glsl2: Add and use new variable mode ir_var_temporary
[mesa/nouveau-pmpeg.git] / src / gallium / state_trackers / vega / asm_fill.h
blob27773467fa8090ac18ca49b15e7446d00a02198d
1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
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7 * "Software"), to deal in the Software without restriction, including
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10 * permit persons to whom the Software is furnished to do so, subject to
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15 * of the Software.
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23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
27 #ifndef ASM_FILL_H
28 #define ASM_FILL_H
30 #include "tgsi/tgsi_ureg.h"
32 typedef void (* ureg_func)( struct ureg_program *ureg,
33 struct ureg_dst *out,
34 struct ureg_src *in,
35 struct ureg_src *sampler,
36 struct ureg_dst *temp,
37 struct ureg_src *constant);
39 static INLINE void
40 solid_fill( struct ureg_program *ureg,
41 struct ureg_dst *out,
42 struct ureg_src *in,
43 struct ureg_src *sampler,
44 struct ureg_dst *temp,
45 struct ureg_src *constant)
47 ureg_MOV(ureg, *out, constant[0]);
50 static INLINE void
51 linear_grad( struct ureg_program *ureg,
52 struct ureg_dst *out,
53 struct ureg_src *in,
54 struct ureg_src *sampler,
55 struct ureg_dst *temp,
56 struct ureg_src *constant)
59 ureg_MOV(ureg,
60 ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
61 in[0]);
62 ureg_MOV(ureg,
63 ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
64 ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
65 ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
66 ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
67 ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
68 ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
69 ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
70 ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
71 ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
72 ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
73 ureg_MUL(ureg, temp[0],
74 ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
75 ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y));
76 ureg_MAD(ureg, temp[1],
77 ureg_scalar(constant[0], TGSI_SWIZZLE_X),
78 ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X),
79 ureg_src(temp[0]));
80 ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
81 ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
82 ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
85 static INLINE void
86 radial_grad( struct ureg_program *ureg,
87 struct ureg_dst *out,
88 struct ureg_src *in,
89 struct ureg_src *sampler,
90 struct ureg_dst *temp,
91 struct ureg_src *constant)
94 ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]);
95 ureg_MOV(ureg,
96 ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
97 ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
98 ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
99 ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
100 ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
101 ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
102 ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
103 ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
104 ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_X), ureg_src(temp[1]));
105 ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
106 ureg_MUL(ureg, temp[0], ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
107 ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
108 ureg_MAD(ureg, temp[1],
109 ureg_scalar(constant[0], TGSI_SWIZZLE_X),
110 ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), ureg_src(temp[0]));
111 ureg_ADD(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[1]));
112 ureg_MUL(ureg, temp[3],
113 ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y),
114 ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
115 ureg_MAD(ureg, temp[4],
116 ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
117 ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
118 ureg_src(temp[3]));
119 ureg_MOV(ureg, temp[4], ureg_negate(ureg_src(temp[4])));
120 ureg_MUL(ureg, temp[2],
121 ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
122 ureg_src(temp[4]));
123 ureg_MUL(ureg, temp[0],
124 ureg_scalar(constant[1], TGSI_SWIZZLE_W),
125 ureg_src(temp[2]));
126 ureg_MUL(ureg, temp[3], ureg_src(temp[1]), ureg_src(temp[1]));
128 ureg_SUB(ureg, temp[2], ureg_src(temp[3]), ureg_src(temp[0]));
129 ureg_RSQ(ureg, temp[2], ureg_abs(ureg_src(temp[2])));
130 ureg_RCP(ureg, temp[2], ureg_src(temp[2]));
131 ureg_SUB(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[1]));
132 ureg_ADD(ureg, temp[0],
133 ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
134 ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
135 ureg_RCP(ureg, temp[0], ureg_src(temp[0]));
136 ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0]));
137 ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
142 static INLINE void
143 pattern( struct ureg_program *ureg,
