1 //===-- MachineFrameInfo.cpp ---------------------------------------------===//
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
7 //===----------------------------------------------------------------------===//
9 /// \file Implements MachineFrameInfo that manages the stack frame.
11 //===----------------------------------------------------------------------===//
13 #include "llvm/CodeGen/MachineFrameInfo.h"
15 #include "llvm/ADT/BitVector.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/CodeGen/MachineRegisterInfo.h"
18 #include "llvm/CodeGen/TargetFrameLowering.h"
19 #include "llvm/CodeGen/TargetInstrInfo.h"
20 #include "llvm/CodeGen/TargetRegisterInfo.h"
21 #include "llvm/CodeGen/TargetSubtargetInfo.h"
22 #include "llvm/Config/llvm-config.h"
23 #include "llvm/Support/Debug.h"
24 #include "llvm/Support/raw_ostream.h"
27 #define DEBUG_TYPE "codegen"
31 void MachineFrameInfo::ensureMaxAlignment(Align Alignment
) {
32 if (!StackRealignable
)
33 assert(Alignment
<= StackAlignment
&&
34 "For targets without stack realignment, Alignment is out of limit!");
35 if (MaxAlignment
< Alignment
)
36 MaxAlignment
= Alignment
;
39 /// Clamp the alignment if requested and emit a warning.
40 static inline Align
clampStackAlignment(bool ShouldClamp
, Align Alignment
,
41 Align StackAlignment
) {
42 if (!ShouldClamp
|| Alignment
<= StackAlignment
)
44 LLVM_DEBUG(dbgs() << "Warning: requested alignment " << DebugStr(Alignment
)
45 << " exceeds the stack alignment "
46 << DebugStr(StackAlignment
)
47 << " when stack realignment is off" << '\n');
48 return StackAlignment
;
51 int MachineFrameInfo::CreateStackObject(uint64_t Size
, Align Alignment
,
53 const AllocaInst
*Alloca
,
55 assert(Size
!= 0 && "Cannot allocate zero size stack objects!");
56 Alignment
= clampStackAlignment(!StackRealignable
, Alignment
, StackAlignment
);
57 Objects
.push_back(StackObject(Size
, Alignment
, 0, false, IsSpillSlot
, Alloca
,
58 !IsSpillSlot
, StackID
));
59 int Index
= (int)Objects
.size() - NumFixedObjects
- 1;
60 assert(Index
>= 0 && "Bad frame index!");
61 if (contributesToMaxAlignment(StackID
))
62 ensureMaxAlignment(Alignment
);
66 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size
, Align Alignment
) {
67 Alignment
= clampStackAlignment(!StackRealignable
, Alignment
, StackAlignment
);
68 CreateStackObject(Size
, Alignment
, true);
69 int Index
= (int)Objects
.size() - NumFixedObjects
- 1;
70 ensureMaxAlignment(Alignment
);
74 int MachineFrameInfo::CreateVariableSizedObject(Align Alignment
,
75 const AllocaInst
*Alloca
) {
76 HasVarSizedObjects
= true;
77 Alignment
= clampStackAlignment(!StackRealignable
, Alignment
, StackAlignment
);
78 Objects
.push_back(StackObject(0, Alignment
, 0, false, false, Alloca
, true));
79 ensureMaxAlignment(Alignment
);
80 return (int)Objects
.size()-NumFixedObjects
-1;
83 int MachineFrameInfo::CreateFixedObject(uint64_t Size
, int64_t SPOffset
,
84 bool IsImmutable
, bool IsAliased
) {
85 assert(Size
!= 0 && "Cannot allocate zero size fixed stack objects!");
86 // The alignment of the frame index can be determined from its offset from
87 // the incoming frame position. If the frame object is at offset 32 and
88 // the stack is guaranteed to be 16-byte aligned, then we know that the
89 // object is 16-byte aligned. Note that unlike the non-fixed case, if the
90 // stack needs realignment, we can't assume that the stack will in fact be
93 commonAlignment(ForcedRealign
? Align(1) : StackAlignment
, SPOffset
);
94 Alignment
= clampStackAlignment(!StackRealignable
, Alignment
, StackAlignment
);
95 Objects
.insert(Objects
.begin(),
96 StackObject(Size
, Alignment
, SPOffset
, IsImmutable
,
97 /*IsSpillSlot=*/false, /*Alloca=*/nullptr,
99 return -++NumFixedObjects
;
102 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size
,
106 commonAlignment(ForcedRealign
? Align(1) : StackAlignment
, SPOffset
);
107 Alignment
= clampStackAlignment(!StackRealignable
, Alignment
, StackAlignment
);
108 Objects
.insert(Objects
.begin(),
109 StackObject(Size
, Alignment
, SPOffset
, IsImmutable
,
110 /*IsSpillSlot=*/true, /*Alloca=*/nullptr,
111 /*IsAliased=*/false));
112 return -++NumFixedObjects
;
115 BitVector
MachineFrameInfo::getPristineRegs(const MachineFunction
&MF
) const {
116 const TargetRegisterInfo
*TRI
= MF
.getSubtarget().getRegisterInfo();
117 BitVector
BV(TRI
->getNumRegs());
119 // Before CSI is calculated, no registers are considered pristine. They can be
120 // freely used and PEI will make sure they are saved.
