2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file dock_gui.cpp GUI to create amazing water objects. */
11 #include "terraform_gui.h"
12 #include "window_gui.h"
13 #include "station_gui.h"
14 #include "command_func.h"
16 #include "window_func.h"
17 #include "vehicle_func.h"
18 #include "sound_func.h"
19 #include "viewport_func.h"
21 #include "company_func.h"
22 #include "slope_func.h"
23 #include "tilehighlight_func.h"
24 #include "company_base.h"
27 #include "zoom_func.h"
29 #include "widgets/dock_widget.h"
31 #include "table/sprites.h"
32 #include "table/strings.h"
34 #include "safeguards.h"
36 static void ShowBuildDockStationPicker(Window
*parent
);
37 static void ShowBuildDocksDepotPicker(Window
*parent
);
39 static Axis _ship_depot_direction
;
41 void CcBuildDocks(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
, uint32 cmd
)
43 if (result
.Failed()) return;
45 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_02_CONSTRUCTION_WATER
, tile
);
46 if (!_settings_client
.gui
.persistent_buildingtools
) ResetObjectToPlace();
49 void CcPlaySound_CONSTRUCTION_WATER(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
, uint32 cmd
)
51 if (result
.Succeeded() && _settings_client
.sound
.confirm
) SndPlayTileFx(SND_02_CONSTRUCTION_WATER
, tile
);
56 * Gets the other end of the aqueduct, if possible.
57 * @param tile_from The begin tile for the aqueduct.
58 * @param[out] tile_to The tile till where to show a selection for the aqueduct.
59 * @return The other end of the aqueduct, or otherwise a tile in line with the aqueduct to cause the right error message.
61 static TileIndex
GetOtherAqueductEnd(TileIndex tile_from
, TileIndex
*tile_to
= nullptr)
64 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile_from
, &z
));
66 /* If the direction isn't right, just return the next tile so the command
67 * complains about the wrong slope instead of the ends not matching up.
68 * Make sure the coordinate is always a valid tile within the map, so we
69 * don't go "off" the map. That would cause the wrong error message. */
70 if (!IsValidDiagDirection(dir
)) return TILE_ADDXY(tile_from
, TileX(tile_from
) > 2 ? -1 : 1, 0);
72 /* Direction the aqueduct is built to. */
73 TileIndexDiff offset
= TileOffsByDiagDir(ReverseDiagDir(dir
));
74 /* The maximum length of the aqueduct. */
75 int max_length
= std::min
<int>(_settings_game
.construction
.max_bridge_length
, DistanceFromEdgeDir(tile_from
, ReverseDiagDir(dir
)) - 1);
77 TileIndex endtile
= tile_from
;
78 for (int length
= 0; IsValidTile(endtile
) && TileX(endtile
) != 0 && TileY(endtile
) != 0; length
++) {
79 endtile
= TILE_ADD(endtile
, offset
);
81 if (length
> max_length
) break;
83 if (GetTileMaxZ(endtile
) > z
) {
84 if (tile_to
!= nullptr) *tile_to
= endtile
;
92 /** Toolbar window for constructing water infrastructure. */
93 struct BuildDocksToolbarWindow
: Window
{
94 DockToolbarWidgets last_clicked_widget
; ///< Contains the last widget that has been clicked on this toolbar.
96 BuildDocksToolbarWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
98 this->last_clicked_widget
= WID_DT_INVALID
;
99 this->InitNested(window_number
);
100 this->OnInvalidateData();
101 if (_settings_client
.gui
.link_terraform_toolbar
) ShowTerraformToolbar(this);
104 void Close() override
106 if (_game_mode
== GM_NORMAL
&& this->IsWidgetLowered(WID_DT_STATION
)) SetViewportCatchmentStation(nullptr, true);
107 if (_settings_client
.gui
.link_terraform_toolbar
) CloseWindowById(WC_SCEN_LAND_GEN
, 0, false);
108 this->Window::Close();
112 * Some data on this window has become invalid.