144 struct ureg_dst *out,
145 struct ureg_src *in,
146 struct ureg_src *sampler,
147 struct ureg_dst *temp,
148 struct ureg_src *constant)
150 ureg_MOV(ureg,
151 ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
152 in[0]);
153 ureg_MOV(ureg,
154 ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
155 ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
156 ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
157 ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
158 ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
159 ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
160 ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
161 ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
162 ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
163 ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
164 ureg_RCP(ureg, temp[0],
165 ureg_swizzle(constant[1],
166 TGSI_SWIZZLE_Z,
167 TGSI_SWIZZLE_W,
168 TGSI_SWIZZLE_Z,
169 TGSI_SWIZZLE_W));
170 ureg_MOV(ureg, temp[1], ureg_src(temp[4]));
171 ureg_MUL(ureg,
172 ureg_writemask(temp[1], TGSI_WRITEMASK_X),
173 ureg_src(temp[1]),
174 ureg_src(temp[0]));
175 ureg_MUL(ureg,
176 ureg_writemask(temp[1], TGSI_WRITEMASK_Y),
177 ureg_src(temp[1]),
178 ureg_src(temp[0]));
179 ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]);
182 static INLINE void
183 mask( struct ureg_program *ureg,
184 struct ureg_dst *out,
185 struct ureg_src *in,
186 struct ureg_src *sampler,
187 struct ureg_dst *temp,
188 struct ureg_src *constant)
190 ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]);
191 ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W),
192 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
193 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
194 ureg_MOV(ureg, *out, ureg_src(temp[0]));
197 static INLINE void
198 image_normal( struct ureg_program *ureg,
199 struct ureg_dst *out,
200 struct ureg_src *in,
201 struct ureg_src *sampler,
202 struct ureg_dst *temp,
203 struct ureg_src *constant)
205 ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, in[1], sampler[3]);
209 static INLINE void
210 image_multiply( struct ureg_program *ureg,
211 struct ureg_dst *out,
212 struct ureg_src *in,
213 struct ureg_src *sampler,
214 struct ureg_dst *temp,
215 struct ureg_src *constant)
217 ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
218 ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
222 static INLINE void
223 image_stencil( struct ureg_program *ureg,
224 struct ureg_dst *out,
225 struct ureg_src *in,
226 struct ureg_src *sampler,
227 struct ureg_dst *temp,
228 struct ureg_src *constant)
230 ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
231 ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
234 #define EXTENDED_BLENDER_OVER_FUNC \
235 ureg_SUB(ureg, temp[3], \
236 ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
237 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); \
238 ureg_SUB(ureg, temp[3], \
239 ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
240 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); \
241 ureg_MUL(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[3])); \
242 ureg_MUL(ureg, temp[4], ureg_src(temp[1]), ureg_src(temp[4])); \
243 ureg_ADD(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[4]));
246 static INLINE void
247 blend_multiply( struct ureg_program *ureg,
248 struct ureg_dst *out,
249 struct ureg_src *in,
250 struct ureg_src *sampler,
251 struct ureg_dst *temp,
252 struct ureg_src *constant)
254 ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
255 EXTENDED_BLENDER_OVER_FUNC
256 ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1]));
257 ureg_ADD(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[3]));
259 ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
260 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
261 ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
262 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
263 ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
264 ureg_src(temp[3]), ureg_src(temp[2]));
266 ureg_MOV(ureg, *out, ureg_src(temp[1]));
269 static INLINE void
270 blend_screen( struct ureg_program *ureg,
271 struct ureg_dst *out,
272 struct ureg_src *in,
273 struct ureg_src *sampler,
274 struct ureg_dst *temp,
275 struct ureg_src *constant)
277 ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
278 ureg_ADD(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[1]));
279 ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[1]));
280 ureg_SUB(ureg, *out, ureg_src(temp[3]), ureg_src(temp[2]));
283 static INLINE void
284 blend_darken( struct ureg_program *ureg,
285 struct ureg_dst *out,
286 struct ureg_src *in,
287 struct ureg_src *sampler,
288 struct ureg_dst *temp,
289 struct ureg_src *constant)
291 ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
292 EXTENDED_BLENDER_OVER_FUNC
293 ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
294 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
295 ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
