1 //-- SystemZMachineScheduler.cpp - SystemZ Scheduler Interface -*- C++ -*---==//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 // -------------------------- Post RA scheduling ---------------------------- //
10 // SystemZPostRASchedStrategy is a scheduling strategy which is plugged into
11 // the MachineScheduler. It has a sorted Available set of SUs and a pickNode()
12 // implementation that looks to optimize decoder grouping and balance the
13 // usage of processor resources. Scheduler states are saved for the end
14 // region of each MBB, so that a successor block can learn from it.
15 //===----------------------------------------------------------------------===//
17 #include "SystemZMachineScheduler.h"
18 #include "llvm/CodeGen/MachineLoopInfo.h"
22 #define DEBUG_TYPE "machine-scheduler"
25 // Print the set of SUs
26 void SystemZPostRASchedStrategy::SUSet::
27 dump(SystemZHazardRecognizer
&HazardRec
) const {
29 for (auto &SU
: *this) {
30 HazardRec
.dumpSU(SU
, dbgs());
38 // Try to find a single predecessor that would be interesting for the
39 // scheduler in the top-most region of MBB.
40 static MachineBasicBlock
*getSingleSchedPred(MachineBasicBlock
*MBB
,
41 const MachineLoop
*Loop
) {
42 MachineBasicBlock
*PredMBB
= nullptr;
43 if (MBB
->pred_size() == 1)
44 PredMBB
= *MBB
->pred_begin();
46 // The loop header has two predecessors, return the latch, but not for a
48 if (MBB
->pred_size() == 2 && Loop
!= nullptr && Loop
->getHeader() == MBB
) {
49 for (auto I
= MBB
->pred_begin(); I
!= MBB
->pred_end(); ++I
)
50 if (Loop
->contains(*I
))
51 PredMBB
= (*I
== MBB
? nullptr : *I
);
54 assert ((PredMBB
== nullptr || !Loop
|| Loop
->contains(PredMBB
))
55 && "Loop MBB should not consider predecessor outside of loop.");
60 void SystemZPostRASchedStrategy::
61 advanceTo(MachineBasicBlock::iterator NextBegin
) {
62 MachineBasicBlock::iterator LastEmittedMI
= HazardRec
->getLastEmittedMI();
63 MachineBasicBlock::iterator I
=
64 ((LastEmittedMI
!= nullptr && LastEmittedMI
->getParent() == MBB
) ?
65 std::next(LastEmittedMI
) : MBB
->begin());
67 for (; I
!= NextBegin
; ++I
) {
68 if (I
->isPosition() || I
->isDebugInstr())
70 HazardRec
->emitInstruction(&*I
);
74 void SystemZPostRASchedStrategy::initialize(ScheduleDAGMI
*dag
) {
75 LLVM_DEBUG(HazardRec
->dumpState(););
78 void SystemZPostRASchedStrategy::enterMBB(MachineBasicBlock
*NextMBB
) {
79 assert ((SchedStates
.find(NextMBB
) == SchedStates
.end()) &&
80 "Entering MBB twice?");
81 LLVM_DEBUG(dbgs() << "** Entering " << printMBBReference(*NextMBB
));
85 /// Create a HazardRec for MBB, save it in SchedStates and set HazardRec to
87 HazardRec
= SchedStates
[MBB
] = new SystemZHazardRecognizer(TII
, &SchedModel
);
88 LLVM_DEBUG(const MachineLoop
*Loop
= MLI
->getLoopFor(MBB
);
89 if (Loop
&& Loop
->getHeader() == MBB
) dbgs() << " (Loop header)";
92 // Try to take over the state from a single predecessor, if it has been
93 // scheduled. If this is not possible, we are done.
94 MachineBasicBlock
*SinglePredMBB
=
95 getSingleSchedPred(MBB
, MLI
->getLoopFor(MBB
));
96 if (SinglePredMBB
== nullptr ||
97 SchedStates
.find(SinglePredMBB
) == SchedStates
.end())
100 LLVM_DEBUG(dbgs() << "** Continued scheduling from "
101 << printMBBReference(*SinglePredMBB
) << "\n";);
103 HazardRec
->copyState(SchedStates
[SinglePredMBB
]);
104 LLVM_DEBUG(HazardRec
->dumpState(););
106 // Emit incoming terminator(s). Be optimistic and assume that branch
107 // prediction will generally do "the right thing".
108 for (MachineBasicBlock::iterator I
= SinglePredMBB
->getFirstTerminator();
109 I
!= SinglePredMBB
->end(); I
++) {
110 LLVM_DEBUG(dbgs() << "** Emitting incoming branch: "; I
->dump(););
111 bool TakenBranch
= (I
->isBranch() &&
112 (TII
->getBranchInfo(*I
).isIndirect() ||
113 TII
->getBranchInfo(*I
).getMBBTarget() == MBB
));
114 HazardRec
->emitInstruction(&*I
, TakenBranch
);
120 void SystemZPostRASchedStrategy::leaveMBB() {
121 LLVM_DEBUG(dbgs() << "** Leaving " << printMBBReference(*MBB
) << "\n";);
123 // Advance to first terminator. The successor block will handle terminators
124 // dependent on CFG layout (T/NT branch etc).