113 * @param data Information about the changed data.
114 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
116 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
118 if (!gui_scope
) return;
120 bool can_build
= CanBuildVehicleInfrastructure(VEH_SHIP
);
121 this->SetWidgetsDisabledState(!can_build
,
127 CloseWindowById(WC_BUILD_STATION
, TRANSPORT_WATER
);
128 CloseWindowById(WC_BUILD_DEPOT
, TRANSPORT_WATER
);
131 if (_game_mode
!= GM_EDITOR
) {
133 /* Show in the tooltip why this button is disabled. */
134 this->GetWidget
<NWidgetCore
>(WID_DT_DEPOT
)->SetToolTip(STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE
);
135 this->GetWidget
<NWidgetCore
>(WID_DT_STATION
)->SetToolTip(STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE
);
136 this->GetWidget
<NWidgetCore
>(WID_DT_BUOY
)->SetToolTip(STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE
);
138 this->GetWidget
<NWidgetCore
>(WID_DT_DEPOT
)->SetToolTip(STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP
);
139 this->GetWidget
<NWidgetCore
>(WID_DT_STATION
)->SetToolTip(STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP
);
140 this->GetWidget
<NWidgetCore
>(WID_DT_BUOY
)->SetToolTip(STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP
);
145 void OnClick(Point pt
, int widget
, int click_count
) override
148 case WID_DT_CANAL
: // Build canal button
149 HandlePlacePushButton(this, WID_DT_CANAL
, SPR_CURSOR_CANAL
, HT_RECT
);
152 case WID_DT_LOCK
: // Build lock button
153 HandlePlacePushButton(this, WID_DT_LOCK
, SPR_CURSOR_LOCK
, HT_SPECIAL
);
156 case WID_DT_DEMOLISH
: // Demolish aka dynamite button
157 HandlePlacePushButton(this, WID_DT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
160 case WID_DT_DEPOT
: // Build depot button
161 if (HandlePlacePushButton(this, WID_DT_DEPOT
, SPR_CURSOR_SHIP_DEPOT
, HT_RECT
)) ShowBuildDocksDepotPicker(this);
164 case WID_DT_STATION
: // Build station button
165 if (HandlePlacePushButton(this, WID_DT_STATION
, SPR_CURSOR_DOCK
, HT_SPECIAL
)) ShowBuildDockStationPicker(this);
168 case WID_DT_BUOY
: // Build buoy button
169 HandlePlacePushButton(this, WID_DT_BUOY
, SPR_CURSOR_BUOY
, HT_RECT
);
172 case WID_DT_RIVER
: // Build river button (in scenario editor)
173 if (_game_mode
!= GM_EDITOR
) return;
174 HandlePlacePushButton(this, WID_DT_RIVER
, SPR_CURSOR_RIVER
, HT_RECT
| HT_DIAGONAL
);
177 case WID_DT_BUILD_AQUEDUCT
: // Build aqueduct button
178 HandlePlacePushButton(this, WID_DT_BUILD_AQUEDUCT
, SPR_CURSOR_AQUEDUCT
, HT_SPECIAL
);
183 this->last_clicked_widget
= (DockToolbarWidgets
)widget
;
186 void OnPlaceObject(Point pt
, TileIndex tile
) override
188 switch (this->last_clicked_widget
) {
189 case WID_DT_CANAL
: // Build canal button
190 VpStartPlaceSizing(tile
, (_game_mode
== GM_EDITOR
) ? VPM_X_AND_Y
: VPM_X_OR_Y
, DDSP_CREATE_WATER
);
193 case WID_DT_LOCK
: // Build lock button
194 DoCommandP(tile
, 0, 0, CMD_BUILD_LOCK
| CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS
), CcBuildDocks
);
197 case WID_DT_DEMOLISH
: // Demolish aka dynamite button
198 PlaceProc_DemolishArea(tile
);
201 case WID_DT_DEPOT
: // Build depot button
202 DoCommandP(tile
, _ship_depot_direction
, 0, CMD_BUILD_SHIP_DEPOT
| CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT
), CcBuildDocks
);
205 case WID_DT_STATION
: { // Build station button
206 uint32 p2
= (uint32
)INVALID_STATION
<< 16; // no station to join
208 /* tile is always the land tile, so need to evaluate _thd.pos */
209 CommandContainer cmdcont
= { tile
, _ctrl_pressed
, p2
, CMD_BUILD_DOCK
| CMD_MSG(STR_ERROR_CAN_T_BUILD_DOCK_HERE
), CcBuildDocks
, "" };
211 /* Determine the watery part of the dock. */
212 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile
));
213 TileIndex tile_to
= (dir
!= INVALID_DIAGDIR
? TileAddByDiagDir(tile
, ReverseDiagDir(dir
)) : tile
);
215 ShowSelectStationIfNeeded(cmdcont
, TileArea(tile
, tile_to
));
219 case WID_DT_BUOY
: // Build buoy button
220 DoCommandP(tile
, 0, 0, CMD_BUILD_BUOY
| CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE
), CcBuildDocks
);
223 case WID_DT_RIVER
: // Build river button (in scenario editor)
224 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_RIVER
);
227 case WID_DT_BUILD_AQUEDUCT
: // Build aqueduct button
228 DoCommandP(tile
, GetOtherAqueductEnd(tile
), TRANSPORT_WATER
<< 15, CMD_BUILD_BRIDGE
| CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE
), CcBuildBridge
);
231 default: NOT_REACHED();
235 void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
) override
237 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
240 void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
) override
243 switch (select_proc
) {
244 case DDSP_DEMOLISH_AREA
:
245 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
247 case DDSP_CREATE_WATER
:
248 DoCommandP(end_tile
, start_tile
, (_game_mode
== GM_EDITOR
&& _ctrl_pressed
) ? WATER_CLASS_SEA
: WATER_CLASS_CANAL
, CMD_BUILD_CANAL
| CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS
), CcPlaySound_CONSTRUCTION_WATER
);
250 case DDSP_CREATE_RIVER
:
251 DoCommandP(end_tile
, start_tile
, WATER_CLASS_RIVER
| (_ctrl_pressed
? 1 << 2 : 0), CMD_BUILD_CANAL
| CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS
), CcPlaySound_CONSTRUCTION_WATER
);
259 void OnPlaceObjectAbort() override
261 if (_game_mode
!= GM_EDITOR
&& this->IsWidgetLowered(WID_DT_STATION
)) SetViewportCatchmentStation(nullptr, true);
263 this->RaiseButtons();
265 CloseWindowById(WC_BUILD_STATION
, TRANSPORT_WATER
);
266 CloseWindowById(WC_BUILD_DEPOT
, TRANSPORT_WATER
);
267 CloseWindowById(WC_SELECT_STATION
, 0);
268 CloseWindowByClass(WC_BUILD_BRIDGE
);
271 void OnPlacePresize(Point pt
, TileIndex tile_from
) override
273 TileIndex tile_to
= tile_from
;
275 if (this->last_clicked_widget
== WID_DT_BUILD_AQUEDUCT
) {
276 GetOtherAqueductEnd(tile_from
, &tile_to
);
278 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile_from
));
279 if (IsValidDiagDirection(dir
)) {
280 /* Locks and docks always select the tile "down" the slope. */
281 tile_to
= TileAddByDiagDir(tile_from
, ReverseDiagDir(dir
));
282 /* Locks also select the tile "up" the slope. */
283 if (this->last_clicked_widget
== WID_DT_LOCK
) tile_from
= TileAddByDiagDir(tile_from
, dir
);
287 VpSetPresizeRange(tile_from
, tile_to
);
290 static HotkeyList hotkeys
;
294 * Handler for global hotkeys of the BuildDocksToolbarWindow.