296 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
297 ureg_MIN(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
298 ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
300 ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
301 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
302 ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
303 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
304 ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
305 ureg_src(temp[3]), ureg_src(temp[2]));
307 ureg_MOV(ureg, *out, ureg_src(temp[1]));
310 static INLINE void
311 blend_lighten( struct ureg_program *ureg,
312 struct ureg_dst *out,
313 struct ureg_src *in,
314 struct ureg_src *sampler,
315 struct ureg_dst *temp,
316 struct ureg_src *constant)
318 ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
319 EXTENDED_BLENDER_OVER_FUNC
320 ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
321 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
322 ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
323 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
324 ureg_MAX(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
325 ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
327 ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
328 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
329 ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
330 ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
331 ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
332 ureg_src(temp[3]), ureg_src(temp[2]));
334 ureg_MOV(ureg, *out, ureg_src(temp[1]));
337 static INLINE void
338 premultiply( struct ureg_program *ureg,
339 struct ureg_dst *out,
340 struct ureg_src *in,
341 struct ureg_src *sampler,
342 struct ureg_dst *temp,
343 struct ureg_src *constant)
345 ureg_MUL(ureg,
346 ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ),
347 ureg_src(temp[0]),
348 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
351 static INLINE void
352 unpremultiply( struct ureg_program *ureg,
353 struct ureg_dst *out,
354 struct ureg_src *in,
355 struct ureg_src *sampler,
356 struct ureg_dst *temp,
357 struct ureg_src *constant)
359 ureg_TEX(ureg, temp[0], TGSI_TEXTURE_2D, in[0], sampler[1]);
363 static INLINE void
364 color_bw( struct ureg_program *ureg,
365 struct ureg_dst *out,
366 struct ureg_src *in,
367 struct ureg_src *sampler,
368 struct ureg_dst *temp,
369 struct ureg_src *constant)
371 ureg_ADD(ureg, temp[1],
372 ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
373 ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
374 ureg_RCP(ureg, temp[2], ureg_src(temp[1]));
375 ureg_ADD(ureg, temp[1],
376 ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
377 ureg_src(temp[2]));
378 ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
379 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X),
380 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Y));
381 ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
382 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Z),
383 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X));
384 ureg_SGE(ureg,
385 ureg_writemask(temp[0], TGSI_WRITEMASK_XYZ),
386 ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_X),
387 ureg_src(temp[1]));
388 ureg_SGE(ureg,
389 ureg_writemask(temp[0], TGSI_WRITEMASK_W),
390 ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
391 ureg_scalar(ureg_src(temp[2]), TGSI_SWIZZLE_Y));
392 ureg_MOV(ureg, *out, ureg_src(temp[0]));
396 struct shader_asm_info {
397 VGint id;
398 ureg_func func;
400 VGboolean needs_position;
402 VGint start_const;
403 VGint num_consts;
405 VGint start_sampler;
406 VGint num_samplers;
408 VGint start_temp;
409 VGint num_temps;
413 static const struct shader_asm_info shaders_asm[] = {
414 /* fills */
415 {VEGA_SOLID_FILL_SHADER, solid_fill,
416 VG_FALSE, 0, 1, 0, 0, 0, 0},
417 {VEGA_LINEAR_GRADIENT_SHADER, linear_grad,
418 VG_TRUE, 0, 5, 0, 1, 0, 5},
419 {VEGA_RADIAL_GRADIENT_SHADER, radial_grad,
420 VG_TRUE, 0, 5, 0, 1, 0, 6},
421 {VEGA_PATTERN_SHADER, pattern,
422 VG_TRUE, 1, 4, 0, 1, 0, 5},
424 /* image draw modes */
425 {VEGA_IMAGE_NORMAL_SHADER, image_normal,
426 VG_TRUE, 0, 0, 3, 1, 0, 0},
427 {VEGA_IMAGE_MULTIPLY_SHADER, image_multiply,
428 VG_TRUE, 0, 0, 3, 1, 0, 2},
429 {VEGA_IMAGE_STENCIL_SHADER, image_stencil,
430 VG_TRUE, 0, 0, 3, 1, 0, 2},
432 {VEGA_MASK_SHADER, mask,
433 VG_TRUE, 0, 0, 1, 1, 0, 2},
435 /* extra blend modes */
436 {VEGA_BLEND_MULTIPLY_SHADER, blend_multiply,
437 VG_TRUE, 1, 1, 2, 1, 0, 5},
438 {VEGA_BLEND_SCREEN_SHADER, blend_screen,
439 VG_TRUE, 0, 0, 2, 1, 0, 4},
440 {VEGA_BLEND_DARKEN_SHADER, blend_darken,
441 VG_TRUE, 1, 1, 2, 1, 0, 6},
442 {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten,
443 VG_TRUE, 1, 1, 2, 1, 0, 6},
445 /* premultiply */
446 {VEGA_PREMULTIPLY_SHADER, premultiply,
447 VG_FALSE, 0, 0, 0, 0, 0, 1},
448 {VEGA_UNPREMULTIPLY_SHADER, unpremultiply,
449 VG_FALSE, 0, 0, 0, 0, 0, 1},
451 /* color transform to black and white */
452 {VEGA_BW_SHADER, color_bw,
453 VG_FALSE, 1, 1, 0, 0, 0, 3},
455 #endif