2 * Copyright (c) 1993-1997, Silicon Graphics, Inc.
4 * Permission to use, copy, modify, and distribute this software for
5 * any purpose and without fee is hereby granted, provided that the above
6 * copyright notice appear in all copies and that both the copyright notice
7 * and this permission notice appear in supporting documentation, and that
8 * the name of Silicon Graphics, Inc. not be used in advertising
9 * or publicity pertaining to distribution of the software without specific,
10 * written prior permission.
12 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
25 * US Government Users Restricted Rights
26 * Use, duplication, or disclosure by the Government is subject to
27 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29 * clause at DFARS 252.227-7013 and/or in similar or successor
30 * clauses in the FAR or the DOD or NASA FAR Supplement.
31 * Unpublished-- rights reserved under the copyright laws of the
32 * United States. Contractor/manufacturer is Silicon Graphics,
33 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
35 * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
40 * This program demonstrates how to make and execute a
41 * display list. Note that attributes, such as current
42 * color and matrix, are changed.
49 static void init (void)
51 listName
= glGenLists (1);
52 glNewList (listName
, GL_COMPILE
);
53 glColor3f (1.0, 0.0, 0.0); /* current color red */
54 glBegin (GL_TRIANGLES
);
55 glVertex2f (0.0, 0.0);
56 glVertex2f (1.0, 0.0);
57 glVertex2f (0.0, 1.0);
59 glTranslatef (1.5, 0.0, 0.0); /* move position */
61 glShadeModel (GL_FLAT
);
64 static void drawLine (void)
67 glVertex2f (0.0, 0.5);
68 glVertex2f (15.0, 0.5);
76 glClear (GL_COLOR_BUFFER_BIT
);
77 glColor3f (0.0, 1.0, 0.0); /* current color green */
78 for (i
= 0; i
< 10; i
++) /* draw 10 triangles */
79 glCallList (listName
);
80 drawLine (); /* is this line green? NO! */
81 /* where is the line drawn? */
85 void reshape(int w
, int h
)
87 glViewport(0, 0, w
, h
);
88 glMatrixMode(GL_PROJECTION
);
91 gluOrtho2D (0.0, 2.0, -0.5 * (GLfloat
) h
/(GLfloat
) w
,
92 1.5 * (GLfloat
) h
/(GLfloat
) w
);
94 gluOrtho2D (0.0, 2.0 * (GLfloat
) w
/(GLfloat
) h
, -0.5, 1.5);
95 glMatrixMode(GL_MODELVIEW
);
100 void keyboard(unsigned char key
, int x
, int y
)
110 * Open window with initial window size, title bar,
111 * RGBA display mode, and handle input events.
113 int main(int argc
, char** argv
)
115 glutInit(&argc
, argv
);
116 glutInitDisplayMode (GLUT_SINGLE
| GLUT_RGB
);
117 glutInitWindowSize(650, 50);
118 glutCreateWindow(argv
[0]);
120 glutReshapeFunc (reshape
);
121 glutDisplayFunc (display
);
122 glutKeyboardFunc (keyboard
);