3 * https://www.mediawiki.org/wiki/OOjs_UI
5 * Copyright 2011–2017 OOjs UI Team and other contributors.
6 * Released under the MIT license
7 * http://oojs.mit-license.org
9 * Date: 2017-01-18T00:07:07Z
16 * Toolbars are complex interface components that permit users to easily access a variety
17 * of {@link OO.ui.Tool tools} (e.g., formatting commands) and actions, which are additional commands that are
18 * part of the toolbar, but not configured as tools.
20 * Individual tools are customized and then registered with a {@link OO.ui.ToolFactory tool factory}, which creates
21 * the tools on demand. Each tool has a symbolic name (used when registering the tool), a title (e.g., ‘Insert
22 * image’), and an icon.
24 * Individual tools are organized in {@link OO.ui.ToolGroup toolgroups}, which can be {@link OO.ui.MenuToolGroup menus}
25 * of tools, {@link OO.ui.ListToolGroup lists} of tools, or a single {@link OO.ui.BarToolGroup bar} of tools.
26 * The arrangement and order of the toolgroups is customized when the toolbar is set up. Tools can be presented in
27 * any order, but each can only appear once in the toolbar.
29 * The toolbar can be synchronized with the state of the external "application", like a text
30 * editor's editing area, marking tools as active/inactive (e.g. a 'bold' tool would be shown as
31 * active when the text cursor was inside bolded text) or enabled/disabled (e.g. a table caption
32 * tool would be disabled while the user is not editing a table). A state change is signalled by
33 * emitting the {@link #event-updateState 'updateState' event}, which calls Tools'
34 * {@link OO.ui.Tool#onUpdateState onUpdateState method}.
36 * The following is an example of a basic toolbar.
39 * // Example of a toolbar
40 * // Create the toolbar
41 * var toolFactory = new OO.ui.ToolFactory();
42 * var toolGroupFactory = new OO.ui.ToolGroupFactory();
43 * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
45 * // We will be placing status text in this element when tools are used
46 * var $area = $( '<p>' ).text( 'Toolbar example' );
48 * // Define the tools that we're going to place in our toolbar
50 * // Create a class inheriting from OO.ui.Tool
51 * function SearchTool() {
52 * SearchTool.parent.apply( this, arguments );
54 * OO.inheritClass( SearchTool, OO.ui.Tool );
55 * // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
56 * // of 'icon' and 'title' (displayed icon and text).
57 * SearchTool.static.name = 'search';
58 * SearchTool.static.icon = 'search';
59 * SearchTool.static.title = 'Search...';
60 * // Defines the action that will happen when this tool is selected (clicked).
61 * SearchTool.prototype.onSelect = function () {
62 * $area.text( 'Search tool clicked!' );
63 * // Never display this tool as "active" (selected).
64 * this.setActive( false );
66 * SearchTool.prototype.onUpdateState = function () {};
67 * // Make this tool available in our toolFactory and thus our toolbar
68 * toolFactory.register( SearchTool );
70 * // Register two more tools, nothing interesting here
71 * function SettingsTool() {
72 * SettingsTool.parent.apply( this, arguments );
74 * OO.inheritClass( SettingsTool, OO.ui.Tool );
75 * SettingsTool.static.name = 'settings';
76 * SettingsTool.static.icon = 'settings';
77 * SettingsTool.static.title = 'Change settings';
78 * SettingsTool.prototype.onSelect = function () {
79 * $area.text( 'Settings tool clicked!' );
80 * this.setActive( false );
82 * SettingsTool.prototype.onUpdateState = function () {};
83 * toolFactory.register( SettingsTool );
85 * // Register two more tools, nothing interesting here
86 * function StuffTool() {
87 * StuffTool.parent.apply( this, arguments );
89 * OO.inheritClass( StuffTool, OO.ui.Tool );
90 * StuffTool.static.name = 'stuff';
91 * StuffTool.static.icon = 'ellipsis';
92 * StuffTool.static.title = 'More stuff';
93 * StuffTool.prototype.onSelect = function () {
94 * $area.text( 'More stuff tool clicked!' );
95 * this.setActive( false );
97 * StuffTool.prototype.onUpdateState = function () {};
98 * toolFactory.register( StuffTool );
100 * // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
101 * // little popup window (a PopupWidget).
102 * function HelpTool( toolGroup, config ) {
103 * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
108 * this.popup.$body.append( '<p>I am helpful!</p>' );
110 * OO.inheritClass( HelpTool, OO.ui.PopupTool );
111 * HelpTool.static.name = 'help';
112 * HelpTool.static.icon = 'help';
113 * HelpTool.static.title = 'Help';
114 * toolFactory.register( HelpTool );
116 * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
117 * // used once (but not all defined tools must be used).
120 * // 'bar' tool groups display tools' icons only, side-by-side.
122 * include: [ 'search', 'help' ]
125 * // 'list' tool groups display both the titles and icons, in a dropdown list.
129 * include: [ 'settings', 'stuff' ]
131 * // Note how the tools themselves are toolgroup-agnostic - the same tool can be displayed
132 * // either in a 'list' or a 'bar'. There is a 'menu' tool group too, not showcased here,
133 * // since it's more complicated to use. (See the next example snippet on this page.)
136 * // Create some UI around the toolbar and place it in the document
137 * var frame = new OO.ui.PanelLayout( {
141 * var contentFrame = new OO.ui.PanelLayout( {
145 * frame.$element.append(
147 * contentFrame.$element.append( $area )
149 * $( 'body' ).append( frame.$element );
151 * // Here is where the toolbar is actually built. This must be done after inserting it into the
153 * toolbar.initialize();
154 * toolbar.emit( 'updateState' );
156 * The following example extends the previous one to illustrate 'menu' toolgroups and the usage of
157 * {@link #event-updateState 'updateState' event}.
160 * // Create the toolbar
161 * var toolFactory = new OO.ui.ToolFactory();
162 * var toolGroupFactory = new OO.ui.ToolGroupFactory();
163 * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
165 * // We will be placing status text in this element when tools are used
166 * var $area = $( '<p>' ).text( 'Toolbar example' );
168 * // Define the tools that we're going to place in our toolbar
170 * // Create a class inheriting from OO.ui.Tool
171 * function SearchTool() {
172 * SearchTool.parent.apply( this, arguments );
174 * OO.inheritClass( SearchTool, OO.ui.Tool );
175 * // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
176 * // of 'icon' and 'title' (displayed icon and text).
177 * SearchTool.static.name = 'search';
178 * SearchTool.static.icon = 'search';
179 * SearchTool.static.title = 'Search...';
180 * // Defines the action that will happen when this tool is selected (clicked).
181 * SearchTool.prototype.onSelect = function () {
182 * $area.text( 'Search tool clicked!' );
183 * // Never display this tool as "active" (selected).
184 * this.setActive( false );
186 * SearchTool.prototype.onUpdateState = function () {};
187 * // Make this tool available in our toolFactory and thus our toolbar
188 * toolFactory.register( SearchTool );
190 * // Register two more tools, nothing interesting here
191 * function SettingsTool() {
192 * SettingsTool.parent.apply( this, arguments );
193 * this.reallyActive = false;
195 * OO.inheritClass( SettingsTool, OO.ui.Tool );
196 * SettingsTool.static.name = 'settings';
197 * SettingsTool.static.icon = 'settings';
198 * SettingsTool.static.title = 'Change settings';
199 * SettingsTool.prototype.onSelect = function () {
200 * $area.text( 'Settings tool clicked!' );
201 * // Toggle the active state on each click
202 * this.reallyActive = !this.reallyActive;
203 * this.setActive( this.reallyActive );
204 * // To update the menu label
205 * this.toolbar.emit( 'updateState' );
207 * SettingsTool.prototype.onUpdateState = function () {};
208 * toolFactory.register( SettingsTool );
210 * // Register two more tools, nothing interesting here
211 * function StuffTool() {
212 * StuffTool.parent.apply( this, arguments );
213 * this.reallyActive = false;
215 * OO.inheritClass( StuffTool, OO.ui.Tool );
216 * StuffTool.static.name = 'stuff';
217 * StuffTool.static.icon = 'ellipsis';
218 * StuffTool.static.title = 'More stuff';
219 * StuffTool.prototype.onSelect = function () {
220 * $area.text( 'More stuff tool clicked!' );
221 * // Toggle the active state on each click
222 * this.reallyActive = !this.reallyActive;
223 * this.setActive( this.reallyActive );
224 * // To update the menu label
225 * this.toolbar.emit( 'updateState' );
227 * StuffTool.prototype.onUpdateState = function () {};
228 * toolFactory.register( StuffTool );
230 * // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
231 * // little popup window (a PopupWidget). 'onUpdateState' is also already implemented.
232 * function HelpTool( toolGroup, config ) {
233 * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
238 * this.popup.$body.append( '<p>I am helpful!</p>' );
240 * OO.inheritClass( HelpTool, OO.ui.PopupTool );
241 * HelpTool.static.name = 'help';
242 * HelpTool.static.icon = 'help';
243 * HelpTool.static.title = 'Help';
244 * toolFactory.register( HelpTool );
246 * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
247 * // used once (but not all defined tools must be used).
250 * // 'bar' tool groups display tools' icons only, side-by-side.
252 * include: [ 'search', 'help' ]
255 * // 'menu' tool groups display both the titles and icons, in a dropdown menu.
256 * // Menu label indicates which items are selected.
