add a followviewport bool to uncontrolled_sounds, so that the c1 music doesn't get...
commitc38af50c8d8d7d7863f699feca252dbd74b24bbd
authorfuzzie <fuzzie@5a3b5b51-85f2-0310-b56e-886e3cf1dda3>
Thu, 17 Apr 2008 12:38:23 +0000 (17 12:38 +0000)
committerfuzzie <fuzzie@5a3b5b51-85f2-0310-b56e-886e3cf1dda3>
Thu, 17 Apr 2008 12:38:23 +0000 (17 12:38 +0000)
tree127cba89d10828b000af9d19fed0254142bd2415
parent1c6126f98afcf3250d1c0f40ed785470e22613cb
add a followviewport bool to uncontrolled_sounds, so that the c1 music doesn't get lost

git-svn-id: svn://openc2e.ccdevnet.org/openc2e/trunk@1776 5a3b5b51-85f2-0310-b56e-886e3cf1dda3
Engine.cpp
World.cpp
World.h