glsl2: Add and use new variable mode ir_var_temporary
[mesa/nouveau-pmpeg.git] / src / gallium / state_trackers / vega / Makefile
blobe0a87151c43f9776d6d259e162daca144120044f
1 # src/gallium/state_trackers/vega/Makefile
3 TOP = ../../../..
4 include $(TOP)/configs/current
6 LIBNAME = vega
8 LIBRARY_INCLUDES = \
9 -I$(TOP)/include \
10 -I$(TOP)/src/mapi
12 C_SOURCES = \
13 api.c \
14 api_context.c \
15 api_filters.c \
16 api_images.c \
17 api_masks.c \
18 api_misc.c \
19 api_paint.c \
20 api_params.c \
21 api_path.c \
22 api_text.c \
23 api_transform.c \
24 vgu.c \
25 vg_context.c \
26 vg_manager.c \
27 vg_state.c \
28 vg_translate.c \
29 polygon.c \
30 bezier.c \
31 path.c \
32 paint.c \
33 arc.c \
34 image.c \
35 renderer.c \
36 stroker.c \
37 mask.c \
38 shader.c \
39 shaders_cache.c
41 include ../../Makefile.template