language correction 'roundtent' > 'round_tent'
[megaglest-data.git] / techs / megapack / factions / indian / units / campfire / campfire.xml
blob0f20adf096c4b85950c1c6cbe29b23e23ee80a6b
1 <?xml version="1.0" standalone="no" ?>
2 <unit>
3         <!-- *** parameters *** -->
4         <parameters>
5                 <size value="3" />
6                 <height value="2" />
7                 <max-hp value="5400" regeneration="0"/>
8                 <max-ep value="0" />
9                 <armor value="0" />
10                 <armor-type value="stone"/>
11                 <sight value="5" />
12                 <time value="50" />
13                 <multi-selection value="false" />
14                 <cellmap value="true">
15                         <row value="111" />
16                         <row value="111" />
17                         <row value="111" />
18                 </cellmap>
19                 <levels/>
20                 <fields>
21                         <field value="land" />
22                 </fields>
23                 <properties />
24                 <light enabled="true" red="1.0" green="0.3" blue="0.0"/>
25                 <rotationAllowed value="false" />
26                 <unit-requirements>
27                         <unit name="round_tent"/>
28                 </unit-requirements>
29                 <upgrade-requirements />
30                 <resource-requirements>
31                         <resource name="gold" amount="100"/>
32                         <resource name="wood" amount="175"/>
33                         <resource name="stone" amount="70"/>
34                 </resource-requirements>
35                 <resources-stored/>
36                 <image path="images/campfire.bmp"/>
38                 <image-cancel path="../archer/images/tech_cancel.bmp"/>
39                 <meeting-point value="true" image-path="../mainteepee/images/meeting_point.bmp"/>
40                 <selection-sounds enabled="true">
41                         <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
42                 </selection-sounds>
43                 <command-sounds enabled="true">
44                         <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
45                 </command-sounds>
46         </parameters>
48         <!-- *** skills *** -->
49         <skills>
50                 <!-- *** skill 0 *** -->
51                 <skill>
52                         <type value="be_built" />
53                         <name value="be_built_skill"/>
54                         <ep-cost value="0" />
55                         <speed value="120"/>
56                         <speed value="120"/>
57                         <anim-speed value="0" />
58                         <animation path="models/campfire_construction.g3d" />
59                         <sound enabled="false" />
60                 </skill>
62                 <!-- *** skill 1 *** -->
63                 <skill>
64                         <type value="stop" />
65                         <name value="stop_skill"/>
66                         <ep-cost value="0" />
67                         <speed value="300" />
68                         <anim-speed value="40" />
69                         <animation path="models/campfire.g3d" />
70                         <particles value="true">
71                                 <particle-file path="fire_particles2.xml"/>
72                                 <particle-file path="smoke_particles.xml"/>
73                         </particles>
74                         <sound enabled="false" />
75                 </skill>
76                 <!-- *** skill 2 *** -->
77                 <skill>
78                         <type value="die" />
79                         <name value="die_skill"/>
80                         <ep-cost value="0" />
81                         <speed value="300" />
82                         <anim-speed value="0" />
83                         <animation path="models/campfire_destroyed.g3d" />
84                         <particles value="true">
85                                 <particle-file path="smoke_particles2.xml"/>
86                         </particles>
87                         <sound enabled="true" start-time="0">
88                                 <sound-file path="$COMMONDATAPATH/sounds/tech_building_fall5.wav"/>
89                         </sound>
90                         <fade value="false"/>
91                 </skill>
92                 <skill>
93                         <type value="produce" />
94                         <name value="produce_skill"/>
95                         <ep-cost value="0" />
96                         <speed value="300" />
97                         <anim-speed value="40" />
98                         <animation path="models/campfire.g3d" />
99                         <particles value="true">
100                                 <particle-file path="fire_particles.xml"/>
101                         </particles>
102                         <sound enabled="false" />
103                 </skill>
104                 <skill>
105                         <type value="upgrade"/>
106                         <name value="upgrade_skill"/>
107                         <ep-cost value="0"/>
108                         <speed value="300"/>
109                         <anim-speed value="30"/>
110                         <animation path="models/campfire.g3d"/>
111                         <particles value="true">
112                                 <particle-file path="fire_particles.xml"/>
113                         </particles>
114                         <sound enabled="false"/>
115                 </skill>
117         </skills>
119         <!-- *** commands *** -->
120         <commands>
121                 <command>
122                         <type value="produce"/>
123                         <name value="produce_firegolem" />
124                         <image path="../firegolem/images/firegolem.bmp" />
125                         <unit-requirements />
126                         <upgrade-requirements />
127                         <produce-skill value="produce_skill"/>
128                         <produced-unit name="firegolem"/>
129                 </command>
130                 <command>
131                         <type value="upgrade"/>
132                         <name value="research_iron"/>
133                         <image path="../../upgrades/iron/images/iron.bmp"/>
134                         <unit-requirements/>
135                         <upgrade-requirements/>
136                         <upgrade-skill value="upgrade_skill"/>
137                         <produced-upgrade name="iron"/>
138                 </command>
139                 <command>
140                         <type value="upgrade"/>
141                         <name value="research_iron_advanced"/>
142                         <image path="../../upgrades/iron_advanced/images/iron_advanced.bmp"/>
143                         <unit-requirements/>
144                         <upgrade-requirements/>
145                         <upgrade-skill value="upgrade_skill"/>
146                         <produced-upgrade name="iron_advanced"/>
147                 </command>
149         </commands>
150 </unit>