2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file network_content.cpp Content sending/receiving part of the network protocol. */
10 #include "../stdafx.h"
12 #include "../ai/ai.hpp"
13 #include "../game/game.hpp"
14 #include "../window_func.h"
16 #include "../base_media_base.h"
17 #include "../settings_type.h"
18 #include "network_content.h"
20 #include "table/strings.h"
22 #if defined(WITH_ZLIB)
27 # include <emscripten.h>
30 #include "../safeguards.h"
32 extern bool HasScenario(const ContentInfo
*ci
, bool md5sum
);
34 /** The client we use to connect to the server. */
35 ClientNetworkContentSocketHandler _network_content_client
;
37 /** Wrapper function for the HasProc */
38 static bool HasGRFConfig(const ContentInfo
*ci
, bool md5sum
)
40 return FindGRFConfig(BSWAP32(ci
->unique_id
), md5sum
? FGCM_EXACT
: FGCM_ANY
, md5sum
? ci
->md5sum
: nullptr) != nullptr;
44 * Check whether a function piece of content is locally known.
45 * Matches on the unique ID and possibly the MD5 checksum.
46 * @param ci the content info to search for
47 * @param md5sum also match the MD5 checksum?
48 * @return true iff it's known
50 typedef bool (*HasProc
)(const ContentInfo
*ci
, bool md5sum
);
52 bool ClientNetworkContentSocketHandler::Receive_SERVER_INFO(Packet
*p
)
54 ContentInfo
*ci
= new ContentInfo();
55 ci
->type
= (ContentType
)p
->Recv_uint8();
56 ci
->id
= (ContentID
)p
->Recv_uint32();
57 ci
->filesize
= p
->Recv_uint32();
59 ci
->name
= p
->Recv_string(NETWORK_CONTENT_NAME_LENGTH
);
60 ci
->version
= p
->Recv_string(NETWORK_CONTENT_VERSION_LENGTH
);
61 ci
->url
= p
->Recv_string(NETWORK_CONTENT_URL_LENGTH
);
62 ci
->description
= p
->Recv_string(NETWORK_CONTENT_DESC_LENGTH
, SVS_REPLACE_WITH_QUESTION_MARK
| SVS_ALLOW_NEWLINE
);
64 ci
->unique_id
= p
->Recv_uint32();
65 for (uint j
= 0; j
< sizeof(ci
->md5sum
); j
++) {
66 ci
->md5sum
[j
] = p
->Recv_uint8();
69 uint dependency_count
= p
->Recv_uint8();
70 ci
->dependencies
.reserve(dependency_count
);
71 for (uint i
= 0; i
< dependency_count
; i
++) ci
->dependencies
.push_back((ContentID
)p
->Recv_uint32());
73 uint tag_count
= p
->Recv_uint8();
74 ci
->tags
.reserve(tag_count
);
75 for (uint i
= 0; i
< tag_count
; i
++) ci
->tags
.push_back(p
->Recv_string(NETWORK_CONTENT_TAG_LENGTH
));
79 this->CloseConnection();
83 /* Find the appropriate check function */
84 HasProc proc
= nullptr;
86 case CONTENT_TYPE_NEWGRF
:
90 case CONTENT_TYPE_BASE_GRAPHICS
:
91 proc
= BaseGraphics::HasSet
;
94 case CONTENT_TYPE_BASE_MUSIC
:
95 proc
= BaseMusic::HasSet
;
98 case CONTENT_TYPE_BASE_SOUNDS
:
99 proc
= BaseSounds::HasSet
;
102 case CONTENT_TYPE_AI
:
103 proc
= AI::HasAI
; break;
106 case CONTENT_TYPE_AI_LIBRARY
:
107 proc
= AI::HasAILibrary
; break;
110 case CONTENT_TYPE_GAME
:
111 proc
= Game::HasGame
; break;
114 case CONTENT_TYPE_GAME_LIBRARY
:
115 proc
= Game::HasGameLibrary
; break;
118 case CONTENT_TYPE_SCENARIO
:
119 case CONTENT_TYPE_HEIGHTMAP
:
127 if (proc
!= nullptr) {
128 if (proc(ci
, true)) {
129 ci
->state
= ContentInfo::ALREADY_HERE
;
131 ci
->state
= ContentInfo::UNSELECTED
;
132 if (proc(ci
, false)) ci
->upgrade
= true;
135 ci
->state
= ContentInfo::UNSELECTED
;
138 /* Something we don't have and has filesize 0 does not exist in the system */
139 if (ci
->state
== ContentInfo::UNSELECTED
&& ci
->filesize
== 0) ci
->state
= ContentInfo::DOES_NOT_EXIST
;
141 /* Do we already have a stub for this? */
142 for (ContentInfo
*ici
: this->infos
) {
143 if (ici
->type
== ci
->type
&& ici
->unique_id
== ci
->unique_id
&&
144 memcmp(ci
->md5sum
, ici
->md5sum
, sizeof(ci
->md5sum
)) == 0) {
145 /* Preserve the name if possible */
146 if (ci
->name
.empty()) ci
->name
= ici
->name
;
147 if (ici
->IsSelected()) ci
->state
= ici
->state
;
150 * As ici might be selected by the content window we cannot delete that.
