glsl2: Add and use new variable mode ir_var_temporary
[mesa/nouveau-pmpeg.git] / src / gallium / state_trackers / glx / xlib / xm_api.c
blobc0c418306fb84cd0cee24e62eb4e10cb2a3a9a7c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 /**
26 * \file xm_api.c
28 * All the XMesa* API functions.
31 * NOTES:
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
39 * Byte swapping: If the Mesa host and the X display use a different
40 * byte order then there's some trickiness to be aware of when using
41 * XImages. The byte ordering used for the XImage is that of the X
42 * display, not the Mesa host.
43 * The color-to-pixel encoding for True/DirectColor must be done
44 * according to the display's visual red_mask, green_mask, and blue_mask.
45 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
46 * do byte swapping if needed. If one wants to directly "poke" the pixel
47 * into the XImage's buffer then the pixel must be byte swapped first.
51 #ifdef __CYGWIN__
52 #undef WIN32
53 #undef __WIN32__
54 #endif
56 #include "xm_api.h"
57 #include "xm_st.h"
59 #include "main/context.h"
60 #include "pipe/p_defines.h"
61 #include "pipe/p_screen.h"
62 #include "pipe/p_context.h"
64 #include "xm_public.h"
65 #include <GL/glx.h>
68 /* Driver interface routines, set up by xlib backend on library
69 * _init(). These are global in the same way that function names are
70 * global.
72 static struct xm_driver driver;
73 static struct st_api *stapi;
75 void xmesa_set_driver( const struct xm_driver *templ )
77 driver = *templ;
78 stapi = driver.create_st_api();
83 * XXX replace this with a linked list, or better yet, try to attach the
84 * gallium/mesa extra bits to the X Display object with XAddExtension().
86 #define MAX_DISPLAYS 10
87 static struct xmesa_display Displays[MAX_DISPLAYS];
88 static int NumDisplays = 0;
90 static int
91 xmesa_get_param(struct st_manager *smapi,
92 enum st_manager_param param)
94 return 0;
97 static XMesaDisplay
98 xmesa_init_display( Display *display )
100 pipe_static_mutex(init_mutex);
101 XMesaDisplay xmdpy;
102 int i;
104 pipe_mutex_lock(init_mutex);
106 /* Look for XMesaDisplay which corresponds to 'display' */
107 for (i = 0; i < NumDisplays; i++) {
108 if (Displays[i].display == display) {
109 /* Found it */
110 pipe_mutex_unlock(init_mutex);
111 return &Displays[i];
115 /* Create new XMesaDisplay */
117 assert(NumDisplays < MAX_DISPLAYS);
118 xmdpy = &Displays[NumDisplays];
119 NumDisplays++;
121 if (!xmdpy->display && display) {
122 xmdpy->display = display;
123 xmdpy->screen = driver.create_pipe_screen(display);
124 xmdpy->smapi = CALLOC_STRUCT(st_manager);
125 if (xmdpy->smapi) {
126 xmdpy->smapi->screen = xmdpy->screen;
127 xmdpy->smapi->get_param = xmesa_get_param;
130 if (xmdpy->screen && xmdpy->smapi) {
131 pipe_mutex_init(xmdpy->mutex);
133 else {
134 if (xmdpy->screen) {
135 xmdpy->screen->destroy(xmdpy->screen);
136 xmdpy->screen = NULL;
138 if (xmdpy->smapi) {
139 FREE(xmdpy->smapi);
140 xmdpy->smapi = NULL;
143 xmdpy->display = NULL;
146 if (!xmdpy->display || xmdpy->display != display)
147 xmdpy = NULL;
149 pipe_mutex_unlock(init_mutex);
151 return xmdpy;
154 /**********************************************************************/
155 /***** X Utility Functions *****/
156 /**********************************************************************/
160 * Return the host's byte order as LSBFirst or MSBFirst ala X.
162 static int host_byte_order( void )
164 int i = 1;
165 char *cptr = (char *) &i;
166 return (*cptr==1) ? LSBFirst : MSBFirst;
173 * Return the true number of bits per pixel for XImages.
