[Alignment][NFC] Support compile time constants
[llvm-core.git] / include / llvm / CodeGen / LatencyPriorityQueue.h
blob95f4c6473542ef22cee247e9216a49c1a7229089
1 //===---- LatencyPriorityQueue.h - A latency-oriented priority queue ------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file declares the LatencyPriorityQueue class, which is a
10 // SchedulingPriorityQueue that schedules using latency information to
11 // reduce the length of the critical path through the basic block.
13 //===----------------------------------------------------------------------===//
15 #ifndef LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H
16 #define LLVM_CODEGEN_LATENCYPRIORITYQUEUE_H
18 #include "llvm/CodeGen/ScheduleDAG.h"
19 #include "llvm/Config/llvm-config.h"
21 namespace llvm {
22 class LatencyPriorityQueue;
24 /// Sorting functions for the Available queue.
25 struct latency_sort {
26 LatencyPriorityQueue *PQ;
27 explicit latency_sort(LatencyPriorityQueue *pq) : PQ(pq) {}
29 bool operator()(const SUnit* LHS, const SUnit* RHS) const;
32 class LatencyPriorityQueue : public SchedulingPriorityQueue {
33 // SUnits - The SUnits for the current graph.
34 std::vector<SUnit> *SUnits;
36 /// NumNodesSolelyBlocking - This vector contains, for every node in the
37 /// Queue, the number of nodes that the node is the sole unscheduled
38 /// predecessor for. This is used as a tie-breaker heuristic for better
39 /// mobility.
40 std::vector<unsigned> NumNodesSolelyBlocking;
42 /// Queue - The queue.
43 std::vector<SUnit*> Queue;
44 latency_sort Picker;
46 public:
47 LatencyPriorityQueue() : Picker(this) {
50 bool isBottomUp() const override { return false; }
52 void initNodes(std::vector<SUnit> &sunits) override {
53 SUnits = &sunits;
54 NumNodesSolelyBlocking.resize(SUnits->size(), 0);
57 void addNode(const SUnit *SU) override {
58 NumNodesSolelyBlocking.resize(SUnits->size(), 0);
61 void updateNode(const SUnit *SU) override {
64 void releaseState() override {
65 SUnits = nullptr;
68 unsigned getLatency(unsigned NodeNum) const {
69 assert(NodeNum < (*SUnits).size());
70 return (*SUnits)[NodeNum].getHeight();
73 unsigned getNumSolelyBlockNodes(unsigned NodeNum) const {
74 assert(NodeNum < NumNodesSolelyBlocking.size());
75 return NumNodesSolelyBlocking[NodeNum];
78 bool empty() const override { return Queue.empty(); }
80 void push(SUnit *U) override;
82 SUnit *pop() override;
84 void remove(SUnit *SU) override;
86 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
87 LLVM_DUMP_METHOD void dump(ScheduleDAG *DAG) const override;
88 #endif
90 // scheduledNode - As nodes are scheduled, we look to see if there are any
91 // successor nodes that have a single unscheduled predecessor. If so, that
92 // single predecessor has a higher priority, since scheduling it will make
93 // the node available.
94 void scheduledNode(SUnit *SU) override;
96 private:
97 void AdjustPriorityOfUnscheduledPreds(SUnit *SU);
98 SUnit *getSingleUnscheduledPred(SUnit *SU);
102 #endif