better showcanvas fix
[mminer.git] / levels / levelset0.js
blob105dfadc74cb461d800b8f9b774b4682f304715c
1 window.miner.addLevelSet(
2 { packed:false, name: "Standard", rooms: [
4 title: "Central Cavern",
5 willy: { x: 16, y: 104, sd: 0 },
6 exit: { gfx: 0, x: 232, y: 104 },
7 air: 224,
8 map: [
9 3,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,
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25 border: 2, ink: 0, paper: 0,
26 platforms: [
27 { gfx: 0, ink: 2, paper: 0 },
28 { gfx: 0, ink: 0, paper: 0 }
30 wall: { gfx: 11, ink: 8, paper: 2 },
31 crumb: { gfx: 7, ink: 2, paper: 0 },
32 deadlies: [
33 { gfx: 26, ink: 4, paper: 0 },
34 { gfx: 29, ink: 5, paper: 0 }
36 conveyor: { x: 64, y: 72, d: 0, l: 20, gfx: 0, ink: 4, paper: 0 },
37 keys: {
38 gfx: 0,
39 info: [
40 { x: 72, y: 0, s: 1 },
41 { x: 232, y: 0, s: 1 },
42 { x: 128, y: 8, s: 1 },
43 { x: 192, y: 32, s: 1 },
44 { x: 240, y: 48, s: 1 }
47 switches: [
48 { x: 0, y: 0, s: 0 },
49 { x: 0, y: 0, s: 0 }
51 enemies: [
52 { vert: false, gfx: 0, ink: 6, paper: 0, x: 64, y: 56, min: 64, max: 120, d: 0, s: 0, flip: 8, anim: 15 },
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54 { vert: false, gfx: 0, ink: 0, paper: 0, x: -1, y: -1, min: -1, max: -1, d: 255, s: 255, flip: 0, anim: 0 },
55 { vert: false, gfx: 0, ink: 0, paper: 0, x: -1, y: -1, min: -1, max: -1, d: 255, s: 255, flip: 0, anim: 0 },
56 { vert: true, gfx: 0, ink: 7, paper: 7, x: -1, y: -1, min: -1, max: -1, d: 255, s: 255, flip: 0, anim: 0 },
57 { vert: true, gfx: 0, ink: 7, paper: 3, x: -1, y: -1, min: 120, max: 31, d: 1, s: 13, flip: 0, anim: 0 },
58 { vert: true, gfx: 0, ink: 7, paper: 7, x: -1, y: -1, min: 0, max: 0, d: 1, s: 60, flip: 0, anim: 0 },
59 { vert: true, gfx: 0, ink: 1, paper: 0, x: -1, y: -1, min: 2, max: 81, d: 0, s: 111, flip: 0, anim: 0 }
60 ]},
63 title: "The Cold Room",
64 willy: { x: 16, y: 104, sd: 0 },
65 exit: { gfx: 1, x: 232, y: 104 },
66 air: 224,
67 map: [
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85 platforms: [
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87 { gfx: 0, ink: 0, paper: 0 }
89 wall: { gfx: 11, ink: 8, paper: 2 },
90 crumb: { gfx: 7, ink: 3, paper: 1 },
91 deadlies: [
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93 { gfx: 29, ink: 5, paper: 1 }
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96 keys: {
97 gfx: 1,
98 info: [
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106 switches: [
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110 enemies: [
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115 { vert: true, gfx: 0, ink: 7, paper: 7, x: -1, y: -1, min: -1, max: -1, d: 255, s: 255, flip: 0, anim: 0 },
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118 { vert: true, gfx: 0, ink: 2, paper: 5, x: -1, y: -1, min: 84, max: 42, d: 0, s: 42, flip: 0, anim: 0 }
122 title: "The Menagerie",
123 willy: { x: 16, y: 104, sd: 0 },
124 exit: { gfx: 2, x: 232, y: 88 },
125 air: 220,
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169 enemies: [
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177 { vert: true, gfx: 0, ink: 2, paper: 4, x: -1, y: -1, min: 36, max: 68, d: 0, s: 89, flip: 0, anim: 0 }
181 title: "Abandoned Uranium Workings",
182 willy: { x: 232, y: 104, sd: 1 },
183 exit: { gfx: 3, x: 232, y: 8 },
184 air: 220,
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236 { vert: true, gfx: 0, ink: 0, paper: 0, x: -1, y: -1, min: -1, max: -1, d: 255, s: 255, flip: 0, anim: 0 }
240 title: "Eugene's Lair",
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242 exit: { gfx: 4, x: 120, y: 104 },
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830 title: "The Bank",
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948 title: "The Warehouse",
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1066 title: "Solar Power Generator",
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1125 title: "The Final Barrier",
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