linker: Allow built-in arrays to have different sizes between shader stages
commit40390b80e93ce83fc796e6048ec5dc7e15b4f05e
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 13 Dec 2010 23:16:39 +0000 (13 15:16 -0800)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 4 Jan 2011 01:05:24 +0000 (3 17:05 -0800)
tree21c515c93e52f39c81c343188f9b3e7b6732ae42
parent7ffeced927e22965145b907c1941cdead6c9615b
linker: Allow built-in arrays to have different sizes between shader stages

Fixes pitlit test glsl-link-varying-TexCoord (bugzilla #31650).
(cherry picked from commit cb2b547a4771ddf56975ede566dbf3a8f5389689)
src/glsl/linker.cpp