2 * OpenAL Source Latency Example
4 * Copyright (c) 2012 by Chris Robinson <chris.kcat@gmail.com>
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25 /* This file contains an example for checking the latency of a sound. */
38 #include "common/alhelpers.h"
41 static LPALSOURCEDSOFT alSourcedSOFT
;
42 static LPALSOURCE3DSOFT alSource3dSOFT
;
43 static LPALSOURCEDVSOFT alSourcedvSOFT
;
44 static LPALGETSOURCEDSOFT alGetSourcedSOFT
;
45 static LPALGETSOURCE3DSOFT alGetSource3dSOFT
;
46 static LPALGETSOURCEDVSOFT alGetSourcedvSOFT
;
47 static LPALSOURCEI64SOFT alSourcei64SOFT
;
48 static LPALSOURCE3I64SOFT alSource3i64SOFT
;
49 static LPALSOURCEI64VSOFT alSourcei64vSOFT
;
50 static LPALGETSOURCEI64SOFT alGetSourcei64SOFT
;
51 static LPALGETSOURCE3I64SOFT alGetSource3i64SOFT
;
52 static LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT
;
54 /* LoadBuffer loads the named audio file into an OpenAL buffer object, and
55 * returns the new buffer ID.
57 static ALuint
LoadSound(const char *filename
)
64 sf_count_t num_frames
;
67 /* Open the audio file and check that it's usable. */
68 sndfile
= sf_open(filename
, SFM_READ
, &sfinfo
);
71 fprintf(stderr
, "Could not open audio in %s: %s\n", filename
, sf_strerror(sndfile
));
74 if(sfinfo
.frames
< 1 || sfinfo
.frames
> (sf_count_t
)(INT_MAX
/sizeof(short))/sfinfo
.channels
)
76 fprintf(stderr
, "Bad sample count in %s (%" PRId64
")\n", filename
, sfinfo
.frames
);
81 /* Get the sound format, and figure out the OpenAL format */
83 if(sfinfo
.channels
== 1)
84 format
= AL_FORMAT_MONO16
;
85 else if(sfinfo
.channels
== 2)
86 format
= AL_FORMAT_STEREO16
;
87 else if(sfinfo
.channels
== 3)
89 if(sf_command(sndfile
, SFC_WAVEX_GET_AMBISONIC
, NULL
, 0) == SF_AMBISONIC_B_FORMAT
)
90 format
= AL_FORMAT_BFORMAT2D_16
;
92 else if(sfinfo
.channels
== 4)
94 if(sf_command(sndfile
, SFC_WAVEX_GET_AMBISONIC
, NULL
, 0) == SF_AMBISONIC_B_FORMAT
)
95 format
= AL_FORMAT_BFORMAT3D_16
;
99 fprintf(stderr
, "Unsupported channel count: %d\n", sfinfo
.channels
);
104 /* Decode the whole audio file to a buffer. */
105 membuf
= malloc((size_t)(sfinfo
.frames
* sfinfo
.channels
) * sizeof(short));
107 num_frames
= sf_readf_short(sndfile
, membuf
, sfinfo
.frames
);
112 fprintf(stderr
, "Failed to read samples in %s (%" PRId64
")\n", filename
, num_frames
);
115 num_bytes
= (ALsizei
)(num_frames
* sfinfo
.channels
) * (ALsizei
)sizeof(short);
117 /* Buffer the audio data into a new buffer object, then free the data and
121 alGenBuffers(1, &buffer
);
122 alBufferData(buffer
, format
, membuf
, num_bytes
, sfinfo
.samplerate
);
127 /* Check if an error occured, and clean up if so. */
129 if(err
!= AL_NO_ERROR
)
131 fprintf(stderr
, "OpenAL Error: %s\n", alGetString(err
));
132 if(buffer
&& alIsBuffer(buffer
))
133 alDeleteBuffers(1, &buffer
);
141 int main(int argc
, char **argv
)
143 ALuint source
, buffer
;
147 /* Print out usage if no arguments were specified */
150 fprintf(stderr
, "Usage: %s [-device <name>] <filename>\n", argv
[0]);
154 /* Initialize OpenAL, and check for source_latency support. */
156 if(InitAL(&argv
, &argc
) != 0)
159 if(!alIsExtensionPresent("AL_SOFT_source_latency"))
161 fprintf(stderr
, "Error: AL_SOFT_source_latency not supported\n");
166 /* Define a macro to help load the function pointers. */
167 #define LOAD_PROC(T, x) ((x) = (T)alGetProcAddress(#x))
168 LOAD_PROC(LPALSOURCEDSOFT
, alSourcedSOFT
);
169 LOAD_PROC(LPALSOURCE3DSOFT
, alSource3dSOFT
);
170 LOAD_PROC(LPALSOURCEDVSOFT
, alSourcedvSOFT
);
171 LOAD_PROC(LPALGETSOURCEDSOFT
, alGetSourcedSOFT
);
172 LOAD_PROC(LPALGETSOURCE3DSOFT
, alGetSource3dSOFT
);
173 LOAD_PROC(LPALGETSOURCEDVSOFT
, alGetSourcedvSOFT
);
174 LOAD_PROC(LPALSOURCEI64SOFT
, alSourcei64SOFT
);
175 LOAD_PROC(LPALSOURCE3I64SOFT
, alSource3i64SOFT
);
176 LOAD_PROC(LPALSOURCEI64VSOFT
, alSourcei64vSOFT
);
177 LOAD_PROC(LPALGETSOURCEI64SOFT
, alGetSourcei64SOFT
);
178 LOAD_PROC(LPALGETSOURCE3I64SOFT
, alGetSource3i64SOFT
);
179 LOAD_PROC(LPALGETSOURCEI64VSOFT
, alGetSourcei64vSOFT
);
182 /* Load the sound into a buffer. */
183 buffer
= LoadSound(argv
[0]);
190 /* Create the source to play the sound with. */
192 alGenSources(1, &source
);
193 alSourcei(source
, AL_BUFFER
, (ALint
)buffer
);
194 assert(alGetError()==AL_NO_ERROR
&& "Failed to setup sound source");
196 /* Play the sound until it finishes. */
197 alSourcePlay(source
);
199 al_nssleep(10000000);
200 alGetSourcei(source
, AL_SOURCE_STATE
, &state
);
202 /* Get the source offset and latency. AL_SEC_OFFSET_LATENCY_SOFT will
203 * place the offset (in seconds) in offsets[0], and the time until that
204 * offset will be heard (in seconds) in offsets[1]. */
205 alGetSourcedvSOFT(source
, AL_SEC_OFFSET_LATENCY_SOFT
, offsets
);
206 printf("\rOffset: %f - Latency:%3u ms ", offsets
[0], (ALuint
)(offsets
[1]*1000));
208 } while(alGetError() == AL_NO_ERROR
&& state
== AL_PLAYING
);
211 /* All done. Delete resources, and close down OpenAL. */
212 alDeleteSources(1, &source
);
213 alDeleteBuffers(1, &buffer
);