4 name=
"PolygonForeground"
7 pointerfieldtypes=
"both"
10 parentsystemcomponent=
"true"
12 useLocalIncludes=
"false"
13 docGroupBase=
"GrpWindowForeground"
15 A foreground that renders a single polygon used the specified material,
16 see \ref PageSystemPolygonForeground for a
19 The polygon material is defined by _sfMaterial, the positions by _mfPositions,
20 the texture coordinates by _mfTexCoords (there must be as many texture
21 coordinates as positions). The interpretation of the positions is
22 controlled by _sfNormalizedX and _sfNormalizedY.
25 type=
"PrimeMaterialPtr"
30 The material used to display.
39 The vertices of the geometry to display.
48 The texture coordinates of the geometry to display.
58 Define whether the x coordinates are normalized (
0-
1) or pixel-based.
68 Define whether the y coordinates are normalized (
0-
1) or pixel-based.
78 Useful for keeping aspect ratio when rendering things like images.
88 Useful for keeping aspect ratio when rendering things like images.
98 Scale factor for zooming.
104 visibility=
"external"
108 If true the image tiles in multi window settings.