glxinfo: Fix multisample visual reporting.
[mesa-demos.git] / src / xdemos / glxinfo.c
blob35b6ed16b09a67bc8cd9b4758adcc6ed558e02ec
1 /*
2 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * This program is a work-alike of the IRIX glxinfo program.
25 * Command line options:
26 * -t print wide table
27 * -v print verbose information
28 * -display DisplayName specify the X display to interogate
29 * -b only print ID of "best" visual on screen 0
30 * -i use indirect rendering connection only
31 * -l print interesting OpenGL limits (added 5 Sep 2002)
33 * Brian Paul 26 January 2000
36 #define GLX_GLXEXT_PROTOTYPES
38 #include <X11/Xlib.h>
39 #include <X11/Xutil.h>
40 #include <GL/gl.h>
41 #include <GL/glx.h>
42 #include <stdio.h>
43 #include <string.h>
44 #include <stdlib.h>
47 #ifndef GLX_NONE_EXT
48 #define GLX_NONE_EXT 0x8000
49 #endif
51 #ifndef GLX_TRANSPARENT_RGB
52 #define GLX_TRANSPARENT_RGB 0x8008
53 #endif
55 #ifndef GLX_RGBA_BIT
56 #define GLX_RGBA_BIT 0x00000001
57 #endif
59 #ifndef GLX_COLOR_INDEX_BIT
60 #define GLX_COLOR_INDEX_BIT 0x00000002
61 #endif
63 typedef enum
65 Normal,
66 Wide,
67 Verbose
68 } InfoMode;
71 struct visual_attribs
73 /* X visual attribs */
74 int id;
75 int klass;
76 int depth;
77 int redMask, greenMask, blueMask;
78 int colormapSize;
79 int bitsPerRGB;
81 /* GL visual attribs */
82 int supportsGL;
83 int transparentType;
84 int transparentRedValue;
85 int transparentGreenValue;
86 int transparentBlueValue;
87 int transparentAlphaValue;
88 int transparentIndexValue;
89 int bufferSize;
90 int level;
91 int render_type;
92 int doubleBuffer;
93 int stereo;
94 int auxBuffers;
95 int redSize, greenSize, blueSize, alphaSize;
96 int depthSize;
97 int stencilSize;
98 int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
99 int numSamples, numMultisample;
100 int visualCaveat;
105 * Print a list of extensions, with word-wrapping.
107 static void
108 print_extension_list(const char *ext)
110 const char *indentString = " ";
111 const int indent = 4;
112 const int max = 79;
113 int width, i, j;
115 if (!ext || !ext[0])
116 return;
118 width = indent;
119 printf(indentString);
120 i = j = 0;
121 while (1) {
122 if (ext[j] == ' ' || ext[j] == 0) {
123 /* found end of an extension name */
124 const int len = j - i;
125 if (width + len > max) {
126 /* start a new line */
127 printf("\n");
128 width = indent;
129 printf(indentString);
131 /* print the extension name between ext[i] and ext[j] */
132 while (i < j) {
133 printf("%c", ext[i]);
134 i++;
136 /* either we're all done, or we'll continue with next extension */
137 width += len + 1;
138 if (ext[j] == 0) {
139 break;
141 else {
142 i++;
143 j++;
144 if (ext[j] == 0)
145 break;
146 printf(", ");
147 width += 2;
150 j++;
152 printf("\n");
156 static void
157 print_display_info(Display *dpy)
159 printf("name of display: %s\n", DisplayString(dpy));
164 * Print interesting limits for vertex/fragment programs.
