2 * jQuery UI Spinner 1.9.2
5 * Copyright 2012 jQuery Foundation and other contributors
6 * Released under the MIT license.
7 * http://jquery.org/license
9 * http://api.jqueryui.com/spinner/
18 function modifier( fn
) {
20 var previous
= this.element
.val();
21 fn
.apply( this, arguments
);
23 if ( previous
!== this.element
.val() ) {
24 this._trigger( "change" );
29 $.widget( "ui.spinner", {
31 defaultElement
: "<input>",
32 widgetEventPrefix
: "spin",
36 down
: "ui-icon-triangle-1-s",
37 up
: "ui-icon-triangle-1-n"
53 // handle string values that need to be parsed
54 this._setOption( "max", this.options
.max
);
55 this._setOption( "min", this.options
.min
);
56 this._setOption( "step", this.options
.step
);
58 // format the value, but don't constrain
59 this._value( this.element
.val(), true );
62 this._on( this._events
);
65 // turning off autocomplete prevents the browser from remembering the
66 // value when navigating through history, so we re-enable autocomplete
67 // if the page is unloaded before the widget is destroyed. #7790
68 this._on( this.window
, {
69 beforeunload: function() {
70 this.element
.removeAttr( "autocomplete" );
75 _getCreateOptions: function() {
77 element
= this.element
;
79 $.each( [ "min", "max", "step" ], function( i
, option
) {
80 var value
= element
.attr( option
);
81 if ( value
!== undefined && value
.length
) {
82 options
[ option
] = value
;
90 keydown: function( event
) {
91 if ( this._start( event
) && this._keydown( event
) ) {
92 event
.preventDefault();
97 this.previous
= this.element
.val();
99 blur: function( event
) {
100 if ( this.cancelBlur
) {
101 delete this.cancelBlur
;
106 if ( this.previous
!== this.element
.val() ) {
107 this._trigger( "change", event
);
110 mousewheel: function( event
, delta
) {
114 if ( !this.spinning
&& !this._start( event
) ) {
118 this._spin( (delta
> 0 ? 1 : -1) * this.options
.step
, event
);
119 clearTimeout( this.mousewheelTimer
);
120 this.mousewheelTimer
= this._delay(function() {
121 if ( this.spinning
) {
125 event
.preventDefault();
127 "mousedown .ui-spinner-button": function( event
) {
130 // We never want the buttons to have focus; whenever the user is
131 // interacting with the spinner, the focus should be on the input.
132 // If the input is focused then this.previous is properly set from
133 // when the input first received focus. If the input is not focused
134 // then we need to set this.previous based on the value before spinning.
135 previous
= this.element
[0] === this.document
[0].activeElement
?
136 this.previous
: this.element
.val();
137 function checkFocus() {
138 var isActive
= this.element
[0] === this.document
[0].activeElement
;
140 this.element
.focus();
141 this.previous
= previous
;
143 // IE sets focus asynchronously, so we need to check if focus
144 // moved off of the input because the user clicked on the button.
145 this._delay(function() {
146 this.previous
= previous
;
151 // ensure focus is on (or stays on) the text field
152 event
.preventDefault();
153 checkFocus
.call( this );
156 // IE doesn't prevent moving focus even with event.preventDefault()
157 // so we set a flag to know when we should ignore the blur event
158 // and check (again) if focus moved off of the input.
159 this.cancelBlur
= true;
160 this._delay(function() {
161 delete this.cancelBlur
;
162 checkFocus
.call( this );
165 if ( this._start( event
) === false ) {
169 this._repeat( null, $( event
.currentTarget
).hasClass( "ui-spinner-up" ) ? 1 : -1, event
);
171 "mouseup .ui-spinner-button": "_stop",
172 "mouseenter .ui-spinner-button": function( event
) {
173 // button will add ui-state-active if mouse was down while mouseleave and kept down
174 if ( !$( event
.currentTarget
).hasClass( "ui-state-active" ) ) {
178 if ( this._start( event
) === false ) {
181 this._repeat( null, $( event
.currentTarget
).hasClass( "ui-spinner-up" ) ? 1 : -1, event
);
183 // TODO: do we really want to consider this a stop?
184 // shouldn't we just stop the repeater and wait until mouseup before
185 // we trigger the stop event?
186 "mouseleave .ui-spinner-button": "_stop"
190 var uiSpinner
= this.uiSpinner
= this.element
191 .addClass( "ui-spinner-input" )
192 .attr( "autocomplete", "off" )
193 .wrap( this._uiSpinnerHtml() )
196 .append( this._buttonHtml() );
198 this.element
.attr( "role", "spinbutton" );
201 this.buttons
= uiSpinner
.find( ".ui-spinner-button" )
202 .attr( "tabIndex", -1 )
204 .removeClass( "ui-corner-all" );
206 // IE 6 doesn't understand height: 50% for the buttons
207 // unless the wrapper has an explicit height
208 if ( this.buttons
.height() > Math
.ceil( uiSpinner
.height() * 0.5 ) &&
209 uiSpinner
.height() > 0 ) {
210 uiSpinner
.height( uiSpinner
.height() );
213 // disable spinner if element was already disabled
214 if ( this.options
.disabled
) {
219 _keydown: function( event
) {
220 var options
= this.options
,
221 keyCode
= $.ui
.keyCode
;
223 switch ( event
.keyCode
) {
225 this._repeat( null, 1, event
);
228 this._repeat( null, -1, event
);
230 case keyCode
.PAGE_UP
:
231 this._repeat( null, options
.page
, event
);
233 case keyCode
.PAGE_DOWN
:
234 this._repeat( null, -options
.page
, event
);
241 _uiSpinnerHtml: function() {
242 return "<span class='ui-spinner ui-widget ui-widget-content ui-corner-all'></span>";
245 _buttonHtml: function() {
247 "<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
248 "<span class='ui-icon " + this.options
.icons
.up
+ "'>▲</span>" +
250 "<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
251 "<span class='ui-icon " + this.options
.icons
.down
+ "'>▼</span>" +
255 _start: function( event
) {
256 if ( !this.spinning
&& this._trigger( "start", event
) === false ) {
260 if ( !this.counter
) {
263 this.spinning
= true;
267 _repeat: function( i
, steps
, event
) {
270 clearTimeout( this.timer
);
271 this.timer
= this._delay(function() {
272 this._repeat( 40, steps
, event
);
275 this._spin( steps
* this.options
.step
, event
);
278 _spin: function( step
, event
) {
279 var value
= this.value() || 0;
281 if ( !this.counter
) {
285 value
= this._adjustValue( value
+ step
* this._increment( this.counter
) );
287 if ( !this.spinning
|| this._trigger( "spin", event
, { value
: value
} ) !== false) {
288 this._value( value
);
293 _increment: function( i
) {
294 var incremental
= this.options
.incremental
;
297 return $.isFunction( incremental
) ?
