1 ====================================
2 Getting Started with the LLVM System
3 ====================================
11 Welcome to the LLVM project!
13 The LLVM project has multiple components. The core of the project is
14 itself called "LLVM". This contains all of the tools, libraries, and header
15 files needed to process intermediate representations and converts it into
16 object files. Tools include an assembler, disassembler, bitcode analyzer, and
17 bitcode optimizer. It also contains basic regression tests.
19 C-like languages use the `Clang <https://clang.llvm.org/>`_ front end. This
20 component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode
21 -- and from there into object files, using LLVM.
23 Other components include:
24 the `libc++ C++ standard library <https://libcxx.llvm.org>`_,
25 the `LLD linker <https://lld.llvm.org>`_, and more.
27 Getting the Source Code and Building LLVM
28 =========================================
30 The LLVM Getting Started documentation may be out of date. The `Clang
31 Getting Started <https://clang.llvm.org/get_started.html>`_ page might have more
34 This is an example workflow and configuration to get and build the LLVM source:
36 #. Checkout LLVM (including related subprojects like Clang):
38 * ``git clone https://github.com/llvm/llvm-project.git``
39 * Or, on windows, ``git clone --config core.autocrlf=false
40 https://github.com/llvm/llvm-project.git``
41 * To save storage and speed-up the checkout time, you may want to do a
42 `shallow clone <https://git-scm.com/docs/git-clone#Documentation/git-clone.txt---depthltdepthgt>`_.
43 For example, to get the latest revision of the LLVM project, use
44 ``git clone --depth 1 https://github.com/llvm/llvm-project.git``
46 #. Configure and build LLVM and Clang:
51 * ``cmake -G <generator> -DCMAKE_BUILD_TYPE=<type> [options] ../llvm``
53 Some common build system generators are:
55 * ``Ninja`` --- for generating `Ninja <https://ninja-build.org>`_
56 build files. Most llvm developers use Ninja.
57 * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles.
58 * ``Visual Studio`` --- for generating Visual Studio projects and
60 * ``Xcode`` --- for generating Xcode projects.
64 * ``-DLLVM_ENABLE_PROJECTS='...'`` --- semicolon-separated list of the LLVM
65 subprojects you'd like to additionally build. Can include any of: clang,
66 clang-tools-extra, lldb, compiler-rt, lld, polly, or cross-project-tests.
68 For example, to build LLVM, Clang, libcxx, and libcxxabi, use
69 ``-DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi"``.
71 * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full
72 pathname of where you want the LLVM tools and libraries to be installed
73 (default ``/usr/local``).
75 * ``-DCMAKE_BUILD_TYPE=type`` --- Controls optimization level and debug information
76 of the build. The default value is ``Debug`` which fits people who want
77 to work on LLVM or its libraries. ``Release`` is a better fit for most
78 users of LLVM and Clang. For more detailed information see
79 :ref:`CMAKE_BUILD_TYPE <cmake_build_type>`.
81 * ``-DLLVM_ENABLE_ASSERTIONS=On`` --- Compile with assertion checks enabled
82 (default is Yes for Debug builds, No for all other build types).
84 * ``cmake --build . [--target <target>]`` or the build system specified
87 * The default target (i.e. ``cmake --build .`` or ``make``) will build all of
90 * The ``check-all`` target (i.e. ``ninja check-all``) will run the
91 regression tests to ensure everything is in working order.
93 * CMake will generate build targets for each tool and library, and most
94 LLVM sub-projects generate their own ``check-<project>`` target.
96 * Running a serial build will be **slow**. To improve speed, try running a
97 parallel build. That's done by default in Ninja; for ``make``, use the
98 option ``-j NN``, where ``NN`` is the number of parallel jobs, e.g. the
99 number of available CPUs.
101 * For more information see `CMake <CMake.html>`__
103 * If you get an "internal compiler error (ICE)" or test failures, see
106 Consult the `Getting Started with LLVM`_ section for detailed information on
107 configuring and compiling LLVM. Go to `Directory Layout`_ to learn about the
108 layout of the source code tree.
113 Before you begin to use the LLVM system, review the requirements given below.
114 This may save you some trouble by knowing ahead of time what hardware and
115 software you will need.
120 LLVM is known to work on the following host platforms:
122 ================== ===================== =============
124 ================== ===================== =============
125 Linux x86\ :sup:`1` GCC, Clang
126 Linux amd64 GCC, Clang
128 Linux Mips GCC, Clang
129 Linux PowerPC GCC, Clang
130 Linux SystemZ GCC, Clang
131 Solaris V9 (Ultrasparc) GCC
132 DragonFlyBSD amd64 GCC, Clang
133 FreeBSD x86\ :sup:`1` GCC, Clang
134 FreeBSD amd64 GCC, Clang
135 NetBSD x86\ :sup:`1` GCC, Clang
136 NetBSD amd64 GCC, Clang
137 OpenBSD x86\ :sup:`1` GCC, Clang
138 OpenBSD amd64 GCC, Clang
139 macOS\ :sup:`2` PowerPC GCC
141 Cygwin/Win32 x86\ :sup:`1, 3` GCC
142 Windows x86\ :sup:`1` Visual Studio
143 Windows x64 x86-64 Visual Studio
144 ================== ===================== =============
148 #. Code generation supported for Pentium processors and up
149 #. Code generation supported for 32-bit ABI only
150 #. To use LLVM modules on Win32-based system, you may configure LLVM
151 with ``-DBUILD_SHARED_LIBS=On``.