151 * However, we want to keep most of the values of ci, except the values
152 * we (just) already preserved.
157 this->OnReceiveContentInfo(ici
);
162 /* Missing content info? Don't list it */
163 if (ci
->filesize
== 0) {
168 this->infos
.push_back(ci
);
170 /* Incoming data means that we might need to reconsider dependencies */
171 for (ContentInfo
*ici
: this->infos
) {
172 this->CheckDependencyState(ici
);
175 this->OnReceiveContentInfo(ci
);
181 * Request the content list for the given type.
182 * @param type The content type to request the list for.
184 void ClientNetworkContentSocketHandler::RequestContentList(ContentType type
)
186 if (type
== CONTENT_TYPE_END
) {
187 this->RequestContentList(CONTENT_TYPE_BASE_GRAPHICS
);
188 this->RequestContentList(CONTENT_TYPE_BASE_MUSIC
);
189 this->RequestContentList(CONTENT_TYPE_BASE_SOUNDS
);
190 this->RequestContentList(CONTENT_TYPE_SCENARIO
);
191 this->RequestContentList(CONTENT_TYPE_HEIGHTMAP
);
192 this->RequestContentList(CONTENT_TYPE_AI
);
193 this->RequestContentList(CONTENT_TYPE_AI_LIBRARY
);
194 this->RequestContentList(CONTENT_TYPE_GAME
);
195 this->RequestContentList(CONTENT_TYPE_GAME_LIBRARY
);
196 this->RequestContentList(CONTENT_TYPE_NEWGRF
);
202 Packet
*p
= new Packet(PACKET_CONTENT_CLIENT_INFO_LIST
);
203 p
->Send_uint8 ((byte
)type
);
204 p
->Send_uint32(_openttd_newgrf_version
);
210 * Request the content list for a given number of content IDs.
211 * @param count The number of IDs to request.
212 * @param content_ids The unique identifiers of the content to request information about.
214 void ClientNetworkContentSocketHandler::RequestContentList(uint count
, const ContentID
*content_ids
)
219 /* We can "only" send a limited number of IDs in a single packet.
220 * A packet begins with the packet size and a byte for the type.
221 * Then this packet adds a uint16 for the count in this packet.
222 * The rest of the packet can be used for the IDs. */
223 uint p_count
= std::min
<uint
>(count
, (TCP_MTU
- sizeof(PacketSize
) - sizeof(byte
) - sizeof(uint16
)) / sizeof(uint32
));
225 Packet
*p
= new Packet(PACKET_CONTENT_CLIENT_INFO_ID
, TCP_MTU
);
226 p
->Send_uint16(p_count
);
228 for (uint i
= 0; i
< p_count
; i
++) {
229 p
->Send_uint32(content_ids
[i
]);
234 content_ids
+= p_count
;
239 * Request the content list for a list of content.
240 * @param cv List with unique IDs and MD5 checksums.
241 * @param send_md5sum Whether we want a MD5 checksum matched set of files or not.