295 * @param hotkey Hotkey
296 * @return ES_HANDLED if hotkey was accepted.
298 static EventState
DockToolbarGlobalHotkeys(int hotkey
)
300 if (_game_mode
!= GM_NORMAL
) return ES_NOT_HANDLED
;
301 Window
*w
= ShowBuildDocksToolbar();
302 if (w
== nullptr) return ES_NOT_HANDLED
;
303 return w
->OnHotkey(hotkey
);
306 const uint16 _dockstoolbar_aqueduct_keys
[] = {'B', '8', 0};
308 static Hotkey dockstoolbar_hotkeys
[] = {
309 Hotkey('1', "canal", WID_DT_CANAL
),
310 Hotkey('2', "lock", WID_DT_LOCK
),
311 Hotkey('3', "demolish", WID_DT_DEMOLISH
),
312 Hotkey('4', "depot", WID_DT_DEPOT
),
313 Hotkey('5', "dock", WID_DT_STATION
),
314 Hotkey('6', "buoy", WID_DT_BUOY
),
315 Hotkey('7', "river", WID_DT_RIVER
),
316 Hotkey(_dockstoolbar_aqueduct_keys
, "aqueduct", WID_DT_BUILD_AQUEDUCT
),
319 HotkeyList
BuildDocksToolbarWindow::hotkeys("dockstoolbar", dockstoolbar_hotkeys
, DockToolbarGlobalHotkeys
);
322 * Nested widget parts of docks toolbar, game version.
323 * Position of #WID_DT_RIVER widget has changed.
325 static const NWidgetPart _nested_build_docks_toolbar_widgets
[] = {
326 NWidget(NWID_HORIZONTAL
),
327 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
328 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
329 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
331 NWidget(NWID_HORIZONTAL_LTR
),
332 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_CANAL
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL
, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP
),
333 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_LOCK
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK
, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP
),
334 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
335 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEMOLISH
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
336 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEPOT
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT
, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP
),
337 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_STATION
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK
, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP
),
338 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUOY
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY
, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP
),
339 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUILD_AQUEDUCT
), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT
, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP
),
343 static WindowDesc
_build_docks_toolbar_desc(
344 WDP_ALIGN_TOOLBAR
, "toolbar_water", 0, 0,
345 WC_BUILD_TOOLBAR
, WC_NONE
,
347 _nested_build_docks_toolbar_widgets
, lengthof(_nested_build_docks_toolbar_widgets
),
348 &BuildDocksToolbarWindow::hotkeys
352 * Open the build water toolbar window
354 * If the terraform toolbar is linked to the toolbar, that window is also opened.
356 * @return newly opened water toolbar, or nullptr if the toolbar could not be opened.
358 Window
*ShowBuildDocksToolbar()
360 if (!Company::IsValidID(_local_company
)) return nullptr;
362 CloseWindowByClass(WC_BUILD_TOOLBAR
);
363 return AllocateWindowDescFront
<BuildDocksToolbarWindow
>(&_build_docks_toolbar_desc
, TRANSPORT_WATER
);
367 * Nested widget parts of docks toolbar, scenario editor version.
368 * Positions of #WID_DT_DEPOT, #WID_DT_STATION, and #WID_DT_BUOY widgets have changed.
370 static const NWidgetPart _nested_build_docks_scen_toolbar_widgets
[] = {
371 NWidget(NWID_HORIZONTAL
),
372 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
373 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
374 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
376 NWidget(NWID_HORIZONTAL
),
377 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_CANAL
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL
, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP
),
378 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_LOCK
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK
, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP
),
379 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
380 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEMOLISH
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
381 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_RIVER
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER
, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP
),
382 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUILD_AQUEDUCT
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT
, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP
),
386 /** Window definition for the build docks in scenario editor window. */
387 static WindowDesc
_build_docks_scen_toolbar_desc(
388 WDP_AUTO
, "toolbar_water_scen", 0, 0,
389 WC_SCEN_BUILD_TOOLBAR
, WC_NONE
,
391 _nested_build_docks_scen_toolbar_widgets
, lengthof(_nested_build_docks_scen_toolbar_widgets
)
395 * Open the build water toolbar window for the scenario editor.
