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16 <h1>Getting Started: Building and Running Clang</h1>
18 <p>This page gives you the shortest path to checking out Clang and demos a few
19 options. This should get you up and running with the minimum of muss and fuss.
20 If you like what you see, please consider <a href="get_involved.html">getting
21 involved</a> with the Clang community. If you run into problems, please file
22 bugs on <a href="https://github.com/llvm/llvm-project/issues">the LLVM bug tracker</a>.</p>
24 <h2 id="download">Release Clang Versions</h2>
26 <p>Clang is released as part of regular LLVM releases. You can download the release versions from <a href="https://llvm.org/releases/">https://llvm.org/releases/</a>.</p>
27 <p>Clang is also provided in all major BSD or GNU/Linux distributions as part of their respective packaging systems. From Xcode 4.2, Clang is the default compiler for Mac OS X.</p>
29 <h2 id="build">Building Clang and Working with the Code</h2>
31 <h3 id="buildNix">On Unix-like Systems</h3>
33 <p>If you would like to check out and build Clang, the current procedure is as
34 follows:</p>
36 <ol>
37 <li>Get the required tools.
38 <ul>
39 <li>See
40 <a href="https://llvm.org/docs/GettingStarted.html#requirements">
41 Getting Started with the LLVM System - Requirements</a>.</li>
42 <li>Note also that Python is needed for running the test suite.
43 Get it at: <a href="https://www.python.org/downloads/">
44 https://www.python.org/downloads/</a></li>
45 <li>Standard build process uses CMake. Get it at:
46 <a href="https://cmake.org/download/">
47 https://cmake.org/download/</a></li>
48 </ul>
50 <li>Check out the LLVM project:
51 <ul>
52 <li>Change directory to where you want the llvm directory placed.</li>
53 <li><tt>git clone https://github.com/llvm/llvm-project.git</tt></li>
54 <li>The above command is very slow. It can be made faster by creating a shallow clone. Shallow clone saves storage and speeds up the checkout time. This is done by using the command:
55 <ul>
56 <li><tt>git clone --depth=1 https://github.com/llvm/llvm-project.git (using this only the latest version of llvm can be built)</tt></li>
57 <li>For normal users looking to just compile, this command works fine. But if someone later becomes a contributor, since they can't push code from a shallow clone, it needs to be converted into a full clone:
58 <ul>
59 <li><tt>cd llvm-project</tt></li>
60 <li><tt>git fetch --unshallow</tt></li>
61 </ul>
62 </li>
63 </ul>
64 </li>
65 </ul>
66 </li>
67 <li>Build LLVM and Clang:
68 <ul>
69 <li><tt>cd llvm-project</tt></li>
70 <li><tt>mkdir build</tt> (in-tree build is not supported)</li>
71 <li><tt>cd build</tt></li>
72 <li>This builds both LLVM and Clang in release mode. Alternatively, if
73 you need a debug build, switch Release to Debug. See
74 <a href="https://llvm.org/docs/CMake.html#frequently-used-cmake-variables">frequently used cmake variables</a>
75 for more options.
76 </li>
77 <li><tt>cmake -DLLVM_ENABLE_PROJECTS=clang -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" ../llvm</tt></li>
78 <li><tt>make</tt></li>
79 <li>Note: For subsequent Clang development, you can just run
80 <tt>make clang</tt>.</li>
81 <li>CMake allows you to generate project files for several IDEs: Xcode,
82 Eclipse CDT4, CodeBlocks, Qt-Creator (use the CodeBlocks generator),
83 KDevelop3. For more details see
84 <a href="https://llvm.org/docs/CMake.html">Building LLVM with CMake</a>
85 page.</li>
86 </ul>
87 </li>
89 <li>If you intend to use Clang's C++ support, you may need to tell it how
90 to find your C++ standard library headers. In general, Clang will detect
91 the best version of libstdc++ headers available and use them - it will
92 look both for system installations of libstdc++ as well as installations
93 adjacent to Clang itself. If your configuration fits neither of these
94 scenarios, you can use the <tt>-DGCC_INSTALL_PREFIX</tt> cmake option
95 to tell Clang where the gcc containing the desired libstdc++ is installed.