174 * For example, if we request a 24-bit deep visual we may actually need/get
175 * 32bpp XImages. This function returns the appropriate bpp.
176 * Input: dpy - the X display
177 * visinfo - desribes the visual to be used for XImages
178 * Return: true number of bits per pixel for XImages
180 static int
181 bits_per_pixel( XMesaVisual xmv )
183 Display *dpy = xmv->display;
184 XVisualInfo * visinfo = xmv->visinfo;
185 XImage *img;
186 int bitsPerPixel;
187 /* Create a temporary XImage */
188 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
189 ZPixmap, 0, /*format, offset*/
190 (char*) MALLOC(8), /*data*/
191 1, 1, /*width, height*/
192 32, /*bitmap_pad*/
193 0 /*bytes_per_line*/
195 assert(img);
196 /* grab the bits/pixel value */
197 bitsPerPixel = img->bits_per_pixel;
198 /* free the XImage */
199 free( img->data );
200 img->data = NULL;
201 XDestroyImage( img );
202 return bitsPerPixel;
208 * Determine if a given X window ID is valid (window exists).
209 * Do this by calling XGetWindowAttributes() for the window and
210 * checking if we catch an X error.
211 * Input: dpy - the display
212 * win - the window to check for existance
213 * Return: GL_TRUE - window exists
214 * GL_FALSE - window doesn't exist
216 static GLboolean WindowExistsFlag;
218 static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
220 (void) dpy;
221 if (xerr->error_code == BadWindow) {
222 WindowExistsFlag = GL_FALSE;
224 return 0;
227 static GLboolean window_exists( Display *dpy, Window win )
229 XWindowAttributes wa;
230 int (*old_handler)( Display*, XErrorEvent* );
231 WindowExistsFlag = GL_TRUE;
232 old_handler = XSetErrorHandler(window_exists_err_handler);
233 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
234 XSetErrorHandler(old_handler);
235 return WindowExistsFlag;
238 static Status
239 get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
241 Window root;
242 Status stat;
243 int xpos, ypos;
244 unsigned int w, h, bw, depth;
245 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
246 *width = w;
247 *height = h;
248 return stat;
253 * Return the size of the window (or pixmap) that corresponds to the
254 * given XMesaBuffer.
255 * \param width returns width in pixels
256 * \param height returns height in pixels
258 void
259 xmesa_get_window_size(Display *dpy, XMesaBuffer b,
260 GLuint *width, GLuint *height)
262 XMesaDisplay xmdpy = xmesa_init_display(dpy);
263 Status stat;
265 pipe_mutex_lock(xmdpy->mutex);
266 XSync(b->xm_visual->display, 0); /* added for Chromium */
267 stat = get_drawable_size(dpy, b->ws.drawable, width, height);
268 pipe_mutex_unlock(xmdpy->mutex);
270 if (!stat) {
271 /* probably querying a window that's recently been destroyed */
272 _mesa_warning(NULL, "XGetGeometry failed!\n");
273 *width = *height = 1;
277 #define GET_REDMASK(__v) __v->mesa_visual.redMask
278 #define GET_GREENMASK(__v) __v->mesa_visual.greenMask
279 #define GET_BLUEMASK(__v) __v->mesa_visual.blueMask
283 * Choose the pixel format for the given visual.
284 * This will tell the gallium driver how to pack pixel data into
285 * drawing surfaces.