153 Note that Debug builds require a lot of time and disk space. An LLVM-only build
154 will need about 1-3 GB of space. A full build of LLVM and Clang will need around
155 15-20 GB of disk space. The exact space requirements will vary by system. (It
156 is so large because of all the debugging information and the fact that the
157 libraries are statically linked into multiple tools).
159 If you are space-constrained, you can build only selected tools or only
160 selected targets. The Release build requires considerably less space.
162 The LLVM suite *may* compile on other platforms, but it is not guaranteed to do
163 so. If compilation is successful, the LLVM utilities should be able to
164 assemble, disassemble, analyze, and optimize LLVM bitcode. Code generation
165 should work as well, although the generated native code may not work on your
171 Compiling LLVM requires that you have several software packages installed. The
172 table below lists those required packages. The Package column is the usual name
173 for the software package that LLVM depends on. The Version column provides
174 "known to work" versions of the package. The Notes column describes how LLVM
175 uses the package and provides other details.
177 =========================================================== ============ ==========================================
178 Package Version Notes
179 =========================================================== ============ ==========================================
180 `CMake <http://cmake.org/>`__ >=3.13.4 Makefile/workspace generator
181 `GCC <http://gcc.gnu.org/>`_ >=7.1.0 C/C++ compiler\ :sup:`1`
182 `python <http://www.python.org/>`_ >=3.6 Automated test suite\ :sup:`2`
183 `zlib <http://zlib.net>`_ >=1.2.3.4 Compression library\ :sup:`3`
184 `GNU Make <http://savannah.gnu.org/projects/make>`_ 3.79, 3.79.1 Makefile/build processor\ :sup:`4`
185 =========================================================== ============ ==========================================
189 #. Only the C and C++ languages are needed so there's no need to build the
190 other languages for LLVM's purposes. See `below` for specific version
192 #. Only needed if you want to run the automated test suite in the
193 ``llvm/test`` directory.
194 #. Optional, adds compression / uncompression capabilities to selected LLVM
196 #. Optional, you can use any other build tool supported by CMake.
198 Additionally, your compilation host is expected to have the usual plethora of
199 Unix utilities. Specifically:
201 * **ar** --- archive library builder
202 * **bzip2** --- bzip2 command for distribution generation
203 * **bunzip2** --- bunzip2 command for distribution checking
204 * **chmod** --- change permissions on a file
205 * **cat** --- output concatenation utility
206 * **cp** --- copy files
207 * **date** --- print the current date/time
208 * **echo** --- print to standard output
209 * **egrep** --- extended regular expression search utility
210 * **find** --- find files/dirs in a file system
211 * **grep** --- regular expression search utility
212 * **gzip** --- gzip command for distribution generation
213 * **gunzip** --- gunzip command for distribution checking
214 * **install** --- install directories/files
215 * **mkdir** --- create a directory
216 * **mv** --- move (rename) files
217 * **ranlib** --- symbol table builder for archive libraries
218 * **rm** --- remove (delete) files and directories
219 * **sed** --- stream editor for transforming output
220 * **sh** --- Bourne shell for make build scripts
221 * **tar** --- tape archive for distribution generation
222 * **test** --- test things in file system
223 * **unzip** --- unzip command for distribution checking
224 * **zip** --- zip command for distribution generation
229 Host C++ Toolchain, both Compiler and Standard Library
230 ------------------------------------------------------
232 LLVM is very demanding of the host C++ compiler, and as such tends to expose
233 bugs in the compiler. We also attempt to follow improvements and developments in
234 the C++ language and library reasonably closely. As such, we require a modern
235 host C++ toolchain, both compiler and standard library, in order to build LLVM.
237 LLVM is written using the subset of C++ documented in :doc:`coding
238 standards<CodingStandards>`. To enforce this language version, we check the most
239 popular host toolchains for specific minimum versions in our build systems:
244 * Visual Studio 2019 16.7
246 Anything older than these toolchains *may* work, but will require forcing the
247 build system with a special option and is not really a supported host platform.
248 Also note that older versions of these compilers have often crashed or
251 For less widely used host toolchains such as ICC or xlC, be aware that a very
252 recent version may be required to support all of the C++ features used in LLVM.
254 We track certain versions of software that are *known* to fail when used as
255 part of the host toolchain. These even include linkers at times.
257 **GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long
258 warning messages complaining that some "``.gnu.linkonce.t.*``" symbol was
259 defined in a discarded section. You can safely ignore these messages as they are
260 erroneous and the linkage is correct. These messages disappear using ld 2.17.
