Don't do more reverb samples than there are to fade.
[openal-soft.git] / Alc / uhjfilter.h
blob48c2fde6c2507d1f47df17936bb417f343c4dbd1
1 #ifndef UHJFILTER_H
2 #define UHJFILTER_H
4 #include "AL/al.h"
6 #include "alMain.h"
8 typedef struct AllPassState {
9 ALfloat x[2]; /* Last two input samples */
10 ALfloat y[2]; /* Last two output samples */
11 } AllPassState;
13 /* Encoding 2-channel UHJ from B-Format is done as:
15 * S = 0.9396926*W + 0.1855740*X
16 * D = j(-0.3420201*W + 0.5098604*X) + 0.6554516*Y
18 * Left = (S + D)/2.0
19 * Right = (S - D)/2.0
21 * where j is a wide-band +90 degree phase shift.
23 * The phase shift is done using a Hilbert transform, described here:
24 * https://web.archive.org/web/20060708031958/http://www.biochem.oulu.fi/~oniemita/dsp/hilbert/
25 * It works using 2 sets of 4 chained filters. The first filter chain produces
26 * a phase shift of varying magnitude over a wide range of frequencies, while
27 * the second filter chain produces a phase shift 90 degrees ahead of the
28 * first over the same range.
30 * Combining these two stages requires the use of three filter chains. S-
31 * channel output uses a Filter1 chain on the W and X channel mix, while the D-
32 * channel output uses a Filter1 chain on the Y channel plus a Filter2 chain on
33 * the W and X channel mix. This results in the W and X input mix on the D-
34 * channel output having the required +90 degree phase shift relative to the
35 * other inputs.
38 typedef struct Uhj2Encoder {
39 AllPassState Filter1_WX[4];
40 AllPassState Filter1_Y[4];
41 AllPassState Filter2_WX[4];
42 } Uhj2Encoder;
44 /* Encodes a 2-channel UHJ (stereo-compatible) signal from a B-Format input
45 * signal. The input must use FuMa channel ordering and scaling.
47 void EncodeUhj2(Uhj2Encoder *enc, ALfloat *restrict LeftOut, ALfloat *restrict RightOut, ALfloat (*restrict InSamples)[BUFFERSIZE], ALsizei SamplesToDo);
49 #endif /* UHJFILTER_H */