5 Utility functions to access/parse the board_id defined in the machine
6 struct in include/minix/type.h.
8 Identifier for the board
9 [31:28] Architecture. (MINIX_BOARD_ARCH)
10 [27:24] Architecture variant (MINIX_BOARD_ARCH_VARIANT) VERSION e.g. ARMV7
11 [23:16] Vendor/Soc (EG TI ) (MINIX_BOARD_VENDOR)
12 [15:8] Board (EG Beagle bone , beagle board ) (MINIX_BOARD)
13 [7:0] Board variant (EG BealgeBone white v.s. BeagleBone black ) (MINIX_BOARD_VARIANT)
16 #define MINIX_BOARD_ARCH_SHIFT (28)
17 #define MINIX_BOARD_ARCH_VARIANT_SHIFT (24)
18 #define MINIX_BOARD_VENDOR_SHIFT (16)
19 #define MINIX_BOARD_SHIFT (8)
20 #define MINIX_BOARD_VARIANT_SHIFT (0)
23 #define MINIX_BOARD_ARCH_MASK \
24 (0XF << MINIX_BOARD_ARCH_SHIFT)
26 #define MINIX_BOARD_ARCH_VARIANT_MASK \
27 (0XF << MINIX_BOARD_ARCH_VARIANT_SHIFT)
29 #define MINIX_BOARD_VENDOR_MASK \
30 (0XFF << MINIX_BOARD_VENDOR_SHIFT)
32 #define MINIX_BOARD_MASK \
33 (0XFF << MINIX_BOARD_SHIFT)
35 #define MINIX_BOARD_VARIANT_MASK \
36 (0XFF << MINIX_BOARD_VARIANT_SHIFT)
38 #define MINIX_MK_BOARD_ARCH(v) \
39 ((v << MINIX_BOARD_ARCH_SHIFT ) & MINIX_BOARD_ARCH_MASK)
40 #define MINIX_MK_BOARD_ARCH_VARIANT(v) \
41 (( v << MINIX_BOARD_ARCH_VARIANT_SHIFT) & MINIX_BOARD_ARCH_VARIANT_MASK )
42 #define MINIX_MK_BOARD_VENDOR(v) \
43 (( v << MINIX_BOARD_VENDOR_SHIFT) & MINIX_BOARD_VENDOR_MASK )
44 #define MINIX_MK_BOARD(v) \
45 (( v << MINIX_BOARD_SHIFT) & MINIX_BOARD_MASK )
46 #define MINIX_MK_BOARD_VARIANT(v) \
47 (( v << MINIX_BOARD_VARIANT_SHIFT) & MINIX_BOARD_VARIANT_MASK )
49 #define MINIX_BOARD_ARCH(v) \
50 ((v & MINIX_BOARD_ARCH_MASK) >> MINIX_BOARD_ARCH_SHIFT )
51 #define MINIX_BOARD_ARCH_VARIANT(v) \
52 (( v & MINIX_BOARD_ARCH_VARIANT_MASK) >> MINIX_BOARD_ARCH_VARIANT_SHIFT)
53 #define MINIX_BOARD_VENDOR(v) \
54 (( v & MINIX_BOARD_VENDOR_MASK) >> MINIX_BOARD_VENDOR_SHIFT)
55 #define MINIX_BOARD(v) \
56 (( v & MINIX_BOARD_MASK) >> MINIX_BOARD_SHIFT)
57 #define MINIX_BOARD_VARIANT(v) \
58 (( v & MINIX_BOARD_VARIANT_MASK) >> MINIX_BOARD_VARIANT_SHIFT)
60 /* We want to make it possible to use masks and therefore only try to use bits */
61 #define MINIX_BOARD_ARCH_X86 MINIX_MK_BOARD_ARCH(1 << 0)
62 #define MINIX_BOARD_ARCH_ARM MINIX_MK_BOARD_ARCH(1 << 1)
64 #define MINIX_BOARD_ARCH_VARIANT_X86_GENERIC MINIX_MK_BOARD_ARCH_VARIANT(1<<0)
65 #define MINIX_BOARD_ARCH_VARIANT_ARM_ARMV6 MINIX_MK_BOARD_ARCH_VARIANT(1<<1)
66 #define MINIX_BOARD_ARCH_VARIANT_ARM_ARMV7 MINIX_MK_BOARD_ARCH_VARIANT(1<<2)
68 #define MINIX_BOARD_VENDOR_INTEL MINIX_MK_BOARD_VENDOR(1<<0)
69 #define MINIX_BOARD_VENDOR_TI MINIX_MK_BOARD_VENDOR(1<<1)
71 #define MINIX_BOARD_GENERIC MINIX_MK_BOARD(1<<0)
73 #define MINIX_BOARD_BBXM MINIX_MK_BOARD(1<<1)
74 /* BeagleBone (Black and* white) */
75 #define MINIX_BOARD_BB MINIX_MK_BOARD(1<<2)
77 /* Only one of a kind */
78 #define MINIX_BOARD_VARIANT_GENERIC MINIX_MK_BOARD_VARIANT(1<<0)
79 /* BeagleBone White */
80 #define MINIX_BOARD_VARIANT_BBW MINIX_MK_BOARD_VARIANT(1<<1)
81 /* BeagleBone Black */
82 #define MINIX_BOARD_VARIANT_BBB MINIX_MK_BOARD_VARIANT(1<<2)
84 #define BOARD_ID_INTEL \
85 ( MINIX_BOARD_ARCH_X86 \
86 | MINIX_BOARD_ARCH_VARIANT_X86_GENERIC \
87 | MINIX_BOARD_VENDOR_INTEL \
88 | MINIX_BOARD_GENERIC \
89 | MINIX_BOARD_VARIANT_GENERIC\
92 #define BOARD_ID_BBXM \
93 ( MINIX_BOARD_ARCH_ARM \