243 void ClientNetworkContentSocketHandler::RequestContentList(ContentVector
*cv
, bool send_md5sum
)
245 if (cv
== nullptr) return;
249 assert(cv
->size() < 255);
250 assert(cv
->size() < (TCP_MTU
- sizeof(PacketSize
) - sizeof(byte
) - sizeof(uint8
)) /
251 (sizeof(uint8
) + sizeof(uint32
) + (send_md5sum
? /*sizeof(ContentInfo::md5sum)*/16 : 0)));
253 Packet
*p
= new Packet(send_md5sum
? PACKET_CONTENT_CLIENT_INFO_EXTID_MD5
: PACKET_CONTENT_CLIENT_INFO_EXTID
, TCP_MTU
);
254 p
->Send_uint8((uint8
)cv
->size());
256 for (const ContentInfo
*ci
: *cv
) {
257 p
->Send_uint8((byte
)ci
->type
);
258 p
->Send_uint32(ci
->unique_id
);
259 if (!send_md5sum
) continue;
261 for (uint j
= 0; j
< sizeof(ci
->md5sum
); j
++) {
262 p
->Send_uint8(ci
->md5sum
[j
]);
268 for (ContentInfo
*ci
: *cv
) {
270 for (ContentInfo
*ci2
: this->infos
) {
271 if (ci
->type
== ci2
->type
&& ci
->unique_id
== ci2
->unique_id
&&
272 (!send_md5sum
|| memcmp(ci
->md5sum
, ci2
->md5sum
, sizeof(ci
->md5sum
)) == 0)) {
278 this->infos
.push_back(ci
);
286 * Actually begin downloading the content we selected.
287 * @param[out] files The number of files we are going to download.
288 * @param[out] bytes The number of bytes we are going to download.
289 * @param fallback Whether to use the fallback or not.
291 void ClientNetworkContentSocketHandler::DownloadSelectedContent(uint
&files
, uint
&bytes
, bool fallback
)
295 #ifdef __EMSCRIPTEN__
296 /* Emscripten is loaded via an HTTPS connection. As such, it is very
297 * difficult to make HTTP connections. So always use the TCP method of
298 * downloading content. */
302 ContentIDList content
;
303 for (const ContentInfo
*ci
: this->infos
) {
304 if (!ci
->IsSelected() || ci
->state
== ContentInfo::ALREADY_HERE
) continue;
306 content
.push_back(ci
->id
);
307 bytes
+= ci
->filesize
;
310 files
= (uint
)content
.size();
312 /* If there's nothing to download, do nothing. */
313 if (files
== 0) return;
315 if (_settings_client
.network
.no_http_content_downloads
|| fallback
) {
316 this->DownloadSelectedContentFallback(content
);
318 this->DownloadSelectedContentHTTP(content
);
323 * Initiate downloading the content over HTTP.
324 * @param content The content to download.
326 void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const ContentIDList
&content
)
328 uint count
= (uint
)content
.size();
330 /* Allocate memory for the whole request.
331 * Requests are "id\nid\n..." (as strings), so assume the maximum ID,
332 * which is uint32 so 10 characters long. Then the newlines and
333 * multiply that all with the count and then add the '\0'. */
334 uint bytes
= (10 + 1) * count
+ 1;
335 char *content_request
= MallocT
<char>(bytes
);
336 const char *lastof
= content_request
+ bytes
- 1;
338 char *p
= content_request
;
339 for (const ContentID
&id
: content
) {
340 p
+= seprintf(p
, lastof
, "%d\n", id
);
343 this->http_response_index
= -1;
345 new NetworkHTTPContentConnecter(NetworkContentMirrorConnectionString(), this, NETWORK_CONTENT_MIRROR_URL
, content_request
);
346 /* NetworkHTTPContentConnecter takes over freeing of content_request! */
350 * Initiate downloading the content over the fallback protocol.
351 * @param content The content to download.
353 void ClientNetworkContentSocketHandler::DownloadSelectedContentFallback(const ContentIDList
&content
)
355 uint count
= (uint
)content
.size();
356 const ContentID
*content_ids
= content
.data();
360 /* We can "only" send a limited number of IDs in a single packet.
361 * A packet begins with the packet size and a byte for the type.
362 * Then this packet adds a uint16 for the count in this packet.
363 * The rest of the packet can be used for the IDs. */
364 uint p_count
= std::min
<uint
>(count
, (TCP_MTU
- sizeof(PacketSize
) - sizeof(byte
) - sizeof(uint16
)) / sizeof(uint32
));
366 Packet
*p
= new Packet(PACKET_CONTENT_CLIENT_CONTENT
, TCP_MTU
);
367 p
->Send_uint16(p_count
);
369 for (uint i
= 0; i
< p_count
; i
++) {
370 p
->Send_uint32(content_ids
[i
]);
375 content_ids
+= p_count
;
380 * Determine the full filename of a piece of content information
381 * @param ci the information to get the filename from
382 * @param compressed should the filename end with .gz?