166 static void
167 print_program_limits(GLenum target)
169 #if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program)
170 struct token_name {
171 GLenum token;
172 const char *name;
174 static const struct token_name limits[] = {
175 { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" },
176 { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" },
177 { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" },
178 { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" },
179 { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" },
180 { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" },
181 { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" },
182 { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" },
183 { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" },
184 { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" },
185 { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" },
186 { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" },
187 { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" },
188 { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" },
189 { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" },
190 { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" },
191 { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" },
192 { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" },
193 { (GLenum) 0, NULL }
195 PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC)
196 glXGetProcAddressARB((GLubyte *) "glGetProgramivARB");
197 GLint max[1];
198 int i;
200 if (target == GL_VERTEX_PROGRAM_ARB) {
201 printf(" GL_VERTEX_PROGRAM_ARB:\n");
203 else if (target == GL_FRAGMENT_PROGRAM_ARB) {
204 printf(" GL_FRAGMENT_PROGRAM_ARB:\n");
206 else {
207 return; /* something's wrong */
210 for (i = 0; limits[i].token; i++) {
211 GetProgramivARB_func(target, limits[i].token, max);
212 if (glGetError() == GL_NO_ERROR) {
213 printf(" %s = %d\n", limits[i].name, max[0]);
216 #endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */
221 * Print interesting limits for vertex/fragment shaders.
223 static void
224 print_shader_limits(GLenum target)
226 struct token_name {
227 GLenum token;
228 const char *name;
230 #if defined(GL_ARB_vertex_shader)
231 static const struct token_name vertex_limits[] = {
232 { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" },
233 { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" },
234 { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" },
235 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
236 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" },
237 { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" },
238 { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
239 { (GLenum) 0, NULL }
241 #endif
242 #if defined(GL_ARB_fragment_shader)
243 static const struct token_name fragment_limits[] = {
244 { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" },
245 { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" },
246 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" },
247 { (GLenum) 0, NULL }
249 #endif
250 GLint max[1];
251 int i;
253 #if defined(GL_ARB_vertex_shader)
254 if (target == GL_VERTEX_SHADER_ARB) {
255 printf(" GL_VERTEX_SHADER_ARB:\n");
256 for (i = 0; vertex_limits[i].token; i++) {
257 glGetIntegerv(vertex_limits[i].token, max);
258 if (glGetError() == GL_NO_ERROR) {
259 printf(" %s = %d\n", vertex_limits[i].name, max[0]);
263 #endif
264 #if defined(GL_ARB_fragment_shader)
265 if (target == GL_FRAGMENT_SHADER_ARB) {
266 printf(" GL_FRAGMENT_SHADER_ARB:\n");
267 for (i = 0; fragment_limits[i].token; i++) {
268 glGetIntegerv(fragment_limits[i].token, max);
269 if (glGetError() == GL_NO_ERROR) {
270 printf(" %s = %d\n", fragment_limits[i].name, max[0]);
274 #endif
279 * Print interesting OpenGL implementation limits.
281 static void
282 print_limits(const char *extensions)
284 struct token_name {
285 GLuint count;
286 GLenum token;
287 const char *name;
289 static const struct token_name limits[] = {
290 { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" },
291 { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" },
292 { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" },
293 { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" },
294 { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" },
295 { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" },
296 { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" },
297 { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" },