259 * include: [ 'settings', 'stuff' ]
263 * // Create some UI around the toolbar and place it in the document
264 * var frame = new OO.ui.PanelLayout( {
268 * var contentFrame = new OO.ui.PanelLayout( {
272 * frame.$element.append(
274 * contentFrame.$element.append( $area )
276 * $( 'body' ).append( frame.$element );
278 * // Here is where the toolbar is actually built. This must be done after inserting it into the
280 * toolbar.initialize();
281 * toolbar.emit( 'updateState' );
284 * @extends OO.ui.Element
285 * @mixins OO.EventEmitter
286 * @mixins OO.ui.mixin.GroupElement
289 * @param {OO.ui.ToolFactory} toolFactory Factory for creating tools
290 * @param {OO.ui.ToolGroupFactory} toolGroupFactory Factory for creating toolgroups
291 * @param {Object} [config] Configuration options
292 * @cfg {boolean} [actions] Add an actions section to the toolbar. Actions are commands that are included
293 * in the toolbar, but are not configured as tools. By default, actions are displayed on the right side of
295 * @cfg {boolean} [shadow] Add a shadow below the toolbar.
297 OO
.ui
.Toolbar
= function OoUiToolbar( toolFactory
, toolGroupFactory
, config
) {
298 // Allow passing positional parameters inside the config object
299 if ( OO
.isPlainObject( toolFactory
) && config
=== undefined ) {
300 config
= toolFactory
;
301 toolFactory
= config
.toolFactory
;
302 toolGroupFactory
= config
.toolGroupFactory
;
305 // Configuration initialization
306 config
= config
|| {};
308 // Parent constructor
309 OO
.ui
.Toolbar
.parent
.call( this, config
);
311 // Mixin constructors
312 OO
.EventEmitter
.call( this );
313 OO
.ui
.mixin
.GroupElement
.call( this, config
);
316 this.toolFactory
= toolFactory
;
317 this.toolGroupFactory
= toolGroupFactory
;
320 this.$bar
= $( '<div>' );
321 this.$actions
= $( '<div>' );
322 this.initialized
= false;
323 this.narrowThreshold
= null;
324 this.onWindowResizeHandler
= this.onWindowResize
.bind( this );
328 .add( this.$bar
).add( this.$group
).add( this.$actions
)
329 .on( 'mousedown keydown', this.onPointerDown
.bind( this ) );
332 this.$group
.addClass( 'oo-ui-toolbar-tools' );
333 if ( config
.actions
) {
334 this.$bar
.append( this.$actions
.addClass( 'oo-ui-toolbar-actions' ) );
337 .addClass( 'oo-ui-toolbar-bar' )
338 .append( this.$group
, '<div style="clear:both"></div>' );
339 if ( config
.shadow
) {
340 this.$bar
.append( '<div class="oo-ui-toolbar-shadow"></div>' );
342 this.$element
.addClass( 'oo-ui-toolbar' ).append( this.$bar
);
347 OO
.inheritClass( OO
.ui
.Toolbar
, OO
.ui
.Element
);
348 OO
.mixinClass( OO
.ui
.Toolbar
, OO
.EventEmitter
);
349 OO
.mixinClass( OO
.ui
.Toolbar
, OO
.ui
.mixin
.GroupElement
);
356 * An 'updateState' event must be emitted on the Toolbar (by calling `toolbar.emit( 'updateState' )`)
357 * every time the state of the application using the toolbar changes, and an update to the state of
360 * @param {...Mixed} data Application-defined parameters
366 * Get the tool factory.
368 * @return {OO.ui.ToolFactory} Tool factory
370 OO
.ui
.Toolbar
.prototype.getToolFactory = function () {
371 return this.toolFactory
;
375 * Get the toolgroup factory.
377 * @return {OO.Factory} Toolgroup factory
379 OO
.ui
.Toolbar
.prototype.getToolGroupFactory = function () {
380 return this.toolGroupFactory
;
384 * Handles mouse down events.
387 * @param {jQuery.Event} e Mouse down event
389 OO
.ui
.Toolbar
.prototype.onPointerDown = function ( e
) {
390 var $closestWidgetToEvent
= $( e
.target
).closest( '.oo-ui-widget' ),
391 $closestWidgetToToolbar
= this.$element
.closest( '.oo-ui-widget' );
392 if ( !$closestWidgetToEvent
.length
|| $closestWidgetToEvent
[ 0 ] === $closestWidgetToToolbar
[ 0 ] ) {
398 * Handle window resize event.
401 * @param {jQuery.Event} e Window resize event
403 OO
.ui
.Toolbar
.prototype.onWindowResize = function () {
404 this.$element
.toggleClass(
405 'oo-ui-toolbar-narrow',
406 this.$bar
.width() <= this.getNarrowThreshold()
411 * Get the (lazily-computed) width threshold for applying the oo-ui-toolbar-narrow
415 * @return {number} Width threshold in pixels
417 OO
.ui
.Toolbar
.prototype.getNarrowThreshold = function () {
418 if ( this.narrowThreshold
=== null ) {
419 this.narrowThreshold
= this.$group
.width() + this.$actions
.width();
421 return this.narrowThreshold
;
425 * Sets up handles and preloads required information for the toolbar to work.
426 * This must be called after it is attached to a visible document and before doing anything else.
428 OO
.ui
.Toolbar
.prototype.initialize = function () {
429 if ( !this.initialized
) {
430 this.initialized
= true;
431 $( this.getElementWindow() ).on( 'resize', this.onWindowResizeHandler
);
432 this.onWindowResize();
437 * Set up the toolbar.
439 * The toolbar is set up with a list of toolgroup configurations that specify the type of
440 * toolgroup ({@link OO.ui.BarToolGroup bar}, {@link OO.ui.MenuToolGroup menu}, or {@link OO.ui.ListToolGroup list})
441 * to add and which tools to include, exclude, promote, or demote within that toolgroup. Please
442 * see {@link OO.ui.ToolGroup toolgroups} for more information about including tools in toolgroups.
444 * @param {Object.<string,Array>} groups List of toolgroup configurations
445 * @param {Array|string} [groups.include] Tools to include in the toolgroup
446 * @param {Array|string} [groups.exclude] Tools to exclude from the toolgroup
447 * @param {Array|string} [groups.promote] Tools to promote to the beginning of the toolgroup
448 * @param {Array|string} [groups.demote] Tools to demote to the end of the toolgroup
450 OO
.ui
.Toolbar
.prototype.setup = function ( groups
) {
451 var i
, len
, type
, group
,
455 // Cleanup previous groups
458 // Build out new groups
459 for ( i
= 0, len
= groups
.length
; i
< len
; i
++ ) {
461 if ( group
.include
=== '*' ) {
462 // Apply defaults to catch-all groups
463 if ( group
.type
=== undefined ) {
466 if ( group
.label
=== undefined ) {
467 group
.label
= OO
.ui
.msg( 'ooui-toolbar-more' );
470 // Check type has been registered
471 type
= this.getToolGroupFactory().lookup( group
.type
) ? group
.type
: defaultType
;
473 this.getToolGroupFactory().create( type
, this, group
)
476 this.addItems( items
);
480 * Remove all tools and toolgroups from the toolbar.
482 OO
.ui
.Toolbar
.prototype.reset = function () {
487 for ( i
= 0, len
= this.items
.length
; i
< len
; i
++ ) {
488 this.items
[ i
].destroy();
494 * Destroy the toolbar.
496 * Destroying the toolbar removes all event handlers and DOM elements that constitute the toolbar. Call
497 * this method whenever you are done using a toolbar.
499 OO
.ui
.Toolbar
.prototype.destroy = function () {
500 $( this.getElementWindow() ).off( 'resize', this.onWindowResizeHandler
);
502 this.$element
.remove();
506 * Check if the tool is available.
508 * Available tools are ones that have not yet been added to the toolbar.
510 * @param {string} name Symbolic name of tool
511 * @return {boolean} Tool is available
513 OO
.ui
.Toolbar
.prototype.isToolAvailable = function ( name
) {
514 return !this.tools
[ name
];
518 * Prevent tool from being used again.
520 * @param {OO.ui.Tool} tool Tool to reserve
522 OO
.ui
.Toolbar
.prototype.reserveTool = function ( tool
) {
523 this.tools
[ tool
.getName() ] = tool
;
527 * Allow tool to be used again.
529 * @param {OO.ui.Tool} tool Tool to release
531 OO
.ui
.Toolbar
.prototype.releaseTool = function ( tool
) {
532 delete this.tools
[ tool
.getName() ];
536 * Get accelerator label for tool.
538 * The OOjs UI library does not contain an accelerator system, but this is the hook for one. To
539 * use an accelerator system, subclass the toolbar and override this method, which is meant to return a label
540 * that describes the accelerator keys for the tool passed (by symbolic name) to the method.
542 * @param {string} name Symbolic name of tool
543 * @return {string|undefined} Tool accelerator label if available
545 OO
.ui
.Toolbar
.prototype.getToolAccelerator = function () {
550 * Tools, together with {@link OO.ui.ToolGroup toolgroups}, constitute {@link OO.ui.Toolbar toolbars}.
551 * Each tool is configured with a static name, title, and icon and is customized with the command to carry
552 * out when the tool is selected. Tools must also be registered with a {@link OO.ui.ToolFactory tool factory},
553 * which creates the tools on demand.
555 * Every Tool subclass must implement two methods:
557 * - {@link #onUpdateState}
558 * - {@link #onSelect}
560 * Tools are added to toolgroups ({@link OO.ui.ListToolGroup ListToolGroup},
561 * {@link OO.ui.BarToolGroup BarToolGroup}, or {@link OO.ui.MenuToolGroup MenuToolGroup}), which determine how
562 * the tool is displayed in the toolbar. See {@link OO.ui.Toolbar toolbars} for an example.
564 * For more information, please see the [OOjs UI documentation on MediaWiki][1].
