glsl2: Add and use new variable mode ir_var_temporary
[mesa/nouveau-pmpeg.git] / src / gallium / state_trackers / vega / polygon.h
blob22672b728ed7cae588acd4d572e449a8fd6d4bc2
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27 #ifndef POLYGON_H
28 #define POLYGON_H
30 #include "VG/openvg.h"
32 struct polygon;
33 struct vg_context;
34 struct vg_paint;
35 struct array;
37 struct polygon *polygon_create(int size);
38 struct polygon *polygon_create_from_data(float *data, int size);
39 void polygon_destroy(struct polygon *poly);
41 void polygon_resize(struct polygon *poly, int new_size);
42 int polygon_size(struct polygon *poly);
44 int polygon_vertex_count(struct polygon *poly);
45 float * polygon_data(struct polygon *poly);
47 void polygon_vertex_append(struct polygon *p,
48 float x, float y);
49 void polygon_append_polygon(struct polygon *dst,
50 struct polygon *src);
51 void polygon_set_vertex(struct polygon *p, int idx,
52 float x, float y);
53 void polygon_vertex(struct polygon *p, int idx,
54 float *vertex);
56 void polygon_bounding_rect(struct polygon *p,
57 float *rect);
58 int polygon_contains_point(struct polygon *p,
59 float x, float y);
61 VGboolean polygon_is_closed(struct polygon *p);
63 void polygon_fill(struct polygon *p, struct vg_context *pipe);
65 /* TODO: make a file/module around this struct
67 struct polygon_array {
68 struct array *array;
69 VGfloat min_x, max_x;
70 VGfloat min_y, max_y;
73 void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx);
75 #endif