287 static GLuint
288 choose_pixel_format(XMesaVisual v)
290 boolean native_byte_order = (host_byte_order() ==
291 ImageByteOrder(v->display));
293 if ( GET_REDMASK(v) == 0x0000ff
294 && GET_GREENMASK(v) == 0x00ff00
295 && GET_BLUEMASK(v) == 0xff0000
296 && v->BitsPerPixel == 32) {
297 if (native_byte_order) {
298 /* no byteswapping needed */
299 return PIPE_FORMAT_R8G8B8A8_UNORM;
301 else {
302 return PIPE_FORMAT_A8B8G8R8_UNORM;
305 else if ( GET_REDMASK(v) == 0xff0000
306 && GET_GREENMASK(v) == 0x00ff00
307 && GET_BLUEMASK(v) == 0x0000ff
308 && v->BitsPerPixel == 32) {
309 if (native_byte_order) {
310 /* no byteswapping needed */
311 return PIPE_FORMAT_B8G8R8A8_UNORM;
313 else {
314 return PIPE_FORMAT_A8R8G8B8_UNORM;
317 else if ( GET_REDMASK(v) == 0x0000ff00
318 && GET_GREENMASK(v) == 0x00ff0000
319 && GET_BLUEMASK(v) == 0xff000000
320 && v->BitsPerPixel == 32) {
321 if (native_byte_order) {
322 /* no byteswapping needed */
323 return PIPE_FORMAT_A8R8G8B8_UNORM;
325 else {
326 return PIPE_FORMAT_B8G8R8A8_UNORM;
329 else if ( GET_REDMASK(v) == 0xf800
330 && GET_GREENMASK(v) == 0x07e0
331 && GET_BLUEMASK(v) == 0x001f
332 && native_byte_order
333 && v->BitsPerPixel == 16) {
334 /* 5-6-5 RGB */
335 return PIPE_FORMAT_B5G6R5_UNORM;
338 return PIPE_FORMAT_NONE;
343 * Choose a depth/stencil format that satisfies the given depth and
344 * stencil sizes.
346 static enum pipe_format
347 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil)
349 const enum pipe_texture_target target = PIPE_TEXTURE_2D;
350 const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL;
351 const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE |
352 PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO);
353 const unsigned sample_count = 0;
354 enum pipe_format formats[8], fmt;
355 int count, i;
357 count = 0;
359 if (depth <= 16 && stencil == 0) {
360 formats[count++] = PIPE_FORMAT_Z16_UNORM;
362 if (depth <= 24 && stencil == 0) {
363 formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
364 formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
366 if (depth <= 24 && stencil <= 8) {
367 formats[count++] = PIPE_FORMAT_S8_USCALED_Z24_UNORM;
368 formats[count++] = PIPE_FORMAT_Z24_UNORM_S8_USCALED;
370 if (depth <= 32 && stencil == 0) {
371 formats[count++] = PIPE_FORMAT_Z32_UNORM;
374 fmt = PIPE_FORMAT_NONE;
375 for (i = 0; i < count; i++) {
376 if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
377 target, sample_count,
378 tex_usage, geom_flags)) {
379 fmt = formats[i];
380 break;
384 return fmt;
389 /**********************************************************************/
390 /***** Linked list of XMesaBuffers *****/
391 /**********************************************************************/
393 static XMesaBuffer XMesaBufferList = NULL;
397 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
398 * Note that XMesaBuffer is derived from GLframebuffer.
399 * The new XMesaBuffer will not have any size (Width=Height=0).
401 * \param d the corresponding X drawable (window or pixmap)
402 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
403 * \param vis the buffer's visual
404 * \param cmap the window's colormap, if known.
405 * \return new XMesaBuffer or NULL if any problem
407 static XMesaBuffer
408 create_xmesa_buffer(Drawable d, BufferType type,
409 XMesaVisual vis, Colormap cmap)
411 XMesaDisplay xmdpy = xmesa_init_display(vis->display);
412 XMesaBuffer b;
413 uint width, height;
415 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
417 if (!xmdpy)
418 return NULL;
420 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
421 if (!b)
422 return NULL;
424 b->ws.drawable = d;
425 b->ws.visual = vis->visinfo->visual;
426 b->ws.depth = vis->visinfo->depth;
428 b->xm_visual = vis;
429 b->type = type;
430 b->cmap = cmap;
432 get_drawable_size(vis->display, d, &width, &height);
435 * Create framebuffer, but we'll plug in our own renderbuffers below.