565 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
569 * @extends OO.ui.Widget
570 * @mixins OO.ui.mixin.IconElement
571 * @mixins OO.ui.mixin.FlaggedElement
572 * @mixins OO.ui.mixin.TabIndexedElement
575 * @param {OO.ui.ToolGroup} toolGroup
576 * @param {Object} [config] Configuration options
577 * @cfg {string|Function} [title] Title text or a function that returns text. If this config is omitted, the value of
578 * the {@link #static-title static title} property is used.
580 * The title is used in different ways depending on the type of toolgroup that contains the tool. The
581 * title is used as a tooltip if the tool is part of a {@link OO.ui.BarToolGroup bar} toolgroup, or as the label text if the tool is
582 * part of a {@link OO.ui.ListToolGroup list} or {@link OO.ui.MenuToolGroup menu} toolgroup.
584 * For bar toolgroups, a description of the accelerator key is appended to the title if an accelerator key
585 * is associated with an action by the same name as the tool and accelerator functionality has been added to the application.
586 * To add accelerator key functionality, you must subclass OO.ui.Toolbar and override the {@link OO.ui.Toolbar#getToolAccelerator getToolAccelerator} method.
588 OO
.ui
.Tool
= function OoUiTool( toolGroup
, config
) {
589 // Allow passing positional parameters inside the config object
590 if ( OO
.isPlainObject( toolGroup
) && config
=== undefined ) {
592 toolGroup
= config
.toolGroup
;
595 // Configuration initialization
596 config
= config
|| {};
598 // Parent constructor
599 OO
.ui
.Tool
.parent
.call( this, config
);
602 this.toolGroup
= toolGroup
;
603 this.toolbar
= this.toolGroup
.getToolbar();
605 this.$title
= $( '<span>' );
606 this.$accel
= $( '<span>' );
607 this.$link
= $( '<a>' );
610 // Mixin constructors
611 OO
.ui
.mixin
.IconElement
.call( this, config
);
612 OO
.ui
.mixin
.FlaggedElement
.call( this, config
);
613 OO
.ui
.mixin
.TabIndexedElement
.call( this, $.extend( {}, config
, { $tabIndexed
: this.$link
} ) );
616 this.toolbar
.connect( this, { updateState
: 'onUpdateState' } );
619 this.$title
.addClass( 'oo-ui-tool-title' );
621 .addClass( 'oo-ui-tool-accel' )
623 // This may need to be changed if the key names are ever localized,
624 // but for now they are essentially written in English
629 .addClass( 'oo-ui-tool-link' )
630 .append( this.$icon
, this.$title
, this.$accel
)
631 .attr( 'role', 'button' );
633 .data( 'oo-ui-tool', this )
635 'oo-ui-tool ' + 'oo-ui-tool-name-' +
636 this.constructor.static.name
.replace( /^([^\/]+)\/([^\/]+).*$/, '$1-$2' )
638 .toggleClass( 'oo-ui-tool-with-label', this.constructor.static.displayBothIconAndLabel
)
639 .append( this.$link
);
640 this.setTitle( config
.title
|| this.constructor.static.title
);
645 OO
.inheritClass( OO
.ui
.Tool
, OO
.ui
.Widget
);
646 OO
.mixinClass( OO
.ui
.Tool
, OO
.ui
.mixin
.IconElement
);
647 OO
.mixinClass( OO
.ui
.Tool
, OO
.ui
.mixin
.FlaggedElement
);
648 OO
.mixinClass( OO
.ui
.Tool
, OO
.ui
.mixin
.TabIndexedElement
);
650 /* Static Properties */
656 OO
.ui
.Tool
.static.tagName
= 'span';
659 * Symbolic name of tool.
661 * The symbolic name is used internally to register the tool with a {@link OO.ui.ToolFactory ToolFactory}. It can
662 * also be used when adding tools to toolgroups.
669 OO
.ui
.Tool
.static.name
= '';
672 * Symbolic name of the group.
674 * The group name is used to associate tools with each other so that they can be selected later by
675 * a {@link OO.ui.ToolGroup toolgroup}.
682 OO
.ui
.Tool
.static.group
= '';
685 * Tool title text or a function that returns title text. The value of the static property is overridden if the #title config option is used.
690 * @property {string|Function}
692 OO
.ui
.Tool
.static.title
= '';
695 * Display both icon and label when the tool is used in a {@link OO.ui.BarToolGroup bar} toolgroup.
696 * Normally only the icon is displayed, or only the label if no icon is given.
700 * @property {boolean}
702 OO
.ui
.Tool
.static.displayBothIconAndLabel
= false;
705 * Add tool to catch-all groups automatically.
707 * A catch-all group, which contains all tools that do not currently belong to a toolgroup,
708 * can be included in a toolgroup using the wildcard selector, an asterisk (*).
712 * @property {boolean}
714 OO
.ui
.Tool
.static.autoAddToCatchall
= true;
717 * Add tool to named groups automatically.
719 * By default, tools that are configured with a static ‘group’ property are added
720 * to that group and will be selected when the symbolic name of the group is specified (e.g., when
721 * toolgroups include tools by group name).
724 * @property {boolean}
727 OO
.ui
.Tool
.static.autoAddToGroup
= true;
730 * Check if this tool is compatible with given data.
732 * This is a stub that can be overridden to provide support for filtering tools based on an
733 * arbitrary piece of information (e.g., where the cursor is in a document). The implementation
734 * must also call this method so that the compatibility check can be performed.
738 * @param {Mixed} data Data to check
739 * @return {boolean} Tool can be used with data
741 OO
.ui
.Tool
.static.isCompatibleWith = function () {
748 * Handle the toolbar state being updated. This method is called when the
749 * {@link OO.ui.Toolbar#event-updateState 'updateState' event} is emitted on the
750 * {@link OO.ui.Toolbar Toolbar} that uses this tool, and should set the state of this tool
751 * depending on application state (usually by calling #setDisabled to enable or disable the tool,
752 * or #setActive to mark is as currently in-use or not).
754 * This is an abstract method that must be overridden in a concrete subclass.
760 OO
.ui
.Tool
.prototype.onUpdateState
= null;
763 * Handle the tool being selected. This method is called when the user triggers this tool,
764 * usually by clicking on its label/icon.
766 * This is an abstract method that must be overridden in a concrete subclass.
772 OO
.ui
.Tool
.prototype.onSelect
= null;
775 * Check if the tool is active.
777 * Tools become active when their #onSelect or #onUpdateState handlers change them to appear pressed
778 * with the #setActive method. Additional CSS is applied to the tool to reflect the active state.
780 * @return {boolean} Tool is active
782 OO
.ui
.Tool
.prototype.isActive = function () {
787 * Make the tool appear active or inactive.
789 * This method should be called within #onSelect or #onUpdateState event handlers to make the tool
790 * appear pressed or not.
792 * @param {boolean} state Make tool appear active
794 OO
.ui
.Tool
.prototype.setActive = function ( state
) {
795 this.active
= !!state
;
797 this.$element
.addClass( 'oo-ui-tool-active' );
798 this.setFlags( 'progressive' );
800 this.$element
.removeClass( 'oo-ui-tool-active' );
806 * Set the tool #title.
808 * @param {string|Function} title Title text or a function that returns text
811 OO
.ui
.Tool
.prototype.setTitle = function ( title
) {
812 this.title
= OO
.ui
.resolveMsg( title
);
818 * Get the tool #title.
820 * @return {string} Title text
822 OO
.ui
.Tool
.prototype.getTitle = function () {
827 * Get the tool's symbolic name.
829 * @return {string} Symbolic name of tool
831 OO
.ui
.Tool
.prototype.getName = function () {
832 return this.constructor.static.name
;
838 OO
.ui
.Tool
.prototype.updateTitle = function () {
839 var titleTooltips
= this.toolGroup
.constructor.static.titleTooltips
,
840 accelTooltips
= this.toolGroup
.constructor.static.accelTooltips
,
841 accel
= this.toolbar
.getToolAccelerator( this.constructor.static.name
),
844 this.$title
.text( this.title
);
845 this.$accel
.text( accel
);
847 if ( titleTooltips
&& typeof this.title
=== 'string' && this.title
.length
) {
848 tooltipParts
.push( this.title
);
850 if ( accelTooltips
&& typeof accel
=== 'string' && accel
.length
) {
851 tooltipParts
.push( accel
);
853 if ( tooltipParts
.length
) {
854 this.$link
.attr( 'title', tooltipParts
.join( ' ' ) );
856 this.$link
.removeAttr( 'title' );
863 * Destroying the tool removes all event handlers and the tool’s DOM elements.
864 * Call this method whenever you are done using a tool.
866 OO
.ui
.Tool
.prototype.destroy = function () {
867 this.toolbar
.disconnect( this );
868 this.$element
.remove();
872 * ToolGroups are collections of {@link OO.ui.Tool tools} that are used in a {@link OO.ui.Toolbar toolbar}.
873 * The type of toolgroup ({@link OO.ui.ListToolGroup list}, {@link OO.ui.BarToolGroup bar}, or {@link OO.ui.MenuToolGroup menu})
874 * to which a tool belongs determines how the tool is arranged and displayed in the toolbar. Toolgroups
875 * themselves are created on demand with a {@link OO.ui.ToolGroupFactory toolgroup factory}.
877 * Toolgroups can contain individual tools, groups of tools, or all available tools, as specified
878 * using the `include` config option. See OO.ui.ToolFactory#extract on documentation of the format.
879 * The options `exclude`, `promote`, and `demote` support the same formats.
881 * See {@link OO.ui.Toolbar toolbars} for a full example. For more information about toolbars in general,
882 * please see the [OOjs UI documentation on MediaWiki][1].
884 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
888 * @extends OO.ui.Widget
889 * @mixins OO.ui.mixin.GroupElement
892 * @param {OO.ui.Toolbar} toolbar
893 * @param {Object} [config] Configuration options
894 * @cfg {Array|string} [include] List of tools to include in the toolgroup, see above.