121 if (!isCalleeSavedInfoValid())
124 const MachineRegisterInfo
&MRI
= MF
.getRegInfo();
125 for (const MCPhysReg
*CSR
= MRI
.getCalleeSavedRegs(); CSR
&& *CSR
;
129 // Saved CSRs are not pristine.
130 for (const auto &I
: getCalleeSavedInfo())
131 for (MCPhysReg S
: TRI
->subregs_inclusive(I
.getReg()))
137 uint64_t MachineFrameInfo::estimateStackSize(const MachineFunction
&MF
) const {
138 const TargetFrameLowering
*TFI
= MF
.getSubtarget().getFrameLowering();
139 const TargetRegisterInfo
*RegInfo
= MF
.getSubtarget().getRegisterInfo();
140 Align MaxAlign
= getMaxAlign();
143 // This code is very, very similar to PEI::calculateFrameObjectOffsets().
144 // It really should be refactored to share code. Until then, changes
145 // should keep in mind that there's tight coupling between the two.
147 for (int i
= getObjectIndexBegin(); i
!= 0; ++i
) {
148 // Only estimate stack size of default stack.
149 if (getStackID(i
) != TargetStackID::Default
)
151 int64_t FixedOff
= -getObjectOffset(i
);
152 if (FixedOff
> Offset
) Offset
= FixedOff
;
154 for (unsigned i
= 0, e
= getObjectIndexEnd(); i
!= e
; ++i
) {
155 // Only estimate stack size of live objects on default stack.
156 if (isDeadObjectIndex(i
) || getStackID(i
) != TargetStackID::Default
)
158 Offset
+= getObjectSize(i
);
159 Align Alignment
= getObjectAlign(i
);
160 // Adjust to alignment boundary
161 Offset
= alignTo(Offset
, Alignment
);
163 MaxAlign
= std::max(Alignment
, MaxAlign
);
166 if (adjustsStack() && TFI
->hasReservedCallFrame(MF
))
167 Offset
+= getMaxCallFrameSize();
169 // Round up the size to a multiple of the alignment. If the function has
170 // any calls or alloca's, align to the target's StackAlignment value to
171 // ensure that the callee's frame or the alloca data is suitably aligned;
172 // otherwise, for leaf functions, align to the TransientStackAlignment
175 if (adjustsStack() || hasVarSizedObjects() ||
176 (RegInfo
->hasStackRealignment(MF
) && getObjectIndexEnd() != 0))
177 StackAlign
= TFI
->getStackAlign();
179 StackAlign
= TFI
->getTransientStackAlign();
181 // If the frame pointer is eliminated, all frame offsets will be relative to
182 // SP not FP. Align to MaxAlign so this works.
183 StackAlign
= std::max(StackAlign
, MaxAlign
);
184 return alignTo(Offset
, StackAlign
);
187 void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction
&MF
) {
188 const TargetInstrInfo
&TII
= *MF
.getSubtarget().getInstrInfo();
189 unsigned FrameSetupOpcode
= TII
.getCallFrameSetupOpcode();
190 unsigned FrameDestroyOpcode
= TII
.getCallFrameDestroyOpcode();
191 assert(FrameSetupOpcode
!= ~0u && FrameDestroyOpcode
!= ~0u &&
192 "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known");
194 MaxCallFrameSize
= 0;
195 for (const MachineBasicBlock
&MBB
: MF
) {
196 for (const MachineInstr
&MI
: MBB
) {
197 unsigned Opcode
= MI
.getOpcode();
198 if (Opcode
== FrameSetupOpcode
|| Opcode
== FrameDestroyOpcode
) {
199 unsigned Size
= TII
.getFrameSize(MI
);
200 MaxCallFrameSize
= std::max(MaxCallFrameSize
, Size
);
202 } else if (MI
.isInlineAsm()) {
203 // Some inline asm's need a stack frame, as indicated by operand 1.
204 unsigned ExtraInfo
= MI
.getOperand(InlineAsm::MIOp_ExtraInfo
).getImm();
205 if (ExtraInfo
& InlineAsm::Extra_IsAlignStack
)
212 void MachineFrameInfo::print(const MachineFunction
&MF
, raw_ostream
&OS
) const{
213 if (Objects
.empty()) return;
215 const TargetFrameLowering
*FI
= MF
.getSubtarget().getFrameLowering();
216 int ValOffset
= (FI
? FI
->getOffsetOfLocalArea() : 0);
218 OS
<< "Frame Objects:\n";
220 for (unsigned i
= 0, e
= Objects
.size(); i
!= e
; ++i
) {
221 const StackObject
&SO
= Objects
[i
];
222 OS
<< " fi#" << (int)(i
-NumFixedObjects
) << ": ";
225 OS
<< "id=" << static_cast<unsigned>(SO
.StackID
) << ' ';
227 if (SO
.Size
== ~0ULL) {
232 OS
<< "variable sized";
234 OS
<< "size=" << SO
.Size
;
235 OS
<< ", align=" << SO
.Alignment
.value();
237 if (i
< NumFixedObjects
)
239 if (i
< NumFixedObjects
|| SO
.SPOffset
!= -1) {
240 int64_t Off
= SO
.SPOffset
- ValOffset
;
241 OS
<< ", at location [SP";
252 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
253 LLVM_DUMP_METHOD
void MachineFrameInfo::dump(const MachineFunction
&MF
) const {