262 **GNU binutils 2.17**: Binutils 2.17 contains `a bug
263 <http://sourceware.org/bugzilla/show_bug.cgi?id=3111>`__ which causes huge link
264 times (minutes instead of seconds) when building LLVM. We recommend upgrading
265 to a newer version (2.17.50.0.4 or later).
267 **GNU Binutils 2.19.1 Gold**: This version of Gold contained `a bug
268 <http://sourceware.org/bugzilla/show_bug.cgi?id=9836>`__ which causes
269 intermittent failures when building LLVM with position independent code. The
270 symptom is an error about cyclic dependencies. We recommend upgrading to a
271 newer version of Gold.
273 Getting a Modern Host C++ Toolchain
274 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
276 This section mostly applies to Linux and older BSDs. On macOS, you should
277 have a sufficiently modern Xcode, or you will likely need to upgrade until you
278 do. Windows does not have a "system compiler", so you must install either Visual
279 Studio 2019 (or later), or a recent version of mingw64. FreeBSD 10.0 and newer
280 have a modern Clang as the system compiler.
282 However, some Linux distributions and some other or older BSDs sometimes have
283 extremely old versions of GCC. These steps attempt to help you upgrade you
284 compiler even on such a system. However, if at all possible, we encourage you
285 to use a recent version of a distribution with a modern system compiler that
286 meets these requirements. Note that it is tempting to install a prior
287 version of Clang and libc++ to be the host compiler, however libc++ was not
288 well tested or set up to build on Linux until relatively recently. As
289 a consequence, this guide suggests just using libstdc++ and a modern GCC as the
290 initial host in a bootstrap, and then using Clang (and potentially libc++).
292 The first step is to get a recent GCC toolchain installed. The most common
293 distribution on which users have struggled with the version requirements is
294 Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install
295 the `toolchain testing PPA`_ and use it to install a modern GCC. There is
296 a really nice discussions of this on the `ask ubuntu stack exchange`_ and a
297 `github gist`_ with updated commands. However, not all users can use PPAs and
298 there are many other distributions, so it may be necessary (or just useful, if
299 you're here you *are* doing compiler development after all) to build and install
300 GCC from source. It is also quite easy to do these days.
302 .. _toolchain testing PPA:
303 https://launchpad.net/~ubuntu-toolchain-r/+archive/test
304 .. _ask ubuntu stack exchange:
305 https://askubuntu.com/questions/466651/how-do-i-use-the-latest-gcc-on-ubuntu/581497#58149
307 https://gist.github.com/application2000/73fd6f4bf1be6600a2cf9f56315a2d91
309 Easy steps for installing GCC 7.1.0:
311 .. code-block:: console
314 % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2
315 % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2.sig
316 % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg
317 % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-${gcc_version}.tar.bz2.sig`
318 % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi
319 % tar -xvjf gcc-${gcc_version}.tar.bz2
320 % cd gcc-${gcc_version}
321 % ./contrib/download_prerequisites
323 % mkdir gcc-${gcc_version}-build
324 % cd gcc-${gcc_version}-build
325 % $PWD/../gcc-${gcc_version}/configure --prefix=$HOME/toolchains --enable-languages=c,c++
329 For more details, check out the excellent `GCC wiki entry`_, where I got most
330 of this information from.
333 https://gcc.gnu.org/wiki/InstallingGCC
335 Once you have a GCC toolchain, configure your build of LLVM to use the new
336 toolchain for your host compiler and C++ standard library. Because the new
337 version of libstdc++ is not on the system library search path, you need to pass
338 extra linker flags so that it can be found at link time (``-L``) and at runtime
339 (``-rpath``). If you are using CMake, this invocation should produce working
342 .. code-block:: console
346 % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \
347 cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64"
349 If you fail to set rpath, most LLVM binaries will fail on startup with a message
350 from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not
351 found``. This means you need to tweak the -rpath linker flag.
353 This method will add an absolute path to the rpath of all executables. That's
354 fine for local development. If you want to distribute the binaries you build
355 so that they can run on older systems, copy ``libstdc++.so.6`` into the
356 ``lib/`` directory. All of LLVM's shipping binaries have an rpath pointing at
357 ``$ORIGIN/../lib``, so they will find ``libstdc++.so.6`` there. Non-distributed
358 binaries don't have an rpath set and won't find ``libstdc++.so.6``. Pass
359 ``-DLLVM_LOCAL_RPATH="$HOME/toolchains/lib64"`` to cmake to add an absolute
360 path to ``libstdc++.so.6`` as above. Since these binaries are not distributed,
361 having an absolute local path is fine for them.
363 When you build Clang, you will need to give *it* access to modern C++
364 standard library in order to use it as your new host in part of a bootstrap.
365 There are two easy ways to do this, either build (and install) libc++ along
366 with Clang and then use it with the ``-stdlib=libc++`` compile and link flag,
367 or install Clang into the same prefix (``$HOME/toolchains`` above) as GCC.