895 * @cfg {Array|string} [exclude] List of tools to exclude from the toolgroup, see above.
896 * @cfg {Array|string} [promote] List of tools to promote to the beginning of the toolgroup, see above.
897 * @cfg {Array|string} [demote] List of tools to demote to the end of the toolgroup, see above.
898 * This setting is particularly useful when tools have been added to the toolgroup
899 * en masse (e.g., via the catch-all selector).
901 OO
.ui
.ToolGroup
= function OoUiToolGroup( toolbar
, config
) {
902 // Allow passing positional parameters inside the config object
903 if ( OO
.isPlainObject( toolbar
) && config
=== undefined ) {
905 toolbar
= config
.toolbar
;
908 // Configuration initialization
909 config
= config
|| {};
911 // Parent constructor
912 OO
.ui
.ToolGroup
.parent
.call( this, config
);
914 // Mixin constructors
915 OO
.ui
.mixin
.GroupElement
.call( this, config
);
918 this.toolbar
= toolbar
;
921 this.autoDisabled
= false;
922 this.include
= config
.include
|| [];
923 this.exclude
= config
.exclude
|| [];
924 this.promote
= config
.promote
|| [];
925 this.demote
= config
.demote
|| [];
926 this.onCapturedMouseKeyUpHandler
= this.onCapturedMouseKeyUp
.bind( this );
930 mousedown
: this.onMouseKeyDown
.bind( this ),
931 mouseup
: this.onMouseKeyUp
.bind( this ),
932 keydown
: this.onMouseKeyDown
.bind( this ),
933 keyup
: this.onMouseKeyUp
.bind( this ),
934 focus
: this.onMouseOverFocus
.bind( this ),
935 blur
: this.onMouseOutBlur
.bind( this ),
936 mouseover
: this.onMouseOverFocus
.bind( this ),
937 mouseout
: this.onMouseOutBlur
.bind( this )
939 this.toolbar
.getToolFactory().connect( this, { register
: 'onToolFactoryRegister' } );
940 this.aggregate( { disable
: 'itemDisable' } );
941 this.connect( this, { itemDisable
: 'updateDisabled' } );
944 this.$group
.addClass( 'oo-ui-toolGroup-tools' );
946 .addClass( 'oo-ui-toolGroup' )
947 .append( this.$group
);
953 OO
.inheritClass( OO
.ui
.ToolGroup
, OO
.ui
.Widget
);
954 OO
.mixinClass( OO
.ui
.ToolGroup
, OO
.ui
.mixin
.GroupElement
);
962 /* Static Properties */
965 * Show labels in tooltips.
969 * @property {boolean}
971 OO
.ui
.ToolGroup
.static.titleTooltips
= false;
974 * Show acceleration labels in tooltips.
976 * Note: The OOjs UI library does not include an accelerator system, but does contain
977 * a hook for one. To use an accelerator system, subclass the {@link OO.ui.Toolbar toolbar} and
978 * override the {@link OO.ui.Toolbar#getToolAccelerator getToolAccelerator} method, which is
979 * meant to return a label that describes the accelerator keys for a given tool (e.g., 'Ctrl + M').
983 * @property {boolean}
985 OO
.ui
.ToolGroup
.static.accelTooltips
= false;
988 * Automatically disable the toolgroup when all tools are disabled
992 * @property {boolean}
994 OO
.ui
.ToolGroup
.static.autoDisable
= true;
1001 OO
.ui
.ToolGroup
.prototype.isDisabled = function () {
1002 return this.autoDisabled
|| OO
.ui
.ToolGroup
.parent
.prototype.isDisabled
.apply( this, arguments
);
1008 OO
.ui
.ToolGroup
.prototype.updateDisabled = function () {
1009 var i
, item
, allDisabled
= true;
1011 if ( this.constructor.static.autoDisable
) {
1012 for ( i
= this.items
.length
- 1; i
>= 0; i
-- ) {
1013 item
= this.items
[ i
];
1014 if ( !item
.isDisabled() ) {
1015 allDisabled
= false;
1019 this.autoDisabled
= allDisabled
;
1021 OO
.ui
.ToolGroup
.parent
.prototype.updateDisabled
.apply( this, arguments
);
1025 * Handle mouse down and key down events.
1028 * @param {jQuery.Event} e Mouse down or key down event
1030 OO
.ui
.ToolGroup
.prototype.onMouseKeyDown = function ( e
) {
1032 !this.isDisabled() &&
1033 ( e
.which
=== OO
.ui
.MouseButtons
.LEFT
|| e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
)
1035 this.pressed
= this.getTargetTool( e
);
1036 if ( this.pressed
) {
1037 this.pressed
.setActive( true );
1038 this.getElementDocument().addEventListener( 'mouseup', this.onCapturedMouseKeyUpHandler
, true );
1039 this.getElementDocument().addEventListener( 'keyup', this.onCapturedMouseKeyUpHandler
, true );
1046 * Handle captured mouse up and key up events.
1049 * @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
1051 OO
.ui
.ToolGroup
.prototype.onCapturedMouseKeyUp = function ( e
) {
1052 this.getElementDocument().removeEventListener( 'mouseup', this.onCapturedMouseKeyUpHandler
, true );
1053 this.getElementDocument().removeEventListener( 'keyup', this.onCapturedMouseKeyUpHandler
, true );
1054 // onMouseKeyUp may be called a second time, depending on where the mouse is when the button is
1055 // released, but since `this.pressed` will no longer be true, the second call will be ignored.
1056 this.onMouseKeyUp( e
);
1060 * Handle mouse up and key up events.
1063 * @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
1065 OO
.ui
.ToolGroup
.prototype.onMouseKeyUp = function ( e
) {
1066 var tool
= this.getTargetTool( e
);
1069 !this.isDisabled() && this.pressed
&& this.pressed
=== tool
&&
1070 ( e
.which
=== OO
.ui
.MouseButtons
.LEFT
|| e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
)
1072 this.pressed
.onSelect();
1073 this.pressed
= null;
1075 e
.stopPropagation();
1078 this.pressed
= null;
1082 * Handle mouse over and focus events.
1085 * @param {jQuery.Event} e Mouse over or focus event
1087 OO
.ui
.ToolGroup
.prototype.onMouseOverFocus = function ( e
) {
1088 var tool
= this.getTargetTool( e
);
1090 if ( this.pressed
&& this.pressed
=== tool
) {
1091 this.pressed
.setActive( true );
1096 * Handle mouse out and blur events.
1099 * @param {jQuery.Event} e Mouse out or blur event
1101 OO
.ui
.ToolGroup
.prototype.onMouseOutBlur = function ( e
) {
1102 var tool
= this.getTargetTool( e
);
1104 if ( this.pressed
&& this.pressed
=== tool
) {
1105 this.pressed
.setActive( false );
1110 * Get the closest tool to a jQuery.Event.
1112 * Only tool links are considered, which prevents other elements in the tool such as popups from
1113 * triggering tool group interactions.
1116 * @param {jQuery.Event} e
1117 * @return {OO.ui.Tool|null} Tool, `null` if none was found
1119 OO
.ui
.ToolGroup
.prototype.getTargetTool = function ( e
) {
1121 $item
= $( e
.target
).closest( '.oo-ui-tool-link' );
1123 if ( $item
.length
) {
1124 tool
= $item
.parent().data( 'oo-ui-tool' );
1127 return tool
&& !tool
.isDisabled() ? tool
: null;
1131 * Handle tool registry register events.
1133 * If a tool is registered after the group is created, we must repopulate the list to account for:
1135 * - a tool being added that may be included
1136 * - a tool already included being overridden
1139 * @param {string} name Symbolic name of tool
1141 OO
.ui
.ToolGroup
.prototype.onToolFactoryRegister = function () {
1146 * Get the toolbar that contains the toolgroup.
1148 * @return {OO.ui.Toolbar} Toolbar that contains the toolgroup
1150 OO
.ui
.ToolGroup
.prototype.getToolbar = function () {
1151 return this.toolbar
;
1155 * Add and remove tools based on configuration.
1157 OO
.ui
.ToolGroup
.prototype.populate = function () {
1158 var i
, len
, name
, tool
,
1159 toolFactory
= this.toolbar
.getToolFactory(),
1163 list
= this.toolbar
.getToolFactory().getTools(
1164 this.include
, this.exclude
, this.promote
, this.demote
1167 // Build a list of needed tools
1168 for ( i
= 0, len
= list
.length
; i
< len
; i
++ ) {
1172 toolFactory
.lookup( name
) &&
1173 // Tool is available or is already in this group
1174 ( this.toolbar
.isToolAvailable( name
) || this.tools
[ name
] )
1176 // Hack to prevent infinite recursion via ToolGroupTool. We need to reserve the tool before
1177 // creating it, but we can't call reserveTool() yet because we haven't created the tool.
1178 this.toolbar
.tools
[ name
] = true;
1179 tool
= this.tools
[ name
];
1181 // Auto-initialize tools on first use
1182 this.tools
[ name
] = tool
= toolFactory
.create( name
, this );
1185 this.toolbar
.reserveTool( tool
);
1187 names
[ name
] = true;
1190 // Remove tools that are no longer needed
1191 for ( name
in this.tools
) {
1192 if ( !names
[ name
] ) {
1193 this.tools
[ name
].destroy();
1194 this.toolbar
.releaseTool( this.tools
[ name
] );
1195 remove
.push( this.tools
[ name
] );
1196 delete this.tools
[ name
];
1199 if ( remove
.length
) {
1200 this.removeItems( remove
);
1202 // Update emptiness state
1204 this.$element
.removeClass( 'oo-ui-toolGroup-empty' );
1206 this.$element
.addClass( 'oo-ui-toolGroup-empty' );
1208 // Re-add tools (moving existing ones to new locations)
1209 this.addItems( add
);
1210 // Disabled state may depend on items
1211 this.updateDisabled();
1215 * Destroy toolgroup.
