {
848 st = bfq_entity_service_tree(entity);
850 entity->service += served;
852 st->vtime += bfq_delta(served, st->wsum);
853 bfq_forget_idle(st);
855 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served);
859 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length
860 * of the time interval during which bfqq has been in
861 * service.
862 * @bfqd: the device
863 * @bfqq: the queue that needs a service update.
864 * @time_ms: the amount of time during which the queue has received service
866 * If a queue does not consume its budget fast enough, then providing
867 * the queue with service fairness may impair throughput, more or less
868 * severely. For this reason, queues that consume their budget slowly
869 * are provided with time fairness instead of service fairness. This
870 * goal is achieved through the BFQ scheduling engine, even if such an
871 * engine works in the service, and not in the time domain. The trick
872 * is charging these queues with an inflated amount of service, equal
873 * to the amount of service that they would have received during their
874 * service slot if they had been fast, i.e., if their requests had
875 * been dispatched at a rate equal to the estimated peak rate.
877 * It is worth noting that time fairness can cause important
878 * distortions in terms of bandwidth distribution, on devices with
879 * internal queueing. The reason is that I/O requests dispatched
880 * during the service slot of a queue may be served after that service
881 * slot is finished, and may have a total processing time loosely
882 * correlated with the duration of the service slot. This is
883 * especially true for short service slots.
885 void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq,
886 unsigned long time_ms)
888 struct bfq_entity *entity = &bfqq->entity;
889 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout);
890 unsigned long bounded_time_ms = min(time_ms, timeout_ms);
891 int serv_to_charge_for_time =
892 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms;
893 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service);
895 /* Increase budget to avoid inconsistencies */
896 if (tot_serv_to_charge > entity->budget)
897 entity->budget = tot_serv_to_charge;
899 bfq_bfqq_served(bfqq,
900 max_t(int, 0, tot_serv_to_charge - entity->service));
903 static void bfq_update_fin_time_enqueue(struct bfq_entity *entity,
904 struct bfq_service_tree *st,
905 bool backshifted)
907 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
910 * When this function is invoked, entity is not in any service
911 * tree, then it is safe to invoke next function with the last
912 * parameter set (see the comments on the function).
914 st = __bfq_entity_update_weight_prio(st, entity, true);
915 bfq_calc_finish(entity, entity->budget);
918 * If some queues enjoy backshifting for a while, then their
919 * (virtual) finish timestamps may happen to become lower and
920 * lower than the system virtual time. In particular, if
921 * these queues often happen to be idle for short time
922 * periods, and during such time periods other queues with
923 * higher timestamps happen to be busy, then the backshifted
924 * timestamps of the former queues can become much lower than
925 * the system virtual time. In fact, to serve the queues with
926 * higher timestamps while the ones with lower timestamps are
927 * idle, the system virtual time may be pushed-up to much
928 * higher values than the finish timestamps of the idle
929 * queues. As a consequence, the finish timestamps of all new
930 * or newly activated queues may end up being much larger than
931 * those of lucky queues with backshifted timestamps. The
932 * latter queues may then monopolize the device for a lot of
933 * time. This would simply break service guarantees.
935 * To reduce this problem, push up a little bit the
936 * backshifted timestamps of the queue associated with this
937 * entity (only a queue can happen to have the backshifted
938 * flag set): just enough to let the finish timestamp of the
939 * queue be equal to the current value of the system virtual
940 * time. This may introduce a little unfairness among queues
941 * with backshifted timestamps, but it does not break
942 * worst-case fairness guarantees.
944 * As a special case, if bfqq is weight-raised, push up
945 * timestamps much less, to keep very low the probability that
946 * this push up causes the backshifted finish timestamps of
947 * weight-raised queues to become higher than the backshifted
948 * finish timestamps of non weight-raised queues.