368 Clang will look within its own prefix for libstdc++ and use it if found. You
369 can also add an explicit prefix for Clang to look in for a GCC toolchain with
370 the ``--gcc-toolchain=/opt/my/gcc/prefix`` flag, passing it to both compile and
371 link commands when using your just-built-Clang to bootstrap.
373 .. _Getting Started with LLVM:
375 Getting Started with LLVM
376 =========================
378 The remainder of this guide is meant to get you up and running with LLVM and to
379 give you some basic information about the LLVM environment.
381 The later sections of this guide describe the `general layout`_ of the LLVM
382 source tree, a `simple example`_ using the LLVM tool chain, and `links`_ to find
383 more information about LLVM or to get help via e-mail.
385 Terminology and Notation
386 ------------------------
388 Throughout this manual, the following names are used to denote paths specific to
389 the local system and working environment. *These are not environment variables
390 you need to set but just strings used in the rest of this document below*. In
391 any of the examples below, simply replace each of these names with the
392 appropriate pathname on your local system. All these paths are absolute:
396 This is the top level directory of the LLVM source tree.
400 This is the top level directory of the LLVM object tree (i.e. the tree where
401 object files and compiled programs will be placed. It can be the same as
404 Unpacking the LLVM Archives
405 ---------------------------
407 If you have the LLVM distribution, you will need to unpack it before you can
408 begin to compile it. LLVM is distributed as a number of different
409 subprojects. Each one has its own download which is a TAR archive that is
410 compressed with the gzip program.
412 The files are as follows, with *x.y* marking the version number:
416 Source release for the LLVM libraries and tools.
420 Source release for the Clang frontend.
424 Checkout LLVM from Git
425 ----------------------
427 You can also checkout the source code for LLVM from Git.
431 Passing ``--config core.autocrlf=false`` should not be required in
432 the future after we adjust the .gitattribute settings correctly, but
433 is required for Windows users at the time of this writing.
437 .. code-block:: console
439 % git clone https://github.com/llvm/llvm-project.git
443 .. code-block:: console
445 % git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
447 This will create an '``llvm-project``' directory in the current directory and
448 fully populate it with all of the source code, test directories, and local
449 copies of documentation files for LLVM and all the related subprojects. Note
450 that unlike the tarballs, which contain each subproject in a separate file, the
451 git repository contains all of the projects together.
453 If you want to get a specific release (as opposed to the most recent revision),
454 you can check out a tag after cloning the repository. E.g., `git checkout
455 llvmorg-6.0.1` inside the ``llvm-project`` directory created by the above
456 command. Use `git tag -l` to list all of them.
461 See :ref:`Contributing <submit_patch>`.
466 See `Bisecting LLVM code <GitBisecting.html>`_ for how to use ``git bisect``
472 When reverting changes using git, the default message will say "This reverts
473 commit XYZ". Leave this at the end of the commit message, but add some details
474 before it as to why the commit is being reverted. A brief explanation and/or
475 links to bots that demonstrate the problem are sufficient.
477 Local LLVM Configuration
478 ------------------------
480 Once checked out repository, the LLVM suite source code must be configured
481 before being built. This process uses CMake. Unlinke the normal ``configure``
482 script, CMake generates the build files in whatever format you request as well
483 as various ``*.inc`` files, and ``llvm/include/Config/config.h``.
485 Variables are passed to ``cmake`` on the command line using the format
486 ``-D<variable name>=<value>``. The following variables are some common options
487 used by people developing LLVM.
489 +-------------------------+----------------------------------------------------+
490 | Variable | Purpose |
491 +=========================+====================================================+
492 | CMAKE_C_COMPILER | Tells ``cmake`` which C compiler to use. By |
493 | | default, this will be /usr/bin/cc. |
494 +-------------------------+----------------------------------------------------+
495 | CMAKE_CXX_COMPILER | Tells ``cmake`` which C++ compiler to use. By |
496 | | default, this will be /usr/bin/c++. |
497 +-------------------------+----------------------------------------------------+
498 | CMAKE_BUILD_TYPE | Tells ``cmake`` what type of build you are trying |
499 | | to generate files for. Valid options are Debug, |
500 | | Release, RelWithDebInfo, and MinSizeRel. Default |
502 +-------------------------+----------------------------------------------------+
503 | CMAKE_INSTALL_PREFIX | Specifies the install directory to target when |
504 | | running the install action of the build files. |
505 +-------------------------+----------------------------------------------------+
506 | PYTHON_EXECUTABLE | Forces CMake to use a specific Python version by |
507 | | passing a path to a Python interpreter. By default |
508 | | the Python version of the interpreter in your PATH |
510 +-------------------------+----------------------------------------------------+
