1 //===- EhFrame.h ------------------------------------------------*- C++ -*-===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 #ifndef LLD_MACHO_EH_FRAME_H
10 #define LLD_MACHO_EH_FRAME_H
12 #include "InputSection.h"
13 #include "Relocations.h"
15 #include "lld/Common/LLVM.h"
16 #include "llvm/ADT/ArrayRef.h"
17 #include "llvm/ADT/PointerUnion.h"
18 #include "llvm/ADT/SmallVector.h"
21 * NOTE: The main bulk of the EH frame parsing logic is in InputFiles.cpp as it
22 * is closely coupled with other file parsing logic; EhFrame.h just contains a
27 * === The EH frame format ===
29 * EH frames can either be Common Information Entries (CIEs) or Frame
30 * Description Entries (FDEs). CIEs contain information that is common amongst
31 * several FDEs. Each FDE contains a pointer to its CIE. Thus all the EH frame
32 * entries together form a forest of two-level trees, with CIEs as the roots
33 * and FDEs as the leaves. Note that a CIE must precede the FDEs which point
36 * A CIE comprises the following fields in order:
37 * 1. Length of the entry (4 or 12 bytes)
38 * 2. CIE offset (4 bytes; always 0 for CIEs)
39 * 3. CIE version (byte)
40 * 4. Null-terminated augmentation string
41 * 5-8. LEB128 values that we don't care about
42 * 9. Augmentation data, to be interpreted using the aug string
43 * 10. DWARF instructions (ignored by LLD)
45 * An FDE comprises of the following:
46 * 1. Length of the entry (4 or 12 bytes)
47 * 2. CIE offset (4 bytes pcrel offset that points backwards to this FDE's CIE)
48 * 3. Function address (pointer-sized pcrel offset)
49 * 4. (Optional) Augmentation data length
50 * 5. (Optional) LSDA address (pointer-sized pcrel offset)
51 * 6. DWARF instructions (ignored by LLD)
53 namespace lld::macho
{
57 EhReader(const ObjFile
*file
, ArrayRef
<uint8_t> data
, size_t dataOff
)
58 : file(file
), data(data
), dataOff(dataOff
) {}
59 size_t size() const { return data
.size(); }
60 // Read and validate the length field.
61 uint64_t readLength(size_t *off
) const;
62 // Skip the length field without doing validation.
63 void skipValidLength(size_t *off
) const;
64 uint8_t readByte(size_t *off
) const;
65 uint32_t readU32(size_t *off
) const;
66 uint64_t readPointer(size_t *off
, uint8_t size
) const;
67 StringRef
readString(size_t *off
) const;
68 void skipLeb128(size_t *off
) const;
69 void failOn(size_t errOff
, const Twine
&msg
) const;
73 ArrayRef
<uint8_t> data
;
74 // The offset of the data array within its section. Used only for error
79 // The EH frame format, when emitted by llvm-mc, consists of a number of
80 // "abs-ified" relocations, i.e. relocations that are implicitly encoded as
81 // pcrel offsets in the section data. The offsets refer to the locations of
82 // symbols in the input object file. When we ingest these EH frames, we convert
83 // these implicit relocations into explicit Relocs.
85 // These pcrel relocations are semantically similar to X86_64_RELOC_SIGNED_4.
86 // However, we need this operation to be cross-platform, and ARM does not have a
87 // similar relocation that is applicable. We therefore use the more verbose (but
88 // more generic) subtractor relocation to encode these pcrel values. ld64
89 // appears to do something similar -- its `-r` output contains these explicit
90 // subtractor relocations.
93 EhRelocator(InputSection
*isec
) : isec(isec
) {}
95 // For the next two methods, let `PC` denote `isec address + off`.
96 // Create relocs writing the value of target - PC to PC.
97 void makePcRel(uint64_t off
,
98 llvm::PointerUnion
<Symbol
*, InputSection
*> target
,
100 // Create relocs writing the value of PC - target to PC.
101 void makeNegativePcRel(uint64_t off
,
102 llvm::PointerUnion
<Symbol
*, InputSection
*> target
,
104 // Insert the new relocations into isec->relocs.
109 // Insert new relocs here so that we don't invalidate iterators into the
110 // existing relocs vector.
111 SmallVector
<Reloc
, 6> newRelocs
;
114 } // namespace lld::macho