437 b->stfb = xmesa_create_st_framebuffer(xmdpy, b);
439 /* GLX_EXT_texture_from_pixmap */
440 b->TextureTarget = 0;
441 b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
442 b->TextureMipmap = 0;
444 /* insert buffer into linked list */
445 b->Next = XMesaBufferList;
446 XMesaBufferList = b;
448 return b;
453 * Find an XMesaBuffer by matching X display and colormap but NOT matching
454 * the notThis buffer.
456 XMesaBuffer
457 xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
459 XMesaBuffer b;
460 for (b = XMesaBufferList; b; b = b->Next) {
461 if (b->xm_visual->display == dpy &&
462 b->cmap == cmap &&
463 b != notThis) {
464 return b;
467 return NULL;
472 * Remove buffer from linked list, delete if no longer referenced.
474 static void
475 xmesa_free_buffer(XMesaBuffer buffer)
477 XMesaBuffer prev = NULL, b;
479 for (b = XMesaBufferList; b; b = b->Next) {
480 if (b == buffer) {
481 /* unlink buffer from list */
482 if (prev)
483 prev->Next = buffer->Next;
484 else
485 XMesaBufferList = buffer->Next;
487 /* Since the X window for the XMesaBuffer is going away, we don't
488 * want to dereference this pointer in the future.
490 b->ws.drawable = 0;
492 /* XXX we should move the buffer to a delete-pending list and destroy
493 * the buffer until it is no longer current.
495 xmesa_destroy_st_framebuffer(buffer->stfb);
497 free(buffer);
499 return;
501 /* continue search */
502 prev = b;
504 /* buffer not found in XMesaBufferList */
505 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
510 /**********************************************************************/
511 /***** Misc Private Functions *****/
512 /**********************************************************************/
516 * When a context is bound for the first time, we can finally finish
517 * initializing the context's visual and buffer information.
518 * \param v the XMesaVisual to initialize
519 * \param b the XMesaBuffer to initialize (may be NULL)
520 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
521 * \param window the window/pixmap we're rendering into
522 * \param cmap the colormap associated with the window/pixmap
523 * \return GL_TRUE=success, GL_FALSE=failure
525 static GLboolean
526 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
527 GLboolean rgb_flag, Drawable window,
528 Colormap cmap)
530 ASSERT(!b || b->xm_visual == v);
532 /* Save true bits/pixel */
533 v->BitsPerPixel = bits_per_pixel(v);
534 assert(v->BitsPerPixel > 0);
536 if (rgb_flag == GL_FALSE) {
537 /* COLOR-INDEXED WINDOW: not supported*/
538 return GL_FALSE;
540 else {
541 /* RGB WINDOW:
542 * We support RGB rendering into almost any kind of visual.
544 const int xclass = v->mesa_visual.visualType;
545 if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
546 _mesa_warning(NULL,
547 "XMesa: RGB mode rendering not supported in given visual.\n");
548 return GL_FALSE;
550 v->mesa_visual.indexBits = 0;
552 if (v->BitsPerPixel == 32) {
553 /* We use XImages for all front/back buffers. If an X Window or
554 * X Pixmap is 32bpp, there's no guarantee that the alpha channel
555 * will be preserved. For XImages we're in luck.
557 v->mesa_visual.alphaBits = 8;
562 * If MESA_INFO env var is set print out some debugging info
563 * which can help Brian figure out what's going on when a user
564 * reports bugs.
566 if (_mesa_getenv("MESA_INFO")) {
567 printf("X/Mesa visual = %p\n", (void *) v);
568 printf("X/Mesa level = %d\n", v->mesa_visual.level);
569 printf("X/Mesa depth = %d\n", v->visinfo->depth);
570 printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
573 return GL_TRUE;
578 #define NUM_VISUAL_TYPES 6
581 * Convert an X visual type to a GLX visual type.
583 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
584 * to be converted.
585 * \return If \c visualType is a valid X visual type, a GLX visual type will
586 * be returned. Otherwise \c GLX_NONE will be returned.
588 * \note
589 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
590 * DRI CVS tree.
