5 <surface partsize="64">
6 <texture path="textures/sand3.png"/>
9 <surface partsize="64">
10 <texture path="textures/sand1.png"/>
13 <surface partsize="64">
14 <texture path="textures/way4.png"/>
17 <surface partsize="64">
18 <texture path="textures/cobble.png"/>
20 <surface partsize="64">
21 <texture path="textures/crack.png"/>
23 <surface partsize="64">
24 <texture path="textures/rock1.png"/>
30 <object walkable="false">
31 <model path="models/palm2_1.g3d" />
32 <model path="models/palm1.g3d" />
33 <model path="models/palm2_1.g3d" />
34 <model path="models/palm4.g3d" />
35 <model path="models/joshuatree2.g3d" />
36 <model path="models/joshuatree3.g3d" />
37 <model path="models/joshuatree4.g3d" />
39 <object walkable="false">
40 <model path="models/deadtree1.g3d"/>
41 <model path="models/deadtree2.g3d"/>
42 <model path="models/deadtree3.g3d"/>
44 <object walkable="false">
45 <model path="models/stone.g3d"/>
46 <model path="models/stone2.g3d"/>
47 <model path="models/stone.g3d"/>
48 <model path="models/stone4.g3d"/>
50 <object walkable="true">
51 <model path="models/grass.g3d"/>
52 <model path="models/bushstone1.g3d"/>
53 <model path="models/bushstone1.g3d"/>
55 <object walkable="true">
56 <model path="models/riverside_object.g3d"/>
57 <model path="models/riverside_object2.g3d"/>
58 <model path="models/riverside_object3.g3d"/>
59 <model path="models/riverside_object4.g3d"/>
60 <model path="models/riverside_object5.g3d"/>
62 <object walkable="false">
63 <model path="models/kaktusbusch.g3d"/>
64 <model path="models/kaktusbusch2.g3d"/>
65 <model path="models/kaktusbusch3.g3d"/>
66 <model path="models/cactoe2.g3d"/>
67 <model path="models/cactoe3.g3d"/>
68 <model path="models/cactoe4.g3d"/>
70 <object walkable="false">
71 <model path="models/hanged.g3d"/>
72 <model path="models/impaled.g3d"/>
74 <object walkable="false">
75 <model path="models/obelisk.g3d"/>
76 <model path="models/statue.g3d"/>
77 <model path="models/broken_statue.g3d"/>
78 <model path="models/technician_statue.g3d"/>
79 <model path="models/battlemage_statue.g3d"/>
80 <model path="models/swordman_statue.g3d"/>
81 <model path="models/broken_statue2.g3d"/>
83 <object walkable="false">
84 <model path="models/big_stone.g3d"/>
85 <model path="models/big_stone2.g3d"/>
86 <model path="models/big_stone3.g3d"/>
88 <object walkable="false">
89 <model path="models/none.g3d"/>
94 <day-sound enabled="true" path="sounds/day.ogg" play-always="false"/>
95 <night-sound enabled="true" path="sounds/night.ogg" play-always="false"/>
96 <rain-sound enabled="true" path="sounds/rain.wav"/>
97 <snow-sound enabled="false"/>
98 <day-start-sound enabled="true" path="sounds/hawk.ogg"/>
99 <night-start-sound enabled="true" path="sounds/wolf.wav"/>
103 <water effects="true">
104 <texture path="textures/water_001.tga"/>
105 <texture path="textures/water_002.tga"/>
106 <texture path="textures/water_003.tga"/>
107 <texture path="textures/water_004.tga"/>
108 <texture path="textures/water_005.tga"/>
109 <texture path="textures/water_006.tga"/>
110 <texture path="textures/water_007.tga"/>
111 <texture path="textures/water_008.tga"/>
113 <fog enabled="false"/>
114 <sun-light red="1" green="1" blue="0.9"/>
115 <moon-light red="0.25" green="0.25" blue="0.4"/>
116 <day-night value="0.7"/>
117 <weather sun="1" rain="0" snow="0"/>