397 * @return newly opened water toolbar, or nullptr if the toolbar could not be opened.
399 Window
*ShowBuildDocksScenToolbar()
401 return AllocateWindowDescFront
<BuildDocksToolbarWindow
>(&_build_docks_scen_toolbar_desc
, TRANSPORT_WATER
);
404 /** Widget numbers of the build-dock GUI. */
405 enum BuildDockStationWidgets
{
406 BDSW_BACKGROUND
, ///< Background panel.
407 BDSW_LT_OFF
, ///< 'Off' button of coverage high light.
408 BDSW_LT_ON
, ///< 'On' button of coverage high light.
409 BDSW_INFO
, ///< 'Coverage highlight' label.
412 struct BuildDocksStationWindow
: public PickerWindowBase
{
414 BuildDocksStationWindow(WindowDesc
*desc
, Window
*parent
) : PickerWindowBase(desc
, parent
)
416 this->InitNested(TRANSPORT_WATER
);
417 this->LowerWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
420 void Close() override
422 CloseWindowById(WC_SELECT_STATION
, 0);
423 this->PickerWindowBase::Close();
426 void OnPaint() override
428 int rad
= (_settings_game
.station
.modified_catchment
) ? CA_DOCK
: CA_UNMODIFIED
;
432 if (_settings_client
.gui
.station_show_coverage
) {
433 SetTileSelectBigSize(-rad
, -rad
, 2 * rad
, 2 * rad
);
435 SetTileSelectSize(1, 1);
438 /* strings such as 'Size' and 'Coverage Area' */
439 int top
= this->GetWidget
<NWidgetBase
>(BDSW_LT_OFF
)->pos_y
+ this->GetWidget
<NWidgetBase
>(BDSW_LT_OFF
)->current_y
+ WD_PAR_VSEP_NORMAL
;
440 NWidgetBase
*back_nwi
= this->GetWidget
<NWidgetBase
>(BDSW_BACKGROUND
);
441 int right
= back_nwi
->pos_x
+ back_nwi
->current_x
;
442 int bottom
= back_nwi
->pos_y
+ back_nwi
->current_y
;
443 top
= DrawStationCoverageAreaText(back_nwi
->pos_x
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, SCT_ALL
, rad
, false) + WD_PAR_VSEP_NORMAL
;
444 top
= DrawStationCoverageAreaText(back_nwi
->pos_x
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, SCT_ALL
, rad
, true) + WD_PAR_VSEP_NORMAL
;
445 /* Resize background if the window is too small.
446 * Never make the window smaller to avoid oscillating if the size change affects the acceptance.