511 | LLVM_TARGETS_TO_BUILD | A semicolon delimited list controlling which |
512 | | targets will be built and linked into llvm. |
513 | | The default list is defined as |
514 | | ``LLVM_ALL_TARGETS``, and can be set to include |
515 | | out-of-tree targets. The default value includes: |
516 | | ``AArch64, AMDGPU, ARM, AVR, BPF, Hexagon, Lanai, |
517 | | Mips, MSP430, NVPTX, PowerPC, RISCV, Sparc, |
518 | | SystemZ, WebAssembly, X86, XCore``. |
520 +-------------------------+----------------------------------------------------+
521 | LLVM_ENABLE_DOXYGEN | Build doxygen-based documentation from the source |
522 | | code This is disabled by default because it is |
523 | | slow and generates a lot of output. |
524 +-------------------------+----------------------------------------------------+
525 | LLVM_ENABLE_PROJECTS | A semicolon-delimited list selecting which of the |
526 | | other LLVM subprojects to additionally build. (Only|
527 | | effective when using a side-by-side project layout |
528 | | e.g. via git). The default list is empty. Can |
529 | | include: clang, clang-tools-extra, |
530 | | cross-project-tests, flang, libc, libclc, lld, |
531 | | lldb, mlir, openmp, polly, or pstl. |
532 +-------------------------+----------------------------------------------------+
533 | LLVM_ENABLE_RUNTIMES | A semicolon-delimited list selecting which of the |
534 | | runtimes to build. (Only effective when using the |
535 | | full monorepo layout). The default list is empty. |
536 | | Can include: compiler-rt, libc, libcxx, libcxxabi, |
537 | | libunwind, or openmp. |
538 +-------------------------+----------------------------------------------------+
539 | LLVM_ENABLE_SPHINX | Build sphinx-based documentation from the source |
540 | | code. This is disabled by default because it is |
541 | | slow and generates a lot of output. Sphinx version |
542 | | 1.5 or later recommended. |
543 +-------------------------+----------------------------------------------------+
544 | LLVM_BUILD_LLVM_DYLIB | Generate libLLVM.so. This library contains a |
545 | | default set of LLVM components that can be |
546 | | overridden with ``LLVM_DYLIB_COMPONENTS``. The |
547 | | default contains most of LLVM and is defined in |
548 | | ``tools/llvm-shlib/CMakelists.txt``. This option is|
549 | | not available on Windows. |
550 +-------------------------+----------------------------------------------------+
551 | LLVM_OPTIMIZED_TABLEGEN | Builds a release tablegen that gets used during |
552 | | the LLVM build. This can dramatically speed up |
554 +-------------------------+----------------------------------------------------+
556 To configure LLVM, follow these steps:
558 #. Change directory into the object root directory:
560 .. code-block:: console
564 #. Run the ``cmake``:
566 .. code-block:: console
568 % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> -DCMAKE_INSTALL_PREFIX=/install/path
569 [other options] SRC_ROOT
571 Compiling the LLVM Suite Source Code
572 ------------------------------------
574 Unlike with autotools, with CMake your build type is defined at configuration.
575 If you want to change your build type, you can re-run cmake with the following
578 .. code-block:: console
580 % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=<type> -DCMAKE_BUILD_TYPE=type SRC_ROOT
582 Between runs, CMake preserves the values set for all options. CMake has the
583 following build types defined:
587 These builds are the default. The build system will compile the tools and
588 libraries unoptimized, with debugging information, and asserts enabled.
592 For these builds, the build system will compile the tools and libraries
593 with optimizations enabled and not generate debug info. CMakes default
594 optimization level is -O3. This can be configured by setting the
595 ``CMAKE_CXX_FLAGS_RELEASE`` variable on the CMake command line.
599 These builds are useful when debugging. They generate optimized binaries with
600 debug information. CMakes default optimization level is -O2. This can be
601 configured by setting the ``CMAKE_CXX_FLAGS_RELWITHDEBINFO`` variable on the
604 Once you have LLVM configured, you can build it by entering the *OBJ_ROOT*
605 directory and issuing the following command:
607 .. code-block:: console
611 If the build fails, please `check here`_ to see if you are using a version of
612 GCC that is known not to compile LLVM.
614 If you have multiple processors in your machine, you may wish to use some of the
615 parallel build options provided by GNU Make. For example, you could use the
618 .. code-block:: console
622 There are several special targets which are useful when working with the LLVM
627 Removes all files generated by the build. This includes object files,
628 generated C/C++ files, libraries, and executables.
632 Installs LLVM header files, libraries, tools, and documentation in a hierarchy
633 under ``$PREFIX``, specified with ``CMAKE_INSTALL_PREFIX``, which
634 defaults to ``/usr/local``.
636 ``make docs-llvm-html``
638 If configured with ``-DLLVM_ENABLE_SPHINX=On``, this will generate a directory
639 at ``OBJ_ROOT/docs/html`` which contains the HTML formatted documentation.
644 It is possible to cross-compile LLVM itself. That is, you can create LLVM
645 executables and libraries to be hosted on a platform different from the platform
646 where they are built (a Canadian Cross build). To generate build files for
647 cross-compiling CMake provides a variable ``CMAKE_TOOLCHAIN_FILE`` which can
648 define compiler flags and variables used during the CMake test operations.
