From d39e135c7d9d4c0a3f819ea4403d7136c09de02c Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Mon, 24 Jun 2013 23:23:34 +0000 Subject: [PATCH] updates from transifex --- glest_game/data/lang/dutch.lng | 8 +- glest_game/data/lang/french.lng | 18 +- glest_game/data/lang/german.lng | 8 +- glest_game/data/lang/hint/hint_french.lng | 6 +- glest_game/data/lang/hint/hint_german.lng | 2 +- glest_game/data/lang/hint/hint_polish.lng | 2 +- glest_game/data/lang/polish.lng | 6 +- glest_game/techs/megapack/lang/megapack_french.lng | 1538 ++++++++++---------- glest_game/techs/megapack/lang/megapack_polish.lng | 694 ++++----- 9 files changed, 1141 insertions(+), 1141 deletions(-) diff --git a/glest_game/data/lang/dutch.lng b/glest_game/data/lang/dutch.lng index 041cc0d1..63537902 100644 --- a/glest_game/data/lang/dutch.lng +++ b/glest_game/data/lang/dutch.lng @@ -144,9 +144,9 @@ EpCost=EP-kosten ErrorBindingPort=Fout: kan niet luisteren op poort ErrorFromMasterserver=Fout van masterserver Exit=Afsluiten -# ExitGame?=Would you like to close the game? -# ExitGameMenu?=Exit current game? -# ExitGameServer?=Exit current game? (this will end the game for all other connected players) +ExitGame?=Wilt U het spel afsluiten? +ExitGameMenu?=Verlaat het huidige spel? +ExitGameServer?=Verlaat het huidige spel? (dit zal het spel beëindigen voor alle verbonden spelers) Explored=Verkend Faction=Factie FallbackCpuMultiplier=AI-vervangingsbonus @@ -457,7 +457,7 @@ ShadowMapping=Realistisch Shadows=Schaduwen: ShadowTextureSize=Grote Schaduw Textuur: ShowMapPreview=Kaart-voorbeeld -# ShowNextHint=To show another hint (click here) +ShowNextHint=Om een andere hint het laten zien (klik hier) ShowUnitParticles=Unit particles: ShowTilesetParticles=Tileset particles: Sight=Zicht diff --git a/glest_game/data/lang/french.lng b/glest_game/data/lang/french.lng index ce2fc4ac..48813e8e 100644 --- a/glest_game/data/lang/french.lng +++ b/glest_game/data/lang/french.lng @@ -21,7 +21,7 @@ AISwitchTeamAcceptPercent=Probabilité d'acceptation du changement d'équipe AlreadyUpgraded=Déjà mis à jour All=Tous allowMultiBoost=Autoriser plusieurs boosts -# AllowNativeLanguageTechtree=Allow Translated Techtrees +AllowNativeLanguageTechtree=Traduction des arbres de technologies AllowObservers=Autoriser Observateurs AllowPlayerJoinTeam=Autoriser le joueur [%s] à rejoindre l'équipe\n(changement de l'équipe #%d à l'équipe #%d) ? AllowInGameJoinPlayer=Le joueurs peuvent rejoindre la partie @@ -87,7 +87,7 @@ DataNotSynchedTitle=La donnée suivante est différente : DataNotSynchedMap=La carte diffère entre le client et le serveur DataNotSynchedTileset=Le sol diffère entre le client et le serveur DataNotSynchedTechtree=Arbre des technologies incompatible entre client et serveur -# DataMissing=***missing*** +DataMissing=***manquant*** DataMissingExtractDownload=Veuillez patienter, le joueur %s extrait %s DataMissingExtractDownloadMod=Veuillez patienter pendant l'extraction de %s DataMissingMap=Le joueur %s n'a pas la carte %s @@ -144,9 +144,9 @@ EpCost=Coût PE ErrorBindingPort=Port réseau inaccessible ErrorFromMasterserver=Erreur du serveur principal Exit=Quitter -# ExitGame?=Would you like to close the game? -# ExitGameMenu?=Exit current game? -# ExitGameServer?=Exit current game? (this will end the game for all other connected players) +ExitGame?=Souhaitez-vous quitter le jeu ? +ExitGameMenu?=Quitter la partie en cours ? +ExitGameServer?=Quitter la partie en cours ? (cela terminera la partie pour tous les autres joueurs connectés) Explored=Exploré Faction=Race FallbackCpuMultiplier=Multiplicateur de l'IA de remplacement @@ -196,7 +196,7 @@ Install=Installer InvalidOrder=Ordre Invalide InvalidPosition=Position Invalide IRCPeopleOnline=IRC : personnes en ligne : -Keyboardsetup=Configuration Clavier +Keyboardsetup=Config. Clavier KeyboardsetupTest=Test du clavier Kills=Tués JoinGame=Partie locale (LAN) @@ -230,7 +230,7 @@ SettingsSaved=Configuration modifiée Delete=Supprimer NothingSelected=Rien de sélectionné. LeftAt=Le joueur a quitté la partie à : -# Limits=Limits: +Limits=Limites : LoadGameDeletingFile=Tentative de suppression du fichier "%s" LoadGameLoadingFile=Tentative de chargement du fichier "%s" SavedGameBadVersion=Partie sauvegardée sous une autre version du jeu : [%s] --> [%s] @@ -404,7 +404,7 @@ PlayerFaction=Faction du Joueur PlayerLeftGame=a choisi de quitter le jeu ! Playername=Pseudo : PlayerNameNotSetTitle=Attention : le nom du joueur n'est pas spécifié -# PlayerNameNotSetPrompt=You have not set a player name, yet!\n\nSet your player name now at:\nMain menu -> Options. +PlayerNameNotSetPrompt=Vous n'avez pas encore choisi de nom de joueur !\n\nChoissisez le maintenant en allant dans :\nMenu Principal -> Options PlayerStatusSetup=Pas prêt PlayerStatusBeRightBack=Revient vite PlayerStatusReady=Prêt @@ -457,7 +457,7 @@ ShadowMapping=Afficher les ombres Shadows=Ombres : ShadowTextureSize=Taille des ombres ShowMapPreview=Minimap -# ShowNextHint=To show another hint (click here) +ShowNextHint=Voir une autre astuce (cliquez ici) ShowUnitParticles=Particules d'unité : ShowTilesetParticles=Particules de sols : Sight=Visibilité diff --git a/glest_game/data/lang/german.lng b/glest_game/data/lang/german.lng index 6670a4e2..cb1347dd 100644 --- a/glest_game/data/lang/german.lng +++ b/glest_game/data/lang/german.lng @@ -144,9 +144,9 @@ EpCost=Energie-Kosten ErrorBindingPort=Error, cannot bind to network port. (Port in Verwendung?) ErrorFromMasterserver=Fehler vom Masterserver Exit=Beenden -# ExitGame?=Would you like to close the game? -# ExitGameMenu?=Exit current game? -# ExitGameServer?=Exit current game? (this will end the game for all other connected players) +ExitGame?=Möchtest du das Spiel beenden? +ExitGameMenu?=Willst Du das Spiel beenden? +ExitGameServer?=Willst Du (Der Server)?\ndas Spiel für alle\nSpieler beenden? Explored=Erforscht Faction=Stamm FallbackCpuMultiplier=Multiplikator der Netzwerkspieler Ersatz AI @@ -457,7 +457,7 @@ ShadowMapping=Shadow Mapping Shadows=Schatten: ShadowTextureSize=Schattentexturgröße: ShowMapPreview=Kartenvorschau: -# ShowNextHint=To show another hint (click here) +ShowNextHint=Für den nächsten Tipp hier klicken ShowUnitParticles=Einheitenpartikel: ShowTilesetParticles=Umgebungspartikel: Sight=Sicht diff --git a/glest_game/data/lang/hint/hint_french.lng b/glest_game/data/lang/hint/hint_french.lng index 8ad4f981..3ee60b5a 100644 --- a/glest_game/data/lang/hint/hint_french.lng +++ b/glest_game/data/lang/hint/hint_french.lng @@ -1,5 +1,5 @@ hint1=Vous pouvez modifier votre nom de joueur dans le menu "Options" du menu principal. -# hint2=To select idle workers, press the '#HotKeySelectIdleHarvesterUnit#' key, then press '#HotKeyCenterCameraOnSelection#' to focus them. +hint2=Pour sélectionner des travailleurs inoccupés, pressez la touche '#HotKeySelectIdleHarvesterUnit#', puis pressez la touche '#HotKeyCenterCameraOnSelection#' pour centrer la caméra sur eux. hint3=Pour activer/désactiver le chat, pressez '#ChatTeamMode#' (en dehors du chat). hint4=Pour voir un historique de chat plus long, maintenez la touche '#ShowFullConsole#'. hint5=Vous pouvez grouper des unités en les sélectionnant puis en pressant Ctrl + #GroupUnitsKey1#..#GroupUnitsKey10#.\nRappelez un groupe en pressant simplement le numéro du groupe.\nDouble-cliquez le numéro pour centrer la caméra sur ce groupe. @@ -23,7 +23,7 @@ hint28=Vous pouvez indiquer un endroit de la carte à votre équipe en\ntenant a hint34=Pour apprendre à héberger vos propres parties, allez sur http://FAQ.megaglest.org hint36=Pour sauvegarder une position sur la carte, tenez '#BookmarkAdd#' appuyé et cliquez à l'endroit souhaité. Pour le supprimer, tenez '#BookmarkRemove#' appuyé et cliquez à nouveau. hint38=Sur Linux et OS X, Alt+Entrée permet de passer du plein écran au mode fenêtré. -# hint42=To follow a unit in third person mode,\nselect the unit and press the '#CameraFollowSelectedUnit#' key.\nTo return to normal camera mode press #ResetCameraMode#. +hint42=Pour suivre une unité à la troisième personne,\nsélectionnez-la et pressez la touche '#CameraFollowSelectedUnit#'.\nPour revenir au mode de caméra normal, pressez la touche #ResetCameraMode#. hint43=GNU/Linux est le meilleur système d'exploitation. Et vous n'y pouvez rien. :) hint44=Le mouvement du logiciel libre a permis à ce jeu d'exister, et vous\npouvez aider des organisations telles que fsf.org et sourceforge.net. -# hint45=Is a translation missing or bad? Please help translate MegaGlest! http://translate.megaglest.org +hint45=Une traduction manquante ou mauvaise ? Aidez-nous à traduire MegaGlest svp ! http://translate.megaglest.org diff --git a/glest_game/data/lang/hint/hint_german.lng b/glest_game/data/lang/hint/hint_german.lng index 01450c52..8841054a 100644 --- a/glest_game/data/lang/hint/hint_german.lng +++ b/glest_game/data/lang/hint/hint_german.lng @@ -26,4 +26,4 @@ hint38=Bei Linux und OS X kannst Du mit Alt-Enter/Eingabe jederzeit zwischen\nFu hint42=Um einer Einheit im Dritten-Personen-Modus zu folgen,\nwähle die Einheit und drücke die '#CameraFollowSelectedUnit#' Taste.\nUm wieder zum normalen Kameramodus zurückzukehren drücke #ResetCameraMode# . hint43=Linux ist das beste Betriebssystem aller Zeiten! :) hint44=Free software/freie Software machte dieses Spiel möglich!\nVielleicht könntest auch Du Gemeinschaften wie fsf.org und sourceforge.net unterstützen.\nDanke. -# hint45=Is a translation missing or bad? Please help translate MegaGlest! http://translate.megaglest.org +hint45=Eine Übersetzung fehlt oder ist falsch? Bitt hilf uns doch beim Übersetzen von MegaGlest!\nhttp://translate.megaglest.org diff --git a/glest_game/data/lang/hint/hint_polish.lng b/glest_game/data/lang/hint/hint_polish.lng index 1805580a..e0bbeaa9 100644 --- a/glest_game/data/lang/hint/hint_polish.lng +++ b/glest_game/data/lang/hint/hint_polish.lng @@ -26,4 +26,4 @@ hint38=Na Linuksie oraz pod OS X możesz nacisnąć w dowolnym momencie Alt+Ente hint42=Aby śledzić jednostkę z widoku trzeciej osoby,\nwybierz tą jednostkę i naciśnij klawisz '#CameraFollowSelectedUnit#'\nAby później przywrócić normalny widok naciśnij klawisz #ResetCameraMode#. hint43=Linuks jest najlepszym systemem operacyjnym..\nod zawsze.. koniec kropka :) hint44=Wolne oprogramowanie sprawiło, że ta gra istnieje. Rozważ jak możesz pomóc\nspołecznościom takim jak fsf.org oraz sourceforge.net -hint45=Czy gdzieś w tłumaczeniu czegoś brakuje, albo może coś jest źle przetłumaczone?\nProszę, pomóż tłumaczyć MegaGlest! http://translate.megaglest.org/ +hint45=Czy gdzieś w tłumaczeniu czegoś brakuje, albo może coś jest źle przetłumaczone?\nProsimy, pomóż nam tłumaczyć MegaGlest! http://translate.megaglest.org/ diff --git a/glest_game/data/lang/polish.lng b/glest_game/data/lang/polish.lng index 029e04b3..2c10aba2 100644 --- a/glest_game/data/lang/polish.lng +++ b/glest_game/data/lang/polish.lng @@ -17,11 +17,11 @@ AffectedUnitsFromFoe=Wpływa na jednostki wroga AffectedUnitsFromTeam=Wpływa na jednostki z drużyny AffectedUnitsFromYourFaction=Wpływa na jedn. twojej frakcji AI=CPU_AI_ -AISwitchTeamAcceptPercent=Szansa przyjęcia do\n, drużyny CPU +AISwitchTeamAcceptPercent=Szansa przyjęcia do\n, drużyny CPU AlreadyUpgraded=Już ulepszone All=Wszyscy allowMultiBoost=Wielokrotne podładowania -AllowNativeLanguageTechtree=Pozwól na przetłumaczone\n, drzewo technologiczne (V) +AllowNativeLanguageTechtree=Pozwól na przetłumaczone\n, drzewo technologiczne (V) AllowObservers=Pozwól obserwować AllowPlayerJoinTeam=Pozwól graczowi [%s] dołączyć do twojej drużyny\n(zamiana drużyny# %d na drużynę# %d)? AllowInGameJoinPlayer=\nGracze mogą przyłączać\nsię do już trwającej bitwy\nzastępując CPU_AI. @@ -457,7 +457,7 @@ ShadowMapping=Mapowane Shadows=Cienie: ShadowTextureSize=Rozmiar tekstur cienia: ShowMapPreview=Podgląd mapy (przed bitwą) (V): -ShowNextHint=Kliknij tu i zobacz następną poradę +ShowNextHint=Kliknij tutaj i zobacz następną poradę ShowUnitParticles=Fragmenty u jednostek: ShowTilesetParticles=Fragmenty w zestawach graficznych: Sight=Zasięg wykrywania diff --git a/glest_game/techs/megapack/lang/megapack_french.lng b/glest_game/techs/megapack/lang/megapack_french.lng index 659c4eab..ead72a74 100644 --- a/glest_game/techs/megapack/lang/megapack_french.lng +++ b/glest_game/techs/megapack/lang/megapack_french.lng @@ -1,1445 +1,1445 @@ -# TechTreeName=megapack +TechTreeName=megapack ; -------------- ; Types of Armor -# ArmorTypeName_organic=organic -# ArmorTypeName_leather=leather -# ArmorTypeName_wood=wood -# ArmorTypeName_metal=metal -# ArmorTypeName_stone=stone +ArmorTypeName_organic=organique +ArmorTypeName_leather=cuir +ArmorTypeName_wood=bois +ArmorTypeName_metal=metal +ArmorTypeName_stone=pierre ; -------------- ; Types of Attack -# AttackTypeName_slashing=slashing -# AttackTypeName_piercing=piercing -# AttackTypeName_impact=impact -# AttackTypeName_energy=energy -# AttackTypeName_sword=sword -# AttackTypeName_arrow=arrow -# AttackTypeName_magic=magic +AttackTypeName_slashing=tranchant +AttackTypeName_piercing=perçant +AttackTypeName_impact=impact +AttackTypeName_energy=énergie +AttackTypeName_sword=épée +AttackTypeName_arrow=flèche +AttackTypeName_magic=magie # AttackTypeName_beat=beat ; ------------------ ; Types of Resources -# ResourceTypeName_energy=energy -# ResourceTypeName_food=food -# ResourceTypeName_gold=gold -# ResourceTypeName_housing=housing -# ResourceTypeName_stone=stone -# ResourceTypeName_wood=wood +ResourceTypeName_energy=énergie +ResourceTypeName_food=nourriture +ResourceTypeName_gold=or +ResourceTypeName_housing=logement +ResourceTypeName_stone=pierre +ResourceTypeName_wood=bois ; ----------------- ; Types of Factions -# FactionName_*Observer*=*Observer* -# FactionName_*Random*=*Random* -# FactionName_egypt=egypt +FactionName_*Observer*=*Spectateur* +FactionName_*Random*=*Aléatoire* +FactionName_egypt=égypte ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_power_of_ra=power_of_ra -# UpgradeTypeName_spear_weapons=spear_weapons -# UpgradeTypeName_speedup_priest_production=speedup_priest_production -# UpgradeTypeName_summon_ibis=summon_ibis -# UpgradeTypeName_summon_scarab=summon_scarab +UpgradeTypeName_power_of_ra=puissance_de_ra +UpgradeTypeName_spear_weapons=armes_de_projection +UpgradeTypeName_speedup_priest_production=accélerer_production_des_prêtres +UpgradeTypeName_summon_ibis=invoquer_ibis +UpgradeTypeName_summon_scarab=invoquer_scarabée ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_air_pyramid=air_pyramid +UnitTypeName_air_pyramid=pyramide_aérienne ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_anubis_warrior=anubis_warrior +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_anubis_warrior=guerrier_d'anubis ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient +LevelName_ancient=ancien ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_chicken=chicken +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_chicken=poulet ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# UnitTypeName_desert_camp=desert_camp +CommandName_stop=stop +CommandName_move=déplacement +UnitTypeName_desert_camp=camp_du_désert ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit # CommandName_produce_spearthrower=produce_spearthrower # CommandName_produce_spearman=produce_spearman -# CommandName_upgrade_spear_weapons=upgrade_spear_weapons -# UnitTypeName_farm=farm +CommandName_upgrade_spear_weapons=améliorer_armes_de_projection +UnitTypeName_farm=ferme ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_chicken=produce_chicken -# UnitTypeName_ibis=ibis +CommandName_produce_chicken=produire_poulet +UnitTypeName_ibis=ibis ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_mummy=mummy +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_mummy=momie ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_obelisk=obelisk +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_obelisk=obélisque ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_scarab=produce_scarab -# CommandName_produce_snake=produce_snake -# CommandName_produce_ibis=produce_ibis -# UnitTypeName_priest=priest +CommandName_produce_scarab=produire_scarabée +CommandName_produce_snake=produire_serpent +CommandName_produce_ibis=produire_ibis +UnitTypeName_priest=prêtre ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_speedup_priest_production=speedup_priest_production -# CommandName_heal=heal -# CommandName_produce_mummy=produce_mummy -# CommandName_produce_anubis_warrior=produce_anubis_warrior -# CommandName_ice_nova=ice_nova -# CommandName_hold_position=hold_position -# UnitTypeName_pyramid=pyramid +CommandName_stop=stop +CommandName_move=déplacement +CommandName_speedup_priest_production=accélerer_production_de_prêtres +CommandName_heal=guérir +CommandName_produce_mummy=produire_momie +CommandName_produce_anubis_warrior=produire_guerrier_d'anubis +CommandName_ice_nova=glace_nova +CommandName_hold_position=tenir_la_position +UnitTypeName_pyramid=pyramide ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_slave=produce_slave -# UnitTypeName_scarab=scarab +CommandName_produce_slave=produire_esclave +UnitTypeName_scarab=scarabée ; -------------------- ; Levels for this Unit -# LevelName_expert=expert -# LevelName_master=master -# LevelName_legendary=legendary +LevelName_expert=expert +LevelName_master=maître +LevelName_legendary=légendaire ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_dung_attack=dung_attack -# CommandName_hold_position=hold_position -# UnitTypeName_slave=slave +CommandName_hold_position=tenir_la_position +UnitTypeName_slave=esclave ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_build_basic=build_basic -# CommandName_repair=repair -# CommandName_mine=mine -# CommandName_harvest_wood=harvest_wood -# UnitTypeName_snake=snake +CommandName_repair=réparer +CommandName_mine=exploiter_gisement +CommandName_harvest_wood=récolter_bois +UnitTypeName_snake=serpent ; -------------------- ; Levels for this Unit -# LevelName_expert=expert -# LevelName_master=master +LevelName_expert=expert +LevelName_master=maître ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_poison_shot=poison_shot -# CommandName_hold_position=hold_position -# UnitTypeName_spearman=spearman +CommandName_stop=stop +CommandName_move=déplacement +CommandName_poison_shot=piqûre_de_poison +CommandName_hold_position=tenir_la_position +UnitTypeName_spearman=lancier ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque # UnitTypeName_spearthrower=spearthrower ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_sphinx=sphinx +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_sphinx=sphinx ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_temple=temple +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_temple=temple ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_priest=produce_priest -# CommandName_research_scarab=research_scarab -# CommandName_research_ibis=research_ibis -# CommandName_get_power_of_ra=get_power_of_ra -# FactionName_indian=indian +CommandName_produce_priest=produire_prêtre +CommandName_research_scarab=rechercher_scarabée +CommandName_research_ibis=rechercher_ibis +CommandName_get_power_of_ra=obtenir_puissance_de_ra +FactionName_indian=indien ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_bullfood=bullfood -# UpgradeTypeName_iron=iron -# UpgradeTypeName_iron_advanced=iron_advanced -# UpgradeTypeName_petroleum=petroleum -# UpgradeTypeName_stables=stables -# UpgradeTypeName_training_field=training_field +UpgradeTypeName_bullfood=nourriture_pour_taureau +UpgradeTypeName_iron=fer +UpgradeTypeName_iron_advanced=fer_perfectionné +UpgradeTypeName_petroleum=huile +UpgradeTypeName_stables=écuries +UpgradeTypeName_training_field=camp_d'entrainement ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_archer=archer +UnitTypeName_archer=archer ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_axe_indian=axe_indian +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_axe_indian=indien_avec_hache ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_axe_thrower=axe_thrower +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_axe_thrower=lanceur_de_haches ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_beehive=beehive +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_beehive=ruche ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_bigtent=bigtent +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_bigtent=grand_tipi ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_stickfighter=produce_stickfighter -# CommandName_produce_archer=produce_archer -# UnitTypeName_bull=bull +CommandName_produce_stickfighter=produire_combattant_à_la_crosse +CommandName_produce_archer=produire_archer +UnitTypeName_bull=taureau ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_campfire=campfire +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_campfire=feu_de_camp ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_firegolem=produce_firegolem -# CommandName_research_iron=research_iron -# CommandName_research_iron_advanced=research_iron_advanced -# UnitTypeName_fire_archer=fire_archer +CommandName_produce_firegolem=produire_golem_de_feu +CommandName_research_iron=rechercher_fer +CommandName_research_iron_advanced=rechercher_fer_perfectionné +UnitTypeName_fire_archer=archer_feu ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_firegolem=firegolem +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_firegolem=golem_de_feu ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient +LevelName_ancient=ancien ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_horsefarm=horsefarm +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_horsefarm=Elevage_de_chevaux ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_horseman=produce_horseman -# CommandName_produce_bull=produce_bull -# CommandName_research_stables=research_stables -# UnitTypeName_horseman=horseman +CommandName_produce_horseman=produire_cavalier +CommandName_produce_bull=produire_taureau +CommandName_research_stables=rechercher_écuries +UnitTypeName_horseman=cavalier ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_mainteepee=mainteepee +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_mainteepee=Tipi_principal ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_worker=produce_worker -# UnitTypeName_reed=reed +CommandName_produce_worker=produire_travailleur +UnitTypeName_reed=roseau ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_bullfood=research_bullfood -# UnitTypeName_roundtent=roundtent +CommandName_research_bullfood=rechercher_nourriture_pour_taureau +UnitTypeName_roundtent=tente_ronde ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_axe_indian=produce_axe_indian -# CommandName_produce_axe_thrower=produce_axe_thrower -# CommandName_produce_fire_archer=produce_fire_archer +CommandName_produce_axe_indian=produire_indien_à_la_hache +CommandName_produce_axe_thrower=produire_lanceur_de_haches +CommandName_produce_fire_archer=produire_archer_feu # CommandName_produce_spearman=produce_spearman -# CommandName_create_training_field=create_training_field -# UnitTypeName_shaman=shaman +CommandName_create_training_field=créer_camp_d'entrainement +UnitTypeName_shaman=shaman ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_repair=repair -# CommandName_heal=heal -# CommandName_molotov=molotov -# CommandName_produce_thunderbird=produce_thunderbird -# CommandName_build_beehive=build_beehive -# UnitTypeName_spearman=spearman +CommandName_stop=stop +CommandName_move=déplacement +CommandName_repair=réparer +CommandName_heal=guérir +CommandName_molotov=molotov +CommandName_produce_thunderbird=produire_oiseau_tonnerre +CommandName_build_beehive=contruire_ruche +UnitTypeName_spearman=lancier ; -------------------- ; Levels for this Unit -# LevelName_guardian=guardian -# LevelName_chief=chief +LevelName_guardian=gardien +LevelName_chief=chef ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_stickfighter=stickfighter +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_stickfighter=combattant_à_la_crosse ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_tent=tent +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_tent=tente ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_stickfighter=produce_stickfighter -# UnitTypeName_thunderbird=thunderbird +CommandName_produce_stickfighter=produire_combattant_à_la_crosse +UnitTypeName_thunderbird=oiseau_tonnerre ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient -# LevelName_expert=expert +LevelName_ancient=ancien +LevelName_expert=expert ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_throw=throw -# CommandName_breath=breath -# CommandName_hold_position=hold_position -# UnitTypeName_totem=totem +CommandName_breath=souffle +CommandName_hold_position=tenir_la_position +UnitTypeName_totem=totem ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off +CommandName_attack_off=attaque_off # CommandName_air_on=air_on -# CommandName_research_petroleum=research_petroleum -# CommandName_produce_shaman=produce_shaman -# UnitTypeName_worker=worker +CommandName_research_petroleum=rechercher_huile +CommandName_produce_shaman=produire_shaman +UnitTypeName_worker=travailleur ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_build_basic=build_basic -# CommandName_mine=mine -# CommandName_harvest_wood=harvest_wood -# CommandName_repair=repair -# FactionName_magic=magic +CommandName_mine=exploiter_gisement +CommandName_harvest_wood=récolter_bois +CommandName_repair=réparer +FactionName_magic=magie ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_ancient_summoning=ancient_summoning -# UpgradeTypeName_dragon_call=dragon_call -# UpgradeTypeName_energy_compression=energy_compression +UpgradeTypeName_ancient_summoning=invocation_antique +UpgradeTypeName_dragon_call=appel_du_dragon +UpgradeTypeName_energy_compression=compression_de_l'énergie # UpgradeTypeName_energy_sharpening=energy_sharpening # UpgradeTypeName_golem_power=golem_power -# UpgradeTypeName_hell_gate=hell_gate +UpgradeTypeName_hell_gate=porte_de_l'enfer ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_archmage=archmage +UnitTypeName_archmage=archimage ; -------------------- ; Levels for this Unit -# LevelName_expert=expert -# LevelName_master=master -# LevelName_legendary=legendary +LevelName_expert=expert +LevelName_master=maître +LevelName_legendary=légendaire ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_ice_nova=ice_nova -# CommandName_static_fire=static_fire -# CommandName_hold_position=hold_position -# UnitTypeName_archmage_tower=archmage_tower +CommandName_stop=stop +CommandName_move=déplacement +CommandName_ice_nova=glace_nova +CommandName_static_fire=feu_statique +CommandName_hold_position=tenir_la_position +UnitTypeName_archmage_tower=tour_d'archimage ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_dragon_call=research_dragon_call +CommandName_research_dragon_call=recherche_appel_du_dragon # CommandName_golem_power=golem_power -# UnitTypeName_battlemage=battlemage +UnitTypeName_battlemage=mage_de_comb ; -------------------- ; Levels for this Unit -# LevelName_expert=expert -# LevelName_master=master +LevelName_expert=expert +LevelName_master=maître ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_fire_bolt=fire_bolt -# CommandName_hold_position=hold_position -# CommandName_promote_to_archmage=promote_to_archmage -# UnitTypeName_behemoth=behemoth +CommandName_hold_position=tenir_la_position +CommandName_promote_to_archmage=promouvoir_en_archimage +UnitTypeName_behemoth=behemoth ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient +LevelName_ancient=ancien ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_daemon=daemon +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_daemon=démon ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_dragon=dragon +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_dragon=dragon ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient +LevelName_ancient=ancien ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_breath=breath -# CommandName_hold_position=hold_position -# CommandName_promote_to_evil_dragon=promote_to_evil_dragon -# UnitTypeName_drake_rider=drake_rider +CommandName_stop=stop +CommandName_move=déplacement +CommandName_breath=souffle +CommandName_hold_position=tenir_la_position +CommandName_promote_to_evil_dragon=promouvoir_en_dragon_maléfique +UnitTypeName_drake_rider=chevaucheur_drake ; -------------------- ; Levels for this Unit -# LevelName_expert=expert -# LevelName_master=master +LevelName_expert=expert +LevelName_master=maître ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_fire_breath=fire_breath +CommandName_stop=stop +CommandName_move=déplacement +CommandName_fire_breath=souffle_de_feu # CommandName_flare=flare -# CommandName_hold_position=hold_position -# UnitTypeName_energy_source=energy_source +CommandName_hold_position=tenir_la_position +UnitTypeName_energy_source=source_d'énergie ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# UnitTypeName_evil_dragon=evil_dragon +UnitTypeName_evil_dragon=dragon_maléfique ; -------------------- ; Levels for this Unit -# LevelName_expert=expert +LevelName_expert=expert ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_breath=breath -# CommandName_hold_position=hold_position -# UnitTypeName_ghost_armor=ghost_armor +CommandName_stop=stop +CommandName_move=déplacement +CommandName_breath=souffle +CommandName_hold_position=tenir_la_position +UnitTypeName_ghost_armor=armure_fantôme ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient +LevelName_ancient=ancien ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_golem=golem +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_golem=golem ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient +LevelName_ancient=ancien ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# CommandName_promote_to_power_golem=promote_to_power_golem -# UnitTypeName_initiate=initiate +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +CommandName_promote_to_power_golem=promouvoir_en_puissant_golem +UnitTypeName_initiate=initié ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_repair=repair -# CommandName_build=build -# CommandName_ritual=ritual -# CommandName_mine=mine -# CommandName_harvest=harvest -# CommandName_promote_to_battlemage=promote_to_battlemage -# UnitTypeName_library=library +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_repair=réparer +CommandName_build=construire +CommandName_ritual=rituel +CommandName_mine=exploiter_gisement +CommandName_harvest=récolter +CommandName_promote_to_battlemage=promouvoir_en_mage_de_combat +UnitTypeName_library=bibliothèque ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_energy_compression=research_energy_compression +CommandName_research_energy_compression=rechercher_compression_de_l'énergie # CommandName_research_energy_sharpening=research_energy_sharpening -# CommandName_research_hell_gate=research_hell_gate -# UnitTypeName_mage_tower=mage_tower +CommandName_research_hell_gate=rechercher_porte_de_l'enfer +UnitTypeName_mage_tower=tour_de_mage ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_initiate=produce_initiate -# UnitTypeName_power_golem=power_golem +CommandName_produce_initiate=produire_initié +UnitTypeName_power_golem=golem_puissant ; -------------------- ; Levels for this Unit -# LevelName_ancient=ancient +LevelName_ancient=ancien ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_summoner=summoner +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_summoner=invocateur ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_flare=flare -# CommandName_hold_position=hold_position -# CommandName_summon_daemon=summon_daemon -# CommandName_summon_ghost_armor=summon_ghost_armor -# CommandName_summon_dragon=summon_dragon -# CommandName_summon_drake=summon_drake -# UnitTypeName_summoner_guild=summoner_guild +CommandName_hold_position=tenir_la_position +CommandName_summon_daemon=invoquer_démon +CommandName_summon_ghost_armor=invoquer_armure_fantôme +CommandName_summon_dragon=invoquer_dragon +CommandName_summon_drake=invoquer_drake +UnitTypeName_summoner_guild=guilde_des_invocateurs ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_summoner=produce_summoner -# CommandName_research_ancient_summoning=research_ancient_summoning -# UnitTypeName_tower_of_souls=tower_of_souls +CommandName_produce_summoner=produire_invocateur +CommandName_research_ancient_summoning=rechercher_invocation_antique +UnitTypeName_tower_of_souls=tour_des_âmes ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_wicker_behemoth=wicker_behemoth +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_wicker_behemoth=behemoth_d'osier ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_promote_to_behemoth=promote_to_behemoth -# FactionName_norsemen=norsemen +CommandName_promote_to_behemoth=promouvoir_en_béhémoth +FactionName_norsemen=nordique ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_advanced_iron=advanced_iron -# UpgradeTypeName_arrow=arrow -# UpgradeTypeName_holy_valkyrie=holy_valkyrie -# UpgradeTypeName_iron=iron +UpgradeTypeName_advanced_iron=fer_perfectionné +UpgradeTypeName_arrow=flèche +UpgradeTypeName_holy_valkyrie=valkyrie_sainte +UpgradeTypeName_iron=fer # UpgradeTypeName_med=med -# UpgradeTypeName_root=root +UpgradeTypeName_root=racine ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_archer=archer +UnitTypeName_archer=archer ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_axe_thrower=axe_thrower +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_axe_thrower=lanceur_de_haches ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque # UnitTypeName_battleaxe=battleaxe ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque # CommandName_promote_to_battleaxe=promote_to_battleaxe # UnitTypeName_battleaxe_berzerk=battleaxe_berzerk ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# UnitTypeName_blacksmith=blacksmith +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +UnitTypeName_blacksmith=forgeron ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_upgrade_iron=upgrade_iron +CommandName_upgrade_iron=améliorer_fer # CommandName_upgrade_arrow=upgrade_arrow -# CommandName_upgrade_advanced_iron=upgrade_advanced_iron +CommandName_upgrade_advanced_iron=améliorer_fer_perfectionné # CommandName_produce_crossbow=produce_crossbow # UnitTypeName_bone_tent=bone_tent ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_swordman=produce_swordman -# CommandName_produce_archer=produce_archer +CommandName_produce_swordman=produire_épéiste +CommandName_produce_archer=produire_archer # CommandName_produce_battleaxe=produce_battleaxe -# CommandName_produce_axe_thrower=produce_axe_thrower -# UnitTypeName_castle=castle +CommandName_produce_axe_thrower=produire_lanceur_de_haches +UnitTypeName_castle=château ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_thrull=produce_thrull -# UnitTypeName_cow=cow +CommandName_produce_thrull=produire_thrull +UnitTypeName_cow=vache ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# UnitTypeName_crossbow=crossbow +CommandName_stop=stop +CommandName_move=déplacement +UnitTypeName_crossbow=arbalètrier ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_attack_arrow=attack_arrow -# CommandName_hold_position=hold_position -# UnitTypeName_cudgel_lady=cudgel_lady +CommandName_hold_position=tenir_la_position +UnitTypeName_cudgel_lady=dame_au_gourdin ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_cudgel=cudgel -# UnitTypeName_farm=farm +CommandName_stop=stop +CommandName_move=déplacement +CommandName_cudgel=gourdin +UnitTypeName_farm=ferme ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_cow=produce_cow -# UnitTypeName_flyingvalkyrie=flyingvalkyrie +CommandName_produce_cow=produire_vache +UnitTypeName_flyingvalkyrie=valkyrie_volante ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_house=house +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_house=maison ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_cudgel_lady=produce_cudgel_lady +CommandName_produce_cudgel_lady=produire_dame_au_gourdin # CommandName_produce_spearman=produce_spearman # UnitTypeName_med_bar=med_bar ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_cudgel_lady=produce_cudgel_lady +CommandName_produce_cudgel_lady=produire_dame_au_gourdin # CommandName_produce_spearman=produce_spearman # CommandName_research_med=research_med -# UnitTypeName_mistletree=mistletree +UnitTypeName_mistletree=boules_de_gui ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit # CommandName_air_on=air_on -# CommandName_attack_off=attack_off +CommandName_attack_off=attaque_off # CommandName_research_root=research_root -# CommandName_resurrect_wild_sow=resurrect_wild_sow -# UnitTypeName_spearman=spearman +CommandName_resurrect_wild_sow=ressusciter_truie_sauvage +UnitTypeName_spearman=lancier ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# CommandName_promote_to_spearman=promote_to_spearman -# UnitTypeName_spearman_berzerk=spearman_berzerk +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +CommandName_promote_to_spearman=promouvoir_en_lancier +UnitTypeName_spearman_berzerk=lancier_berzerk ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_swordman=swordman +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_swordman=épéiste ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# CommandName_promote_to_swordman=promote_to_swordman -# UnitTypeName_swordman_berzerk=swordman_berzerk +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +CommandName_promote_to_swordman=promouvoir_en_épéiste +UnitTypeName_swordman_berzerk=épéiste_berzerk ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_thor=thor +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_thor=thor ; -------------------- ; Levels for this Unit -# LevelName_advanced=advanced +LevelName_advanced=supérieur ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque # CommandName_throw=throw -# CommandName_hold_position=hold_position -# UnitTypeName_thortotem=thortotem +CommandName_hold_position=tenir_la_position +UnitTypeName_thortotem=totem_de_thor ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_build_thor=build_thor -# UnitTypeName_thrull=thrull +CommandName_build_thor=contruire_thor +UnitTypeName_thrull=thrull ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_build_basic=build_basic -# CommandName_mine=mine -# CommandName_harvest_wood=harvest_wood -# CommandName_repair=repair -# UnitTypeName_valhalla=valhalla +CommandName_mine=exploiter_gisement +CommandName_harvest_wood=récolter_bois +CommandName_repair=réparer +UnitTypeName_valhalla=valhalla ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_flyingvalkyrie=produce_flyingvalkyrie -# CommandName_produce_valkyrie=produce_valkyrie -# CommandName_research_holy_valkyrie=research_holy_valkyrie -# UnitTypeName_valkyrie=valkyrie +CommandName_produce_flyingvalkyrie=produire_valkyrie_volante +CommandName_produce_valkyrie=produire_valkyrie +CommandName_research_holy_valkyrie=rechercher_valkyrie_sainte +UnitTypeName_valkyrie=valkyrie ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_airattack=airattack -# CommandName_hold_position=hold_position -# UnitTypeName_wild_sow=wild_sow +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_airattack=attaque_aérienne +CommandName_hold_position=tenir_la_position +UnitTypeName_wild_sow=truie_sauvage ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# FactionName_persian=persian +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +FactionName_persian=perse ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_corn_and_wicker=corn_and_wicker -# UpgradeTypeName_magic_level_1=magic_level_1 -# UpgradeTypeName_magic_level_2=magic_level_2 -# UpgradeTypeName_nails=nails -# UpgradeTypeName_shield=shield -# UpgradeTypeName_weapons=weapons +UpgradeTypeName_corn_and_wicker=maïs_et_osier +UpgradeTypeName_magic_level_1=magie_niveau_1 +UpgradeTypeName_magic_level_2=magie_niveau_2 +UpgradeTypeName_nails=ongles +UpgradeTypeName_shield=bouclier +UpgradeTypeName_weapons=armes ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_blacksmith=blacksmith +UnitTypeName_blacksmith=forgeron ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_upgrade_weapons=upgrade_weapons -# CommandName_upgrade_nails=upgrade_nails -# CommandName_upgrade_shield=upgrade_shield -# UnitTypeName_elephant=elephant +CommandName_upgrade_weapons=améliorer_armes +CommandName_upgrade_nails=améliorer_ongles +CommandName_upgrade_shield=améliorer_bouclier +UnitTypeName_elephant=éléphant ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque # CommandName_attack_arrow=attack_arrow -# CommandName_hold_position=hold_position -# UnitTypeName_elephant_cage=elephant_cage +CommandName_hold_position=tenir_la_position +UnitTypeName_elephant_cage=cage_à_éléphant ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_elephant=produce_elephant -# UnitTypeName_fakir=fakir +CommandName_produce_elephant=produire_éléphant +UnitTypeName_fakir=fakir ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_farm=farm +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_farm=ferme ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_sheep=produce_sheep -# CommandName_research_corn_and_wicker=research_corn_and_wicker -# UnitTypeName_flying_carpet=flying_carpet +CommandName_produce_sheep=produire_monton +CommandName_research_corn_and_wicker=rechercher_maïs_et_osier +UnitTypeName_flying_carpet=tapis_volant ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_magic_attack=magic_attack -# CommandName_hold_position=hold_position -# UnitTypeName_genie=genie +CommandName_stop=stop +CommandName_move=déplacement +CommandName_magic_attack=attaque_magique +CommandName_hold_position=tenir_la_position +UnitTypeName_genie=génie ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_house=house +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_house=maison ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_fakir=produce_fakir -# CommandName_produce_stickfighter=produce_stickfighter +CommandName_produce_fakir=produire_fakir +CommandName_produce_stickfighter=produire_combattant_à_la_crosse # UnitTypeName_magician=magician ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_repair=repair -# CommandName_build_snake_basket=build_snake_basket -# CommandName_heal=heal -# CommandName_hold_position=hold_position -# UnitTypeName_minaret=minaret +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_repair=réparer +CommandName_build_snake_basket=construire_panier_de_serpent +CommandName_heal=guérir +CommandName_hold_position=tenir_la_position +UnitTypeName_minaret=minaret ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_palace=palace +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_palace=palace ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_worker=produce_worker -# UnitTypeName_princess=princess +CommandName_produce_worker=produire_travailleur +UnitTypeName_princess=princesse ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_sheep=sheep +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_sheep=mouton ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# UnitTypeName_snake_basket=snake_basket +CommandName_stop=stop +CommandName_move=déplacement +UnitTypeName_snake_basket=panier_de_serpent ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_stickfighter=stickfighter +CommandName_stop=stop +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_stickfighter=combattant_à_la_crosse ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_swordman=swordman +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_swordman=épéiste ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_temple=temple +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_temple=temple ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_princess=produce_princess -# CommandName_produce_swordman=produce_swordman -# UnitTypeName_tent=tent +CommandName_produce_princess=produire_princesse +CommandName_produce_swordman=produire_épéiste +UnitTypeName_tent=tente ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_genie=produce_genie -# CommandName_produce_flying_carpet=produce_flying_carpet +CommandName_produce_genie=produire_génie +CommandName_produce_flying_carpet=produire_tapis_volant # CommandName_produce_magician=produce_magician -# CommandName_upgrade_magic_level_1=upgrade_magic_level_1 -# CommandName_upgrade_magic_level_2=upgrade_magic_level_2 -# UnitTypeName_worker=worker +CommandName_upgrade_magic_level_1=améliorer_magie_niveau_1 +CommandName_upgrade_magic_level_2=améliorer_magie_niveau_2 +UnitTypeName_worker=travailleur ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_attack=attack -# CommandName_move=move +CommandName_stop=stop +CommandName_attack=attaque +CommandName_move=déplacement # CommandName_build_basic=build_basic -# CommandName_mine=mine -# CommandName_harvest_wood=harvest_wood -# CommandName_repair=repair +CommandName_mine=exploiter_gisement +CommandName_harvest_wood=récolter_bois +CommandName_repair=réparer # FactionName_romans=romans ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_advanced_architecture=advanced_architecture +UpgradeTypeName_advanced_architecture=architecture_avancée # UpgradeTypeName_bless_of_minerva=bless_of_minerva -# UpgradeTypeName_enlarge_shields=enlarge_shields -# UpgradeTypeName_formations=formations -# UpgradeTypeName_jupiter=jupiter -# UpgradeTypeName_reinforce_armor=reinforce_armor -# UpgradeTypeName_sharpen_points=sharpen_points -# UpgradeTypeName_sign_of_mars=sign_of_mars -# UpgradeTypeName_strengthen_swords=strengthen_swords -# UpgradeTypeName_training_field=training_field +UpgradeTypeName_enlarge_shields=agrandir_boucliers +UpgradeTypeName_formations=formations +UpgradeTypeName_jupiter=jupiter +UpgradeTypeName_reinforce_armor=renforcer_armure +UpgradeTypeName_sharpen_points=aiguiser_pointes +UpgradeTypeName_sign_of_mars=signe_de_mars +UpgradeTypeName_strengthen_swords=renforcer_épées +UpgradeTypeName_training_field=camp_d'entrainement ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_archer=archer +UnitTypeName_archer=archer ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# CommandName_get_fire_arrows=get_fire_arrows +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +CommandName_get_fire_arrows=obtenir_flèches_enflammées # UnitTypeName_axe_man=axe_man ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_ballista=ballista +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_ballista=balliste ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_battering_ram=battering_ram +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_battering_ram=bélier_de_siège ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack_land=attack_land -# CommandName_attack_air=attack_air -# CommandName_hold_position=hold_position -# UnitTypeName_blacksmith_shop=blacksmith_shop +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack_land=attaque_au_sol +CommandName_attack_air=attaque_aérienne +CommandName_hold_position=tenir_la_position +UnitTypeName_blacksmith_shop=forge ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_strengthen_swords=strengthen_swords -# CommandName_sharpen_points=sharpen_points -# CommandName_reinforce_armor=reinforce_armor -# CommandName_enlarge_shields=enlarge_shields -# UnitTypeName_catapult=catapult +CommandName_strengthen_swords=renforcer_épées +CommandName_sharpen_points=aiguiser_pointes +CommandName_reinforce_armor=renforcer_armures +CommandName_enlarge_shields=agrandir_boucliers +UnitTypeName_catapult=catapulte ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_fire_ball=fire_ball -# CommandName_hold_position=hold_position -# UnitTypeName_cavalry=cavalry +CommandName_stop=stop +CommandName_move=déplacement +CommandName_fire_ball=boule_de_feu +CommandName_hold_position=tenir_la_position +UnitTypeName_cavalry=cavalerie ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position # CommandName_promote_to_tribune=promote_to_tribune -# UnitTypeName_cow=cow +UnitTypeName_cow=vache ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# UnitTypeName_eagle_pillar=eagle_pillar +CommandName_stop=stop +CommandName_move=déplacement +UnitTypeName_eagle_pillar=aigle_pilier ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_fire_archer=fire_archer +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_fire_archer=archer_feu ; -------------------- ; Levels for this Unit -# LevelName_accurate=accurate -# LevelName_elite=elite +LevelName_accurate=précis +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_forum=forum +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_forum=forum ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_slave=produce_slave -# CommandName_produce_cow=produce_cow -# UnitTypeName_general=general +CommandName_produce_slave=produire_esclave +CommandName_produce_cow=produire_vache +UnitTypeName_general=général ; -------------------- ; Levels for this Unit -# LevelName_esteemed=esteemed +LevelName_esteemed=estimé # LevelName_grand=grand ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_gladiator=gladiator +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_gladiator=gladiateur ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack_land=attack_land -# CommandName_attack_air=attack_air -# CommandName_hold_position=hold_position -# UnitTypeName_gladiator_school=gladiator_school +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack_land=attaque_au_sol +CommandName_attack_air=attaque_aérienne +CommandName_hold_position=tenir_la_position +UnitTypeName_gladiator_school=école_de_gladiateurs ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_train_gladiator=train_gladiator +CommandName_train_gladiator=entrainer_gladiateur # CommandName_produce_axe_man=produce_axe_man -# UnitTypeName_guard=guard +UnitTypeName_guard=garde ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_guard_tower=guard_tower +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_guard_tower=tour_de_garde ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_military_camp=military_camp +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_military_camp=camp_militaire ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_cavalry=produce_cavalry -# CommandName_produce_turtle_formation=produce_turtle_formation -# CommandName_produce_general=produce_general +CommandName_produce_cavalry=produire_cavalerie +CommandName_produce_turtle_formation=produire_formation_de_la_tortue +CommandName_produce_general=produire_général # CommandName_produce_mechanic=produce_mechanic # CommandName_upgrade_advanced_architecture=upgrade_advanced_architecture # CommandName_upgrade_formations=upgrade_formations -# UnitTypeName_slave=slave +UnitTypeName_slave=esclave ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_build_=build_ -# CommandName_mine=mine -# CommandName_harvest_wood=harvest_wood -# CommandName_repair=repair -# UnitTypeName_spearman=spearman +CommandName_stop=stop +CommandName_move=déplacement +CommandName_build_=contruire_ +CommandName_mine=exploiter_gisement +CommandName_harvest_wood=récolter_bois +CommandName_repair=réparer +UnitTypeName_spearman=lancier ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_swordsman=swordsman +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_swordsman=épéiste ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_temple=temple +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_temple=temple ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_sign_of_mars=research_sign_of_mars -# CommandName_research_jupiter=research_jupiter +CommandName_research_sign_of_mars=rechercher_signe_de_mars +CommandName_research_jupiter=rechercher_jupiter # CommandName_upgrade_bless_of_minerva=upgrade_bless_of_minerva -# UnitTypeName_training_camp=training_camp +UnitTypeName_training_camp=camp_d'entraînement ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit # CommandName_produce_spearman=produce_spearman -# CommandName_produce_archer=produce_archer -# CommandName_produce_guard=produce_guard -# CommandName_produce_swordsman=produce_swordsman -# CommandName_create_training_field=create_training_field -# UnitTypeName_tribune=tribune +CommandName_produce_archer=produire_archer +CommandName_produce_guard=produire_garde +CommandName_produce_swordsman=produire_épéiste +CommandName_create_training_field=créer_camp_d'entrainement +UnitTypeName_tribune=tribune ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_turtle_formation=turtle_formation +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_turtle_formation=formation_de_la_tortue ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position # UnitTypeName_wartime_mechanic=wartime_mechanic ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# CommandName_repair=repair -# CommandName_heal=heal -# CommandName_build_catapult=build_catapult -# CommandName_build_battering_ram=build_battering_ram -# CommandName_build_ballista=build_ballista +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +CommandName_repair=réparer +CommandName_heal=guérir +CommandName_build_catapult=contruire_catapulte +CommandName_build_battering_ram=contruire_bélier_de_siège +CommandName_build_ballista=contruire_balliste # FactionName_tech=tech ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_advanced_architecture=advanced_architecture -# UpgradeTypeName_blade_weapons=blade_weapons -# UpgradeTypeName_piercing_weapons=piercing_weapons -# UpgradeTypeName_robotics=robotics -# UpgradeTypeName_shield_level_1=shield_level_1 -# UpgradeTypeName_shield_level_2=shield_level_2 -# UpgradeTypeName_stables=stables -# UpgradeTypeName_training_field=training_field +UpgradeTypeName_advanced_architecture=architecture_avancée +UpgradeTypeName_blade_weapons=armes_à_lames +UpgradeTypeName_piercing_weapons=armes_perçantes +UpgradeTypeName_robotics=robotique +UpgradeTypeName_shield_level_1=bouclier_niveau_1 +UpgradeTypeName_shield_level_2=bouclier_niveau_2 +UpgradeTypeName_stables=écuries +UpgradeTypeName_training_field=camp_d'entrainement ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_aerodrome=aerodrome +UnitTypeName_aerodrome=aérodrome ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_ornithopter=produce_ornithopter -# CommandName_produce_airship=produce_airship -# UnitTypeName_air_ballista=air_ballista +CommandName_produce_ornithopter=produire_onrithoptère +CommandName_produce_airship=produire_dirigeable +UnitTypeName_air_ballista=baliste_anti-aérienne ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_airship=airship +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_airship=dirigeable ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_missile=missile -# CommandName_hold_position=hold_position -# UnitTypeName_archer=archer +CommandName_stop=stop +CommandName_move=déplacement +CommandName_missile=missile +CommandName_hold_position=tenir_la_position +UnitTypeName_archer=archer ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_barracks=barracks +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_barracks=caserne ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_swordman=produce_swordman -# CommandName_produce_archer=produce_archer -# CommandName_produce_guard=produce_guard -# CommandName_produce_horseman=produce_horseman -# CommandName_create_training_field=create_training_field -# UnitTypeName_battle_machine=battle_machine +CommandName_produce_swordman=produire_épéiste +CommandName_produce_archer=produire_archer +CommandName_produce_guard=produire_garde +CommandName_produce_horseman=produire_cavalier +CommandName_create_training_field=créer_camp_d'entrainement +UnitTypeName_battle_machine=machine_de_guerre ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque # CommandName_attack_arrow=attack_arrow -# CommandName_hold_position=hold_position -# UnitTypeName_blacksmith=blacksmith +CommandName_hold_position=tenir_la_position +UnitTypeName_blacksmith=forgeron ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_upgrade_blade_weapons=upgrade_blade_weapons -# CommandName_upgrade_piercing_weapons=upgrade_piercing_weapons -# CommandName_upgrade_shield=upgrade_shield -# CommandName_upgrade_shield=upgrade_shield -# UnitTypeName_castle=castle +CommandName_upgrade_blade_weapons=améliorer_armes_à_lames +CommandName_upgrade_piercing_weapons=améliorer_amres_perçantes +CommandName_upgrade_shield=améliorer_bouclier +CommandName_upgrade_shield=améliorer_bouclier +UnitTypeName_castle=château ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_worker=produce_worker -# UnitTypeName_catapult=catapult +CommandName_produce_worker=produire_travailleur +UnitTypeName_catapult=catapulte ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_fire_ball=fire_ball -# CommandName_hold_position=hold_position -# UnitTypeName_cow=cow +CommandName_stop=stop +CommandName_move=déplacement +CommandName_fire_ball=boule_de_feu +CommandName_hold_position=tenir_la_position +UnitTypeName_cow=vache ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# UnitTypeName_defense_tower=defense_tower +CommandName_stop=stop +CommandName_move=déplacement +UnitTypeName_defense_tower=tour_de_défence ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_farm=farm +CommandName_attack_off=attaque_off +CommandName_attack_on=attaque_on +UnitTypeName_farm=ferme ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_pig=produce_pig -# CommandName_produce_cow=produce_cow -# CommandName_research_stables=research_stables -# UnitTypeName_guard=guard +CommandName_produce_pig=produire_cochon +CommandName_produce_cow=produire_vache +CommandName_research_stables=rechercher_écuries +UnitTypeName_guard=garde ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_horseman=horseman +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_horseman=cavalier ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# UnitTypeName_ornithopter=ornithopter +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +UnitTypeName_ornithopter=ornithoptère ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_molotov=molotov -# CommandName_fire_arrow=fire_arrow -# CommandName_hold_position=hold_position -# UnitTypeName_pig=pig +CommandName_stop=stop +CommandName_move=déplacement +CommandName_molotov=molotov +CommandName_fire_arrow=flèches_enflammées +CommandName_hold_position=tenir_la_position +UnitTypeName_pig=cochon ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# UnitTypeName_swordman=swordman +CommandName_stop=stop +CommandName_move=déplacement +UnitTypeName_swordman=épéiste ; -------------------- ; Levels for this Unit -# LevelName_elite=elite +LevelName_elite=élite ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move -# CommandName_attack=attack -# CommandName_hold_position=hold_position -# CommandName_promote_to_guard=promote_to_guard -# UnitTypeName_technician=technician +CommandName_stop=stop +CommandName_move=déplacement +CommandName_attack=attaque +CommandName_hold_position=tenir_la_position +CommandName_promote_to_guard=promouvoir_en_garde +UnitTypeName_technician=technicien ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_build_ultimate=build_ultimate -# CommandName_repair=repair -# CommandName_heal=heal -# CommandName_mine_gold=mine_gold -# CommandName_molotov=molotov -# CommandName_build_catapult=build_catapult -# CommandName_build_battle_machine=build_battle_machine -# CommandName_build_air_ballista=build_air_ballista -# UnitTypeName_technodrome=technodrome +CommandName_repair=réparer +CommandName_heal=guérir +CommandName_mine_gold=exploiter_gisement_d'or +CommandName_molotov=molotov +CommandName_build_catapult=contruire_catapulte +CommandName_build_battle_machine=contruire_machine_de_guerre +CommandName_build_air_ballista=contruire_baliste_anti-aérienne +UnitTypeName_technodrome=technodrome ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_technician=produce_technician +CommandName_produce_technician=produire_technicien # CommandName_research_advanced_architecture=research_advanced_architecture -# CommandName_research_robotics=research_robotics -# UnitTypeName_worker=worker +CommandName_research_robotics=rechercher_robotique +UnitTypeName_worker=travailleur ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_stop=stop -# CommandName_move=move +CommandName_stop=stop +CommandName_move=déplacement # CommandName_build_basic=build_basic # CommandName_build_advanced=build_advanced -# CommandName_mine=mine -# CommandName_harvest_wood=harvest_wood -# CommandName_repair=repair +CommandName_mine=exploiter_gisement +CommandName_harvest_wood=récolter_bois +CommandName_repair=réparer diff --git a/glest_game/techs/megapack/lang/megapack_polish.lng b/glest_game/techs/megapack/lang/megapack_polish.lng index 0a97c76c..a7625f50 100644 --- a/glest_game/techs/megapack/lang/megapack_polish.lng +++ b/glest_game/techs/megapack/lang/megapack_polish.lng @@ -26,26 +26,26 @@ ResourceTypeName_stone=kamień ResourceTypeName_wood=drewno ; ----------------- ; Types of Factions -# FactionName_*Observer*=*Observer* -# FactionName_*Random*=*Random* +FactionName_*Observer*=Obserwator +FactionName_*Random*=Losowo FactionName_egypt=Egipt ; ---------------------------------- ; Types of Upgrades for this Faction UpgradeTypeName_power_of_ra=Moc Ra UpgradeTypeName_spear_weapons=włócznie -# UpgradeTypeName_speedup_priest_production=speedup_priest_production +UpgradeTypeName_speedup_priest_production=przyspiesz produkcję kapłana UpgradeTypeName_summon_ibis=Wezwij Ibis -# UpgradeTypeName_summon_scarab=summon_scarab +UpgradeTypeName_summon_scarab=przywołaj skarabeusza ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_air_pyramid=air_pyramid +UnitTypeName_air_pyramid=piramida p.lot ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak UnitTypeName_anubis_warrior=Wojownik Anubis ; -------------------- ; Levels for this Unit @@ -67,15 +67,15 @@ UnitTypeName_desert_camp=Pustynny obóz ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_spearthrower=produce_spearthrower -# CommandName_produce_spearman=produce_spearman -# CommandName_upgrade_spear_weapons=upgrade_spear_weapons -# UnitTypeName_farm=farm +CommandName_produce_spearthrower=trenuj pikiniera +CommandName_produce_spearman=trenuj pinikiera +CommandName_upgrade_spear_weapons=ulepsz włócznie +UnitTypeName_farm=farma ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_chicken=produce_chicken +CommandName_produce_chicken=hoduj kurczaka UnitTypeName_ibis=Ibis ; -------------------- ; Levels for this Unit @@ -99,9 +99,9 @@ UnitTypeName_obelisk=Obelisk ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_scarab=produce_scarab -# CommandName_produce_snake=produce_snake -# CommandName_produce_ibis=produce_ibis +CommandName_produce_scarab=przywołaj skarabeusza +CommandName_produce_snake=przywołaj węża +CommandName_produce_ibis=przywołaj ibisa UnitTypeName_priest=Kapłan ; -------------------- ; Levels for this Unit @@ -110,10 +110,10 @@ LevelName_elite=Elitarny ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_speedup_priest_production=speedup_priest_production +CommandName_speedup_priest_production=przyspiesz trening kapłana CommandName_heal=Wylecz -# CommandName_produce_mummy=produce_mummy -# CommandName_produce_anubis_warrior=produce_anubis_warrior +CommandName_produce_mummy=przywołaj mumię +CommandName_produce_anubis_warrior=przywołaj wojownika Anubisa CommandName_ice_nova=Lodowy krąg CommandName_hold_position=Utrzymaj pozycję UnitTypeName_pyramid=Piramida @@ -121,7 +121,7 @@ UnitTypeName_pyramid=Piramida ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_slave=produce_slave +CommandName_produce_slave=trenuj niewolnika UnitTypeName_scarab=Skarabeusz ; -------------------- ; Levels for this Unit @@ -165,7 +165,7 @@ LevelName_elite=Elitarny CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_spearthrower=spearthrower +UnitTypeName_spearthrower=miotacz włóczni ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -180,26 +180,26 @@ UnitTypeName_sphinx=Sfinks ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak UnitTypeName_temple=Świątynia ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_priest=produce_priest -# CommandName_research_scarab=research_scarab -# CommandName_research_ibis=research_ibis -# CommandName_get_power_of_ra=get_power_of_ra +CommandName_produce_priest=trenuj kapłana +CommandName_research_scarab=odkryj skarabeusza +CommandName_research_ibis=odkryj ibisa +CommandName_get_power_of_ra=moc Ra FactionName_indian=Indianie ; ---------------------------------- ; Types of Upgrades for this Faction UpgradeTypeName_bullfood=Bycze jedzenie UpgradeTypeName_iron=Żelazo -# UpgradeTypeName_iron_advanced=iron_advanced +UpgradeTypeName_iron_advanced=zaawansowana obróbka żelaza UpgradeTypeName_petroleum=nafta UpgradeTypeName_stables=stajnie -# UpgradeTypeName_training_field=training_field +UpgradeTypeName_training_field=trening formacji ; ------------------------------- ; Types of Units for this Faction UnitTypeName_archer=łucznik @@ -212,7 +212,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_axe_indian=axe_indian +UnitTypeName_axe_indian=topornik ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -220,7 +220,7 @@ CommandName_hold_position=Utrzymaj pozycję CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_axe_thrower=axe_thrower +UnitTypeName_axe_thrower=miotacz