1217 OO
.ui
.ToolGroup
.prototype.destroy = function () {
1221 this.toolbar
.getToolFactory().disconnect( this );
1222 for ( name
in this.tools
) {
1223 this.toolbar
.releaseTool( this.tools
[ name
] );
1224 this.tools
[ name
].disconnect( this ).destroy();
1225 delete this.tools
[ name
];
1227 this.$element
.remove();
1231 * A ToolFactory creates tools on demand. All tools ({@link OO.ui.Tool Tools}, {@link OO.ui.PopupTool PopupTools},
1232 * and {@link OO.ui.ToolGroupTool ToolGroupTools}) must be registered with a tool factory. Tools are
1233 * registered by their symbolic name. See {@link OO.ui.Toolbar toolbars} for an example.
1235 * For more information about toolbars in general, please see the [OOjs UI documentation on MediaWiki][1].
1237 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
1240 * @extends OO.Factory
1243 OO
.ui
.ToolFactory
= function OoUiToolFactory() {
1244 // Parent constructor
1245 OO
.ui
.ToolFactory
.parent
.call( this );
1250 OO
.inheritClass( OO
.ui
.ToolFactory
, OO
.Factory
);
1255 * Get tools from the factory
1257 * @param {Array|string} [include] Included tools, see #extract for format
1258 * @param {Array|string} [exclude] Excluded tools, see #extract for format
1259 * @param {Array|string} [promote] Promoted tools, see #extract for format
1260 * @param {Array|string} [demote] Demoted tools, see #extract for format
1261 * @return {string[]} List of tools
1263 OO
.ui
.ToolFactory
.prototype.getTools = function ( include
, exclude
, promote
, demote
) {
1264 var i
, len
, included
, promoted
, demoted
,
1268 // Collect included and not excluded tools
1269 included
= OO
.simpleArrayDifference( this.extract( include
), this.extract( exclude
) );
1272 promoted
= this.extract( promote
, used
);
1273 demoted
= this.extract( demote
, used
);
1276 for ( i
= 0, len
= included
.length
; i
< len
; i
++ ) {
1277 if ( !used
[ included
[ i
] ] ) {
1278 auto
.push( included
[ i
] );
1282 return promoted
.concat( auto
).concat( demoted
);
1286 * Get a flat list of names from a list of names or groups.
1288 * Normally, `collection` is an array of tool specifications. Tools can be specified in the
1291 * - To include an individual tool, use the symbolic name: `{ name: 'tool-name' }` or `'tool-name'`.
1292 * - To include all tools in a group, use the group name: `{ group: 'group-name' }`. (To assign the
1293 * tool to a group, use OO.ui.Tool.static.group.)
1295 * Alternatively, to include all tools that are not yet assigned to any other toolgroup, use the
1296 * catch-all selector `'*'`.
1298 * If `used` is passed, tool names that appear as properties in this object will be considered
1299 * already assigned, and will not be returned even if specified otherwise. The tool names extracted
1300 * by this function call will be added as new properties in the object.
1303 * @param {Array|string} collection List of tools, see above
1304 * @param {Object} [used] Object containing information about used tools, see above
1305 * @return {string[]} List of extracted tool names
1307 OO
.ui
.ToolFactory
.prototype.extract = function ( collection
, used
) {
1308 var i
, len
, item
, name
, tool
,
1311 collection
= !Array
.isArray( collection
) ? [ collection
] : collection
;
1313 for ( i
= 0, len
= collection
.length
; i
< len
; i
++ ) {
1314 item
= collection
[ i
];
1315 if ( item
=== '*' ) {
1316 for ( name
in this.registry
) {
1317 tool
= this.registry
[ name
];
1319 // Only add tools by group name when auto-add is enabled
1320 tool
.static.autoAddToCatchall
&&
1321 // Exclude already used tools
1322 ( !used
|| !used
[ name
] )
1326 used
[ name
] = true;
1331 // Allow plain strings as shorthand for named tools
1332 if ( typeof item
=== 'string' ) {
1333 item
= { name
: item
};
1335 if ( OO
.isPlainObject( item
) ) {
1337 for ( name
in this.registry
) {
1338 tool
= this.registry
[ name
];
1340 // Include tools with matching group
1341 tool
.static.group
=== item
.group
&&
1342 // Only add tools by group name when auto-add is enabled
1343 tool
.static.autoAddToGroup
&&
1344 // Exclude already used tools
1345 ( !used
|| !used
[ name
] )
1349 used
[ name
] = true;
1353 // Include tools with matching name and exclude already used tools
1354 } else if ( item
.name
&& ( !used
|| !used
[ item
.name
] ) ) {
1355 names
.push( item
.name
);
1357 used
[ item
.name
] = true;
1367 * ToolGroupFactories create {@link OO.ui.ToolGroup toolgroups} on demand. The toolgroup classes must
1368 * specify a symbolic name and be registered with the factory. The following classes are registered by
1371 * - {@link OO.ui.BarToolGroup BarToolGroups} (‘bar’)
1372 * - {@link OO.ui.MenuToolGroup MenuToolGroups} (‘menu’)
1373 * - {@link OO.ui.ListToolGroup ListToolGroups} (‘list’)
1375 * See {@link OO.ui.Toolbar toolbars} for an example.
1377 * For more information about toolbars in general, please see the [OOjs UI documentation on MediaWiki][1].
1379 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
1382 * @extends OO.Factory
1385 OO
.ui
.ToolGroupFactory
= function OoUiToolGroupFactory() {
1386 var i
, l
, defaultClasses
;
1387 // Parent constructor
1388 OO
.Factory
.call( this );
1390 defaultClasses
= this.constructor.static.getDefaultClasses();
1392 // Register default toolgroups
1393 for ( i
= 0, l
= defaultClasses
.length
; i
< l
; i
++ ) {
1394 this.register( defaultClasses
[ i
] );
1400 OO
.inheritClass( OO
.ui
.ToolGroupFactory
, OO
.Factory
);
1402 /* Static Methods */
1405 * Get a default set of classes to be registered on construction.
1407 * @return {Function[]} Default classes
1409 OO
.ui
.ToolGroupFactory
.static.getDefaultClasses = function () {
1412 OO
.ui
.ListToolGroup
,
1418 * Popup tools open a popup window when they are selected from the {@link OO.ui.Toolbar toolbar}. Each popup tool is configured
1419 * with a static name, title, and icon, as well with as any popup configurations. Unlike other tools, popup tools do not require that developers specify
1420 * an #onSelect or #onUpdateState method, as these methods have been implemented already.
1422 * // Example of a popup tool. When selected, a popup tool displays
1423 * // a popup window.
1424 * function HelpTool( toolGroup, config ) {
1425 * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
1430 * this.popup.$body.append( '<p>I am helpful!</p>' );
1432 * OO.inheritClass( HelpTool, OO.ui.PopupTool );
1433 * HelpTool.static.name = 'help';
1434 * HelpTool.static.icon = 'help';
1435 * HelpTool.static.title = 'Help';
1436 * toolFactory.register( HelpTool );
1438 * For an example of a toolbar that contains a popup tool, see {@link OO.ui.Toolbar toolbars}. For more information about
1439 * toolbars in genreral, please see the [OOjs UI documentation on MediaWiki][1].
1441 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
1445 * @extends OO.ui.Tool
1446 * @mixins OO.ui.mixin.PopupElement
1449 * @param {OO.ui.ToolGroup} toolGroup
1450 * @param {Object} [config] Configuration options
1452 OO
.ui
.PopupTool
= function OoUiPopupTool( toolGroup
, config
) {
1453 // Allow passing positional parameters inside the config object
1454 if ( OO
.isPlainObject( toolGroup
) && config
=== undefined ) {
1456 toolGroup
= config
.toolGroup
;
1459 // Parent constructor
1460 OO
.ui
.PopupTool
.parent
.call( this, toolGroup
, config
);
1462 // Mixin constructors
1463 OO
.ui
.mixin
.PopupElement
.call( this, config
);
1467 .addClass( 'oo-ui-popupTool' )
1468 .append( this.popup
.$element
);
1473 OO
.inheritClass( OO
.ui
.PopupTool
, OO
.ui
.Tool
);
1474 OO
.mixinClass( OO
.ui
.PopupTool
, OO
.ui
.mixin
.PopupElement
);
1479 * Handle the tool being selected.
1483 OO
.ui
.PopupTool
.prototype.onSelect = function () {
1484 if ( !this.isDisabled() ) {
1485 this.popup
.toggle();
1487 this.setActive( false );
1492 * Handle the toolbar state being updated.
1496 OO
.ui
.PopupTool
.prototype.onUpdateState = function () {
1497 this.setActive( false );
1501 * A ToolGroupTool is a special sort of tool that can contain other {@link OO.ui.Tool tools}
1502 * and {@link OO.ui.ToolGroup toolgroups}. The ToolGroupTool was specifically designed to be used
1503 * inside a {@link OO.ui.BarToolGroup bar} toolgroup to provide access to additional tools from
1504 * the bar item. Included tools will be displayed in a dropdown {@link OO.ui.ListToolGroup list}
1505 * when the ToolGroupTool is selected.
1507 * // Example: ToolGroupTool with two nested tools, 'setting1' and 'setting2', defined elsewhere.
1509 * function SettingsTool() {
1510 * SettingsTool.parent.apply( this, arguments );
1512 * OO.inheritClass( SettingsTool, OO.ui.ToolGroupTool );
1513 * SettingsTool.static.name = 'settings';
1514 * SettingsTool.static.title = 'Change settings';
1515 * SettingsTool.static.groupConfig = {
1517 * label: 'ToolGroupTool',
1518 * include: [ 'setting1', 'setting2' ]
1520 * toolFactory.register( SettingsTool );
1522 * For more information, please see the [OOjs UI documentation on MediaWiki][1].