650 The result of such a build is executables that are not runnable on the build
651 host but can be executed on the target. As an example the following CMake
652 invocation can generate build files targeting iOS. This will work on macOS
653 with the latest Xcode:
655 .. code-block:: console
657 % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64"
658 -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake
659 -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off
660 -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options]
663 Note: There are some additional flags that need to be passed when building for
664 iOS due to limitations in the iOS SDK.
666 Check :doc:`HowToCrossCompileLLVM` and `Clang docs on how to cross-compile in general
667 <https://clang.llvm.org/docs/CrossCompilation.html>`_ for more information
668 about cross-compiling.
670 The Location of LLVM Object Files
671 ---------------------------------
673 The LLVM build system is capable of sharing a single LLVM source tree among
674 several LLVM builds. Hence, it is possible to build LLVM for several different
675 platforms or configurations using the same source tree.
677 * Change directory to where the LLVM object files should live:
679 .. code-block:: console
685 .. code-block:: console
687 % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release SRC_ROOT
689 The LLVM build will create a structure underneath *OBJ_ROOT* that matches the
690 LLVM source tree. At each level where source files are present in the source
691 tree there will be a corresponding ``CMakeFiles`` directory in the *OBJ_ROOT*.
692 Underneath that directory there is another directory with a name ending in
693 ``.dir`` under which you'll find object files for each source.
697 .. code-block:: console
700 % find lib/Support/ -name APFloat*
701 lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o
703 Optional Configuration Items
704 ----------------------------
706 If you're running on a Linux system that supports the `binfmt_misc
707 <http://en.wikipedia.org/wiki/binfmt_misc>`_
708 module, and you have root access on the system, you can set your system up to
709 execute LLVM bitcode files directly. To do this, use commands like this (the
710 first command may not be required if you are already using the module):
712 .. code-block:: console
714 % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc
715 % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register
716 % chmod u+x hello.bc (if needed)
719 This allows you to execute LLVM bitcode files directly. On Debian, you can also
720 use this command instead of the 'echo' command above:
722 .. code-block:: console
724 % sudo update-binfmts --install llvm /path/to/lli --magic 'BC'
732 One useful source of information about the LLVM source base is the LLVM `doxygen
733 <http://www.doxygen.org/>`_ documentation available at
734 `<https://llvm.org/doxygen/>`_. The following is a brief introduction to code
739 Generates system build files.
741 ``llvm/cmake/modules``
742 Build configuration for llvm user defined options. Checks compiler version and
745 ``llvm/cmake/platforms``
746 Toolchain configuration for Android NDK, iOS systems and non-Windows hosts to
752 - Some simple examples showing how to use LLVM as a compiler for a custom
753 language - including lowering, optimization, and code generation.
755 - Kaleidoscope Tutorial: Kaleidoscope language tutorial run through the
756 implementation of a nice little compiler for a non-trivial language
757 including a hand-written lexer, parser, AST, as well as code generation
758 support using LLVM- both static (ahead of time) and various approaches to
759 Just In Time (JIT) compilation.
760 `Kaleidoscope Tutorial for complete beginner
761 <https://llvm.org/docs/tutorial/MyFirstLanguageFrontend/index.html>`_.
763 - BuildingAJIT: Examples of the `BuildingAJIT tutorial
764 <https://llvm.org/docs/tutorial/BuildingAJIT1.html>`_ that shows how LLVM’s
765 ORC JIT APIs interact with other parts of LLVM. It also, teaches how to
766 recombine them to build a custom JIT that is suited to your use-case.
771 Public header files exported from the LLVM library. The three main subdirectories:
773 ``llvm/include/llvm``
775 All LLVM-specific header files, and subdirectories for different portions of
776 LLVM: ``Analysis``, ``CodeGen``, ``Target``, ``Transforms``, etc...
778 ``llvm/include/llvm/Support``
780 Generic support libraries provided with LLVM but not necessarily specific to
781 LLVM. For example, some C++ STL utilities and a Command Line option processing
782 library store header files here.
784 ``llvm/include/llvm/Config``
786 Header files configured by ``cmake``. They wrap "standard" UNIX and
787 C header files. Source code can include these header files which
788 automatically take care of the conditional #includes that ``cmake``
794 Most source files are here. By putting code in libraries, LLVM makes it easy to
795 share code among the `tools`_.
799 Core LLVM source files that implement core classes like Instruction and
802 ``llvm/lib/AsmParser/``
804 Source code for the LLVM assembly language parser library.
806 ``llvm/lib/Bitcode/``
808 Code for reading and writing bitcode.
810 ``llvm/lib/Analysis/``
812 A variety of program analyses, such as Call Graphs, Induction Variables,
813 Natural Loop Identification, etc.
815 ``llvm/lib/Transforms/``
817 IR-to-IR program transformations, such as Aggressive Dead Code Elimination,
818 Sparse Conditional Constant Propagation, Inlining, Loop Invariant Code Motion,
819 Dead Global Elimination, and many others.
823 Files describing target architectures for code generation. For example,
824 ``llvm/lib/Target/X86`` holds the X86 machine description.