96 </li>
97 <li>Try it out (assuming you add llvm/build/bin to your path):
98 <ul>
99 <li><tt>clang --help</tt></li>
100 <li><tt>clang file.c -fsyntax-only</tt> (check for correctness)</li>
101 <li><tt>clang file.c -S -emit-llvm -o -</tt> (print out unoptimized llvm code)</li>
102 <li><tt>clang file.c -S -emit-llvm -o - -O3</tt></li>
103 <li><tt>clang file.c -S -O3 -o -</tt> (output native machine code)</li>
104 </ul>
105 </li>
106 <li>Run the testsuite:
107 <ul>
108 <li><tt>make check-clang</tt></li>
109 </ul>
110 </li>
111 </ol>
113 <h3 id="buildWindows">Using Visual Studio</h3>
115 <p>The following details setting up for and building Clang on Windows using
116 Visual Studio:</p>
118 <ol>
119 <li>Get the required tools:
120 <ul>
121 <li><b>Git</b>. Source code control program. Get it from:
122 <a href="https://git-scm.com/download">
123 https://git-scm.com/download</a></li>
124 <li><b>CMake</b>. This is used for generating Visual Studio solution and
125 project files. Get it from:
126 <a href="https://cmake.org/download/">
127 https://cmake.org/download/</a></li>
128 <li><b>Visual Studio 2017 or later</b></li>
129 <li><b>Python</b>. It is used to run the clang test suite. Get it from:
130 <a href="https://www.python.org/download/">
131 https://www.python.org/download/</a></li>
132 <li><b>GnuWin32 tools</b>
133 The Clang and LLVM test suite use various GNU core utilities, such as
134 <tt>grep</tt>, <tt>sed</tt>, and <tt>find</tt>. The gnuwin32 packages
135 are the oldest and most well-tested way to get these tools. However, the
136 MSys utilities provided by git for Windows have been known to work.
137 Cygwin has worked in the past, but is not well tested.
138 If you don't already have the core utilies from some other source, get
139 gnuwin32 from <a href="http://getgnuwin32.sourceforge.net/">
140 http://getgnuwin32.sourceforge.net/</a>.</li>
141 </ul>
142 </li>
144 <li>Check out LLVM and Clang:
145 <ul>
146 <li><tt>git clone https://github.com/llvm/llvm-project.git</tt></li>
147 </ul>
148 <p><em>Note</em>: Some Clang tests are sensitive to the line endings. Ensure
149 that checking out the files does not convert LF line endings to CR+LF. If
150 you're using git on Windows, make sure your <tt>core.autocrlf</tt> setting
151 is false.</p>
152 </li>
153 <li>Run CMake to generate the Visual Studio solution and project files:
154 <ul>
155 <li><tt>cd llvm-project</tt></li>
156 <li><tt>mkdir build</tt> (for building without polluting the source dir)</li>
157 <li><tt>cd build</tt></li>
158 <li>
159 If you are using Visual Studio 2017:
160 <tt>cmake -DLLVM_ENABLE_PROJECTS=clang -G "Visual Studio 15 2017" -A x64 -Thost=x64 ..\llvm</tt><br/>
161 <tt>-Thost=x64</tt> is required, since the 32-bit linker will run out of memory.
162 </li>
163 <li>To generate x86 binaries instead of x64, pass <tt>-A Win32</tt>.</li>
164 <li>See the <a href="https://www.llvm.org/docs/CMake.html">LLVM CMake guide</a> for
165 more information on other configuration options for CMake.</li>
166 <li>The above, if successful, will have created an LLVM.sln file in the
167 <tt>build</tt> directory.
168 </ul>
169 </li>
170 <li>Build Clang:
171 <ul>
172 <li>Open LLVM.sln in Visual Studio.</li>
173 <li>Build the "clang" project for just the compiler driver and front end, or
174 the "ALL_BUILD" project to build everything, including tools.</li>
175 </ul>
176 </li>
177 <li>Try it out (assuming you added llvm/debug/bin to your path). (See the
178 running examples from above.)</li>
179 <li>See <a href="hacking.html#testingWindows">
180 Hacking on clang - Testing using Visual Studio on Windows</a> for information
181 on running regression tests on Windows.</li>
182 </ol>
184 <h3 id="buildWindowsNinja">Using Ninja alongside Visual Studio</h3>
186 <p>We recommend that developers who want the fastest incremental builds use the
187 <a href="https://ninja-build.org/">Ninja build system</a>. You can use the
188 generated Visual Studio project files to edit Clang source code and generate a
189 second build directory next to it for running the tests with these steps:</p>
191 <ol>
192 <li>Check out clang and LLVM as described above</li>
193 <li>Open a developer command prompt with the appropriate environment.