1524 * Please note that this implementation is subject to change per [T74159] [2].
1526 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars#ToolGroupTool
1527 * [2]: https://phabricator.wikimedia.org/T74159
1531 * @extends OO.ui.Tool
1534 * @param {OO.ui.ToolGroup} toolGroup
1535 * @param {Object} [config] Configuration options
1537 OO
.ui
.ToolGroupTool
= function OoUiToolGroupTool( toolGroup
, config
) {
1538 // Allow passing positional parameters inside the config object
1539 if ( OO
.isPlainObject( toolGroup
) && config
=== undefined ) {
1541 toolGroup
= config
.toolGroup
;
1544 // Parent constructor
1545 OO
.ui
.ToolGroupTool
.parent
.call( this, toolGroup
, config
);
1548 this.innerToolGroup
= this.createGroup( this.constructor.static.groupConfig
);
1551 this.innerToolGroup
.connect( this, { disable
: 'onToolGroupDisable' } );
1554 this.$link
.remove();
1556 .addClass( 'oo-ui-toolGroupTool' )
1557 .append( this.innerToolGroup
.$element
);
1562 OO
.inheritClass( OO
.ui
.ToolGroupTool
, OO
.ui
.Tool
);
1564 /* Static Properties */
1567 * Toolgroup configuration.
1569 * The toolgroup configuration consists of the tools to include, as well as an icon and label
1570 * to use for the bar item. Tools can be included by symbolic name, group, or with the
1571 * wildcard selector. Please see {@link OO.ui.ToolGroup toolgroup} for more information.
1573 * @property {Object.<string,Array>}
1575 OO
.ui
.ToolGroupTool
.static.groupConfig
= {};
1580 * Handle the tool being selected.
1584 OO
.ui
.ToolGroupTool
.prototype.onSelect = function () {
1585 this.innerToolGroup
.setActive( !this.innerToolGroup
.active
);
1590 * Synchronize disabledness state of the tool with the inner toolgroup.
1593 * @param {boolean} disabled Element is disabled
1595 OO
.ui
.ToolGroupTool
.prototype.onToolGroupDisable = function ( disabled
) {
1596 this.setDisabled( disabled
);
1600 * Handle the toolbar state being updated.
1604 OO
.ui
.ToolGroupTool
.prototype.onUpdateState = function () {
1605 this.setActive( false );
1609 * Build a {@link OO.ui.ToolGroup toolgroup} from the specified configuration.
1611 * @param {Object.<string,Array>} group Toolgroup configuration. Please see {@link OO.ui.ToolGroup toolgroup} for
1613 * @return {OO.ui.ListToolGroup}
1615 OO
.ui
.ToolGroupTool
.prototype.createGroup = function ( group
) {
1616 if ( group
.include
=== '*' ) {
1617 // Apply defaults to catch-all groups
1618 if ( group
.label
=== undefined ) {
1619 group
.label
= OO
.ui
.msg( 'ooui-toolbar-more' );
1623 return this.toolbar
.getToolGroupFactory().create( 'list', this.toolbar
, group
);
1627 * BarToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
1628 * create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.MenuToolGroup MenuToolGroup}
1629 * and {@link OO.ui.ListToolGroup ListToolGroup}). The {@link OO.ui.Tool tools} in a BarToolGroup are
1630 * displayed by icon in a single row. The title of the tool is displayed when users move the mouse over
1633 * BarToolGroups are created by a {@link OO.ui.ToolGroupFactory tool group factory} when the toolbar is
1637 * // Example of a BarToolGroup with two tools
1638 * var toolFactory = new OO.ui.ToolFactory();
1639 * var toolGroupFactory = new OO.ui.ToolGroupFactory();
1640 * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
1642 * // We will be placing status text in this element when tools are used
1643 * var $area = $( '<p>' ).text( 'Example of a BarToolGroup with two tools.' );
1645 * // Define the tools that we're going to place in our toolbar
1647 * // Create a class inheriting from OO.ui.Tool
1648 * function SearchTool() {
1649 * SearchTool.parent.apply( this, arguments );
1651 * OO.inheritClass( SearchTool, OO.ui.Tool );
1652 * // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
1653 * // of 'icon' and 'title' (displayed icon and text).
1654 * SearchTool.static.name = 'search';
1655 * SearchTool.static.icon = 'search';
1656 * SearchTool.static.title = 'Search...';
1657 * // Defines the action that will happen when this tool is selected (clicked).
1658 * SearchTool.prototype.onSelect = function () {
1659 * $area.text( 'Search tool clicked!' );
1660 * // Never display this tool as "active" (selected).
1661 * this.setActive( false );
1663 * SearchTool.prototype.onUpdateState = function () {};
1664 * // Make this tool available in our toolFactory and thus our toolbar
1665 * toolFactory.register( SearchTool );
1667 * // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
1668 * // little popup window (a PopupWidget).
1669 * function HelpTool( toolGroup, config ) {
1670 * OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
1675 * this.popup.$body.append( '<p>I am helpful!</p>' );
1677 * OO.inheritClass( HelpTool, OO.ui.PopupTool );
1678 * HelpTool.static.name = 'help';
1679 * HelpTool.static.icon = 'help';
1680 * HelpTool.static.title = 'Help';
1681 * toolFactory.register( HelpTool );
1683 * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
1684 * // used once (but not all defined tools must be used).
1687 * // 'bar' tool groups display tools by icon only
1689 * include: [ 'search', 'help' ]
1693 * // Create some UI around the toolbar and place it in the document
1694 * var frame = new OO.ui.PanelLayout( {
1698 * var contentFrame = new OO.ui.PanelLayout( {
1702 * frame.$element.append(
1704 * contentFrame.$element.append( $area )
1706 * $( 'body' ).append( frame.$element );
1708 * // Here is where the toolbar is actually built. This must be done after inserting it into the
1710 * toolbar.initialize();
1712 * For more information about how to add tools to a bar tool group, please see {@link OO.ui.ToolGroup toolgroup}.
1713 * For more information about toolbars in general, please see the [OOjs UI documentation on MediaWiki][1].
1715 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
1718 * @extends OO.ui.ToolGroup
1721 * @param {OO.ui.Toolbar} toolbar
1722 * @param {Object} [config] Configuration options
1724 OO
.ui
.BarToolGroup
= function OoUiBarToolGroup( toolbar
, config
) {
1725 // Allow passing positional parameters inside the config object
1726 if ( OO
.isPlainObject( toolbar
) && config
=== undefined ) {
1728 toolbar
= config
.toolbar
;
1731 // Parent constructor
1732 OO
.ui
.BarToolGroup
.parent
.call( this, toolbar
, config
);
1735 this.$element
.addClass( 'oo-ui-barToolGroup' );
1740 OO
.inheritClass( OO
.ui
.BarToolGroup
, OO
.ui
.ToolGroup
);
1742 /* Static Properties */
1744 OO
.ui
.BarToolGroup
.static.titleTooltips
= true;
1746 OO
.ui
.BarToolGroup
.static.accelTooltips
= true;
1748 OO
.ui
.BarToolGroup
.static.name
= 'bar';
1751 * PopupToolGroup is an abstract base class used by both {@link OO.ui.MenuToolGroup MenuToolGroup}
1752 * and {@link OO.ui.ListToolGroup ListToolGroup} to provide a popup--an overlaid menu or list of tools with an
1753 * optional icon and label. This class can be used for other base classes that also use this functionality.
1757 * @extends OO.ui.ToolGroup
1758 * @mixins OO.ui.mixin.IconElement
1759 * @mixins OO.ui.mixin.IndicatorElement
1760 * @mixins OO.ui.mixin.LabelElement
1761 * @mixins OO.ui.mixin.TitledElement
1762 * @mixins OO.ui.mixin.ClippableElement
1763 * @mixins OO.ui.mixin.TabIndexedElement
1766 * @param {OO.ui.Toolbar} toolbar
1767 * @param {Object} [config] Configuration options
1768 * @cfg {string} [header] Text to display at the top of the popup
1770 OO
.ui
.PopupToolGroup
= function OoUiPopupToolGroup( toolbar
, config
) {
1771 // Allow passing positional parameters inside the config object
1772 if ( OO
.isPlainObject( toolbar
) && config
=== undefined ) {
1774 toolbar
= config
.toolbar
;
1777 // Configuration initialization
1778 config
= config
|| {};
1780 // Parent constructor
1781 OO
.ui
.PopupToolGroup
.parent
.call( this, toolbar
, config
);
1784 this.active
= false;
1785 this.dragging
= false;
1786 this.onBlurHandler
= this.onBlur
.bind( this );
1787 this.$handle
= $( '<span>' );
1789 // Mixin constructors
1790 OO
.ui
.mixin
.IconElement
.call( this, config
);
1791 OO
.ui
.mixin
.IndicatorElement
.call( this, config
);
1792 OO
.ui
.mixin
.LabelElement
.call( this, config
);
1793 OO
.ui
.mixin
.TitledElement
.call( this, config
);
1794 OO
.ui
.mixin
.ClippableElement
.call( this, $.extend( {}, config
, { $clippable
: this.$group
} ) );
1795 OO
.ui
.mixin
.TabIndexedElement
.call( this, $.extend( {}, config
, { $tabIndexed
: this.$handle
} ) );
1799 keydown
: this.onHandleMouseKeyDown
.bind( this ),
1800 keyup
: this.onHandleMouseKeyUp
.bind( this ),
1801 mousedown
: this.onHandleMouseKeyDown
.bind( this ),
1802 mouseup
: this.onHandleMouseKeyUp
.bind( this )
1807 .addClass( 'oo-ui-popupToolGroup-handle' )
1808 .append( this.$icon
, this.$label
, this.$indicator
);
1809 // If the pop-up should have a header, add it to the top of the toolGroup.