950 if (backshifted && bfq_gt(st->vtime, entity->finish)) {
951 unsigned long delta = st->vtime - entity->finish;
953 if (bfqq)
954 delta /= bfqq->wr_coeff;
956 entity->start += delta;
957 entity->finish += delta;
960 bfq_active_insert(st, entity);
964 * __bfq_activate_entity - handle activation of entity.
965 * @entity: the entity being activated.
966 * @non_blocking_wait_rq: true if entity was waiting for a request
968 * Called for a 'true' activation, i.e., if entity is not active and
969 * one of its children receives a new request.
971 * Basically, this function updates the timestamps of entity and
972 * inserts entity into its active tree, after possibly extracting it
973 * from its idle tree.
975 static void __bfq_activate_entity(struct bfq_entity *entity,
976 bool non_blocking_wait_rq)
978 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
979 bool backshifted = false;
980 unsigned long long min_vstart;
982 /* See comments on bfq_fqq_update_budg_for_activation */
983 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) {
984 backshifted = true;
985 min_vstart = entity->finish;
986 } else
987 min_vstart = st->vtime;
989 if (entity->tree == &st->idle) {
991 * Must be on the idle tree, bfq_idle_extract() will
992 * check for that.
994 bfq_idle_extract(st, entity);
995 entity->start = bfq_gt(min_vstart, entity->finish) ?
996 min_vstart : entity->finish;
997 } else {
999 * The finish time of the entity may be invalid, and
1000 * it is in the past for sure, otherwise the queue
1001 * would have been on the idle tree.
1003 entity->start = min_vstart;
1004 st->wsum += entity->weight;
1006 * entity is about to be inserted into a service tree,
1007 * and then set in service: get a reference to make
1008 * sure entity does not disappear until it is no
1009 * longer in service or scheduled for service.
1011 bfq_get_entity(entity);
1013 entity->on_st = true;
1016 #ifdef CONFIG_BFQ_GROUP_IOSCHED
1017 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */
1018 struct bfq_group *bfqg =
1019 container_of(entity, struct bfq_group, entity);
1020 struct bfq_data *bfqd = bfqg->bfqd;
1022 if (!entity->in_groups_with_pending_reqs) {
1023 entity->in_groups_with_pending_reqs = true;
1024 bfqd->num_groups_with_pending_reqs++;
1027 #endif
1029 bfq_update_fin_time_enqueue(entity, st, backshifted);
1033 * __bfq_requeue_entity - handle requeueing or repositioning of an entity.
1034 * @entity: the entity being requeued or repositioned.
1036 * Requeueing is needed if this entity stops being served, which
1037 * happens if a leaf descendant entity has expired. On the other hand,
1038 * repositioning is needed if the next_inservice_entity for the child
1039 * entity has changed. See the comments inside the function for
1040 * details.
1042 * Basically, this function: 1) removes entity from its active tree if
1043 * present there, 2) updates the timestamps of entity and 3) inserts
1044 * entity back into its active tree (in the new, right position for
1045 * the new values of the timestamps).
1047 static void __bfq_requeue_entity(struct bfq_entity *entity)
1049 struct bfq_sched_data *sd = entity->sched_data;
1050 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1052 if (entity == sd->in_service_entity) {
1054 * We are requeueing the current in-service entity,
1055 * which may have to be done for one of the following
1056 * reasons:
1057 * - entity represents the in-service queue, and the
1058 * in-service queue is being requeued after an
1059 * expiration;
1060 * - entity represents a group, and its budget has
1061 * changed because one of its child entities has
1062 * just been either activated or requeued for some
1063 * reason; the timestamps of the entity need then to
1064 * be updated, and the entity needs to be enqueued
1065 * or repositioned accordingly.
1067 * In particular, before requeueing, the start time of
1068 * the entity must be moved forward to account for the
1069 * service that the entity has received while in
1070 * service. This is done by the next instructions. The
1071 * finish time will then be updated according to this
1072 * new value of the start time, and to the budget of
1073 * the entity.
