1 //===- MCAsmLayout.h - Assembly Layout Object -------------------*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #ifndef LLVM_MC_MCASMLAYOUT_H
10 #define LLVM_MC_MCASMLAYOUT_H
12 #include "llvm/ADT/DenseMap.h"
13 #include "llvm/ADT/SmallVector.h"
21 /// Encapsulates the layout of an assembly file at a particular point in time.
23 /// Assembly may require computing multiple layouts for a particular assembly
24 /// file as part of the relaxation process. This class encapsulates the layout
25 /// at a single point in time in such a way that it is always possible to
26 /// efficiently compute the exact address of any symbol in the assembly file,
27 /// even during the relaxation process.
29 MCAssembler
&Assembler
;
31 /// List of sections in layout order.
32 llvm::SmallVector
<MCSection
*, 16> SectionOrder
;
34 /// The last fragment which was laid out, or 0 if nothing has been laid
35 /// out. Fragments are always laid out in order, so all fragments with a
36 /// lower ordinal will be valid.
37 mutable DenseMap
<const MCSection
*, MCFragment
*> LastValidFragment
;
39 /// Make sure that the layout for the given fragment is valid, lazily
40 /// computing it if necessary.
41 void ensureValid(const MCFragment
*F
) const;
43 /// Is the layout for this fragment valid?
44 bool isFragmentValid(const MCFragment
*F
) const;
47 MCAsmLayout(MCAssembler
&Assembler
);
49 /// Get the assembler object this is a layout for.
50 MCAssembler
&getAssembler() const { return Assembler
; }
52 /// Invalidate the fragments starting with F because it has been
53 /// resized. The fragment's size should have already been updated, but
54 /// its bundle padding will be recomputed.
55 void invalidateFragmentsFrom(MCFragment
*F
);
57 /// Perform layout for a single fragment, assuming that the previous
58 /// fragment has already been laid out correctly, and the parent section has
60 void layoutFragment(MCFragment
*Fragment
);
62 /// \name Section Access (in layout order)
65 llvm::SmallVectorImpl
<MCSection
*> &getSectionOrder() { return SectionOrder
; }
66 const llvm::SmallVectorImpl
<MCSection
*> &getSectionOrder() const {
71 /// \name Fragment Layout Data
74 /// Get the offset of the given fragment inside its containing section.
75 uint64_t getFragmentOffset(const MCFragment
*F
) const;
78 /// \name Utility Functions
81 /// Get the address space size of the given section, as it effects
82 /// layout. This may differ from the size reported by \see getSectionSize() by
83 /// not including section tail padding.
84 uint64_t getSectionAddressSize(const MCSection
*Sec
) const;
86 /// Get the data size of the given section, as emitted to the object
87 /// file. This may include additional padding, or be 0 for virtual sections.
88 uint64_t getSectionFileSize(const MCSection
*Sec
) const;
90 /// Get the offset of the given symbol, as computed in the current
92 /// \return True on success.
93 bool getSymbolOffset(const MCSymbol
&S
, uint64_t &Val
) const;
95 /// Variant that reports a fatal error if the offset is not computable.
96 uint64_t getSymbolOffset(const MCSymbol
&S
) const;
98 /// If this symbol is equivalent to A + Constant, return A.
99 const MCSymbol
*getBaseSymbol(const MCSymbol
&Symbol
) const;
104 } // end namespace llvm