298 { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" },
299 { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" },
300 { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" },
301 { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" },
302 { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" },
303 { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" },
304 { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" },
305 { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" },
306 { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" },
307 { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" },
308 { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" },
309 { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" },
310 { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" },
311 #if defined(GL_ARB_texture_cube_map)
312 { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" },
313 #endif
314 #if defined(GLX_NV_texture_rectangle)
315 { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" },
316 #endif
317 #if defined(GL_ARB_texture_compression)
318 { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" },
319 #endif
320 #if defined(GL_ARB_multitexture)
321 { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" },
322 #endif
323 #if defined(GL_EXT_texture_lod_bias)
324 { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" },
325 #endif
326 #if defined(GL_EXT_texture_filter_anisotropic)
327 { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" },
328 #endif
329 #if defined(GL_ARB_draw_buffers)
330 { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" },
331 #endif
332 { 0, (GLenum) 0, NULL }
334 GLint i, max[2];
336 printf("OpenGL limits:\n");
337 for (i = 0; limits[i].count; i++) {
338 glGetIntegerv(limits[i].token, max);
339 if (glGetError() == GL_NO_ERROR) {
340 if (limits[i].count == 1)
341 printf(" %s = %d\n", limits[i].name, max[0]);
342 else /* XXX fix if we ever query something with more than 2 values */
343 printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]);
347 /* these don't fit into the above mechanism, unfortunately */
348 glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max);
349 glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1);
350 if (glGetError() == GL_NONE) {
351 printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]);
354 #if defined(GL_ARB_vertex_program)
355 if (strstr(extensions, "GL_ARB_vertex_program")) {
356 print_program_limits(GL_VERTEX_PROGRAM_ARB);
358 #endif
359 #if defined(GL_ARB_fragment_program)
360 if (strstr(extensions, "GL_ARB_fragment_program")) {
361 print_program_limits(GL_FRAGMENT_PROGRAM_ARB);
363 #endif
364 #if defined(GL_ARB_vertex_shader)
365 if (strstr(extensions, "GL_ARB_vertex_shader")) {
366 print_shader_limits(GL_VERTEX_SHADER_ARB);
368 #endif
369 #if defined(GL_ARB_fragment_shader)
370 if (strstr(extensions, "GL_ARB_fragment_shader")) {
371 print_shader_limits(GL_FRAGMENT_SHADER_ARB);
373 #endif
377 static void
378 print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
380 Window win;
381 int attribSingle[] = {
382 GLX_RGBA,
383 GLX_RED_SIZE, 1,
384 GLX_GREEN_SIZE, 1,
385 GLX_BLUE_SIZE, 1,
386 None };
387 int attribDouble[] = {
388 GLX_RGBA,
389 GLX_RED_SIZE, 1,
390 GLX_GREEN_SIZE, 1,
391 GLX_BLUE_SIZE, 1,
392 GLX_DOUBLEBUFFER,
393 None };
395 XSetWindowAttributes attr;
396 unsigned long mask;
397 Window root;
398 GLXContext ctx = NULL;
399 XVisualInfo *visinfo;
400 int width = 100, height = 100;
402 root = RootWindow(dpy, scrnum);
404 visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
405 if (!visinfo)
406 visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
408 if (visinfo)
409 ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect );
411 #ifdef GLX_VERSION_1_3
413 int fbAttribSingle[] = {
414 GLX_RENDER_TYPE, GLX_RGBA_BIT,
415 GLX_RED_SIZE, 1,
416 GLX_GREEN_SIZE, 1,
417 GLX_BLUE_SIZE, 1,
418 GLX_DOUBLEBUFFER, GL_TRUE,
419 None };
420 int fbAttribDouble[] = {
421 GLX_RENDER_TYPE, GLX_RGBA_BIT,
422 GLX_RED_SIZE, 1,
423 GLX_GREEN_SIZE, 1,
424 GLX_BLUE_SIZE, 1,
425 None };
426 GLXFBConfig *configs = NULL;
427 int nConfigs;
429 if (!visinfo)
430 configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs);
431 if (!visinfo)
432 configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs);
434 if (configs) {
435 visinfo = glXGetVisualFromFBConfig(dpy, configs[0]);
436 ctx = glXCreateNewContext(dpy, configs[0], GLX_RGBA_TYPE, NULL, allowDirect);
437 XFree(configs);