592 static GLint
593 xmesa_convert_from_x_visual_type( int visualType )
595 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
596 GLX_STATIC_GRAY, GLX_GRAY_SCALE,
597 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
598 GLX_TRUE_COLOR, GLX_DIRECT_COLOR
601 return ( (unsigned) visualType < NUM_VISUAL_TYPES )
602 ? glx_visual_types[ visualType ] : GLX_NONE;
606 /**********************************************************************/
607 /***** Public Functions *****/
608 /**********************************************************************/
612 * Create a new X/Mesa visual.
613 * Input: display - X11 display
614 * visinfo - an XVisualInfo pointer
615 * rgb_flag - GL_TRUE = RGB mode,
616 * GL_FALSE = color index mode
617 * alpha_flag - alpha buffer requested?
618 * db_flag - GL_TRUE = double-buffered,
619 * GL_FALSE = single buffered
620 * stereo_flag - stereo visual?
621 * ximage_flag - GL_TRUE = use an XImage for back buffer,
622 * GL_FALSE = use an off-screen pixmap for back buffer
623 * depth_size - requested bits/depth values, or zero
624 * stencil_size - requested bits/stencil values, or zero
625 * accum_red_size - requested bits/red accum values, or zero
626 * accum_green_size - requested bits/green accum values, or zero
627 * accum_blue_size - requested bits/blue accum values, or zero
628 * accum_alpha_size - requested bits/alpha accum values, or zero
629 * num_samples - number of samples/pixel if multisampling, or zero
630 * level - visual level, usually 0
631 * visualCaveat - ala the GLX extension, usually GLX_NONE
632 * Return; a new XMesaVisual or 0 if error.
634 PUBLIC
635 XMesaVisual XMesaCreateVisual( Display *display,
636 XVisualInfo * visinfo,
637 GLboolean rgb_flag,
638 GLboolean alpha_flag,
639 GLboolean db_flag,
640 GLboolean stereo_flag,
641 GLboolean ximage_flag,
642 GLint depth_size,
643 GLint stencil_size,
644 GLint accum_red_size,
645 GLint accum_green_size,
646 GLint accum_blue_size,
647 GLint accum_alpha_size,
648 GLint num_samples,
649 GLint level,
650 GLint visualCaveat )
652 XMesaDisplay xmdpy = xmesa_init_display(display);
653 XMesaVisual v;
654 GLint red_bits, green_bits, blue_bits, alpha_bits;
656 if (!xmdpy)
657 return NULL;
659 /* For debugging only */
660 if (_mesa_getenv("MESA_XSYNC")) {
661 /* This makes debugging X easier.
662 * In your debugger, set a breakpoint on _XError to stop when an
663 * X protocol error is generated.
665 XSynchronize( display, 1 );
668 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
669 if (!v) {
670 return NULL;
673 v->display = display;
675 /* Save a copy of the XVisualInfo struct because the user may Xfree()
676 * the struct but we may need some of the information contained in it
677 * at a later time.