1075 bfq_calc_finish(entity, entity->service);
1076 entity->start = entity->finish;
1078 * In addition, if the entity had more than one child
1079 * when set in service, then it was not extracted from
1080 * the active tree. This implies that the position of
1081 * the entity in the active tree may need to be
1082 * changed now, because we have just updated the start
1083 * time of the entity, and we will update its finish
1084 * time in a moment (the requeueing is then, more
1085 * precisely, a repositioning in this case). To
1086 * implement this repositioning, we: 1) dequeue the
1087 * entity here, 2) update the finish time and requeue
1088 * the entity according to the new timestamps below.
1090 if (entity->tree)
1091 bfq_active_extract(st, entity);
1092 } else { /* The entity is already active, and not in service */
1094 * In this case, this function gets called only if the
1095 * next_in_service entity below this entity has
1096 * changed, and this change has caused the budget of
1097 * this entity to change, which, finally implies that
1098 * the finish time of this entity must be
1099 * updated. Such an update may cause the scheduling,
1100 * i.e., the position in the active tree, of this
1101 * entity to change. We handle this change by: 1)
1102 * dequeueing the entity here, 2) updating the finish
1103 * time and requeueing the entity according to the new
1104 * timestamps below. This is the same approach as the
1105 * non-extracted-entity sub-case above.
1107 bfq_active_extract(st, entity);
1110 bfq_update_fin_time_enqueue(entity, st, false);
1113 static void __bfq_activate_requeue_entity(struct bfq_entity *entity,
1114 struct bfq_sched_data *sd,
1115 bool non_blocking_wait_rq)
1117 struct bfq_service_tree *st = bfq_entity_service_tree(entity);
1119 if (sd->in_service_entity == entity || entity->tree == &st->active)
1121 * in service or already queued on the active tree,
1122 * requeue or reposition
1124 __bfq_requeue_entity(entity);
1125 else
1127 * Not in service and not queued on its active tree:
1128 * the activity is idle and this is a true activation.
1130 __bfq_activate_entity(entity, non_blocking_wait_rq);
1135 * bfq_activate_requeue_entity - activate or requeue an entity representing a
1136 * bfq_queue, and activate, requeue or reposition
1137 * all ancestors for which such an update becomes
1138 * necessary.
1139 * @entity: the entity to activate.
1140 * @non_blocking_wait_rq: true if this entity was waiting for a request
1141 * @requeue: true if this is a requeue, which implies that bfqq is
1142 * being expired; thus ALL its ancestors stop being served and must
1143 * therefore be requeued
1144 * @expiration: true if this function is being invoked in the expiration path
1145 * of the in-service queue
1147 static void bfq_activate_requeue_entity(struct bfq_entity *entity,
1148 bool non_blocking_wait_rq,
1149 bool requeue, bool expiration)
1151 struct bfq_sched_data *sd;
1153 for_each_entity(entity) {
1154 sd = entity->sched_data;
1155 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq);
1157 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1158 !requeue)
1159 break;
1164 * __bfq_deactivate_entity - update sched_data and service trees for
1165 * entity, so as to represent entity as inactive
1166 * @entity: the entity being deactivated.
1167 * @ins_into_idle_tree: if false, the entity will not be put into the
1168 * idle tree.
1170 * If necessary and allowed, puts entity into the idle tree. NOTE:
1171 * entity may be on no tree if in service.
1173 bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree)
1175 struct bfq_sched_data *sd = entity->sched_data;
1176 struct bfq_service_tree *st;
1177 bool is_in_service;
1179 if (!entity->on_st) /* entity never activated, or already inactive */
1180 return false;
1183 * If we get here, then entity is active, which implies that
1184 * bfq_group_set_parent has already been invoked for the group
1185 * represented by entity. Therefore, the field
1186 * entity->sched_data has been set, and we can safely use it.
1188 st = bfq_entity_service_tree(entity);
1189 is_in_service = entity == sd->in_service_entity;
1191 bfq_calc_finish(entity, entity->service);
1193 if (is_in_service)
1194 sd->in_service_entity = NULL;
1195 else
1197 * Non in-service entity: nobody will take care of
1198 * resetting its service counter on expiration. Do it
1199 * now.