440 #endif
442 if (!visinfo) {
443 fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n");
444 return;
447 if (!ctx) {
448 fprintf(stderr, "Error: glXCreateContext failed\n");
449 XFree(visinfo);
450 XDestroyWindow(dpy, win);
451 return;
454 attr.background_pixel = 0;
455 attr.border_pixel = 0;
456 attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
457 attr.event_mask = StructureNotifyMask | ExposureMask;
458 mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
459 win = XCreateWindow(dpy, root, 0, 0, width, height,
460 0, visinfo->depth, InputOutput,
461 visinfo->visual, mask, &attr);
463 if (glXMakeCurrent(dpy, win, ctx)) {
464 const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR);
465 const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION);
466 const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS);
467 const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR);
468 const char *clientVersion = glXGetClientString(dpy, GLX_VERSION);
469 const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS);
470 const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum);
471 const char *glVendor = (const char *) glGetString(GL_VENDOR);
472 const char *glRenderer = (const char *) glGetString(GL_RENDERER);
473 const char *glVersion = (const char *) glGetString(GL_VERSION);
474 const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS);
475 int glxVersionMajor;
476 int glxVersionMinor;
477 char *displayName = NULL;
478 char *colon = NULL, *period = NULL;
480 if (! glXQueryVersion( dpy, & glxVersionMajor, & glxVersionMinor )) {
481 fprintf(stderr, "Error: glXQueryVersion failed\n");
482 exit(1);
485 /* Strip the screen number from the display name, if present. */
486 if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) {
487 fprintf(stderr, "Error: malloc() failed\n");
488 exit(1);
490 strcpy(displayName, DisplayString(dpy));
491 colon = strrchr(displayName, ':');
492 if (colon) {
493 period = strchr(colon, '.');
494 if (period)
495 *period = '\0';
497 printf("display: %s screen: %d\n", displayName, scrnum);
498 free(displayName);
499 printf("direct rendering: ");
500 if (glXIsDirect(dpy, ctx)) {
501 printf("Yes\n");
502 } else {
503 if (!allowDirect) {
504 printf("No (-i specified)\n");
505 } else if (getenv("LIBGL_ALWAYS_INDIRECT")) {
506 printf("No (LIBGL_ALWAYS_INDIRECT set)\n");
507 } else {
508 printf("No (If you want to find out why, try setting "
509 "LIBGL_DEBUG=verbose)\n");
512 printf("server glx vendor string: %s\n", serverVendor);
513 printf("server glx version string: %s\n", serverVersion);
514 printf("server glx extensions:\n");
515 print_extension_list(serverExtensions);
516 printf("client glx vendor string: %s\n", clientVendor);
517 printf("client glx version string: %s\n", clientVersion);
518 printf("client glx extensions:\n");
519 print_extension_list(clientExtensions);
520 printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor);
521 printf("GLX extensions:\n");
522 print_extension_list(glxExtensions);
523 printf("OpenGL vendor string: %s\n", glVendor);
524 printf("OpenGL renderer string: %s\n", glRenderer);
525 printf("OpenGL version string: %s\n", glVersion);
526 printf("OpenGL extensions:\n");
527 print_extension_list(glExtensions);
528 if (limits)
529 print_limits(glExtensions);
531 else {
532 fprintf(stderr, "Error: glXMakeCurrent failed\n");
535 glXDestroyContext(dpy, ctx);
536 XFree(visinfo);
537 XDestroyWindow(dpy, win);
541 static const char *
542 visual_class_name(int cls)
544 switch (cls) {
545 case StaticColor:
546 return "StaticColor";
547 case PseudoColor:
548 return "PseudoColor";
549 case StaticGray:
550 return "StaticGray";
551 case GrayScale:
552 return "GrayScale";
553 case TrueColor:
554 return "TrueColor";
555 case DirectColor:
556 return "DirectColor";
557 default:
558 return "";
563 static const char *
564 visual_class_abbrev(int cls)
566 switch (cls) {
567 case StaticColor:
568 return "sc";
569 case PseudoColor:
570 return "pc";
571 case StaticGray:
572 return "sg";
573 case GrayScale:
574 return "gs";
575 case TrueColor:
576 return "tc";
577 case DirectColor:
578 return "dc";
579 default:
580 return "";
584 static const char *
585 visual_render_type_name(int type)
587 switch (type) {
588 case GLX_RGBA_BIT:
589 return "rgba";
590 case GLX_COLOR_INDEX_BIT:
591 return "ci";
592 case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT:
593 return "rgba|ci";
594 default:
595 return "";
599 static GLboolean
600 get_visual_attribs(Display *dpy, XVisualInfo *vInfo,
