1 <?xml version="1.0" standalone="no" ?>
3 <!-- *** parameters *** -->
7 <max-hp value="5400" regeneration="0"/>
10 <armor-type value="stone"/>
13 <multi-selection value="false" />
14 <cellmap value="true">
21 <field value="land" />
24 <light enabled="true" red="1.0" green="0.3" blue="0.0"/>
25 <rotationAllowed value="false" />
27 <unit name="round_tent"/>
29 <upgrade-requirements />
30 <resource-requirements>
31 <resource name="gold" amount="100"/>
32 <resource name="wood" amount="175"/>
33 <resource name="stone" amount="70"/>
34 </resource-requirements>
36 <image path="images/campfire.bmp"/>
38 <image-cancel path="../archer/images/tech_cancel.bmp"/>
39 <meeting-point value="true" image-path="../mainteepee/images/meeting_point.bmp"/>
40 <selection-sounds enabled="true">
41 <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
43 <command-sounds enabled="true">
44 <sound path="$COMMONDATAPATH/sounds/tech_click.wav"/>
48 <!-- *** skills *** -->
50 <!-- *** skill 0 *** -->
52 <type value="be_built" />
53 <name value="be_built_skill"/>
57 <anim-speed value="0" />
58 <animation path="models/campfire_construction.g3d" />
59 <sound enabled="false" />
62 <!-- *** skill 1 *** -->
65 <name value="stop_skill"/>
68 <anim-speed value="40" />
69 <animation path="models/campfire.g3d" />
70 <particles value="true">
71 <particle-file path="fire_particles2.xml"/>
72 <particle-file path="smoke_particles.xml"/>
74 <sound enabled="false" />
76 <!-- *** skill 2 *** -->
79 <name value="die_skill"/>
82 <anim-speed value="0" />
83 <animation path="models/campfire_destroyed.g3d" />
84 <particles value="true">
85 <particle-file path="smoke_particles2.xml"/>
87 <sound enabled="true" start-time="0">
88 <sound-file path="$COMMONDATAPATH/sounds/tech_building_fall5.wav"/>
93 <type value="produce" />
94 <name value="produce_skill"/>
97 <anim-speed value="40" />
98 <animation path="models/campfire.g3d" />
99 <particles value="true">
100 <particle-file path="fire_particles.xml"/>
102 <sound enabled="false" />
105 <type value="upgrade"/>
106 <name value="upgrade_skill"/>
109 <anim-speed value="30"/>
110 <animation path="models/campfire.g3d"/>
111 <particles value="true">
112 <particle-file path="fire_particles.xml"/>
114 <sound enabled="false"/>
119 <!-- *** commands *** -->
122 <type value="produce"/>
123 <name value="produce_firegolem" />
124 <image path="../firegolem/images/firegolem.bmp" />
125 <unit-requirements />
126 <upgrade-requirements />
127 <produce-skill value="produce_skill"/>
128 <produced-unit name="firegolem"/>
131 <type value="upgrade"/>
132 <name value="research_iron"/>
133 <image path="../../upgrades/iron/images/iron.bmp"/>
135 <upgrade-requirements/>
136 <upgrade-skill value="upgrade_skill"/>
137 <produced-upgrade name="iron"/>
140 <type value="upgrade"/>
141 <name value="research_iron_advanced"/>
142 <image path="../../upgrades/iron_advanced/images/iron_advanced.bmp"/>
144 <upgrade-requirements/>
145 <upgrade-skill value="upgrade_skill"/>
146 <produced-upgrade name="iron_advanced"/>