[win/asan] GetInstructionSize: Make `83 EC XX` a generic entry. (#119537)
[llvm-project.git] / lldb / source / Plugins / SymbolLocator / Default / SymbolLocatorDefault.cpp
blob919f26ba70123de6382f412fcef9c28f766b74c3
1 //===-- SymbolLocatorDefault.cpp ------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "SymbolLocatorDefault.h"
11 #include <cstring>
12 #include <optional>
14 #include "Plugins/ObjectFile/wasm/ObjectFileWasm.h"
15 #include "lldb/Core/Debugger.h"
16 #include "lldb/Core/Module.h"
17 #include "lldb/Core/ModuleList.h"
18 #include "lldb/Core/ModuleSpec.h"
19 #include "lldb/Core/PluginManager.h"
20 #include "lldb/Core/Progress.h"
21 #include "lldb/Core/Section.h"
22 #include "lldb/Host/FileSystem.h"
23 #include "lldb/Host/Host.h"
24 #include "lldb/Symbol/ObjectFile.h"
25 #include "lldb/Target/Target.h"
26 #include "lldb/Utility/ArchSpec.h"
27 #include "lldb/Utility/DataBuffer.h"
28 #include "lldb/Utility/DataExtractor.h"
29 #include "lldb/Utility/LLDBLog.h"
30 #include "lldb/Utility/Log.h"
31 #include "lldb/Utility/StreamString.h"
32 #include "lldb/Utility/Timer.h"
33 #include "lldb/Utility/UUID.h"
35 #include "llvm/ADT/SmallSet.h"
36 #include "llvm/Support/FileSystem.h"
37 #include "llvm/Support/ThreadPool.h"
39 #if defined(__FreeBSD__)
40 #include <sys/sysctl.h>
41 #endif
43 // From MacOSX system header "mach/machine.h"
44 typedef int cpu_type_t;
45 typedef int cpu_subtype_t;
47 using namespace lldb;
48 using namespace lldb_private;
50 LLDB_PLUGIN_DEFINE(SymbolLocatorDefault)
52 SymbolLocatorDefault::SymbolLocatorDefault() : SymbolLocator() {}
54 void SymbolLocatorDefault::Initialize() {
55 PluginManager::RegisterPlugin(
56 GetPluginNameStatic(), GetPluginDescriptionStatic(), CreateInstance,
57 LocateExecutableObjectFile, LocateExecutableSymbolFile,
58 DownloadObjectAndSymbolFile);
61 void SymbolLocatorDefault::Terminate() {
62 PluginManager::UnregisterPlugin(CreateInstance);
65 llvm::StringRef SymbolLocatorDefault::GetPluginDescriptionStatic() {
66 return "Default symbol locator.";
69 SymbolLocator *SymbolLocatorDefault::CreateInstance() {
70 return new SymbolLocatorDefault();
73 std::optional<ModuleSpec> SymbolLocatorDefault::LocateExecutableObjectFile(
74 const ModuleSpec &module_spec) {
75 const FileSpec &exec_fspec = module_spec.GetFileSpec();
76 const ArchSpec *arch = module_spec.GetArchitecturePtr();
77 const UUID *uuid = module_spec.GetUUIDPtr();
78 LLDB_SCOPED_TIMERF(
79 "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)",
80 exec_fspec ? exec_fspec.GetFilename().AsCString("<NULL>") : "<NULL>",
81 arch ? arch->GetArchitectureName() : "<NULL>", (const void *)uuid);
83 ModuleSpecList module_specs;
84 ModuleSpec matched_module_spec;
85 if (exec_fspec &&
86 ObjectFile::GetModuleSpecifications(exec_fspec, 0, 0, module_specs) &&
87 module_specs.FindMatchingModuleSpec(module_spec, matched_module_spec)) {
88 ModuleSpec result;
89 result.GetFileSpec() = exec_fspec;
90 return result;
93 return {};
96 // Keep "symbols.enable-external-lookup" description in sync with this function.
97 std::optional<FileSpec> SymbolLocatorDefault::LocateExecutableSymbolFile(
98 const ModuleSpec &module_spec, const FileSpecList &default_search_paths) {
100 FileSpec symbol_file_spec = module_spec.GetSymbolFileSpec();
101 if (symbol_file_spec.IsAbsolute() &&
102 FileSystem::Instance().Exists(symbol_file_spec))
103 return symbol_file_spec;
105 Progress progress(
106 "Locating external symbol file",
107 module_spec.GetFileSpec().GetFilename().AsCString("<Unknown>"));
109 FileSpecList debug_file_search_paths = default_search_paths;
111 // Add module directory.
112 FileSpec module_file_spec = module_spec.GetFileSpec();
113 // We keep the unresolved pathname if it fails.
114 FileSystem::Instance().ResolveSymbolicLink(module_file_spec,
115 module_file_spec);
117 ConstString file_dir = module_file_spec.GetDirectory();
119 FileSpec file_spec(file_dir.AsCString("."));
120 FileSystem::Instance().Resolve(file_spec);
121 debug_file_search_paths.AppendIfUnique(file_spec);
124 if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) {
126 // Add current working directory.