601 struct visual_attribs *attribs)
603 const char *ext = glXQueryExtensionsString(dpy, vInfo->screen);
604 int rgba;
606 memset(attribs, 0, sizeof(struct visual_attribs));
608 attribs->id = vInfo->visualid;
609 #if defined(__cplusplus) || defined(c_plusplus)
610 attribs->klass = vInfo->c_class;
611 #else
612 attribs->klass = vInfo->class;
613 #endif
614 attribs->depth = vInfo->depth;
615 attribs->redMask = vInfo->red_mask;
616 attribs->greenMask = vInfo->green_mask;
617 attribs->blueMask = vInfo->blue_mask;
618 attribs->colormapSize = vInfo->colormap_size;
619 attribs->bitsPerRGB = vInfo->bits_per_rgb;
621 if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 ||
622 !attribs->supportsGL)
623 return GL_FALSE;
624 glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize);
625 glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level);
626 glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba);
627 if (rgba)
628 attribs->render_type = GLX_RGBA_BIT;
629 else
630 attribs->render_type = GLX_COLOR_INDEX_BIT;
632 glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
633 glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo);
634 glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers);
635 glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize);
636 glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize);
637 glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize);
638 glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize);
639 glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize);
640 glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize);
641 glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
642 glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
643 glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
644 glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
646 /* get transparent pixel stuff */
647 glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
648 if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
649 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
650 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
651 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
652 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
654 else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
655 glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
658 /* multisample attribs */
659 #ifdef GLX_ARB_multisample
660 if (ext && strstr(ext, "GLX_ARB_multisample")) {
661 glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample);
662 glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples);
664 #endif
665 else {
666 attribs->numSamples = 0;
667 attribs->numMultisample = 0;
670 #if defined(GLX_EXT_visual_rating)
671 if (ext && strstr(ext, "GLX_EXT_visual_rating")) {
672 glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat);
674 else {
675 attribs->visualCaveat = GLX_NONE_EXT;
677 #else
678 attribs->visualCaveat = 0;
679 #endif
681 return GL_TRUE;
684 #ifdef GLX_VERSION_1_3
686 static int
687 glx_token_to_visual_class(int visual_type)
689 switch (visual_type) {
690 case GLX_TRUE_COLOR:
691 return TrueColor;
692 case GLX_DIRECT_COLOR:
693 return DirectColor;
694 case GLX_PSEUDO_COLOR:
695 return PseudoColor;
696 case GLX_STATIC_COLOR:
697 return StaticColor;
698 case GLX_GRAY_SCALE:
699 return GrayScale;
700 case GLX_STATIC_GRAY:
701 return StaticGray;
702 case GLX_NONE:
703 default:
704 return None;
708 static GLboolean
709 get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig,
710 struct visual_attribs *attribs)
712 int visual_type;
714 memset(attribs, 0, sizeof(struct visual_attribs));
716 glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id);
718 #if 0
719 attribs->depth = vInfo->depth;
720 attribs->redMask = vInfo->red_mask;
721 attribs->greenMask = vInfo->green_mask;
722 attribs->blueMask = vInfo->blue_mask;
723 attribs->colormapSize = vInfo->colormap_size;
724 attribs->bitsPerRGB = vInfo->bits_per_rgb;
725 #endif
727 glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type);
728 attribs->klass = glx_token_to_visual_class(visual_type);
730 glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize);
731 glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level);
732 glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type);
733 glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer);
734 glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo);
735 glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers);