toporów ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -228,21 +228,21 @@ CommandName_attack=Atakuj CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_beehive=beehive +UnitTypeName_beehive=ul ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_bigtent=bigtent +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_bigtent=duży namiot ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_stickfighter=produce_stickfighter -# CommandName_produce_archer=produce_archer -# UnitTypeName_bull=bull +CommandName_produce_stickfighter=trenuj pałkarza +CommandName_produce_archer=trenuj łucznika +UnitTypeName_bull=byk ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -250,15 +250,15 @@ CommandName_attack=Atakuj CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_campfire=campfire +UnitTypeName_campfire=ognisko ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_firegolem=produce_firegolem -# CommandName_research_iron=research_iron -# CommandName_research_iron_advanced=research_iron_advanced -# UnitTypeName_fire_archer=fire_archer +CommandName_produce_firegolem=przywołaj ognistego golema +CommandName_research_iron=odkryj obróbkę żelaza +CommandName_research_iron_advanced=odkryj zaawansowaną obróbkę żelaza +UnitTypeName_fire_archer=łucznik - ogniste strzały ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -268,7 +268,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_firegolem=firegolem +UnitTypeName_firegolem=ognisty golem ; -------------------- ; Levels for this Unit LevelName_ancient=Starożytny @@ -283,10 +283,10 @@ CommandName_hold_position=Utrzymaj pozycję ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_horseman=produce_horseman -# CommandName_produce_bull=produce_bull -# CommandName_research_stables=research_stables -# UnitTypeName_horseman=horseman +CommandName_produce_horseman=trenuj jeźdźca +CommandName_produce_bull=hoduj byka +CommandName_research_stables=odkryj stajnie +UnitTypeName_horseman=jeździec ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -296,29 +296,29 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_mainteepee=mainteepee +UnitTypeName_mainteepee=główny namiot ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_worker=produce_worker -# UnitTypeName_reed=reed +CommandName_produce_worker=trenuj robotnika +UnitTypeName_reed=trzcina ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_bullfood=research_bullfood -# UnitTypeName_roundtent=roundtent +CommandName_research_bullfood=odkryj karmę dla byków +UnitTypeName_roundtent=okrągły namiot ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_axe_indian=produce_axe_indian -# CommandName_produce_axe_thrower=produce_axe_thrower -# CommandName_produce_fire_archer=produce_fire_archer -# CommandName_produce_spearman=produce_spearman -# CommandName_create_training_field=create_training_field -# UnitTypeName_shaman=shaman +CommandName_produce_axe_indian=trenuj topornika +CommandName_produce_axe_thrower=trenuj miotacza toporów +CommandName_produce_fire_archer=trenuj łucznika - ogniste strzały +CommandName_produce_spearman=trenuj pinikiera +CommandName_create_training_field=odkryj formację +UnitTypeName_shaman=szaman ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -327,20 +327,20 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_repair=Naprawiaj CommandName_heal=Wylecz -# CommandName_molotov=molotov -# CommandName_produce_thunderbird=produce_thunderbird -# CommandName_build_beehive=build_beehive +CommandName_molotov=koktajl mołotowa +CommandName_produce_thunderbird=przywołaj ognistego ptaka +CommandName_build_beehive=buduj ul UnitTypeName_spearman=Włócznik ; -------------------- ; Levels for this Unit -# LevelName_guardian=guardian +LevelName_guardian=strażnik # LevelName_chief=chief ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_stickfighter=stickfighter +UnitTypeName_stickfighter=pałkarz ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -350,13 +350,13 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_tent=tent +UnitTypeName_tent=namiot ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_stickfighter=produce_stickfighter -# UnitTypeName_thunderbird=thunderbird +CommandName_produce_stickfighter=trenuj pałkarza +UnitTypeName_thunderbird=ognisty ptak ; -------------------- ; Levels for this Unit LevelName_ancient=Starożytny @@ -365,19 +365,19 @@ LevelName_expert=Ekspert ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_throw=throw -# CommandName_breath=breath +CommandName_throw=rzucaj +CommandName_breath=oddech CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_totem=totem +UnitTypeName_totem=totem ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_air_on=air_on -# CommandName_research_petroleum=research_petroleum -# CommandName_produce_shaman=produce_shaman -# UnitTypeName_worker=worker +CommandName_attack_off=wyłącz atak +CommandName_air_on=atak p.lot wł. +CommandName_research_petroleum=odkryj naftę +CommandName_produce_shaman=trenuj szamana +UnitTypeName_worker=robotnik ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -391,15 +391,15 @@ CommandName_repair=Naprawiaj FactionName_magic=magia ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_ancient_summoning=ancient_summoning -# UpgradeTypeName_dragon_call=dragon_call -# UpgradeTypeName_energy_compression=energy_compression -# UpgradeTypeName_energy_sharpening=energy_sharpening -# UpgradeTypeName_golem_power=golem_power -# UpgradeTypeName_hell_gate=hell_gate +UpgradeTypeName_ancient_summoning=starożytne przywoływanie +UpgradeTypeName_dragon_call=wezwanie smoka +UpgradeTypeName_energy_compression=kompresja energii +UpgradeTypeName_energy_sharpening=skupianie energii +UpgradeTypeName_golem_power=golem moce +UpgradeTypeName_hell_gate=piekielne wrota ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_archmage=archmage +UnitTypeName_archmage=arcymag ; -------------------- ; Levels for this Unit LevelName_expert=Ekspert @@ -410,16 +410,16 @@ LevelName_legendary=Legendarny CommandName_stop=Stop CommandName_move=Idź CommandName_ice_nova=Lodowy krąg -# CommandName_static_fire=static_fire +CommandName_static_fire=statyczny ogień CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_archmage_tower=archmage_tower +UnitTypeName_archmage_tower=wieża arcymagów ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_dragon_call=research_dragon_call -# CommandName_golem_power=golem_power -# UnitTypeName_battlemage=battlemage +CommandName_research_dragon_call=odkryj wezwanie smoka +CommandName_golem_power=golem mocy +UnitTypeName_battlemage=mag bojowy ; -------------------- ; Levels for this Unit LevelName_expert=Ekspert @@ -428,10 +428,10 @@ LevelName_master=Mistrz ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_fire_bolt=fire_bolt +CommandName_fire_bolt=błyskawica CommandName_hold_position=Utrzymaj pozycję -# CommandName_promote_to_archmage=promote_to_archmage -# UnitTypeName_behemoth=behemoth +CommandName_promote_to_archmage=ulepsz do arcymaga +UnitTypeName_behemoth=bestia ; -------------------- ; Levels for this Unit LevelName_ancient=Starożytny @@ -440,7 +440,7 @@ LevelName_ancient=Starożytny CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_daemon=daemon +UnitTypeName_daemon=demon ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -448,7 +448,7 @@ CommandName_attack=Atakuj CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_dragon=dragon +UnitTypeName_dragon=smok ; -------------------- ; Levels for this Unit LevelName_ancient=Starożytny @@ -456,10 +456,10 @@ LevelName_ancient=Starożytny ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_breath=breath +CommandName_breath=oddech CommandName_hold_position=Utrzymaj pozycję -# CommandName_promote_to_evil_dragon=promote_to_evil_dragon -# UnitTypeName_drake_rider=drake_rider +CommandName_promote_to_evil_dragon=ulepsz do potwornego smoka +UnitTypeName_drake_rider=smoczy jeździec ; -------------------- ; Levels for this Unit LevelName_expert=Ekspert @@ -468,15 +468,15 @@ LevelName_master=Mistrz ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_fire_breath=fire_breath -# CommandName_flare=flare +CommandName_fire_breath=ognisty oddech +CommandName_flare=flara CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_energy_source=energy_source +UnitTypeName_energy_source=źródło energii ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# UnitTypeName_evil_dragon=evil_dragon +UnitTypeName_evil_dragon=potworny smok ; -------------------- ; Levels for this Unit LevelName_expert=Ekspert @@ -484,7 +484,7 @@ LevelName_expert=Ekspert ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_breath=breath +CommandName_breath=oddech CommandName_hold_position=Utrzymaj pozycję # UnitTypeName_ghost_armor=ghost_armor ; -------------------- @@ -496,7 +496,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_golem=golem +UnitTypeName_golem=golem ; -------------------- ; Levels for this Unit LevelName_ancient=Starożytny @@ -506,8 +506,8 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# CommandName_promote_to_power_golem=promote_to_power_golem -# UnitTypeName_initiate=initiate +CommandName_promote_to_power_golem=ulepsz do golema mocy +UnitTypeName_initiate=akolita ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -516,26 +516,26 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_repair=Naprawiaj -# CommandName_build=build -# CommandName_ritual=ritual +CommandName_build=buduj +CommandName_ritual=rytuał CommandName_mine=Wydobywaj -# CommandName_harvest=harvest -# CommandName_promote_to_battlemage=promote_to_battlemage -# UnitTypeName_library=library +CommandName_harvest=zbieraj +CommandName_promote_to_battlemage=ulepsz do maga bojowego +UnitTypeName_library=biblioteka ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_energy_compression=research_energy_compression -# CommandName_research_energy_sharpening=research_energy_sharpening -# CommandName_research_hell_gate=research_hell_gate -# UnitTypeName_mage_tower=mage_tower +CommandName_research_energy_compression=odkryj kompresję energii +CommandName_research_energy_sharpening=odkryj skupienie energii +CommandName_research_hell_gate=odkryj piekielne wrota +UnitTypeName_mage_tower=wieża magów ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_initiate=produce_initiate -# UnitTypeName_power_golem=power_golem +CommandName_produce_initiate=trenuj akolitę +UnitTypeName_power_golem=golem mocy ; -------------------- ; Levels for this Unit LevelName_ancient=Starożytny @@ -545,48 +545,48 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_summoner=summoner +UnitTypeName_summoner=kapłan ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_flare=flare +CommandName_flare=flara CommandName_hold_position=Utrzymaj pozycję -# CommandName_summon_daemon=summon_daemon -# CommandName_summon_ghost_armor=summon_ghost_armor -# CommandName_summon_dragon=summon_dragon -# CommandName_summon_drake=summon_drake -# UnitTypeName_summoner_guild=summoner_guild +CommandName_summon_daemon=przywołaj demona +CommandName_summon_ghost_armor=przywołaj ghost armor +CommandName_summon_dragon=przywołaj smoka +CommandName_summon_drake=wezwij smoczego jeźdźca +UnitTypeName_summoner_guild=gildia kapłanów ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_summoner=produce_summoner -# CommandName_research_ancient_summoning=research_ancient_summoning -# UnitTypeName_tower_of_souls=tower_of_souls +CommandName_produce_summoner=trenuj kapłana +CommandName_research_ancient_summoning=odkryj starożytne przywołania +UnitTypeName_tower_of_souls=wieża dusz ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_wicker_behemoth=wicker_behemoth +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_wicker_behemoth=wiklinowa bestia ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_promote_to_behemoth=promote_to_behemoth +CommandName_promote_to_behemoth=ulepsz do bestii # FactionName_norsemen=norsemen ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_advanced_iron=advanced_iron +UpgradeTypeName_advanced_iron=zaawansowana obróbka żelaza UpgradeTypeName_arrow=strzała -# UpgradeTypeName_holy_valkyrie=holy_valkyrie +UpgradeTypeName_holy_valkyrie=święta valkiria UpgradeTypeName_iron=Żelazo -# UpgradeTypeName_med=med -# UpgradeTypeName_root=root +UpgradeTypeName_med=medyk +UpgradeTypeName_root=korzeń ; ------------------------------- ; Types of Units for this Faction UnitTypeName_archer=łucznik @@ -599,7 +599,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_axe_thrower=axe_thrower +UnitTypeName_axe_thrower=miotacz toporów ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -607,7 +607,7 @@ CommandName_hold_position=Utrzymaj pozycję CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_battleaxe=battleaxe +UnitTypeName_battleaxe=topór bojowy ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -615,8 +615,8 @@ CommandName_attack=Atakuj CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# CommandName_promote_to_battleaxe=promote_to_battleaxe -# UnitTypeName_battleaxe_berzerk=battleaxe_berzerk +CommandName_promote_to_battleaxe=ulepsz do bojowego topora +UnitTypeName_battleaxe_berzerk=berserk