826 ``llvm/lib/CodeGen/``
828 The major parts of the code generator: Instruction Selector, Instruction
829 Scheduling, and Register Allocation.
833 The libraries represent and process code at machine code level. Handles
834 assembly and object-file emission.
836 ``llvm/lib/ExecutionEngine/``
838 Libraries for directly executing bitcode at runtime in interpreted and
839 JIT-compiled scenarios.
841 ``llvm/lib/Support/``
843 Source code that corresponding to the header files in ``llvm/include/ADT/``
844 and ``llvm/include/Support/``.
847 ----------------------
849 Contains bindings for the LLVM compiler infrastructure to allow
850 programs written in languages other than C or C++ to take advantage of the LLVM
852 LLVM project provides language bindings for Go, OCaml and Python.
857 Projects not strictly part of LLVM but shipped with LLVM. This is also the
858 directory for creating your own LLVM-based projects which leverage the LLVM
864 Feature and regression tests and other sanity checks on LLVM infrastructure. These
865 are intended to run quickly and cover a lot of territory without being exhaustive.
870 A comprehensive correctness, performance, and benchmarking test suite
871 for LLVM. This comes in a ``separate git repository
872 <https://github.com/llvm/llvm-test-suite>``, because it contains a
873 large amount of third-party code under a variety of licenses. For
874 details see the :doc:`Testing Guide <TestingGuide>` document.
881 Executables built out of the libraries
882 above, which form the main part of the user interface. You can always get help
883 for a tool by typing ``tool_name -help``. The following is a brief introduction
884 to the most important tools. More detailed information is in
885 the `Command Guide <CommandGuide/index.html>`_.
889 ``bugpoint`` is used to debug optimization passes or code generation backends
890 by narrowing down the given test case to the minimum number of passes and/or
891 instructions that still cause a problem, whether it is a crash or
892 miscompilation. See `<HowToSubmitABug.html>`_ for more information on using
897 The archiver produces an archive containing the given LLVM bitcode files,
898 optionally with an index for faster lookup.
902 The assembler transforms the human readable LLVM assembly to LLVM bitcode.
906 The disassembler transforms the LLVM bitcode to human readable LLVM assembly.
910 ``llvm-link``, not surprisingly, links multiple LLVM modules into a single
915 ``lli`` is the LLVM interpreter, which can directly execute LLVM bitcode
916 (although very slowly...). For architectures that support it (currently x86,
917 Sparc, and PowerPC), by default, ``lli`` will function as a Just-In-Time
918 compiler (if the functionality was compiled in), and will execute the code
919 *much* faster than the interpreter.
923 ``llc`` is the LLVM backend compiler, which translates LLVM bitcode to a
924 native code assembly file.
928 ``opt`` reads LLVM bitcode, applies a series of LLVM to LLVM transformations
929 (which are specified on the command line), and outputs the resultant
930 bitcode. '``opt -help``' is a good way to get a list of the
931 program transformations available in LLVM.
933 ``opt`` can also run a specific analysis on an input LLVM bitcode
934 file and print the results. Primarily useful for debugging
935 analyses, or familiarizing yourself with what an analysis does.
940 Utilities for working with LLVM source code; some are part of the build process
941 because they are code generators for parts of the infrastructure.
946 ``codegen-diff`` finds differences between code that LLC
947 generates and code that LLI generates. This is useful if you are
948 debugging one of them, assuming that the other generates correct output. For
949 the full user manual, run ```perldoc codegen-diff'``.
953 Emacs and XEmacs syntax highlighting for LLVM assembly files and TableGen
954 description files. See the ``README`` for information on using them.
958 Finds and outputs all non-generated source files,
959 useful if one wishes to do a lot of development across directories
960 and does not want to find each file. One way to use it is to run,
961 for example: ``xemacs `utils/getsources.sh``` from the top of the LLVM source
966 Performs an ``egrep -H -n`` on each source file in LLVM and
967 passes to it a regular expression provided on ``llvmgrep``'s command
968 line. This is an efficient way of searching the source base for a
969 particular regular expression.
973 Contains the tool used to generate register
974 descriptions, instruction set descriptions, and even assemblers from common
975 TableGen description files.
979 vim syntax-highlighting for LLVM assembly files
980 and TableGen description files. See the ``README`` for how to use them.
984 An Example Using the LLVM Tool Chain
985 ====================================
987 This section gives an example of using LLVM with the Clang front end.
992 #. First, create a simple C file, name it 'hello.c':
999 printf("hello world\n");
1003 #. Next, compile the C file into a native executable:
1005 .. code-block:: console
1007 % clang hello.c -o hello
1011 Clang works just like GCC by default. The standard -S and -c arguments
1012 work as usual (producing a native .s or .o file, respectively).