447 * (This is the case, if making the window bigger moves the mouse into the window.) */
449 ResizeWindow(this, 0, top
- bottom
, false);
453 void OnClick(Point pt
, int widget
, int click_count
) override
458 this->RaiseWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
459 _settings_client
.gui
.station_show_coverage
= (widget
!= BDSW_LT_OFF
);
460 this->LowerWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
461 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
463 SetViewportCatchmentStation(nullptr, true);
468 void OnRealtimeTick(uint delta_ms
) override
470 CheckRedrawStationCoverage(this);
474 /** Nested widget parts of a build dock station window. */
475 static const NWidgetPart _nested_build_dock_station_widgets
[] = {
476 NWidget(NWID_HORIZONTAL
),
477 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
478 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
480 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
, BDSW_BACKGROUND
),
481 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
482 NWidget(WWT_LABEL
, COLOUR_DARK_GREEN
, BDSW_INFO
), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE
, STR_NULL
),
483 NWidget(NWID_HORIZONTAL
), SetPIP(14, 0, 14),
484 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, BDSW_LT_OFF
), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF
, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP
),
485 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, BDSW_LT_ON
), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON
, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP
),
487 NWidget(NWID_SPACER
), SetMinimalSize(0, 20), SetResize(0, 1),
491 static WindowDesc
_build_dock_station_desc(
492 WDP_AUTO
, nullptr, 0, 0,
493 WC_BUILD_STATION
, WC_BUILD_TOOLBAR
,
495 _nested_build_dock_station_widgets
, lengthof(_nested_build_dock_station_widgets
)
498 static void ShowBuildDockStationPicker(Window
*parent
)
500 new BuildDocksStationWindow(&_build_dock_station_desc
, parent
);
503 struct BuildDocksDepotWindow
: public PickerWindowBase
{
505 static void UpdateDocksDirection()
507 if (_ship_depot_direction
!= AXIS_X
) {
508 SetTileSelectSize(1, 2);
510 SetTileSelectSize(2, 1);
515 BuildDocksDepotWindow(WindowDesc
*desc
, Window
*parent
) : PickerWindowBase(desc
, parent
)
517 this->InitNested(TRANSPORT_WATER
);
518 this->LowerWidget(_ship_depot_direction
+ WID_BDD_X
);
519 UpdateDocksDirection();
522 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
527 size
->width
= ScaleGUITrad(96) + 2;
528 size
->height
= ScaleGUITrad(64) + 2;
533 void OnPaint() override
537 int x1
= ScaleGUITrad(63) + 1;
538 int x2
= ScaleGUITrad(31) + 1;
539 int y1
= ScaleGUITrad(17) + 1;
540 int y2
= ScaleGUITrad(33) + 1;
542 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_x
+ x1
, this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_y
+ y1
, AXIS_X
, DEPOT_PART_NORTH
);
543 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_x
+ x2
, this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_y
+ y2
, AXIS_X
, DEPOT_PART_SOUTH
);
544 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_x
+ x2
, this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_y
+ y1
, AXIS_Y
, DEPOT_PART_NORTH
);
545 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_x
+ x1
, this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_y
+ y2
, AXIS_Y
, DEPOT_PART_SOUTH
);
548 void OnClick(Point pt
, int widget
, int click_count
) override
553 this->RaiseWidget(_ship_depot_direction
+ WID_BDD_X
);
554 _ship_depot_direction
= (widget
== WID_BDD_X
? AXIS_X
: AXIS_Y
);
555 this->LowerWidget(_ship_depot_direction
+ WID_BDD_X
);
556 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
557 UpdateDocksDirection();
564 static const NWidgetPart _nested_build_docks_depot_widgets
[] = {
565 NWidget(NWID_HORIZONTAL
),
566 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
567 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
569 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
, WID_BDD_BACKGROUND
),
570 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
571 NWidget(NWID_HORIZONTAL_LTR
),
572 NWidget(NWID_SPACER
), SetMinimalSize(3, 0),
573 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_BDD_X
), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP
),
575 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
576 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_BDD_Y
), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP
),
578 NWidget(NWID_SPACER
), SetMinimalSize(3, 0),
580 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
584 static WindowDesc
_build_docks_depot_desc(
585 WDP_AUTO
, nullptr, 0, 0,
586 WC_BUILD_DEPOT
, WC_BUILD_TOOLBAR
,
588 _nested_build_docks_depot_widgets
, lengthof(_nested_build_docks_depot_widgets
)
592 static void ShowBuildDocksDepotPicker(Window
*parent
)
594 new BuildDocksDepotWindow(&_build_docks_depot_desc
, parent
);
598 void InitializeDockGui()
600 _ship_depot_direction
= AXIS_X
;