737 glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize);
738 glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize);
739 glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize);
740 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize);
741 glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize);
742 glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize);
744 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize);
745 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize);
746 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize);
747 glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize);
749 /* get transparent pixel stuff */
750 glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType);
751 if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
752 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue);
753 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue);
754 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue);
755 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue);
757 else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
758 glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue);
761 glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample);
762 glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples);
763 glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat);
765 return GL_TRUE;
768 #endif
772 static void
773 print_visual_attribs_verbose(const struct visual_attribs *attribs)
775 printf("Visual ID: %x depth=%d class=%s\n",
776 attribs->id, attribs->depth, visual_class_name(attribs->klass));
777 printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n",
778 attribs->bufferSize, attribs->level,
779 visual_render_type_name(attribs->render_type),
780 attribs->doubleBuffer, attribs->stereo);
781 printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
782 attribs->redSize, attribs->greenSize,
783 attribs->blueSize, attribs->alphaSize);
784 printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n",
785 attribs->auxBuffers, attribs->depthSize, attribs->stencilSize);
786 printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n",
787 attribs->accumRedSize, attribs->accumGreenSize,
788 attribs->accumBlueSize, attribs->accumAlphaSize);
789 printf(" multiSample=%d multiSampleBuffers=%d\n",
790 attribs->numSamples, attribs->numMultisample);
791 #ifdef GLX_EXT_visual_rating
792 if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
793 printf(" visualCaveat=None\n");
794 else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
795 printf(" visualCaveat=Slow\n");
796 else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
797 printf(" visualCaveat=Nonconformant\n");
798 #endif
799 if (attribs->transparentType == GLX_NONE) {
800 printf(" Opaque.\n");
802 else if (attribs->transparentType == GLX_TRANSPARENT_RGB) {
803 printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue);
805 else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) {
806 printf(" Transparent index=%d\n",attribs->transparentIndexValue);
811 static void
812 print_visual_attribs_short_header(void)
814 printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n");
815 printf(" id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n");
816 printf("----------------------------------------------------------------------\n");
820 static void
821 print_visual_attribs_short(const struct visual_attribs *attribs)
823 char *caveat = NULL;
824 #ifdef GLX_EXT_visual_rating
825 if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0)
826 caveat = "None";
827 else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT)
828 caveat = "Slow";
829 else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT)
830 caveat = "Ncon";
831 else
832 caveat = "None";
833 #else
834 caveat = "None";
835 #endif
837 printf("0x%02x %2d %2s %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d",
838 attribs->id,
839 attribs->depth,
840 visual_class_abbrev(attribs->klass),
841 attribs->transparentType != GLX_NONE,
842 attribs->bufferSize,
843 attribs->level,
844 (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ',
845 (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ',
846 attribs->doubleBuffer ? 'y' : '.',
847 attribs->stereo ? 'y' : '.',
848 attribs->redSize, attribs->greenSize,
849 attribs->blueSize, attribs->alphaSize,
850 attribs->auxBuffers,
851 attribs->depthSize,
852 attribs->stencilSize
855 printf(" %2d %2d %2d %2d %2d %1d %s\n",