1201 entity->service = 0;
1203 if (entity->tree == &st->active)
1204 bfq_active_extract(st, entity);
1205 else if (!is_in_service && entity->tree == &st->idle)
1206 bfq_idle_extract(st, entity);
1208 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime))
1209 bfq_forget_entity(st, entity, is_in_service);
1210 else
1211 bfq_idle_insert(st, entity);
1213 return true;
1217 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue.
1218 * @entity: the entity to deactivate.
1219 * @ins_into_idle_tree: true if the entity can be put into the idle tree
1220 * @expiration: true if this function is being invoked in the expiration path
1221 * of the in-service queue
1223 static void bfq_deactivate_entity(struct bfq_entity *entity,
1224 bool ins_into_idle_tree,
1225 bool expiration)
1227 struct bfq_sched_data *sd;
1228 struct bfq_entity *parent = NULL;
1230 for_each_entity_safe(entity, parent) {
1231 sd = entity->sched_data;
1233 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) {
1235 * entity is not in any tree any more, so
1236 * this deactivation is a no-op, and there is
1237 * nothing to change for upper-level entities
1238 * (in case of expiration, this can never
1239 * happen).
1241 return;
1244 if (sd->next_in_service == entity)
1246 * entity was the next_in_service entity,
1247 * then, since entity has just been
1248 * deactivated, a new one must be found.
1250 bfq_update_next_in_service(sd, NULL, expiration);
1252 if (sd->next_in_service || sd->in_service_entity) {
1254 * The parent entity is still active, because
1255 * either next_in_service or in_service_entity
1256 * is not NULL. So, no further upwards
1257 * deactivation must be performed. Yet,
1258 * next_in_service has changed. Then the
1259 * schedule does need to be updated upwards.
1261 * NOTE If in_service_entity is not NULL, then
1262 * next_in_service may happen to be NULL,
1263 * although the parent entity is evidently
1264 * active. This happens if 1) the entity
1265 * pointed by in_service_entity is the only
1266 * active entity in the parent entity, and 2)
1267 * according to the definition of
1268 * next_in_service, the in_service_entity
1269 * cannot be considered as
1270 * next_in_service. See the comments on the
1271 * definition of next_in_service for details.
1273 break;
1277 * If we get here, then the parent is no more
1278 * backlogged and we need to propagate the
1279 * deactivation upwards. Thus let the loop go on.
1283 * Also let parent be queued into the idle tree on
1284 * deactivation, to preserve service guarantees, and
1285 * assuming that who invoked this function does not
1286 * need parent entities too to be removed completely.
1288 ins_into_idle_tree = true;
1292 * If the deactivation loop is fully executed, then there are
1293 * no more entities to touch and next loop is not executed at
1294 * all. Otherwise, requeue remaining entities if they are
1295 * about to stop receiving service, or reposition them if this
1296 * is not the case.
1298 entity = parent;
1299 for_each_entity(entity) {
1301 * Invoke __bfq_requeue_entity on entity, even if
1302 * already active, to requeue/reposition it in the
1303 * active tree (because sd->next_in_service has
1304 * changed)
1306 __bfq_requeue_entity(entity);
1308 sd = entity->sched_data;
1309 if (!bfq_update_next_in_service(sd, entity, expiration) &&
1310 !expiration)
1312 * next_in_service unchanged or not causing
1313 * any change in entity->parent->sd, and no
1314 * requeueing needed for expiration: stop
1315 * here.
1317 break;
1322 * bfq_calc_vtime_jump - compute the value to which the vtime should jump,
1323 * if needed, to have at least one entity eligible.
1324 * @st: the service tree to act upon.
1326 * Assumes that st is not empty.