1810 // Note: If this feature is useful for other widgets, we could abstract it into an
1811 // OO.ui.HeaderedElement mixin constructor.
1812 if ( config
.header
!== undefined ) {
1814 .prepend( $( '<span>' )
1815 .addClass( 'oo-ui-popupToolGroup-header' )
1816 .text( config
.header
)
1820 .addClass( 'oo-ui-popupToolGroup' )
1821 .prepend( this.$handle
);
1826 OO
.inheritClass( OO
.ui
.PopupToolGroup
, OO
.ui
.ToolGroup
);
1827 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.mixin
.IconElement
);
1828 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.mixin
.IndicatorElement
);
1829 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.mixin
.LabelElement
);
1830 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.mixin
.TitledElement
);
1831 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.mixin
.ClippableElement
);
1832 OO
.mixinClass( OO
.ui
.PopupToolGroup
, OO
.ui
.mixin
.TabIndexedElement
);
1839 OO
.ui
.PopupToolGroup
.prototype.setDisabled = function () {
1841 OO
.ui
.PopupToolGroup
.parent
.prototype.setDisabled
.apply( this, arguments
);
1843 if ( this.isDisabled() && this.isElementAttached() ) {
1844 this.setActive( false );
1849 * Handle focus being lost.
1851 * The event is actually generated from a mouseup/keyup, so it is not a normal blur event object.
1854 * @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
1856 OO
.ui
.PopupToolGroup
.prototype.onBlur = function ( e
) {
1857 // Only deactivate when clicking outside the dropdown element
1858 if ( $( e
.target
).closest( '.oo-ui-popupToolGroup' )[ 0 ] !== this.$element
[ 0 ] ) {
1859 this.setActive( false );
1866 OO
.ui
.PopupToolGroup
.prototype.onMouseKeyUp = function ( e
) {
1867 // Only close toolgroup when a tool was actually selected
1869 !this.isDisabled() && this.pressed
&& this.pressed
=== this.getTargetTool( e
) &&
1870 ( e
.which
=== OO
.ui
.MouseButtons
.LEFT
|| e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
)
1872 this.setActive( false );
1874 return OO
.ui
.PopupToolGroup
.parent
.prototype.onMouseKeyUp
.call( this, e
);
1878 * Handle mouse up and key up events.
1881 * @param {jQuery.Event} e Mouse up or key up event
1883 OO
.ui
.PopupToolGroup
.prototype.onHandleMouseKeyUp = function ( e
) {
1885 !this.isDisabled() &&
1886 ( e
.which
=== OO
.ui
.MouseButtons
.LEFT
|| e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
)
1893 * Handle mouse down and key down events.
1896 * @param {jQuery.Event} e Mouse down or key down event
1898 OO
.ui
.PopupToolGroup
.prototype.onHandleMouseKeyDown = function ( e
) {
1900 !this.isDisabled() &&
1901 ( e
.which
=== OO
.ui
.MouseButtons
.LEFT
|| e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
)
1903 this.setActive( !this.active
);
1909 * Switch into 'active' mode.
1911 * When active, the popup is visible. A mouseup event anywhere in the document will trigger
1914 * @param {boolean} value The active state to set
1916 OO
.ui
.PopupToolGroup
.prototype.setActive = function ( value
) {
1917 var containerWidth
, containerLeft
;
1919 if ( this.active
!== value
) {
1920 this.active
= value
;
1922 this.getElementDocument().addEventListener( 'mouseup', this.onBlurHandler
, true );
1923 this.getElementDocument().addEventListener( 'keyup', this.onBlurHandler
, true );
1925 this.$clippable
.css( 'left', '' );
1926 // Try anchoring the popup to the left first
1927 this.$element
.addClass( 'oo-ui-popupToolGroup-active oo-ui-popupToolGroup-left' );
1928 this.toggleClipping( true );
1929 if ( this.isClippedHorizontally() ) {
1930 // Anchoring to the left caused the popup to clip, so anchor it to the right instead
1931 this.toggleClipping( false );
1933 .removeClass( 'oo-ui-popupToolGroup-left' )
1934 .addClass( 'oo-ui-popupToolGroup-right' );
1935 this.toggleClipping( true );
1937 if ( this.isClippedHorizontally() ) {
1938 // Anchoring to the right also caused the popup to clip, so just make it fill the container
1939 containerWidth
= this.$clippableScrollableContainer
.width();
1940 containerLeft
= this.$clippableScrollableContainer
.offset().left
;
1942 this.toggleClipping( false );
1943 this.$element
.removeClass( 'oo-ui-popupToolGroup-right' );
1945 this.$clippable
.css( {
1946 left
: -( this.$element
.offset().left
- containerLeft
),
1947 width
: containerWidth
1951 this.getElementDocument().removeEventListener( 'mouseup', this.onBlurHandler
, true );
1952 this.getElementDocument().removeEventListener( 'keyup', this.onBlurHandler
, true );
1953 this.$element
.removeClass(
1954 'oo-ui-popupToolGroup-active oo-ui-popupToolGroup-left oo-ui-popupToolGroup-right'
1956 this.toggleClipping( false );
1962 * ListToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
1963 * create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.MenuToolGroup MenuToolGroup}
1964 * and {@link OO.ui.BarToolGroup BarToolGroup}). The {@link OO.ui.Tool tools} in a ListToolGroup are displayed
1965 * by label in a dropdown menu. The title of the tool is used as the label text. The menu itself can be configured
1966 * with a label, icon, indicator, header, and title.
1968 * ListToolGroups can be configured to be expanded and collapsed. Collapsed lists will have a ‘More’ option that
1969 * users can select to see the full list of tools. If a collapsed toolgroup is expanded, a ‘Fewer’ option permits
1970 * users to collapse the list again.
1972 * ListToolGroups are created by a {@link OO.ui.ToolGroupFactory toolgroup factory} when the toolbar is set up. The factory
1973 * requires the ListToolGroup's symbolic name, 'list', which is specified along with the other configurations. For more
1974 * information about how to add tools to a ListToolGroup, please see {@link OO.ui.ToolGroup toolgroup}.
1977 * // Example of a ListToolGroup
1978 * var toolFactory = new OO.ui.ToolFactory();
1979 * var toolGroupFactory = new OO.ui.ToolGroupFactory();
1980 * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
1982 * // Configure and register two tools
1983 * function SettingsTool() {
1984 * SettingsTool.parent.apply( this, arguments );
1986 * OO.inheritClass( SettingsTool, OO.ui.Tool );
1987 * SettingsTool.static.name = 'settings';
1988 * SettingsTool.static.icon = 'settings';
1989 * SettingsTool.static.title = 'Change settings';
1990 * SettingsTool.prototype.onSelect = function () {
1991 * this.setActive( false );
1993 * SettingsTool.prototype.onUpdateState = function () {};
1994 * toolFactory.register( SettingsTool );
1995 * // Register two more tools, nothing interesting here
1996 * function StuffTool() {
1997 * StuffTool.parent.apply( this, arguments );
1999 * OO.inheritClass( StuffTool, OO.ui.Tool );
2000 * StuffTool.static.name = 'stuff';
2001 * StuffTool.static.icon = 'search';
2002 * StuffTool.static.title = 'Change the world';
2003 * StuffTool.prototype.onSelect = function () {
2004 * this.setActive( false );
2006 * StuffTool.prototype.onUpdateState = function () {};
2007 * toolFactory.register( StuffTool );
2010 * // Configurations for list toolgroup.
2012 * label: 'ListToolGroup',
2013 * indicator: 'down',
2015 * title: 'This is the title, displayed when user moves the mouse over the list toolgroup',
2016 * header: 'This is the header',
2017 * include: [ 'settings', 'stuff' ],
2018 * allowCollapse: ['stuff']
2022 * // Create some UI around the toolbar and place it in the document
2023 * var frame = new OO.ui.PanelLayout( {
2027 * frame.$element.append(
2030 * $( 'body' ).append( frame.$element );
2031 * // Build the toolbar. This must be done after the toolbar has been appended to the document.
2032 * toolbar.initialize();
2034 * For more information about toolbars in general, please see the [OOjs UI documentation on MediaWiki][1].
2036 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
2039 * @extends OO.ui.PopupToolGroup
2042 * @param {OO.ui.Toolbar} toolbar
2043 * @param {Object} [config] Configuration options
2044 * @cfg {Array} [allowCollapse] Allow the specified tools to be collapsed. By default, collapsible tools
2045 * will only be displayed if users click the ‘More’ option displayed at the bottom of the list. If
2046 * the list is expanded, a ‘Fewer’ option permits users to collapse the list again. Any tools that
2047 * are included in the toolgroup, but are not designated as collapsible, will always be displayed.
2048 * To open a collapsible list in its expanded state, set #expanded to 'true'.
2049 * @cfg {Array} [forceExpand] Expand the specified tools. All other tools will be designated as collapsible.
2050 * Unless #expanded is set to true, the collapsible tools will be collapsed when the list is first opened.
2051 * @cfg {boolean} [expanded=false] Expand collapsible tools. This config is only relevant if tools have
2052 * been designated as collapsible. When expanded is set to true, all tools in the group will be displayed
2053 * when the list is first opened. Users can collapse the list with a ‘Fewer’ option at the bottom.