125 advanceTo(MBB
->getFirstTerminator());
128 SystemZPostRASchedStrategy::
129 SystemZPostRASchedStrategy(const MachineSchedContext
*C
)
131 TII(static_cast<const SystemZInstrInfo
*>
132 (C
->MF
->getSubtarget().getInstrInfo())),
133 MBB(nullptr), HazardRec(nullptr) {
134 const TargetSubtargetInfo
*ST
= &C
->MF
->getSubtarget();
138 SystemZPostRASchedStrategy::~SystemZPostRASchedStrategy() {
139 // Delete hazard recognizers kept around for each MBB.
140 for (auto I
: SchedStates
) {
141 SystemZHazardRecognizer
*hazrec
= I
.second
;
146 void SystemZPostRASchedStrategy::initPolicy(MachineBasicBlock::iterator Begin
,
147 MachineBasicBlock::iterator End
,
148 unsigned NumRegionInstrs
) {
149 // Don't emit the terminators.
150 if (Begin
->isTerminator())
153 // Emit any instructions before start of region.
157 // Pick the next node to schedule.
158 SUnit
*SystemZPostRASchedStrategy::pickNode(bool &IsTopNode
) {
159 // Only scheduling top-down.
162 if (Available
.empty())
165 // If only one choice, return it.
166 if (Available
.size() == 1) {
167 LLVM_DEBUG(dbgs() << "** Only one: ";
168 HazardRec
->dumpSU(*Available
.begin(), dbgs()); dbgs() << "\n";);
169 return *Available
.begin();
172 // All nodes that are possible to schedule are stored in the Available set.
173 LLVM_DEBUG(dbgs() << "** Available: "; Available
.dump(*HazardRec
););
176 for (auto *SU
: Available
) {
178 // SU is the next candidate to be compared against current Best.
179 Candidate
c(SU
, *HazardRec
);
181 // Remeber which SU is the best candidate.
182 if (Best
.SU
== nullptr || c
< Best
) {
184 LLVM_DEBUG(dbgs() << "** Best so far: ";);
186 LLVM_DEBUG(dbgs() << "** Tried : ";);
187 LLVM_DEBUG(HazardRec
->dumpSU(c
.SU
, dbgs()); c
.dumpCosts();
188 dbgs() << " Height:" << c
.SU
->getHeight(); dbgs() << "\n";);
190 // Once we know we have seen all SUs that affect grouping or use unbuffered
191 // resources, we can stop iterating if Best looks good.
192 if (!SU
->isScheduleHigh
&& Best
.noCost())
196 assert (Best
.SU
!= nullptr);
200 SystemZPostRASchedStrategy::Candidate::
201 Candidate(SUnit
*SU_
, SystemZHazardRecognizer
&HazardRec
) : Candidate() {
204 // Check the grouping cost. For a node that must begin / end a
205 // group, it is positive if it would do so prematurely, or negative
206 // if it would fit naturally into the schedule.
207 GroupingCost
= HazardRec
.groupingCost(SU
);
209 // Check the resources cost for this SU.
210 ResourcesCost
= HazardRec
.resourcesCost(SU
);
213 bool SystemZPostRASchedStrategy::Candidate::
214 operator<(const Candidate
&other
) {
216 // Check decoder grouping.
217 if (GroupingCost
< other
.GroupingCost
)
219 if (GroupingCost
> other
.GroupingCost
)
222 // Compare the use of resources.
223 if (ResourcesCost
< other
.ResourcesCost
)
225 if (ResourcesCost
> other
.ResourcesCost
)
228 // Higher SU is otherwise generally better.
229 if (SU
->getHeight() > other
.SU
->getHeight())
231 if (SU
->getHeight() < other
.SU
->getHeight())
234 // If all same, fall back to original order.
235 if (SU
->NodeNum
< other
.SU
->NodeNum
)
241 void SystemZPostRASchedStrategy::schedNode(SUnit
*SU
, bool IsTopNode
) {
242 LLVM_DEBUG(dbgs() << "** Scheduling SU(" << SU
->NodeNum
<< ") ";
243 if (Available
.size() == 1) dbgs() << "(only one) ";
244 Candidate
c(SU
, *HazardRec
); c
.dumpCosts(); dbgs() << "\n";);
246 // Remove SU from Available set and update HazardRec.
248 HazardRec
->EmitInstruction(SU
);
251 void SystemZPostRASchedStrategy::releaseTopNode(SUnit
*SU
) {
252 // Set isScheduleHigh flag on all SUs that we want to consider first in
254 const MCSchedClassDesc
*SC
= HazardRec
->getSchedClass(SU
);
255 bool AffectsGrouping
= (SC
->isValid() && (SC
->BeginGroup
|| SC
->EndGroup
));
256 SU
->isScheduleHigh
= (AffectsGrouping
|| SU
->isUnbuffered
);
258 // Put all released SUs in the Available set.
259 Available
.insert(SU
);