sl: use SPDX license and copyright identifiers
commit2ac04f7070bb7a96611fcc03e86ad09ddb4e1a7b
authorEmil Velikov <emil.l.velikov@gmail.com>
Sat, 20 Jul 2024 16:04:01 +0000 (20 17:04 +0100)
committerEmil Velikov <emil.l.velikov@gmail.com>
Tue, 30 Jul 2024 17:23:21 +0000 (30 17:23 +0000)
tree8d06951f5de0bc84a50e3fdcb0cbf7fbc1961bbe
parent306a8ffd556e02b557ff2ee8e48268a56fb36eca
sl: use SPDX license and copyright identifiers

The SPDX is becoming quite common, since it provides a clear and simple
way to identify - both by humans and machines - the relevant metadata.

SPDX has been an official ISO standard (ISO/IEC 5962:2021) for a few
years now.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
src/waffle/surfaceless_egl/sl_config.c
src/waffle/surfaceless_egl/sl_config.h
src/waffle/surfaceless_egl/sl_display.c
src/waffle/surfaceless_egl/sl_display.h
src/waffle/surfaceless_egl/sl_platform.c
src/waffle/surfaceless_egl/sl_platform.h
src/waffle/surfaceless_egl/sl_window.c
src/waffle/surfaceless_egl/sl_window.h