856 attribs->accumRedSize, attribs->accumGreenSize,
857 attribs->accumBlueSize, attribs->accumAlphaSize,
858 attribs->numSamples, attribs->numMultisample,
859 caveat
864 static void
865 print_visual_attribs_long_header(void)
867 printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n");
868 printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n");
869 printf("----------------------------------------------------------------------------------------------------\n");
873 static void
874 print_visual_attribs_long(const struct visual_attribs *attribs)
876 printf("0x%2x %2d %-11s %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d",
877 attribs->id,
878 attribs->depth,
879 visual_class_name(attribs->klass),
880 attribs->transparentType != GLX_NONE,
881 attribs->bufferSize,
882 attribs->level,
883 visual_render_type_name(attribs->render_type),
884 attribs->doubleBuffer,
885 attribs->stereo,
886 attribs->redSize, attribs->greenSize,
887 attribs->blueSize, attribs->alphaSize
890 printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n",
891 attribs->auxBuffers,
892 attribs->depthSize,
893 attribs->stencilSize,
894 attribs->accumRedSize, attribs->accumGreenSize,
895 attribs->accumBlueSize, attribs->accumAlphaSize,
896 attribs->numSamples, attribs->numMultisample
901 static void
902 print_visual_info(Display *dpy, int scrnum, InfoMode mode)
904 XVisualInfo theTemplate;
905 XVisualInfo *visuals;
906 int numVisuals, numGlxVisuals;
907 long mask;
908 int i;
909 struct visual_attribs attribs;
911 /* get list of all visuals on this screen */
912 theTemplate.screen = scrnum;
913 mask = VisualScreenMask;
914 visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
916 numGlxVisuals = 0;
917 for (i = 0; i < numVisuals; i++) {
918 if (get_visual_attribs(dpy, &visuals[i], &attribs))
919 numGlxVisuals++;
922 if (numGlxVisuals == 0)
923 return;
925 printf("%d GLX Visuals\n", numGlxVisuals);
927 if (mode == Normal)
928 print_visual_attribs_short_header();
929 else if (mode == Wide)
930 print_visual_attribs_long_header();
932 for (i = 0; i < numVisuals; i++) {
933 if (!get_visual_attribs(dpy, &visuals[i], &attribs))
934 continue;
936 if (mode == Verbose)
937 print_visual_attribs_verbose(&attribs);
938 else if (mode == Normal)
939 print_visual_attribs_short(&attribs);
940 else if (mode == Wide)
941 print_visual_attribs_long(&attribs);
943 printf("\n");
945 XFree(visuals);
948 #ifdef GLX_VERSION_1_3
950 static void
951 print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode)
953 int numFBConfigs;
954 struct visual_attribs attribs;
955 GLXFBConfig *fbconfigs;
956 int i;
958 /* get list of all fbconfigs on this screen */
959 fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs);
961 if (numFBConfigs == 0)
962 return;
964 printf("%d GLXFBConfigs:\n", numFBConfigs);
965 if (mode == Normal)
966 print_visual_attribs_short_header();
967 else if (mode == Wide)
968 print_visual_attribs_long_header();
970 for (i = 0; i < numFBConfigs; i++) {
971 get_fbconfig_attribs(dpy, fbconfigs[i], &attribs);
973 if (mode == Verbose)
974 print_visual_attribs_verbose(&attribs);
975 else if (mode == Normal)
976 print_visual_attribs_short(&attribs);
977 else if (mode == Wide)
978 print_visual_attribs_long(&attribs);
980 printf("\n");
982 XFree(fbconfigs);
985 #endif
988 * Stand-alone Mesa doesn't really implement the GLX protocol so it
989 * doesn't really know the GLX attributes associated with an X visual.
990 * The first time a visual is presented to Mesa's pseudo-GLX it
991 * attaches ancilliary buffers to it (like depth and stencil).
992 * But that usually only works if glXChooseVisual is used.
993 * This function calls glXChooseVisual() to sort of "prime the pump"
994 * for Mesa's GLX so that the visuals that get reported actually
995 * reflect what applications will see.
996 * This has no effect when using true GLX.
998 static void
999 mesa_hack(Display *dpy, int scrnum)
1001 static int attribs[] = {
1002 GLX_RGBA,
1003 GLX_RED_SIZE, 1,
1004 GLX_GREEN_SIZE, 1,
1005 GLX_BLUE_SIZE, 1,
1006 GLX_DEPTH_SIZE, 1,
1007 GLX_STENCIL_SIZE, 1,
1008 GLX_ACCUM_RED_SIZE, 1,
1009 GLX_ACCUM_GREEN_SIZE, 1,
1010 GLX_ACCUM_BLUE_SIZE, 1,
1011 GLX_ACCUM_ALPHA_SIZE, 1,
1012 GLX_DOUBLEBUFFER,
1013 None
1015 XVisualInfo *visinfo;
1017 visinfo = glXChooseVisual(dpy, scrnum, attribs);
1018 if (visinfo)
1019 XFree(visinfo);
1024 * Examine all visuals to find the so-called best one.
1025 * We prefer deepest RGBA buffer with depth, stencil and accum
1026 * that has no caveats.