299 Math
.floor( i
*i
*i
/50000 - i*i/500 + 17*i
/200 + 1 );
305 _precision: function() {
306 var precision
= this._precisionOf( this.options
.step
);
307 if ( this.options
.min
!== null ) {
308 precision
= Math
.max( precision
, this._precisionOf( this.options
.min
) );
313 _precisionOf: function( num
) {
314 var str
= num
.toString(),
315 decimal = str
.indexOf( "." );
316 return decimal === -1 ? 0 : str
.length
- decimal - 1;
319 _adjustValue: function( value
) {
321 options
= this.options
;
323 // make sure we're at a valid step
324 // - find out where we are relative to the base (min or 0)
325 base
= options
.min
!== null ? options
.min
: 0;
326 aboveMin
= value
- base
;
327 // - round to the nearest step
328 aboveMin
= Math
.round(aboveMin
/ options
.step
) * options
.step
;
329 // - rounding is based on 0, so adjust back to our base
330 value
= base
+ aboveMin
;
332 // fix precision from bad JS floating point math
333 value
= parseFloat( value
.toFixed( this._precision() ) );
336 if ( options
.max
!== null && value
> options
.max
) {
339 if ( options
.min
!== null && value
< options
.min
) {
346 _stop: function( event
) {
347 if ( !this.spinning
) {
351 clearTimeout( this.timer
);
352 clearTimeout( this.mousewheelTimer
);
354 this.spinning
= false;
355 this._trigger( "stop", event
);
358 _setOption: function( key
, value
) {
359 if ( key
=== "culture" || key
=== "numberFormat" ) {
360 var prevValue
= this._parse( this.element
.val() );
361 this.options
[ key
] = value
;
362 this.element
.val( this._format( prevValue
) );
366 if ( key
=== "max" || key
=== "min" || key
=== "step" ) {
367 if ( typeof value
=== "string" ) {
368 value
= this._parse( value
);
372 this._super( key
, value
);
374 if ( key
=== "disabled" ) {
376 this.element
.prop( "disabled", true );
377 this.buttons
.button( "disable" );
379 this.element
.prop( "disabled", false );
380 this.buttons
.button( "enable" );
385 _setOptions
: modifier(function( options
) {
386 this._super( options
);
387 this._value( this.element
.val() );
390 _parse: function( val
) {
391 if ( typeof val
=== "string" && val
!== "" ) {
392 val
= window
.Globalize
&& this.options
.numberFormat
?
393 Globalize
.parseFloat( val
, 10, this.options
.culture
) : +val
;
395 return val
=== "" || isNaN( val
) ? null : val
;
398 _format: function( value
) {
399 if ( value
=== "" ) {
402 return window
.Globalize
&& this.options
.numberFormat
?
403 Globalize
.format( value
, this.options
.numberFormat
, this.options
.culture
) :
407 _refresh: function() {
409 "aria-valuemin": this.options
.min
,
410 "aria-valuemax": this.options
.max
,
411 // TODO: what should we do with values that can't be parsed?
412 "aria-valuenow": this._parse( this.element
.val() )
416 // update the value without triggering change
417 _value: function( value
, allowAny
) {
419 if ( value
!== "" ) {
420 parsed
= this._parse( value
);
421 if ( parsed
!== null ) {
423 parsed
= this._adjustValue( parsed
);
425 value
= this._format( parsed
);
428 this.element
.val( value
);
432 _destroy: function() {
434 .removeClass( "ui-spinner-input" )
435 .prop( "disabled", false )
436 .removeAttr( "autocomplete" )
437 .removeAttr( "role" )
438 .removeAttr( "aria-valuemin" )
439 .removeAttr( "aria-valuemax" )
440 .removeAttr( "aria-valuenow" );
441 this.uiSpinner
.replaceWith( this.element
);
444 stepUp
: modifier(function( steps
) {
445 this._stepUp( steps
);
447 _stepUp: function( steps
) {
448 this._spin( (steps
|| 1) * this.options
.step
);
451 stepDown
: modifier(function( steps
) {
452 this._stepDown( steps
);
454 _stepDown: function( steps
) {
455 this._spin( (steps
|| 1) * -this.options
.step
);
458 pageUp
: modifier(function( pages
) {
459 this._stepUp( (pages
|| 1) * this.options
.page
);
462 pageDown
: modifier(function( pages
) {
463 this._stepDown( (pages
|| 1) * this.options
.page
);
466 value: function( newVal
) {
467 if ( !arguments
.length
) {
468 return this._parse( this.element
.val() );
470 modifier( this._value
).call( this, newVal
);
474 return this.uiSpinner
;