[NFC][Coroutines] Use structured binding with llvm::enumerate in CoroSplit (#116879)
[llvm-project.git] / lldb / tools / lldb-dap / Breakpoint.cpp
blobb3bfa61595a82c51042f69ce5d8cebe44f780942
1 //===-- Breakpoint.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
9 #include "Breakpoint.h"
10 #include "JSONUtils.h"
11 #include "lldb/API/SBAddress.h"
12 #include "lldb/API/SBBreakpointLocation.h"
13 #include "lldb/API/SBLineEntry.h"
14 #include "llvm/ADT/StringExtras.h"
15 #include "llvm/Support/JSON.h"
16 #include <cstddef>
17 #include <cstdint>
18 #include <string>
20 using namespace lldb_dap;
22 void Breakpoint::SetCondition() { bp.SetCondition(condition.c_str()); }
24 void Breakpoint::SetHitCondition() {
25 uint64_t hitCount = 0;
26 if (llvm::to_integer(hitCondition, hitCount))
27 bp.SetIgnoreCount(hitCount - 1);
30 void Breakpoint::CreateJsonObject(llvm::json::Object &object) {
31 // Each breakpoint location is treated as a separate breakpoint for VS code.
32 // They don't have the notion of a single breakpoint with multiple locations.
33 if (!bp.IsValid())
34 return;
35 object.try_emplace("verified", bp.GetNumResolvedLocations() > 0);
36 object.try_emplace("id", bp.GetID());
37 // VS Code DAP doesn't currently allow one breakpoint to have multiple
38 // locations so we just report the first one. If we report all locations
39 // then the IDE starts showing the wrong line numbers and locations for
40 // other source file and line breakpoints in the same file.
42 // Below we search for the first resolved location in a breakpoint and report
43 // this as the breakpoint location since it will have a complete location
44 // that is at least loaded in the current process.
45 lldb::SBBreakpointLocation bp_loc;
46 const auto num_locs = bp.GetNumLocations();
47 for (size_t i = 0; i < num_locs; ++i) {
48 bp_loc = bp.GetLocationAtIndex(i);
49 if (bp_loc.IsResolved())
50 break;
52 // If not locations are resolved, use the first location.
53 if (!bp_loc.IsResolved())
54 bp_loc = bp.GetLocationAtIndex(0);
55 auto bp_addr = bp_loc.GetAddress();
57 if (bp_addr.IsValid()) {
58 std::string formatted_addr =
59 "0x" + llvm::utohexstr(bp_addr.GetLoadAddress(bp.GetTarget()));
60 object.try_emplace("instructionReference", formatted_addr);
61 auto line_entry = bp_addr.GetLineEntry();
62 const auto line = line_entry.GetLine();
63 if (line != UINT32_MAX)
64 object.try_emplace("line", line);
65 const auto column = line_entry.GetColumn();
66 if (column != 0)
67 object.try_emplace("column", column);
68 object.try_emplace("source", CreateSource(line_entry));
72 bool Breakpoint::MatchesName(const char *name) { return bp.MatchesName(name); }
74 void Breakpoint::SetBreakpoint() {
75 // See comments in BreakpointBase::GetBreakpointLabel() for details of why
76 // we add a label to our breakpoints.
77 bp.AddName(GetBreakpointLabel());
78 if (!condition.empty())
79 SetCondition();
80 if (!hitCondition.empty())
81 SetHitCondition();