1028 static int
1029 find_best_visual(Display *dpy, int scrnum)
1031 XVisualInfo theTemplate;
1032 XVisualInfo *visuals;
1033 int numVisuals;
1034 long mask;
1035 int i;
1036 struct visual_attribs bestVis;
1038 /* get list of all visuals on this screen */
1039 theTemplate.screen = scrnum;
1040 mask = VisualScreenMask;
1041 visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals);
1043 /* init bestVis with first visual info */
1044 get_visual_attribs(dpy, &visuals[0], &bestVis);
1046 /* try to find a "better" visual */
1047 for (i = 1; i < numVisuals; i++) {
1048 struct visual_attribs vis;
1050 get_visual_attribs(dpy, &visuals[i], &vis);
1052 /* always skip visuals with caveats */
1053 if (vis.visualCaveat != GLX_NONE_EXT)
1054 continue;
1056 /* see if this vis is better than bestVis */
1057 if ((!bestVis.supportsGL && vis.supportsGL) ||
1058 (bestVis.visualCaveat != GLX_NONE_EXT) ||
1059 (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) ||
1060 (!bestVis.doubleBuffer && vis.doubleBuffer) ||
1061 (bestVis.redSize < vis.redSize) ||
1062 (bestVis.greenSize < vis.greenSize) ||
1063 (bestVis.blueSize < vis.blueSize) ||
1064 (bestVis.alphaSize < vis.alphaSize) ||
1065 (bestVis.depthSize < vis.depthSize) ||
1066 (bestVis.stencilSize < vis.stencilSize) ||
1067 (bestVis.accumRedSize < vis.accumRedSize)) {
1068 /* found a better visual */
1069 bestVis = vis;
1073 XFree(visuals);
1075 return bestVis.id;
1079 static void
1080 usage(void)
1082 printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n");
1083 printf("\t-v: Print visuals info in verbose form.\n");
1084 printf("\t-t: Print verbose table.\n");
1085 printf("\t-display <dname>: Print GLX visuals on specified server.\n");
1086 printf("\t-h: This information.\n");
1087 printf("\t-i: Force an indirect rendering context.\n");
1088 printf("\t-b: Find the 'best' visual and print it's number.\n");
1089 printf("\t-l: Print interesting OpenGL limits.\n");
1094 main(int argc, char *argv[])
1096 char *displayName = NULL;
1097 Display *dpy;
1098 int numScreens, scrnum;
1099 InfoMode mode = Normal;
1100 GLboolean findBest = GL_FALSE;
1101 GLboolean limits = GL_FALSE;
1102 Bool allowDirect = True;
1103 int i;
1105 for (i = 1; i < argc; i++) {
1106 if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) {
1107 displayName = argv[i + 1];
1108 i++;
1110 else if (strcmp(argv[i], "-t") == 0) {
1111 mode = Wide;
1113 else if (strcmp(argv[i], "-v") == 0) {
1114 mode = Verbose;
1116 else if (strcmp(argv[i], "-b") == 0) {
1117 findBest = GL_TRUE;
1119 else if (strcmp(argv[i], "-i") == 0) {
1120 allowDirect = False;
1122 else if (strcmp(argv[i], "-l") == 0) {
1123 limits = GL_TRUE;
1125 else if (strcmp(argv[i], "-h") == 0) {
1126 usage();
1127 return 0;
1129 else {
1130 printf("Unknown option `%s'\n", argv[i]);
1131 usage();
1132 return 0;
1136 dpy = XOpenDisplay(displayName);
1137 if (!dpy) {
1138 fprintf(stderr, "Error: unable to open display %s\n", XDisplayName(displayName));
1139 return -1;
1142 if (findBest) {
1143 int b;
1144 mesa_hack(dpy, 0);
1145 b = find_best_visual(dpy, 0);
1146 printf("%d\n", b);
1148 else {
1149 numScreens = ScreenCount(dpy);
1150 print_display_info(dpy);
1151 for (scrnum = 0; scrnum < numScreens; scrnum++) {
1152 mesa_hack(dpy, scrnum);
1153 print_screen_info(dpy, scrnum, allowDirect, limits);
1154 printf("\n");
1155 print_visual_info(dpy, scrnum, mode);
1156 #ifdef GLX_VERSION_1_3
1157 print_fbconfig_info(dpy, scrnum, mode);
1158 #endif
1159 if (scrnum + 1 < numScreens)
1160 printf("\n\n");
1164 XCloseDisplay(dpy);
1166 return 0;