679 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
680 if (!v->visinfo) {
681 free(v);
682 return NULL;
684 memcpy(v->visinfo, visinfo, sizeof(*visinfo));
686 v->ximage_flag = ximage_flag;
688 v->mesa_visual.redMask = visinfo->red_mask;
689 v->mesa_visual.greenMask = visinfo->green_mask;
690 v->mesa_visual.blueMask = visinfo->blue_mask;
691 v->mesa_visual.visualID = visinfo->visualid;
692 v->mesa_visual.screen = visinfo->screen;
694 #if !(defined(__cplusplus) || defined(c_plusplus))
695 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
696 #else
697 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
698 #endif
700 v->mesa_visual.visualRating = visualCaveat;
702 if (alpha_flag)
703 v->mesa_visual.alphaBits = 8;
705 (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
708 const int xclass = v->mesa_visual.visualType;
709 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
710 red_bits = _mesa_bitcount(GET_REDMASK(v));
711 green_bits = _mesa_bitcount(GET_GREENMASK(v));
712 blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
714 else {
715 /* this is an approximation */
716 int depth;
717 depth = v->visinfo->depth;
718 red_bits = depth / 3;
719 depth -= red_bits;
720 green_bits = depth / 2;
721 depth -= green_bits;
722 blue_bits = depth;
723 alpha_bits = 0;
724 assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
726 alpha_bits = v->mesa_visual.alphaBits;
729 _mesa_initialize_visual( &v->mesa_visual,
730 db_flag, stereo_flag,
731 red_bits, green_bits,
732 blue_bits, alpha_bits,
733 depth_size,
734 stencil_size,
735 accum_red_size, accum_green_size,
736 accum_blue_size, accum_alpha_size,
737 0 );
739 v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
740 if (db_flag)
741 v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
742 if (stereo_flag) {
743 v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
744 if (db_flag)
745 v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
748 v->stvis.color_format = choose_pixel_format(v);
749 if (v->stvis.color_format == PIPE_FORMAT_NONE) {
750 FREE(v->visinfo);
751 FREE(v);
752 return NULL;
755 v->stvis.depth_stencil_format =
756 choose_depth_stencil_format(xmdpy, depth_size, stencil_size);
758 v->stvis.accum_format = (accum_red_size +
759 accum_green_size + accum_blue_size + accum_alpha_size) ?
760 PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
762 v->stvis.samples = num_samples;
763 v->stvis.render_buffer = ST_ATTACHMENT_INVALID;
765 /* XXX minor hack */
766 v->mesa_visual.level = level;
767 return v;
771 PUBLIC
772 void XMesaDestroyVisual( XMesaVisual v )
774 free(v->visinfo);
775 free(v);
780 * Do per-display initializations.
782 void
783 xmesa_init( Display *display )
785 xmesa_init_display(display);
790 * Create a new XMesaContext.
791 * \param v the XMesaVisual
792 * \param share_list another XMesaContext with which to share display
793 * lists or NULL if no sharing is wanted.
794 * \return an XMesaContext or NULL if error.
796 PUBLIC
797 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
799 XMesaDisplay xmdpy = xmesa_init_display(v->display);
800 XMesaContext c;
802 if (!xmdpy)
803 return NULL;
805 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
806 c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
807 if (!c)
808 return NULL;
810 c->xm_visual = v;
811 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
812 c->xm_read_buffer = NULL;
814 c->st = stapi->create_context(stapi, xmdpy->smapi,
815 &v->stvis, (share_list) ? share_list->st : NULL);
816 if (c->st == NULL)
817 goto fail;
819 c->st->st_manager_private = (void *) c;
821 return c;
823 fail:
824 if (c->st)
825 c->st->destroy(c->st);
827 free(c);
828 return NULL;
833 PUBLIC
834 void XMesaDestroyContext( XMesaContext c )
836 c->st->destroy(c->st);
838 /* FIXME: We should destroy the screen here, but if we do so, surfaces may
839 * outlive it, causing segfaults
840 struct pipe_screen *screen = c->st->pipe->screen;
841 screen->destroy(screen);
844 free(c);
850 * Private function for creating an XMesaBuffer which corresponds to an
851 * X window or pixmap.
852 * \param v the window's XMesaVisual
853 * \param w the window we're wrapping
854 * \return new XMesaBuffer or NULL if error
856 PUBLIC XMesaBuffer
857 XMesaCreateWindowBuffer(XMesaVisual v, Window w)
859 XWindowAttributes attr;
860 XMesaBuffer b;
861 Colormap cmap;
862 int depth;
864 assert(v);
865 assert(w);
867 /* Check that window depth matches visual depth */
868 XGetWindowAttributes( v->display, w, &attr );
869 depth = attr.depth;
870 if (v->visinfo->depth != depth) {
871 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
872 v->visinfo->depth, depth);
873 return NULL;
876 /* Find colormap */
877 if (attr.colormap) {
878 cmap = attr.colormap;
880 else {
881 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
882 /* this is weird, a window w/out a colormap!? */
883 /* OK, let's just allocate a new one and hope for the best */
884 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
887 b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
888 if (!b)
889 return NULL;
891 if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
892 (Drawable) w, cmap )) {
893 xmesa_free_buffer(b);
894 return NULL;
897 return b;
903 * Create a new XMesaBuffer from an X pixmap.