1328 static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st)
1330 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active);
1332 if (bfq_gt(root_entity->min_start, st->vtime))
1333 return root_entity->min_start;
1335 return st->vtime;
1338 static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value)
1340 if (new_value > st->vtime) {
1341 st->vtime = new_value;
1342 bfq_forget_idle(st);
1347 * bfq_first_active_entity - find the eligible entity with
1348 * the smallest finish time
1349 * @st: the service tree to select from.
1350 * @vtime: the system virtual to use as a reference for eligibility
1352 * This function searches the first schedulable entity, starting from the
1353 * root of the tree and going on the left every time on this side there is
1354 * a subtree with at least one eligible (start <= vtime) entity. The path on
1355 * the right is followed only if a) the left subtree contains no eligible
1356 * entities and b) no eligible entity has been found yet.
1358 static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st,
1359 u64 vtime)
1361 struct bfq_entity *entry, *first = NULL;
1362 struct rb_node *node = st->active.rb_node;
1364 while (node) {
1365 entry = rb_entry(node, struct bfq_entity, rb_node);
1366 left:
1367 if (!bfq_gt(entry->start, vtime))
1368 first = entry;
1370 if (node->rb_left) {
1371 entry = rb_entry(node->rb_left,
1372 struct bfq_entity, rb_node);
1373 if (!bfq_gt(entry->min_start, vtime)) {
1374 node = node->rb_left;
1375 goto left;
1378 if (first)
1379 break;
1380 node = node->rb_right;
1383 return first;
1387 * __bfq_lookup_next_entity - return the first eligible entity in @st.
1388 * @st: the service tree.
1390 * If there is no in-service entity for the sched_data st belongs to,
1391 * then return the entity that will be set in service if:
1392 * 1) the parent entity this st belongs to is set in service;
1393 * 2) no entity belonging to such parent entity undergoes a state change
1394 * that would influence the timestamps of the entity (e.g., becomes idle,
1395 * becomes backlogged, changes its budget, ...).
1397 * In this first case, update the virtual time in @st too (see the
1398 * comments on this update inside the function).
1400 * In contrast, if there is an in-service entity, then return the
1401 * entity that would be set in service if not only the above
1402 * conditions, but also the next one held true: the currently
1403 * in-service entity, on expiration,
1404 * 1) gets a finish time equal to the current one, or
1405 * 2) is not eligible any more, or
1406 * 3) is idle.
1408 static struct bfq_entity *
1409 __bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service)
1411 struct bfq_entity *entity;
1412 u64 new_vtime;
1414 if (RB_EMPTY_ROOT(&st->active))
1415 return NULL;
1418 * Get the value of the system virtual time for which at
1419 * least one entity is eligible.
1421 new_vtime = bfq_calc_vtime_jump(st);
1424 * If there is no in-service entity for the sched_data this
1425 * active tree belongs to, then push the system virtual time
1426 * up to the value that guarantees that at least one entity is
1427 * eligible. If, instead, there is an in-service entity, then
1428 * do not make any such update, because there is already an
1429 * eligible entity, namely the in-service one (even if the
1430 * entity is not on st, because it was extracted when set in
1431 * service).
1433 if (!in_service)
1434 bfq_update_vtime(st, new_vtime);
1436 entity = bfq_first_active_entity(st, new_vtime);
1438 return entity;
1442 * bfq_lookup_next_entity - return the first eligible entity in @sd.
1443 * @sd: the sched_data.
1444 * @expiration: true if we are on the expiration path of the in-service queue
1446 * This function is invoked when there has been a change in the trees
1447 * for sd, and we need to know what is the new next entity to serve
1448 * after this change.
1450 static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd,
1451 bool expiration)
1453 struct bfq_service_tree *st = sd->service_tree;
1454 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1);
1455 struct bfq_entity *entity = NULL;
1456 int class_idx = 0;
1459 * Choose from idle class, if needed to guarantee a minimum
1460 * bandwidth to this class (and if there is some active entity
1461 * in idle class). This should also mitigate
1462 * priority-inversion problems in case a low priority task is
1463 * holding file system resources.