2055 OO
.ui
.ListToolGroup
= function OoUiListToolGroup( toolbar
, config
) {
2056 // Allow passing positional parameters inside the config object
2057 if ( OO
.isPlainObject( toolbar
) && config
=== undefined ) {
2059 toolbar
= config
.toolbar
;
2062 // Configuration initialization
2063 config
= config
|| {};
2065 // Properties (must be set before parent constructor, which calls #populate)
2066 this.allowCollapse
= config
.allowCollapse
;
2067 this.forceExpand
= config
.forceExpand
;
2068 this.expanded
= config
.expanded
!== undefined ? config
.expanded
: false;
2069 this.collapsibleTools
= [];
2071 // Parent constructor
2072 OO
.ui
.ListToolGroup
.parent
.call( this, toolbar
, config
);
2075 this.$element
.addClass( 'oo-ui-listToolGroup' );
2080 OO
.inheritClass( OO
.ui
.ListToolGroup
, OO
.ui
.PopupToolGroup
);
2082 /* Static Properties */
2084 OO
.ui
.ListToolGroup
.static.name
= 'list';
2091 OO
.ui
.ListToolGroup
.prototype.populate = function () {
2092 var i
, len
, allowCollapse
= [];
2094 OO
.ui
.ListToolGroup
.parent
.prototype.populate
.call( this );
2096 // Update the list of collapsible tools
2097 if ( this.allowCollapse
!== undefined ) {
2098 allowCollapse
= this.allowCollapse
;
2099 } else if ( this.forceExpand
!== undefined ) {
2100 allowCollapse
= OO
.simpleArrayDifference( Object
.keys( this.tools
), this.forceExpand
);
2103 this.collapsibleTools
= [];
2104 for ( i
= 0, len
= allowCollapse
.length
; i
< len
; i
++ ) {
2105 if ( this.tools
[ allowCollapse
[ i
] ] !== undefined ) {
2106 this.collapsibleTools
.push( this.tools
[ allowCollapse
[ i
] ] );
2110 // Keep at the end, even when tools are added
2111 this.$group
.append( this.getExpandCollapseTool().$element
);
2113 this.getExpandCollapseTool().toggle( this.collapsibleTools
.length
!== 0 );
2114 this.updateCollapsibleState();
2118 * Get the expand/collapse tool for this group
2120 * @return {OO.ui.Tool} Expand collapse tool
2122 OO
.ui
.ListToolGroup
.prototype.getExpandCollapseTool = function () {
2123 var ExpandCollapseTool
;
2124 if ( this.expandCollapseTool
=== undefined ) {
2125 ExpandCollapseTool = function () {
2126 ExpandCollapseTool
.parent
.apply( this, arguments
);
2129 OO
.inheritClass( ExpandCollapseTool
, OO
.ui
.Tool
);
2131 ExpandCollapseTool
.prototype.onSelect = function () {
2132 this.toolGroup
.expanded
= !this.toolGroup
.expanded
;
2133 this.toolGroup
.updateCollapsibleState();
2134 this.setActive( false );
2136 ExpandCollapseTool
.prototype.onUpdateState = function () {
2137 // Do nothing. Tool interface requires an implementation of this function.
2140 ExpandCollapseTool
.static.name
= 'more-fewer';
2142 this.expandCollapseTool
= new ExpandCollapseTool( this );
2144 return this.expandCollapseTool
;
2150 OO
.ui
.ListToolGroup
.prototype.onMouseKeyUp = function ( e
) {
2151 // Do not close the popup when the user wants to show more/fewer tools
2153 $( e
.target
).closest( '.oo-ui-tool-name-more-fewer' ).length
&&
2154 ( e
.which
=== OO
.ui
.MouseButtons
.LEFT
|| e
.which
=== OO
.ui
.Keys
.SPACE
|| e
.which
=== OO
.ui
.Keys
.ENTER
)
2156 // HACK: Prevent the popup list from being hidden. Skip the PopupToolGroup implementation (which
2157 // hides the popup list when a tool is selected) and call ToolGroup's implementation directly.
2158 return OO
.ui
.ListToolGroup
.parent
.parent
.prototype.onMouseKeyUp
.call( this, e
);
2160 return OO
.ui
.ListToolGroup
.parent
.prototype.onMouseKeyUp
.call( this, e
);
2164 OO
.ui
.ListToolGroup
.prototype.updateCollapsibleState = function () {
2167 this.getExpandCollapseTool()
2168 .setIcon( this.expanded
? 'collapse' : 'expand' )
2169 .setTitle( OO
.ui
.msg( this.expanded
? 'ooui-toolgroup-collapse' : 'ooui-toolgroup-expand' ) );
2171 for ( i
= 0, len
= this.collapsibleTools
.length
; i
< len
; i
++ ) {
2172 this.collapsibleTools
[ i
].toggle( this.expanded
);
2177 * MenuToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
2178 * create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.BarToolGroup BarToolGroup}
2179 * and {@link OO.ui.ListToolGroup ListToolGroup}). MenuToolGroups contain selectable {@link OO.ui.Tool tools},
2180 * which are displayed by label in a dropdown menu. The tool's title is used as the label text, and the
2181 * menu label is updated to reflect which tool or tools are currently selected. If no tools are selected,
2182 * the menu label is empty. The menu can be configured with an indicator, icon, title, and/or header.
2184 * MenuToolGroups are created by a {@link OO.ui.ToolGroupFactory tool group factory} when the toolbar
2188 * // Example of a MenuToolGroup
2189 * var toolFactory = new OO.ui.ToolFactory();
2190 * var toolGroupFactory = new OO.ui.ToolGroupFactory();
2191 * var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
2193 * // We will be placing status text in this element when tools are used
2194 * var $area = $( '<p>' ).text( 'An example of a MenuToolGroup. Select a tool from the dropdown menu.' );
2196 * // Define the tools that we're going to place in our toolbar
2198 * function SettingsTool() {
2199 * SettingsTool.parent.apply( this, arguments );
2200 * this.reallyActive = false;
2202 * OO.inheritClass( SettingsTool, OO.ui.Tool );
2203 * SettingsTool.static.name = 'settings';
2204 * SettingsTool.static.icon = 'settings';
2205 * SettingsTool.static.title = 'Change settings';
2206 * SettingsTool.prototype.onSelect = function () {
2207 * $area.text( 'Settings tool clicked!' );
2208 * // Toggle the active state on each click
2209 * this.reallyActive = !this.reallyActive;
2210 * this.setActive( this.reallyActive );
2211 * // To update the menu label
2212 * this.toolbar.emit( 'updateState' );
2214 * SettingsTool.prototype.onUpdateState = function () {};
2215 * toolFactory.register( SettingsTool );
2217 * function StuffTool() {
2218 * StuffTool.parent.apply( this, arguments );
2219 * this.reallyActive = false;
2221 * OO.inheritClass( StuffTool, OO.ui.Tool );
2222 * StuffTool.static.name = 'stuff';
2223 * StuffTool.static.icon = 'ellipsis';
2224 * StuffTool.static.title = 'More stuff';
2225 * StuffTool.prototype.onSelect = function () {
2226 * $area.text( 'More stuff tool clicked!' );
2227 * // Toggle the active state on each click
2228 * this.reallyActive = !this.reallyActive;
2229 * this.setActive( this.reallyActive );
2230 * // To update the menu label
2231 * this.toolbar.emit( 'updateState' );
2233 * StuffTool.prototype.onUpdateState = function () {};
2234 * toolFactory.register( StuffTool );
2236 * // Finally define which tools and in what order appear in the toolbar. Each tool may only be
2237 * // used once (but not all defined tools must be used).
2241 * header: 'This is the (optional) header',
2242 * title: 'This is the (optional) title',
2243 * indicator: 'down',
2244 * include: [ 'settings', 'stuff' ]
2248 * // Create some UI around the toolbar and place it in the document
2249 * var frame = new OO.ui.PanelLayout( {
2253 * var contentFrame = new OO.ui.PanelLayout( {
2257 * frame.$element.append(
2259 * contentFrame.$element.append( $area )
2261 * $( 'body' ).append( frame.$element );
2263 * // Here is where the toolbar is actually built. This must be done after inserting it into the
2265 * toolbar.initialize();
2266 * toolbar.emit( 'updateState' );
2268 * For more information about how to add tools to a MenuToolGroup, please see {@link OO.ui.ToolGroup toolgroup}.
2269 * For more information about toolbars in general, please see the [OOjs UI documentation on MediaWiki] [1].
2271 * [1]: https://www.mediawiki.org/wiki/OOjs_UI/Toolbars
2274 * @extends OO.ui.PopupToolGroup
2277 * @param {OO.ui.Toolbar} toolbar
2278 * @param {Object} [config] Configuration options
2280 OO
.ui
.MenuToolGroup
= function OoUiMenuToolGroup( toolbar
, config
) {
2281 // Allow passing positional parameters inside the config object
2282 if ( OO
.isPlainObject( toolbar
) && config
=== undefined ) {
2284 toolbar
= config
.toolbar
;
2287 // Configuration initialization
2288 config
= config
|| {};
2290 // Parent constructor
2291 OO
.ui
.MenuToolGroup
.parent
.call( this, toolbar
, config
);
2294 this.toolbar
.connect( this, { updateState
: 'onUpdateState' } );
2297 this.$element
.addClass( 'oo-ui-menuToolGroup' );
2302 OO
.inheritClass( OO
.ui
.MenuToolGroup
, OO
.ui
.PopupToolGroup
);
2304 /* Static Properties */
2306 OO
.ui
.MenuToolGroup
.static.name
= 'menu';
2311 * Handle the toolbar state being updated.
2313 * When the state changes, the title of each active item in the menu will be joined together and
2314 * used as a label for the group. The label will be empty if none of the items are active.
2318 OO
.ui
.MenuToolGroup
.prototype.onUpdateState = function () {
2322 for ( name
in this.tools
) {
2323 if ( this.tools
[ name
].isActive() ) {
2324 labelTexts
.push( this.tools
[ name
].getTitle() );
2328 this.setLabel( labelTexts
.join( ', ' ) || ' ' );