1 /* $NetBSD: s_fma.c,v 1.6 2013/02/14 09:24:50 matt Exp $ */
4 * Copyright (c) 2005-2011 David Schultz <das@FreeBSD.ORG>
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 #include <sys/cdefs.h>
31 __FBSDID("$FreeBSD: src/lib/msun/src/s_fma.c,v 1.8 2011/10/21 06:30:43 das Exp $");
33 __RCSID("$NetBSD: s_fma.c,v 1.6 2013/02/14 09:24:50 matt Exp $");
36 #include <machine/ieee.h>
41 #include "math_private.h"
43 #ifndef __HAVE_LONG_DOUBLE
44 __strong_alias(fmal
, fma
)
48 * A struct dd represents a floating-point number with twice the precision
49 * of a double. We maintain the invariant that "hi" stores the 53 high-order
58 * Compute a+b exactly, returning the exact result in a struct dd. We assume
59 * that both a and b are finite, but make no assumptions about their relative
62 static inline struct dd
63 dd_add(double a
, double b
)
70 ret
.lo
= (a
- (ret
.hi
- s
)) + (b
- s
);
75 * Compute a+b, with a small tweak: The least significant bit of the
76 * result is adjusted into a sticky bit summarizing all the bits that
77 * were lost to rounding. This adjustment negates the effects of double
78 * rounding when the result is added to another number with a higher
79 * exponent. For an explanation of round and sticky bits, see any reference
80 * on FPU design, e.g.,
82 * J. Coonen. An Implementation Guide to a Proposed Standard for
83 * Floating-Point Arithmetic. Computer, vol. 13, no. 1, Jan 1980.
86 add_adjusted(double a
, double b
)
89 uint64_t hibits
, lobits
;
93 EXTRACT_WORD64(hibits
, sum
.hi
);
94 if ((hibits
& 1) == 0) {
95 /* hibits += (int)copysign(1.0, sum.hi * sum.lo) */
96 EXTRACT_WORD64(lobits
, sum
.lo
);
97 hibits
+= 1 - ((hibits
^ lobits
) >> 62);
98 INSERT_WORD64(sum
.hi
, hibits
);
105 * Compute ldexp(a+b, scale) with a single rounding error. It is assumed
106 * that the result will be subnormal, and care is taken to ensure that
107 * double rounding does not occur.
110 add_and_denormalize(double a
, double b
, int scale
)
113 uint64_t hibits
, lobits
;
119 * If we are losing at least two bits of accuracy to denormalization,
120 * then the first lost bit becomes a round bit, and we adjust the
121 * lowest bit of sum.hi to make it a sticky bit summarizing all the
122 * bits in sum.lo. With the sticky bit adjusted, the hardware will
123 * break any ties in the correct direction.
125 * If we are losing only one bit to denormalization, however, we must
126 * break the ties manually.
129 EXTRACT_WORD64(hibits
, sum
.hi
);
130 bits_lost
= -((int)(hibits
>> 52) & 0x7ff) - scale
+ 1;
131 if ((bits_lost
!= 1) ^ (int)(hibits
& 1)) {
132 /* hibits += (int)copysign(1.0, sum.hi * sum.lo) */
133 EXTRACT_WORD64(lobits
, sum
.lo
);
134 hibits
+= 1 - (((hibits
^ lobits
) >> 62) & 2);
135 INSERT_WORD64(sum
.hi
, hibits
);
138 return (ldexp(sum
.hi
, scale
));
142 * Compute a*b exactly, returning the exact result in a struct dd. We assume
143 * that both a and b are normalized, so no underflow or overflow will occur.
144 * The current rounding mode must be round-to-nearest.
146 static inline struct dd
147 dd_mul(double a
, double b
)
149 static const double split
= 0x1p
27 + 1.0;
151 double ha
, hb
, la
, lb
, p
, q
;
164 q
= ha
* lb
+ la
* hb
;
167 ret
.lo
= p
- ret
.hi
+ q
+ la
* lb
;
172 * Fused multiply-add: Compute x * y + z with a single rounding error.
174 * We use scaling to avoid overflow/underflow, along with the
175 * canonical precision-doubling technique adapted from:
177 * Dekker, T. A Floating-Point Technique for Extending the
178 * Available Precision. Numer. Math. 18, 224-242 (1971).
180 * This algorithm is sensitive to the rounding precision. FPUs such
181 * as the i387 must be set in double-precision mode if variables are
182 * to be stored in FP registers in order to avoid incorrect results.
183 * This is the default on FreeBSD, but not on many other systems.
185 * Hardware instructions should be used on architectures that support it,
186 * since this implementation will likely be several times slower.
189 fma(double x
, double y
, double z
)
191 double xs
, ys
, zs
, adj
;
198 * Handle special cases. The order of operations and the particular
199 * return values here are crucial in handling special cases involving
200 * infinities, NaNs, overflows, and signed zeroes correctly.
202 if (x
== 0.0 || y
== 0.0)
206 if (!isfinite(x
) || !isfinite(y
))
214 oround
= fegetround();
215 spread
= ex
+ ey
- ez
;
218 * If x * y and z are many orders of magnitude apart, the scaling
219 * will overflow, so we handle these cases specially. Rounding
220 * modes other than FE_TONEAREST are painful.
222 if (spread
< -DBL_MANT_DIG
) {
223 feraiseexcept(FE_INEXACT
);
225 feraiseexcept(FE_UNDERFLOW
);
230 if ((x
> 0.0) ^ (y
< 0.0) ^ (z
< 0.0))
233 return (nextafter(z
, 0));
235 if ((x
> 0.0) ^ (y
< 0.0))
238 return (nextafter(z
, -INFINITY
));
239 default: /* FE_UPWARD */
240 if ((x
> 0.0) ^ (y
< 0.0))
241 return (nextafter(z
, INFINITY
));
246 if (spread
<= DBL_MANT_DIG
* 2)
247 zs
= ldexp(zs
, -spread
);
249 zs
= copysign(DBL_MIN
, zs
);
251 fesetround(FE_TONEAREST
);
254 * Basic approach for round-to-nearest:
256 * (xy.hi, xy.lo) = x * y (exact)
257 * (r.hi, r.lo) = xy.hi + z (exact)
258 * adj = xy.lo + r.lo (inexact; low bit is sticky)
259 * result = r.hi + adj (correctly rounded)
262 r
= dd_add(xy
.hi
, zs
);
268 * When the addends cancel to 0, ensure that the result has
273 volatile double vzs
= zs
; /* XXX gcc CSE bug workaround */
274 return (xy
.hi
+ vzs
+ ldexp(xy
.lo
, spread
));
278 if (oround
!= FE_TONEAREST
) {
280 * There is no need to worry about double rounding in directed
285 return (ldexp(r
.hi
+ adj
, spread
));
288 adj
= add_adjusted(r
.lo
, xy
.lo
);
289 if (spread
+ ilogb(r
.hi
) > -1023)
290 return (ldexp(r
.hi
+ adj
, spread
));
292 return (add_and_denormalize(r
.hi
, adj
, spread
));