1465 if (time_is_before_jiffies(sd->bfq_class_idle_last_service +
1466 BFQ_CL_IDLE_TIMEOUT)) {
1467 if (!RB_EMPTY_ROOT(&idle_class_st->active))
1468 class_idx = BFQ_IOPRIO_CLASSES - 1;
1469 /* About to be served if backlogged, or not yet backlogged */
1470 sd->bfq_class_idle_last_service = jiffies;
1474 * Find the next entity to serve for the highest-priority
1475 * class, unless the idle class needs to be served.
1477 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) {
1479 * If expiration is true, then bfq_lookup_next_entity
1480 * is being invoked as a part of the expiration path
1481 * of the in-service queue. In this case, even if
1482 * sd->in_service_entity is not NULL,
1483 * sd->in_service_entity at this point is actually not
1484 * in service any more, and, if needed, has already
1485 * been properly queued or requeued into the right
1486 * tree. The reason why sd->in_service_entity is still
1487 * not NULL here, even if expiration is true, is that
1488 * sd->in_service_entity is reset as a last step in the
1489 * expiration path. So, if expiration is true, tell
1490 * __bfq_lookup_next_entity that there is no
1491 * sd->in_service_entity.
1493 entity = __bfq_lookup_next_entity(st + class_idx,
1494 sd->in_service_entity &&
1495 !expiration);
1497 if (entity)
1498 break;
1501 if (!entity)
1502 return NULL;
1504 return entity;
1507 bool next_queue_may_preempt(struct bfq_data *bfqd)
1509 struct bfq_sched_data *sd = &bfqd->root_group->sched_data;
1511 return sd->next_in_service != sd->in_service_entity;
1515 * Get next queue for service.
1517 struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd)
1519 struct bfq_entity *entity = NULL;
1520 struct bfq_sched_data *sd;
1521 struct bfq_queue *bfqq;
1523 if (bfq_tot_busy_queues(bfqd) == 0)
1524 return NULL;
1527 * Traverse the path from the root to the leaf entity to
1528 * serve. Set in service all the entities visited along the
1529 * way.
1531 sd = &bfqd->root_group->sched_data;
1532 for (; sd ; sd = entity->my_sched_data) {
1534 * WARNING. We are about to set the in-service entity
1535 * to sd->next_in_service, i.e., to the (cached) value
1536 * returned by bfq_lookup_next_entity(sd) the last
1537 * time it was invoked, i.e., the last time when the
1538 * service order in sd changed as a consequence of the
1539 * activation or deactivation of an entity. In this
1540 * respect, if we execute bfq_lookup_next_entity(sd)
1541 * in this very moment, it may, although with low
1542 * probability, yield a different entity than that
1543 * pointed to by sd->next_in_service. This rare event
1544 * happens in case there was no CLASS_IDLE entity to
1545 * serve for sd when bfq_lookup_next_entity(sd) was
1546 * invoked for the last time, while there is now one
1547 * such entity.
1549 * If the above event happens, then the scheduling of
1550 * such entity in CLASS_IDLE is postponed until the
1551 * service of the sd->next_in_service entity
1552 * finishes. In fact, when the latter is expired,
1553 * bfq_lookup_next_entity(sd) gets called again,
1554 * exactly to update sd->next_in_service.
1557 /* Make next_in_service entity become in_service_entity */
1558 entity = sd->next_in_service;
1559 sd->in_service_entity = entity;
1562 * If entity is no longer a candidate for next
1563 * service, then it must be extracted from its active
1564 * tree, so as to make sure that it won't be
1565 * considered when computing next_in_service. See the
1566 * comments on the function
1567 * bfq_no_longer_next_in_service() for details.
1569 if (bfq_no_longer_next_in_service(entity))
1570 bfq_active_extract(bfq_entity_service_tree(entity),
1571 entity);
1574 * Even if entity is not to be extracted according to
1575 * the above check, a descendant entity may get
1576 * extracted in one of the next iterations of this
1577 * loop. Such an event could cause a change in
1578 * next_in_service for the level of the descendant
1579 * entity, and thus possibly back to this level.