94 | MINIX_BOARD_ARCH_VARIANT_ARM_ARMV7 \
95 | MINIX_BOARD_VENDOR_TI \
97 | MINIX_BOARD_VARIANT_GENERIC\
100 #define BOARD_ID_BBW \
101 ( MINIX_BOARD_ARCH_ARM \
102 | MINIX_BOARD_ARCH_VARIANT_ARM_ARMV7 \
103 | MINIX_BOARD_VENDOR_TI \
105 | MINIX_BOARD_VARIANT_BBW\
108 #define BOARD_ID_BBB \
109 ( MINIX_BOARD_ARCH_ARM \
110 | MINIX_BOARD_ARCH_VARIANT_ARM_ARMV7 \
111 | MINIX_BOARD_VENDOR_TI \
113 | MINIX_BOARD_VARIANT_BBB\
116 #define BOARD_IS_BBXM(v) \
117 ( (BOARD_ID_BBXM & ~MINIX_BOARD_VARIANT_MASK) == (v & ~MINIX_BOARD_VARIANT_MASK))
118 /* Either one of the known BeagleBones */
119 #define BOARD_IS_BB(v) \
120 ( (BOARD_ID_BBW & ~MINIX_BOARD_VARIANT_MASK) == (v & ~MINIX_BOARD_VARIANT_MASK))
121 #define BOARD_IS_BBW(v) ( v == BOARD_ID_BBW)
122 #define BOARD_IS_BBB(v) ( v == BOARD_ID_BBB)
124 #define BOARD_FILTER_BBXM_VALUE (BOARD_ID_BBXM)
125 #define BOARD_FILTER_BBXM_MASK \
126 (MINIX_BOARD_ARCH_MASK \
127 | MINIX_BOARD_ARCH_VARIANT_MASK \
128 | MINIX_BOARD_VENDOR_MASK \
130 | MINIX_BOARD_VARIANT_MASK)
132 #define BOARD_FILTER_BB_VALUE (BOARD_ID_BBW & ~MINIX_BOARD_VARIANT_MASK)
133 #define BOARD_FILTER_BB_MASK \
134 (MINIX_BOARD_ARCH_MASK \
135 | MINIX_BOARD_ARCH_VARIANT_MASK \
136 | MINIX_BOARD_VENDOR_MASK \
146 /* mapping from fields given by the bootloader to board id's */
147 static struct shortname2id shortname2id
[] = {
148 {.name
= "BBXM",.id
= BOARD_ID_BBXM
},
149 {.name
= "A335BONE",.id
= BOARD_ID_BBW
},
150 {.name
= "A335BNLT",.id
= BOARD_ID_BBB
},
159 /* how to convert a BOARD id to a board name */
160 static struct board_id2name board_id2name
[] = {
161 {.id
= BOARD_ID_INTEL
,.name
= "X86-I586-GENERIC-GENERIC-GENERIC"},
162 {.id
= BOARD_ID_BBXM
,.name
= "ARM-ARMV7-TI-BBXM-GENERIC"},
163 {.id
= BOARD_ID_BBW
,.name
= "ARM-ARMV7-TI-BB-WHITE"},
164 {.id
= BOARD_ID_BBB
,.name
= "ARM-ARMV7-TI-BB-BLACK"},
167 struct board_arch2arch
169 unsigned int board_arch
;
172 /* Mapping from board_arch to arch */
173 static struct board_arch2arch board_arch2arch
[] = {
174 {.board_arch
= MINIX_BOARD_ARCH_ARM
,.arch
= "earm"},
175 {.board_arch
= MINIX_BOARD_ARCH_X86
,.arch
= "i386"},
178 /* returns 0 if no board was found that match that id */
180 get_board_id_by_short_name(const char *name
)
183 for (x
= 0; x
< sizeof(shortname2id
) / sizeof(shortname2id
[0]); x
++) {
184 if (strncmp(name
, shortname2id
[x
].name
, 15) == 0) {
185 return shortname2id
[x
].id
;
191 /* returns 0 if no board was found that match that id */
193 get_board_id_by_name(const char *name
)
196 for (x
= 0; x
< sizeof(board_id2name
) / sizeof(board_id2name
[0]); x
++) {
197 if (strncmp(name
, board_id2name
[x
].name
, 40) == 0) {
198 return board_id2name
[x
].id
;
204 /* convert a board id to a board name to use later
205 returns NULL if no board was found that match that id */
207 get_board_name(unsigned int id
)
210 for (x
= 0; x
< sizeof(board_id2name
) / sizeof(board_id2name
[0]); x
++) {
211 if (board_id2name
[x
].id
== id
) {
212 return board_id2name
[x
].name
;
218 /* convert a board id to a board name to use later
219 returns NULL if no board was found that match that id */
221 get_board_arch_name(unsigned int id
)
224 for (x
= 0; x
< sizeof(board_arch2arch
) / sizeof(board_arch2arch
[0]); x
++) {
225 if (board_arch2arch
[x
].board_arch
== (id
& MINIX_BOARD_ARCH_MASK
) ) {
226 return board_arch2arch
[x
].arch
;