905 * \param v the XMesaVisual
906 * \param p the pixmap
907 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
908 * \c GLX_DIRECT_COLOR visual for the pixmap
909 * \returns new XMesaBuffer or NULL if error
911 PUBLIC XMesaBuffer
912 XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
914 XMesaBuffer b;
916 assert(v);
918 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
919 if (!b)
920 return NULL;
922 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
923 (Drawable) p, cmap)) {
924 xmesa_free_buffer(b);
925 return NULL;
928 return b;
933 * For GLX_EXT_texture_from_pixmap
935 XMesaBuffer
936 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
937 Colormap cmap,
938 int format, int target, int mipmap)
940 GET_CURRENT_CONTEXT(ctx);
941 XMesaBuffer b;
943 assert(v);
945 b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
946 if (!b)
947 return NULL;
949 /* get pixmap size */
950 xmesa_get_window_size(v->display, b, &b->width, &b->height);
952 if (target == 0) {
953 /* examine dims */
954 if (ctx->Extensions.ARB_texture_non_power_of_two) {
955 target = GLX_TEXTURE_2D_EXT;
957 else if ( _mesa_bitcount(b->width) == 1
958 && _mesa_bitcount(b->height) == 1) {
959 /* power of two size */
960 if (b->height == 1) {
961 target = GLX_TEXTURE_1D_EXT;
963 else {
964 target = GLX_TEXTURE_2D_EXT;
967 else if (ctx->Extensions.NV_texture_rectangle) {
968 target = GLX_TEXTURE_RECTANGLE_EXT;
970 else {
971 /* non power of two textures not supported */
972 XMesaDestroyBuffer(b);
973 return 0;
977 b->TextureTarget = target;
978 b->TextureFormat = format;
979 b->TextureMipmap = mipmap;
981 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
982 (Drawable) p, cmap)) {
983 xmesa_free_buffer(b);
984 return NULL;
987 return b;
992 XMesaBuffer
993 XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
994 unsigned int width, unsigned int height)
996 Window root;
997 Drawable drawable; /* X Pixmap Drawable */
998 XMesaBuffer b;
1000 /* allocate pixmap for front buffer */
1001 root = RootWindow( v->display, v->visinfo->screen );
1002 drawable = XCreatePixmap(v->display, root, width, height,
1003 v->visinfo->depth);
1004 if (!drawable)
1005 return NULL;
1007 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1008 if (!b)
1009 return NULL;
1011 if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1012 drawable, cmap)) {
1013 xmesa_free_buffer(b);
1014 return NULL;
1017 return b;
1023 * Deallocate an XMesaBuffer structure and all related info.
1025 PUBLIC void
1026 XMesaDestroyBuffer(XMesaBuffer b)
1028 xmesa_free_buffer(b);
1033 * Query the current drawable size and notify the binding context.
1035 void
1036 xmesa_check_buffer_size(XMesaBuffer b)
1038 XMesaContext xmctx = XMesaGetCurrentContext();
1040 if (b->type == PBUFFER)
1041 return;
1043 xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height);
1044 if (xmctx && xmctx->xm_buffer == b)
1045 xmctx->st->notify_invalid_framebuffer(xmctx->st, b->stfb);
1050 * Bind buffer b to context c and make c the current rendering context.