1581 * However, we cannot perform the resulting needed
1582 * update of next_in_service for this level before the
1583 * end of the whole loop, because, to know which is
1584 * the correct next-to-serve candidate entity for each
1585 * level, we need first to find the leaf entity to set
1586 * in service. In fact, only after we know which is
1587 * the next-to-serve leaf entity, we can discover
1588 * whether the parent entity of the leaf entity
1589 * becomes the next-to-serve, and so on.
1593 bfqq = bfq_entity_to_bfqq(entity);
1596 * We can finally update all next-to-serve entities along the
1597 * path from the leaf entity just set in service to the root.
1599 for_each_entity(entity) {
1600 struct bfq_sched_data *sd = entity->sched_data;
1602 if (!bfq_update_next_in_service(sd, NULL, false))
1603 break;
1606 return bfqq;
1609 /* returns true if the in-service queue gets freed */
1610 bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd)
1612 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue;
1613 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity;
1614 struct bfq_entity *entity = in_serv_entity;
1616 bfq_clear_bfqq_wait_request(in_serv_bfqq);
1617 hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
1618 bfqd->in_service_queue = NULL;
1621 * When this function is called, all in-service entities have
1622 * been properly deactivated or requeued, so we can safely
1623 * execute the final step: reset in_service_entity along the
1624 * path from entity to the root.
1626 for_each_entity(entity)
1627 entity->sched_data->in_service_entity = NULL;
1630 * in_serv_entity is no longer in service, so, if it is in no
1631 * service tree either, then release the service reference to
1632 * the queue it represents (taken with bfq_get_entity).
1634 if (!in_serv_entity->on_st) {
1636 * If no process is referencing in_serv_bfqq any
1637 * longer, then the service reference may be the only
1638 * reference to the queue. If this is the case, then
1639 * bfqq gets freed here.
1641 int ref = in_serv_bfqq->ref;
1642 bfq_put_queue(in_serv_bfqq);
1643 if (ref == 1)
1644 return true;
1647 return false;
1650 void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1651 bool ins_into_idle_tree, bool expiration)
1653 struct bfq_entity *entity = &bfqq->entity;
1655 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration);
1658 void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1660 struct bfq_entity *entity = &bfqq->entity;
1662 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq),
1663 false, false);
1664 bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1667 void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1668 bool expiration)
1670 struct bfq_entity *entity = &bfqq->entity;
1672 bfq_activate_requeue_entity(entity, false,
1673 bfqq == bfqd->in_service_queue, expiration);
1677 * Called when the bfqq no longer has requests pending, remove it from
1678 * the service tree. As a special case, it can be invoked during an
1679 * expiration.
1681 void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq,
1682 bool expiration)
1684 bfq_log_bfqq(bfqd, bfqq, "del from busy");
1686 bfq_clear_bfqq_busy(bfqq);
1688 bfqd->busy_queues[bfqq->ioprio_class - 1]--;
1690 if (bfqq->wr_coeff > 1)
1691 bfqd->wr_busy_queues--;
1693 bfqg_stats_update_dequeue(bfqq_group(bfqq));
1695 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration);
1697 if (!bfqq->dispatched)
1698 bfq_weights_tree_remove(bfqd, bfqq);
1702 * Called when an inactive queue receives a new request.
1704 void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1706 bfq_log_bfqq(bfqd, bfqq, "add to busy");
1708 bfq_activate_bfqq(bfqd, bfqq);
1710 bfq_mark_bfqq_busy(bfqq);
1711 bfqd->busy_queues[bfqq->ioprio_class - 1]++;
1713 if (!bfqq->dispatched)
1714 if (bfqq->wr_coeff == 1)
1715 bfq_weights_tree_add(bfqd, bfqq,
1716 &bfqd->queue_weights_tree);
1718 if (bfqq->wr_coeff > 1)
1719 bfqd->wr_busy_queues++;