194 <ul>
195 <li>If you open the start menu and search for "Command Prompt", you should
196 see shortcuts created by Visual Studio to do this. To use native x64
197 tools, choose the one titled "x64 Native Tools Command Prompt for VS
198 2017".</li>
199 <li> Alternatively, launch a regular <tt>cmd</tt> prompt and run the
200 appropriate vcvarsall.bat incantation. To get the 2017 x64 tools, this
201 would be:<br/>
202 <tt>"C:\Program Files (x86)\Microsoft Visual
203 Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" x64</tt>
204 </li>
205 </ul>
206 </li>
207 <li><tt>mkdir build_ninja</tt> (or <tt>build</tt>, or use your own
208 organization)</li>
209 <li><tt>cd build_ninja</tt></li>
210 <li><tt>set CC=cl</tt> (necessary to force CMake to choose MSVC over mingw GCC
211 if you have it installed)</li>
212 <li><tt>set CXX=cl</tt></li>
213 <li><tt>cmake -GNinja -DLLVM_ENABLE_PROJECTS=clang ..\llvm</tt></li>
214 <li><tt>ninja clang</tt> This will build just clang.</li>
215 <li><tt>ninja check-clang</tt> This will run the clang tests.</li>
216 </ol>
218 <h2 id="driver">Clang Compiler Driver (Drop-in Substitute for GCC)</h2>
220 <p>The <tt>clang</tt> tool is the compiler driver and front-end, which is
221 designed to be a drop-in replacement for the <tt>gcc</tt> command. Here are
222 some examples of how to use the high-level driver:
223 </p>
225 <pre class="code">
226 $ <b>cat t.c</b>
227 #include &lt;stdio.h&gt;
228 int main(int argc, char **argv) { printf("hello world\n"); }
229 $ <b>clang t.c</b>
230 $ <b>./a.out</b>
231 hello world
232 </pre>
234 <p>The 'clang' driver is designed to work as closely to GCC as possible to
235 maximize portability. The only major difference between the two is that
236 Clang defaults to gnu99 mode while GCC defaults to gnu89 mode. If you see
237 weird link-time errors relating to inline functions, try passing -std=gnu89
238 to clang.</p>
240 <h2>Examples of using Clang</h2>
242 <!-- Thanks to
243 http://shiflett.org/blog/2006/oct/formatting-and-highlighting-php-code-listings
244 Site suggested using pre in CSS, but doesn't work in IE, so went for the <pre>
245 tag. -->
247 <pre class="code">
248 $ <b>cat ~/t.c</b>
249 typedef float V __attribute__((vector_size(16)));
250 V foo(V a, V b) { return a+b*a; }
251 </pre>
254 <h3>Preprocessing:</h3>
256 <pre class="code">
257 $ <b>clang ~/t.c -E</b>
258 # 1 "/Users/sabre/t.c" 1
260 typedef float V __attribute__((vector_size(16)));
262 V foo(V a, V b) { return a+b*a; }
263 </pre>
266 <h3>Type checking:</h3>
268 <pre class="code">
269 $ <b>clang -fsyntax-only ~/t.c</b>
270 </pre>
273 <h3>GCC options:</h3>
275 <pre class="code">
276 $ <b>clang -fsyntax-only ~/t.c -pedantic</b>
277 /Users/sabre/t.c:2:17: <span style="color:magenta">warning:</span> extension used
278 <span style="color:darkgreen">typedef float V __attribute__((vector_size(16)));</span>
279 <span style="color:blue"> ^</span>
280 1 diagnostic generated.
281 </pre>
284 <h3>Pretty printing from the AST:</h3>
286 <p>Note, the <tt>-cc1</tt> argument indicates the compiler front-end, and
287 not the driver, should be run. The compiler front-end has several additional
288 Clang specific features which are not exposed through the GCC compatible driver
289 interface.</p>
291 <pre class="code">
292 $ <b>clang -cc1 ~/t.c -ast-print</b>
293 typedef float V __attribute__(( vector_size(16) ));
294 V foo(V a, V b) {
295 return a + b * a;
297 </pre>
300 <h3>Code generation with LLVM:</h3>
302 <pre class="code">
303 $ <b>clang ~/t.c -S -emit-llvm -o -</b>
304 define &lt;4 x float&gt; @foo(&lt;4 x float&gt; %a, &lt;4 x float&gt; %b) {
305 entry:
306 %mul = mul &lt;4 x float&gt; %b, %a
307 %add = add &lt;4 x float&gt; %mul, %a
308 ret &lt;4 x float&gt; %add
310 $ <b>clang -fomit-frame-pointer -O3 -S -o - t.c</b> <i># On x86_64</i>
312 _foo:
313 Leh_func_begin1:
314 mulps %xmm0, %xmm1
315 addps %xmm1, %xmm0
317 Leh_func_end1:
318 </pre>
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