z bojowym toporem ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -624,45 +624,45 @@ CommandName_attack=Atakuj CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# UnitTypeName_blacksmith=blacksmith +UnitTypeName_blacksmith=kuźnia ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_upgrade_iron=upgrade_iron -# CommandName_upgrade_arrow=upgrade_arrow -# CommandName_upgrade_advanced_iron=upgrade_advanced_iron -# CommandName_produce_crossbow=produce_crossbow -# UnitTypeName_bone_tent=bone_tent +CommandName_upgrade_iron=ulepsz obróbkę żelaza +CommandName_upgrade_arrow=ulepsz strzały +CommandName_upgrade_advanced_iron=ulepsz zaawansowaną obróbkę żelaza +CommandName_produce_crossbow=produkuj kusze +UnitTypeName_bone_tent=kościany namiot ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_swordman=produce_swordman -# CommandName_produce_archer=produce_archer -# CommandName_produce_battleaxe=produce_battleaxe -# CommandName_produce_axe_thrower=produce_axe_thrower -# UnitTypeName_castle=castle +CommandName_produce_swordman=trenuj miecznika +CommandName_produce_archer=trenuj łucznika +CommandName_produce_battleaxe=trenuj topornika +CommandName_produce_axe_thrower=trenuj miotacza toporów +UnitTypeName_castle=zamek ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit # CommandName_produce_thrull=produce_thrull -# UnitTypeName_cow=cow +UnitTypeName_cow=krowa ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# UnitTypeName_crossbow=crossbow +UnitTypeName_crossbow=kusza ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_attack_arrow=attack_arrow +CommandName_attack_arrow=atakuj strzałami CommandName_hold_position=Utrzymaj pozycję # UnitTypeName_cudgel_lady=cudgel_lady ; -------------------- @@ -672,13 +672,13 @@ CommandName_hold_position=Utrzymaj pozycję CommandName_stop=Stop CommandName_move=Idź # CommandName_cudgel=cudgel -# UnitTypeName_farm=farm +UnitTypeName_farm=farma ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_cow=produce_cow -# UnitTypeName_flyingvalkyrie=flyingvalkyrie +CommandName_produce_cow=hoduj krowę +UnitTypeName_flyingvalkyrie=latająca valkiria ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -688,29 +688,29 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_house=house +UnitTypeName_house=dom ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit # CommandName_produce_cudgel_lady=produce_cudgel_lady -# CommandName_produce_spearman=produce_spearman +CommandName_produce_spearman=trenuj pinikiera # UnitTypeName_med_bar=med_bar ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit # CommandName_produce_cudgel_lady=produce_cudgel_lady -# CommandName_produce_spearman=produce_spearman +CommandName_produce_spearman=trenuj pinikiera # CommandName_research_med=research_med # UnitTypeName_mistletree=mistletree ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_air_on=air_on -# CommandName_attack_off=attack_off -# CommandName_research_root=research_root +CommandName_air_on=atak p.lot wł. +CommandName_attack_off=wyłącz atak +CommandName_research_root=odkryj korzeń # CommandName_resurrect_wild_sow=resurrect_wild_sow UnitTypeName_spearman=Włócznik ; -------------------- @@ -722,8 +722,8 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# CommandName_promote_to_spearman=promote_to_spearman -# UnitTypeName_spearman_berzerk=spearman_berzerk +CommandName_promote_to_spearman=ulepsz do pikiniera +UnitTypeName_spearman_berzerk=berserk pikinier ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -733,7 +733,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_swordman=swordman +UnitTypeName_swordman=miecznik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -743,8 +743,8 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# CommandName_promote_to_swordman=promote_to_swordman -# UnitTypeName_swordman_berzerk=swordman_berzerk +CommandName_promote_to_swordman=ulepsz do miecznika +UnitTypeName_swordman_berzerk=berserk miecznik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -754,7 +754,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_thor=thor +UnitTypeName_thor=Tor ; -------------------- ; Levels for this Unit # LevelName_advanced=advanced @@ -763,7 +763,7 @@ CommandName_hold_position=Utrzymaj pozycję CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# CommandName_throw=throw +CommandName_throw=rzucaj CommandName_hold_position=Utrzymaj pozycję # UnitTypeName_thortotem=thortotem ; -------------------- @@ -787,10 +787,10 @@ CommandName_repair=Naprawiaj ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_flyingvalkyrie=produce_flyingvalkyrie -# CommandName_produce_valkyrie=produce_valkyrie -# CommandName_research_holy_valkyrie=research_holy_valkyrie -# UnitTypeName_valkyrie=valkyrie +CommandName_produce_flyingvalkyrie=trenuj latającą valkirię +CommandName_produce_valkyrie=trenuj valkirię +CommandName_research_holy_valkyrie=odkryj świętą valkirię +UnitTypeName_valkyrie=valkiria ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -798,7 +798,7 @@ CommandName_repair=Naprawiaj CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# CommandName_airattack=airattack +CommandName_airattack=atak p.lot CommandName_hold_position=Utrzymaj pozycję # UnitTypeName_wild_sow=wild_sow ; -------------------- @@ -808,26 +808,26 @@ CommandName_hold_position=Utrzymaj pozycję CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# FactionName_persian=persian +FactionName_persian=Persowie ; ---------------------------------- ; Types of Upgrades for this Faction # UpgradeTypeName_corn_and_wicker=corn_and_wicker -# UpgradeTypeName_magic_level_1=magic_level_1 -# UpgradeTypeName_magic_level_2=magic_level_2 -# UpgradeTypeName_nails=nails -# UpgradeTypeName_shield=shield -# UpgradeTypeName_weapons=weapons +UpgradeTypeName_magic_level_1=1 poziom magii +UpgradeTypeName_magic_level_2=2 poziom magii +UpgradeTypeName_nails=szpony +UpgradeTypeName_shield=tarcza +UpgradeTypeName_weapons=broń ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_blacksmith=blacksmith +UnitTypeName_blacksmith=kuźnia ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_upgrade_weapons=upgrade_weapons -# CommandName_upgrade_nails=upgrade_nails -# CommandName_upgrade_shield=upgrade_shield -# UnitTypeName_elephant=elephant +CommandName_upgrade_weapons=ulepsz broń +CommandName_upgrade_nails=ulepsz szpony +CommandName_upgrade_shield=ulepsz tarcze +UnitTypeName_elephant=słoń ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -836,15 +836,15 @@ LevelName_elite=Elitarny CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# CommandName_attack_arrow=attack_arrow +CommandName_attack_arrow=atakuj strzałami CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_elephant_cage=elephant_cage +UnitTypeName_elephant_cage=klatka słonia ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_elephant=produce_elephant -# UnitTypeName_fakir=fakir +CommandName_produce_elephant=hoduj słonia +UnitTypeName_fakir=fakir ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -854,14 +854,14 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_farm=farm +UnitTypeName_farm=farma ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_sheep=produce_sheep +CommandName_produce_sheep=hoduj owce # CommandName_research_corn_and_wicker=research_corn_and_wicker -# UnitTypeName_flying_carpet=flying_carpet +UnitTypeName_flying_carpet=latający dywan ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -869,9 +869,9 @@ LevelName_elite=Elitarny ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_magic_attack=magic_attack +CommandName_magic_attack=atak magiczny CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_genie=genie +UnitTypeName_genie=dżin ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -881,14 +881,14 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_house=house +UnitTypeName_house=dom ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_fakir=produce_fakir -# CommandName_produce_stickfighter=produce_stickfighter -# UnitTypeName_magician=magician +CommandName_produce_fakir=trenuj fakira +CommandName_produce_stickfighter=trenuj pałkarza +UnitTypeName_magician=magik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -898,23 +898,23 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_repair=Naprawiaj -# CommandName_build_snake_basket=build_snake_basket +CommandName_build_snake_basket=buduj kosz z wężem CommandName_heal=Wylecz CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_minaret=minaret +UnitTypeName_minaret=minaret ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_palace=palace +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_palace=pałac ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_worker=produce_worker -# UnitTypeName_princess=princess +CommandName_produce_worker=trenuj robotnika +UnitTypeName_princess=księżniczka ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -924,22 +924,22 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_sheep=sheep +UnitTypeName_sheep=owca ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# UnitTypeName_snake_basket=snake_basket +UnitTypeName_snake_basket=kosz z wężem ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_stickfighter=stickfighter +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_stickfighter=pałkarz ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -949,7 +949,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_swordman=swordman +UnitTypeName_swordman=miecznik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -964,19 +964,19 @@ UnitTypeName_temple=Świątynia ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_princess=produce_princess -# CommandName_produce_swordman=produce_swordman -# UnitTypeName_tent=tent +CommandName_produce_princess=trenuj księżniczkę +CommandName_produce_swordman=trenuj miecznika +UnitTypeName_tent=namiot ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_genie=produce_genie -# CommandName_produce_flying_carpet=produce_flying_carpet -# CommandName_produce_magician=produce_magician -# CommandName_upgrade_magic_level_1=upgrade_magic_level_1 -# CommandName_upgrade_magic_level_2=upgrade_magic_level_2 -# UnitTypeName_worker=worker +CommandName_produce_genie=wezwij dżina +CommandName_produce_flying_carpet=wezwij latający dywan +CommandName_produce_magician=trenuj magika +CommandName_upgrade_magic_level_1=ulepsz magię do poziomu 1 +CommandName_upgrade_magic_level_2=ulepsz magię do poziomu 2 +UnitTypeName_worker=robotnik ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -988,19 +988,19 @@ CommandName_build_basic=Buduj podstawowe CommandName_mine=Wydobywaj CommandName_harvest_wood=Zbieraj drewno CommandName_repair=Naprawiaj -# FactionName_romans=romans +FactionName_romans=Romanie ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_advanced_architecture=advanced_architecture -# UpgradeTypeName_bless_of_minerva=bless_of_minerva -# UpgradeTypeName_enlarge_shields=enlarge_shields -# UpgradeTypeName_formations=formations -# UpgradeTypeName_jupiter=jupiter -# UpgradeTypeName_reinforce_armor=reinforce_armor +UpgradeTypeName_advanced_architecture=zaawansowana architektura +UpgradeTypeName_bless_of_minerva=błogosławieństwo Minerwy +UpgradeTypeName_enlarge_shields=ulepsz tarcze +UpgradeTypeName_formations=formacje +UpgradeTypeName_jupiter=Jupiter +UpgradeTypeName_reinforce_armor=ulepsz zbroje # UpgradeTypeName_sharpen_points=sharpen_points -# UpgradeTypeName_sign_of_mars=sign_of_mars -# UpgradeTypeName_strengthen_swords=strengthen_swords -# UpgradeTypeName_training_field=training_field +UpgradeTypeName_sign_of_mars=znak Marsa +UpgradeTypeName_strengthen_swords=ulepsz miecze +UpgradeTypeName_training_field=trening formacji ; ------------------------------- ; Types of Units for this Faction UnitTypeName_archer=łucznik @@ -1013,8 +1013,8 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# CommandName_get_fire_arrows=get_fire_arrows -# UnitTypeName_axe_man=axe_man +CommandName_get_fire_arrows=odkryj ogniste strzały +UnitTypeName_axe_man=topornik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1024,15 +1024,15 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_ballista=ballista +UnitTypeName_ballista=balista ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_battering_ram=battering_ram +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_battering_ram=taran ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1040,28 +1040,28 @@ LevelName_elite=Elitarny ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_attack_land=attack_land -# CommandName_attack_air=attack_air +CommandName_attack_land=atakuj jednostki naziemne +CommandName_attack_air=atakuj lotnictwo CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_blacksmith_shop=blacksmith_shop +UnitTypeName_blacksmith_shop=kużnia ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_strengthen_swords=strengthen_swords +CommandName_strengthen_swords=ulepsz miecze # CommandName_sharpen_points=sharpen_points -# CommandName_reinforce_armor=reinforce_armor -# CommandName_enlarge_shields=enlarge_shields -# UnitTypeName_catapult=catapult +CommandName_reinforce_armor=wzmocnij pancerz +CommandName_enlarge_shields=ulepsz tarcze +UnitTypeName_catapult=katapulta ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_fire_ball=fire_ball +CommandName_fire_ball=kula ognia CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_cavalry=cavalry +UnitTypeName_cavalry=kawalerzysta ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1071,22 +1071,22 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# CommandName_promote_to_tribune=promote_to_tribune -# UnitTypeName_cow=cow +CommandName_promote_to_tribune=ulepsz do trybuna +UnitTypeName_cow=krowa ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# UnitTypeName_eagle_pillar=eagle_pillar +UnitTypeName_eagle_pillar=orli filar ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_fire_archer=fire_archer +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_fire_archer=łucznik - ogniste strzały ; -------------------- ; Levels for this Unit # LevelName_accurate=accurate @@ -1097,25 +1097,25 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_forum=forum +UnitTypeName_forum=forum ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_slave=produce_slave -# CommandName_produce_cow=produce_cow +CommandName_produce_slave=trenuj niewolnika +CommandName_produce_cow=hoduj krowę # UnitTypeName_general=general ; -------------------- ; Levels for this Unit -# LevelName_esteemed=esteemed -# LevelName_grand=grand +LevelName_esteemed=szanowany +LevelName_grand=wielki ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_gladiator=gladiator +UnitTypeName_gladiator=gladiator ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1123,17 +1123,17 @@ LevelName_elite=Elitarny ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_attack_land=attack_land -# CommandName_attack_air=attack_air +CommandName_attack_land=atakuj jednostki naziemne +CommandName_attack_air=atakuj lotnictwo CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_gladiator_school=gladiator_school +UnitTypeName_gladiator_school=szkoła gladiatorów ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_train_gladiator=train_gladiator -# CommandName_produce_axe_man=produce_axe_man -# UnitTypeName_guard=guard +CommandName_train_gladiator=trenuj gladiatora +CommandName_produce_axe_man=trenuj topornika +UnitTypeName_guard=strażnik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1143,24 +1143,24 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_guard_tower=guard_tower +UnitTypeName_guard_tower=wieża strażnicza ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_military_camp=military_camp +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_military_camp=obóz wojskowy ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_cavalry=produce_cavalry -# CommandName_produce_turtle_formation=produce_turtle_formation -# CommandName_produce_general=produce_general -# CommandName_produce_mechanic=produce_mechanic -# CommandName_upgrade_advanced_architecture=upgrade_advanced_architecture -# CommandName_upgrade_formations=upgrade_formations +CommandName_produce_cavalry=trenuj kawalerzystę +CommandName_produce_turtle_formation=trenuj formację żółwia +CommandName_produce_general=trenuj generała +CommandName_produce_mechanic=trenuj mechanika +CommandName_upgrade_advanced_architecture=ulepsz zaawansowaną architekturę +CommandName_upgrade_formations=ulepsz formecje UnitTypeName_slave=Niewolnik ; -------------------- ; Levels for this Unit @@ -1168,7 +1168,7 @@ UnitTypeName_slave=Niewolnik ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_build_=build_ +CommandName_build_=buduj_ CommandName_mine=Wydobywaj CommandName_harvest_wood=Zbieraj drewno CommandName_repair=Naprawiaj @@ -1182,7 +1182,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_swordsman=swordsman +UnitTypeName_swordsman=miecznik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1197,20 +1197,20 @@ UnitTypeName_temple=Świątynia ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_research_sign_of_mars=research_sign_of_mars -# CommandName_research_jupiter=research_jupiter -# CommandName_upgrade_bless_of_minerva=upgrade_bless_of_minerva -# UnitTypeName_training_camp=training_camp +CommandName_research_sign_of_mars=odkryj znak Marsa +CommandName_research_jupiter=odkryj moc Jupitera +CommandName_upgrade_bless_of_minerva=ulepsz błogosławieństwo Minerwy +UnitTypeName_training_camp=obóz szkoleniowy ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_spearman=produce_spearman -# CommandName_produce_archer=produce_archer -# CommandName_produce_guard=produce_guard -# CommandName_produce_swordsman=produce_swordsman -# CommandName_create_training_field=create_training_field -# UnitTypeName_tribune=tribune +CommandName_produce_spearman=trenuj pinikiera +CommandName_produce_archer=trenuj łucznika +CommandName_produce_guard=trenuj strażnika +CommandName_produce_swordsman=trenuj miecznika +CommandName_create_training_field=odkryj formację +UnitTypeName_tribune=trbun ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1220,7 +1220,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_turtle_formation=turtle_formation +UnitTypeName_turtle_formation=formacja żółwia ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1230,7 +1230,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_wartime_mechanic=wartime_mechanic +UnitTypeName_wartime_mechanic=mechanik wojskowy ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -1241,38 +1241,38 @@ CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję CommandName_repair=Naprawiaj CommandName_heal=Wylecz -# CommandName_build_catapult=build_catapult -# CommandName_build_battering_ram=build_battering_ram -# CommandName_build_ballista=build_ballista -# FactionName_tech=tech +CommandName_build_catapult=buduj katapultę +CommandName_build_battering_ram=buduj taran +CommandName_build_ballista=buduj balistę +FactionName_tech=Tech ; ---------------------------------- ; Types of Upgrades for this Faction -# UpgradeTypeName_advanced_architecture=advanced_architecture -# UpgradeTypeName_blade_weapons=blade_weapons -# UpgradeTypeName_piercing_weapons=piercing_weapons -# UpgradeTypeName_robotics=robotics -# UpgradeTypeName_shield_level_1=shield_level_1 -# UpgradeTypeName_shield_level_2=shield_level_2 +UpgradeTypeName_advanced_architecture=zaawansowana architektura +UpgradeTypeName_blade_weapons=broń biała +UpgradeTypeName_piercing_weapons=broń kłująca +UpgradeTypeName_robotics=robotyka +UpgradeTypeName_shield_level_1=tarcza poziom 1 +UpgradeTypeName_shield_level_2=tarcza poziom 2 UpgradeTypeName_stables=stajnie -# UpgradeTypeName_training_field=training_field +UpgradeTypeName_training_field=trening formacji ; ------------------------------- ; Types of Units for this Faction -# UnitTypeName_aerodrome=aerodrome +UnitTypeName_aerodrome=lotnisko ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_ornithopter=produce_ornithopter -# CommandName_produce_airship=produce_airship -# UnitTypeName_air_ballista=air_ballista +CommandName_produce_ornithopter=produkuj ornitopter +CommandName_produce_airship=produkuj statek powietrzny +UnitTypeName_air_ballista=balista p.lot ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_airship=airship +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_airship=statek powietrzny ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1280,7 +1280,7 @@ LevelName_elite=Elitarny ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_missile=missile +CommandName_missile=pocisk CommandName_hold_position=Utrzymaj pozycję UnitTypeName_archer=łucznik ; -------------------- @@ -1292,17 +1292,17 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_barracks=barracks +UnitTypeName_barracks=koszary ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_swordman=produce_swordman -# CommandName_produce_archer=produce_archer -# CommandName_produce_guard=produce_guard -# CommandName_produce_horseman=produce_horseman -# CommandName_create_training_field=create_training_field -# UnitTypeName_battle_machine=battle_machine +CommandName_produce_swordman=trenuj miecznika +CommandName_produce_archer=trenuj łucznika +CommandName_produce_guard=trenuj strażnika +CommandName_produce_horseman=trenuj jeźdźca +CommandName_create_training_field=odkryj formację +UnitTypeName_battle_machine=machina bojowa ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1311,55 +1311,55 @@ LevelName_elite=Elitarny CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj -# CommandName_attack_arrow=attack_arrow +CommandName_attack_arrow=atakuj strzałami CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_blacksmith=blacksmith +UnitTypeName_blacksmith=kuźnia ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_upgrade_blade_weapons=upgrade_blade_weapons -# CommandName_upgrade_piercing_weapons=upgrade_piercing_weapons -# CommandName_upgrade_shield=upgrade_shield -# CommandName_upgrade_shield=upgrade_shield -# UnitTypeName_castle=castle +CommandName_upgrade_blade_weapons=ulepsz broń białą +CommandName_upgrade_piercing_weapons=ulepsz broń kłującą +CommandName_upgrade_shield=ulepsz tarcze +CommandName_upgrade_shield=ulepsz tarcze +UnitTypeName_castle=zamek ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_worker=produce_worker -# UnitTypeName_catapult=catapult +CommandName_produce_worker=trenuj robotnika +UnitTypeName_catapult=katapulta ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_fire_ball=fire_ball +CommandName_fire_ball=kula ognia CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_cow=cow +UnitTypeName_cow=krowa ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# UnitTypeName_defense_tower=defense_tower +UnitTypeName_defense_tower=wieża obronna ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_attack_off=attack_off -# CommandName_attack_on=attack_on -# UnitTypeName_farm=farm +CommandName_attack_off=wyłącz atak +CommandName_attack_on=włącz atak +UnitTypeName_farm=farma ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_pig=produce_pig -# CommandName_produce_cow=produce_cow -# CommandName_research_stables=research_stables -# UnitTypeName_guard=guard +CommandName_produce_pig=hoduj wieprzka +CommandName_produce_cow=hoduj krowę +CommandName_research_stables=odkryj stajnie +UnitTypeName_guard=strażnik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1369,7 +1369,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_horseman=horseman +UnitTypeName_horseman=jeździec ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1379,7 +1379,7 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_ornithopter=ornithopter +UnitTypeName_ornithopter=ornitopter ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1387,17 +1387,17 @@ LevelName_elite=Elitarny ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# CommandName_molotov=molotov -# CommandName_fire_arrow=fire_arrow +CommandName_molotov=koktajl mołotowa +CommandName_fire_arrow=ognista strzała CommandName_hold_position=Utrzymaj pozycję -# UnitTypeName_pig=pig +UnitTypeName_pig=wieprzek ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Idź -# UnitTypeName_swordman=swordman +UnitTypeName_swordman=miecznik ; -------------------- ; Levels for this Unit LevelName_elite=Elitarny @@ -1407,8 +1407,8 @@ CommandName_stop=Stop CommandName_move=Idź CommandName_attack=Atakuj CommandName_hold_position=Utrzymaj pozycję -# CommandName_promote_to_guard=promote_to_guard -# UnitTypeName_technician=technician +CommandName_promote_to_guard=ulepsz do strażnika +UnitTypeName_technician=technik ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -1418,20 +1418,20 @@ CommandName_move=Idź # CommandName_build_ultimate=build_ultimate CommandName_repair=Naprawiaj CommandName_heal=Wylecz -# CommandName_mine_gold=mine_gold -# CommandName_molotov=molotov -# CommandName_build_catapult=build_catapult -# CommandName_build_battle_machine=build_battle_machine -# CommandName_build_air_ballista=build_air_ballista -# UnitTypeName_technodrome=technodrome +CommandName_mine_gold=wydobywaj złoto +CommandName_molotov=koktajl mołotowa +CommandName_build_catapult=buduj katapultę +CommandName_build_battle_machine=buduj machinę bojową +CommandName_build_air_ballista=buduj balistę p.lot +UnitTypeName_technodrome=technodrom ; -------------------- ; Levels for this Unit ; ------------------------------- ; Types of Commands for this Unit -# CommandName_produce_technician=produce_technician -# CommandName_research_advanced_architecture=research_advanced_architecture -# CommandName_research_robotics=research_robotics -# UnitTypeName_worker=worker +CommandName_produce_technician=trenuj technika +CommandName_research_advanced_architecture=odkryj zaawansowaną architekturę +CommandName_research_robotics=odkryj robotykę +UnitTypeName_worker=robotnik ; -------------------- ; Levels for this Unit ; ------------------------------- @@ -1439,7 +1439,7 @@ CommandName_heal=Wylecz CommandName_stop=Stop CommandName_move=Idź CommandName_build_basic=Buduj podstawowe -# CommandName_build_advanced=build_advanced +CommandName_build_advanced=buduj zaawansowane CommandName_mine=Wydobywaj CommandName_harvest_wood=Zbieraj drewno CommandName_repair=Naprawiaj -- 2.11.4.GIT