1 .TH "SDL_WM_GrabInput" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
3 SDL_WM_GrabInput\- Grabs mouse and keyboard input\&.
8 \fBSDL_GrabMode \fBSDL_WM_GrabInput\fP\fR(\fBSDL_GrabMode mode\fR);
11 Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any\&.
13 When \fBmode\fR is \fBSDL_GRAB_QUERY\fP the grab mode is not changed, but the current grab mode is returned\&.
27 The current/new \fBSDL_GrabMode\fR\&.
28 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01