1052 PUBLIC
1053 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1054 XMesaBuffer readBuffer )
1056 XMesaContext old_ctx = XMesaGetCurrentContext();
1058 if (old_ctx && old_ctx != c) {
1059 XMesaFlush(old_ctx);
1060 old_ctx->xm_buffer = NULL;
1061 old_ctx->xm_read_buffer = NULL;
1064 if (c) {
1065 if (!drawBuffer || !readBuffer)
1066 return GL_FALSE; /* must specify buffers! */
1068 if (c == old_ctx &&
1069 c->xm_buffer == drawBuffer &&
1070 c->xm_read_buffer == readBuffer)
1071 return GL_TRUE;
1073 xmesa_check_buffer_size(drawBuffer);
1074 if (readBuffer != drawBuffer)
1075 xmesa_check_buffer_size(readBuffer);
1077 c->xm_buffer = drawBuffer;
1078 c->xm_read_buffer = readBuffer;
1080 stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb);
1082 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1083 drawBuffer->wasCurrent = GL_TRUE;
1085 else {
1086 /* Detach */
1087 stapi->make_current(stapi, NULL, NULL, NULL);
1090 return GL_TRUE;
1095 * Unbind the context c from its buffer.
1097 GLboolean XMesaUnbindContext( XMesaContext c )
1099 /* A no-op for XFree86 integration purposes */
1100 return GL_TRUE;
1104 XMesaContext XMesaGetCurrentContext( void )
1106 struct st_context_iface *st = stapi->get_current(stapi);
1107 return (XMesaContext) (st) ? st->st_manager_private : NULL;
1113 * Swap front and back color buffers and have winsys display front buffer.
1114 * If there's no front color buffer no swap actually occurs.
1116 PUBLIC
1117 void XMesaSwapBuffers( XMesaBuffer b )
1119 XMesaContext xmctx = XMesaGetCurrentContext();
1121 if (xmctx && xmctx->xm_buffer == b) {
1122 xmctx->st->flush( xmctx->st,
1123 PIPE_FLUSH_RENDER_CACHE |
1124 PIPE_FLUSH_SWAPBUFFERS |
1125 PIPE_FLUSH_FRAME,
1126 NULL);
1129 xmesa_swap_st_framebuffer(b->stfb);
1135 * Copy sub-region of back buffer to front buffer
1137 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
1139 xmesa_copy_st_framebuffer(b->stfb,
1140 ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT,
1141 x, y, width, height);
1146 void XMesaFlush( XMesaContext c )
1148 if (c && c->xm_visual->display) {
1149 XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display);
1150 struct pipe_fence_handle *fence = NULL;
1152 c->st->flush(c->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
1153 if (fence) {
1154 xmdpy->screen->fence_finish(xmdpy->screen, fence, 0);
1155 xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
1157 XSync( c->xm_visual->display, False );
1165 XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
1167 XMesaBuffer b;
1168 for (b = XMesaBufferList; b; b = b->Next) {
1169 if (b->ws.drawable == d && b->xm_visual->display == dpy) {
1170 return b;
1173 return NULL;
1178 * Free/destroy all XMesaBuffers associated with given display.
1180 void xmesa_destroy_buffers_on_display(Display *dpy)
1182 XMesaBuffer b, next;
1183 for (b = XMesaBufferList; b; b = next) {
1184 next = b->Next;
1185 if (b->xm_visual->display == dpy) {
1186 xmesa_free_buffer(b);
1187 /* delete head of list? */
1188 if (XMesaBufferList == b) {
1189 XMesaBufferList = next;
1197 * Look for XMesaBuffers whose X window has been destroyed.
1198 * Deallocate any such XMesaBuffers.
1200 void XMesaGarbageCollect( void )
1202 XMesaBuffer b, next;
1203 for (b=XMesaBufferList; b; b=next) {
1204 next = b->Next;
1205 if (b->xm_visual &&
1206 b->xm_visual->display &&
1207 b->ws.drawable &&
1208 b->type == WINDOW) {
1209 XSync(b->xm_visual->display, False);
1210 if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
1211 /* found a dead window, free the ancillary info */
1212 XMesaDestroyBuffer( b );
1221 PUBLIC void
1222 XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
1223 const int *attrib_list)
1229 PUBLIC void
1230 XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
1235 void
1236 XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask)
1238 if (dst->st->copy)
1239 dst->st->copy(dst->st, src->st, mask);