glsl2: Add and use new variable mode ir_var_temporary
[mesa/nouveau-pmpeg.git] / src / gallium / state_trackers / python / st_device.h
blob2dca7a1974e38270061413059edffee389c9e098
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #ifndef ST_DEVICE_H_
30 #define ST_DEVICE_H_
33 #include "pipe/p_state.h"
35 struct cso_context;
36 struct pipe_screen;
37 struct pipe_context;
38 struct st_winsys;
41 struct st_surface
43 struct pipe_resource *texture;
44 unsigned face;
45 unsigned level;
46 unsigned zslice;
50 struct st_context
52 struct st_device *st_dev;
54 struct pipe_context *pipe;
56 struct cso_context *cso;
58 void *vs;
59 void *fs;
60 void *gs;
62 struct pipe_resource *default_texture;
63 struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
64 struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
66 unsigned num_vertex_buffers;
67 struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
69 unsigned num_vertex_elements;
70 struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS];
72 struct pipe_framebuffer_state framebuffer;
76 struct st_device
78 /* FIXME: we also need to refcount for textures and surfaces... */
79 struct pipe_reference reference;
81 struct pipe_screen *screen;
85 static INLINE struct pipe_surface *
86 st_pipe_surface(struct st_surface *surface, unsigned usage)
88 struct pipe_resource *texture = surface->texture;
89 struct pipe_screen *screen = texture->screen;
90 return screen->get_tex_surface(screen, texture, surface->face, surface->level, surface->zslice, usage);
93 struct st_context *
94 st_context_create(struct st_device *st_dev);
96 void
97 st_context_destroy(struct st_context *st_ctx);
99 struct st_device *
100 st_device_create(boolean hardware);
102 void
103 st_device_destroy(struct st_device *st_dev);
106 #endif /* ST_DEVICE_H_ */