128 FileSpec file_spec(".");
129 FileSystem::Instance().Resolve(file_spec);
130 debug_file_search_paths.AppendIfUnique(file_spec);
133 #ifndef _WIN32
134 #if defined(__NetBSD__)
135 // Add /usr/libdata/debug directory.
137 FileSpec file_spec("/usr/libdata/debug");
138 FileSystem::Instance().Resolve(file_spec);
139 debug_file_search_paths.AppendIfUnique(file_spec);
141 #else
142 // Add /usr/lib/debug directory.
144 FileSpec file_spec("/usr/lib/debug");
145 FileSystem::Instance().Resolve(file_spec);
146 debug_file_search_paths.AppendIfUnique(file_spec);
148 #if defined(__FreeBSD__)
149 // Add $LOCALBASE/lib/debug directory, where LOCALBASE is
150 // usually /usr/local, but may be adjusted by the end user.
152 int mib[2];
153 char buf[PATH_MAX];
154 size_t len = PATH_MAX;
156 mib[0] = CTL_USER;
157 mib[1] = USER_LOCALBASE;
158 if (::sysctl(mib, 2, buf, &len, NULL, 0) == 0) {
159 FileSpec file_spec("/lib/debug");
160 file_spec.PrependPathComponent(llvm::StringRef(buf));
161 FileSystem::Instance().Resolve(file_spec);
162 debug_file_search_paths.AppendIfUnique(file_spec);
165 #endif // __FreeBSD__
166 #endif
167 #endif // _WIN32
170 std::string uuid_str;
171 const UUID &module_uuid = module_spec.GetUUID();
172 if (module_uuid.IsValid()) {
173 // Some debug files are stored in the .build-id directory like this:
174 // /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug
175 uuid_str = module_uuid.GetAsString("");
176 std::transform(uuid_str.begin(), uuid_str.end(), uuid_str.begin(),
177 ::tolower);
178 uuid_str.insert(2, 1, '/');
179 uuid_str = uuid_str + ".debug";
182 size_t num_directories = debug_file_search_paths.GetSize();
183 for (size_t idx = 0; idx < num_directories; ++idx) {
184 FileSpec dirspec = debug_file_search_paths.GetFileSpecAtIndex(idx);
185 FileSystem::Instance().Resolve(dirspec);
186 if (!FileSystem::Instance().IsDirectory(dirspec))
187 continue;
189 std::vector<std::string> files;
190 std::string dirname = dirspec.GetPath();
192 if (!uuid_str.empty())
193 files.push_back(dirname + "/.build-id/" + uuid_str);
194 if (symbol_file_spec.GetFilename()) {
195 files.push_back(dirname + "/" +
196 symbol_file_spec.GetFilename().GetCString());
197 files.push_back(dirname + "/.debug/" +
198 symbol_file_spec.GetFilename().GetCString());
200 // Some debug files may stored in the module directory like this:
201 // /usr/lib/debug/usr/lib/library.so.debug
202 if (!file_dir.IsEmpty())
203 files.push_back(dirname + file_dir.AsCString() + "/" +
204 symbol_file_spec.GetFilename().GetCString());
207 const uint32_t num_files = files.size();
208 for (size_t idx_file = 0; idx_file < num_files; ++idx_file) {
209 const std::string &filename = files[idx_file];
210 FileSpec file_spec(filename);
211 FileSystem::Instance().Resolve(file_spec);
213 if (llvm::sys::fs::equivalent(file_spec.GetPath(),
214 module_file_spec.GetPath()))
215 continue;
217 if (FileSystem::Instance().Exists(file_spec)) {
218 lldb_private::ModuleSpecList specs;
219 const size_t num_specs =
220 ObjectFile::GetModuleSpecifications(file_spec, 0, 0, specs);
221 ModuleSpec mspec;
222 bool valid_mspec = false;
223 if (num_specs == 2) {
224 // Special case to handle both i386 and i686 from ObjectFilePECOFF
225 ModuleSpec mspec2;
226 if (specs.GetModuleSpecAtIndex(0, mspec) &&
227 specs.GetModuleSpecAtIndex(1, mspec2) &&
228 mspec.GetArchitecture().GetTriple().isCompatibleWith(
229 mspec2.GetArchitecture().GetTriple())) {
230 valid_mspec = true;
233 if (!valid_mspec) {
234 assert(num_specs <= 1 &&
235 "Symbol Vendor supports only a single architecture");
236 if (num_specs == 1) {
237 if (specs.GetModuleSpecAtIndex(0, mspec)) {
238 valid_mspec = true;
242 if (valid_mspec) {
243 // Skip the uuids check if module_uuid is invalid. For example,
244 // this happens for *.dwp files since at the moment llvm-dwp
245 // doesn't output build ids, nor does binutils dwp.
246 if (!module_uuid.IsValid() || module_uuid == mspec.GetUUID())
247 return file_spec;
253 return {};
256 bool SymbolLocatorDefault::DownloadObjectAndSymbolFile(ModuleSpec &module_spec,
257 Status &error,
258 bool force_lookup,
259 bool copy_executable) {
260 return false;