1014 #. Next, compile the C file into an LLVM bitcode file:
1016 .. code-block:: console
1018 % clang -O3 -emit-llvm hello.c -c -o hello.bc
1020 The -emit-llvm option can be used with the -S or -c options to emit an LLVM
1021 ``.ll`` or ``.bc`` file (respectively) for the code. This allows you to use
1022 the `standard LLVM tools <CommandGuide/index.html>`_ on the bitcode file.
1024 #. Run the program in both forms. To run the program, use:
1026 .. code-block:: console
1032 .. code-block:: console
1036 The second examples shows how to invoke the LLVM JIT, :doc:`lli
1037 <CommandGuide/lli>`.
1039 #. Use the ``llvm-dis`` utility to take a look at the LLVM assembly code:
1041 .. code-block:: console
1043 % llvm-dis < hello.bc | less
1045 #. Compile the program to native assembly using the LLC code generator:
1047 .. code-block:: console
1049 % llc hello.bc -o hello.s
1051 #. Assemble the native assembly language file into a program:
1053 .. code-block:: console
1055 % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native # On Solaris
1057 % gcc hello.s -o hello.native # On others
1059 #. Execute the native code program:
1061 .. code-block:: console
1065 Note that using clang to compile directly to native code (i.e. when the
1066 ``-emit-llvm`` option is not present) does steps 6/7/8 for you.
1071 If you are having problems building or using LLVM, or if you have any other
1072 general questions about LLVM, please consult the `Frequently Asked
1073 Questions <FAQ.html>`_ page.
1075 If you are having problems with limited memory and build time, please try
1076 building with ninja instead of make. Please consider configuring the
1077 following options with cmake:
1080 Setting this option will allow you to build with ninja instead of make.
1081 Building with ninja significantly improves your build time, especially with
1082 incremental builds, and improves your memory usage.
1085 Setting this option to lld will significantly reduce linking time for LLVM
1086 executables on ELF-based platforms, such as Linux. If you are building LLVM
1087 for the first time and lld is not available to you as a binary package, then
1088 you may want to use the gold linker as a faster alternative to GNU ld.
1090 * -DCMAKE_BUILD_TYPE
1091 Controls optimization level and debug information of the build. This setting
1092 can affect RAM and disk usage, see :ref:`CMAKE_BUILD_TYPE <cmake_build_type>`
1093 for more information.
1095 * -DLLVM_ENABLE_ASSERTIONS
1096 This option defaults to ON for Debug builds and defaults to OFF for Release
1097 builds. As mentioned in the previous option, using the Release build type and
1098 enabling assertions may be a good alternative to using the Debug build type.
1100 * -DLLVM_PARALLEL_LINK_JOBS
1101 Set this equal to number of jobs you wish to run simultaneously. This is
1102 similar to the -j option used with make, but only for link jobs. This option
1103 can only be used with ninja. You may wish to use a very low number of jobs,
1104 as this will greatly reduce the amount of memory used during the build
1105 process. If you have limited memory, you may wish to set this to 1.
1107 * -DLLVM_TARGETS_TO_BUILD
1108 Set this equal to the target you wish to build. You may wish to set this to
1109 X86; however, you will find a full list of targets within the
1110 llvm-project/llvm/lib/Target directory.
1112 * -DLLVM_OPTIMIZED_TABLEGEN
1113 Set this to ON to generate a fully optimized tablegen during your build. This
1114 will significantly improve your build time. This is only useful if you are
1115 using the Debug build type.
1117 * -DLLVM_ENABLE_PROJECTS
1118 Set this equal to the projects you wish to compile (e.g. clang, lld, etc.) If
1119 compiling more than one project, separate the items with a semicolon. Should
1120 you run into issues with the semicolon, try surrounding it with single quotes.
1122 * -DLLVM_ENABLE_RUNTIMES
1123 Set this equal to the runtimes you wish to compile (e.g. libcxx, libcxxabi, etc.)
1124 If compiling more than one runtime, separate the items with a semicolon. Should
1125 you run into issues with the semicolon, try surrounding it with single quotes.
1127 * -DCLANG_ENABLE_STATIC_ANALYZER
1128 Set this option to OFF if you do not require the clang static analyzer. This
1129 should improve your build time slightly.
1131 * -DLLVM_USE_SPLIT_DWARF
1132 Consider setting this to ON if you require a debug build, as this will ease
1133 memory pressure on the linker. This will make linking much faster, as the
1134 binaries will not contain any of the debug information; however, this will
1135 generate the debug information in the form of a DWARF object file (with the
1136 extension .dwo). This only applies to host platforms using ELF, such as Linux.
1143 This document is just an **introduction** on how to use LLVM to do some simple
1144 things... there are many more interesting and complicated things that you can do
1145 that aren't documented here (but we'll gladly accept a patch if you want to
1146 write something up!). For more information about LLVM, check out:
1148 * `LLVM Homepage <https://llvm.org/>`_
1149 * `LLVM Doxygen Tree <https://llvm.org/doxygen/>`_
1150 * `Starting a Project that Uses LLVM <https://llvm.org/docs/Projects.html>`_