383 * @return a statically allocated buffer with the filename or
384 * nullptr when no filename could be made.
386 static std::string
GetFullFilename(const ContentInfo
*ci
, bool compressed
)
388 Subdirectory dir
= GetContentInfoSubDir(ci
->type
);
389 if (dir
== NO_DIRECTORY
) return {};
391 std::string buf
= FioGetDirectory(SP_AUTODOWNLOAD_DIR
, dir
);
393 buf
+= compressed
? ".tar.gz" : ".tar";
399 * Gunzip a given file and remove the .gz if successful.
400 * @param ci container with filename
401 * @return true if the gunzip completed
403 static bool GunzipFile(const ContentInfo
*ci
)
405 #if defined(WITH_ZLIB)
408 /* Need to open the file with fopen() to support non-ASCII on Windows. */
409 FILE *ftmp
= fopen(GetFullFilename(ci
, true).c_str(), "rb");
410 if (ftmp
== nullptr) return false;
411 /* Duplicate the handle, and close the FILE*, to avoid double-closing the handle later. */
412 int fdup
= dup(fileno(ftmp
));
413 gzFile fin
= gzdopen(fdup
, "rb");
416 FILE *fout
= fopen(GetFullFilename(ci
, false).c_str(), "wb");
418 if (fin
== nullptr || fout
== nullptr) {
423 int read
= gzread(fin
, buff
, sizeof(buff
));
425 /* If gzread() returns 0, either the end-of-file has been
426 * reached or an underlying read error has occurred.
428 * gzeof() can't be used, because:
429 * 1.2.5 - it is safe, 1 means 'everything was OK'
430 * 1.2.3.5, 1.2.4 - 0 or 1 is returned 'randomly'
431 * 1.2.3.3 - 1 is returned for truncated archive
433 * So we use gzerror(). When proper end of archive
434 * has been reached, then:
435 * errnum == Z_STREAM_END in 1.2.3.3,
436 * errnum == 0 in 1.2.4 and 1.2.5 */
438 gzerror(fin
, &errnum
);
439 if (errnum
!= 0 && errnum
!= Z_STREAM_END
) ret
= false;
442 if (read
< 0 || (size_t)read
!= fwrite(buff
, 1, read
, fout
)) {
443 /* If gzread() returns -1, there was an error in archive */
447 /* DO NOT DO THIS! It will fail to detect broken archive with 1.2.3.3!
448 * if (read < sizeof(buff)) break; */
452 if (fin
!= nullptr) {
454 } else if (fdup
!= -1) {
455 /* Failing gzdopen does not close the passed file descriptor. */
458 if (fout
!= nullptr) fclose(fout
);
463 #endif /* defined(WITH_ZLIB) */
467 * Simple wrapper around fwrite to be able to pass it to Packet's TransferOut.
468 * @param file The file to write data to.
469 * @param buffer The buffer to write to the file.
470 * @param amount The number of bytes to write.
471 * @return The number of bytes that were written.
473 static inline ssize_t
TransferOutFWrite(FILE *file
, const char *buffer
, size_t amount
)
475 return fwrite(buffer
, 1, amount
, file
);
478 bool ClientNetworkContentSocketHandler::Receive_SERVER_CONTENT(Packet
*p
)
480 if (this->curFile
== nullptr) {
481 delete this->curInfo
;
482 /* When we haven't opened a file this must be our first packet with metadata. */
483 this->curInfo
= new ContentInfo
;
484 this->curInfo
->type
= (ContentType
)p
->Recv_uint8();
485 this->curInfo
->id
= (ContentID
)p
->Recv_uint32();
486 this->curInfo
->filesize
= p
->Recv_uint32();
487 this->curInfo
->filename
= p
->Recv_string(NETWORK_CONTENT_FILENAME_LENGTH
);
489 if (!this->BeforeDownload()) {
490 this->CloseConnection();
494 /* We have a file opened, thus are downloading internal content */
495 size_t toRead
= p
->RemainingBytesToTransfer();
496 if (toRead
!= 0 && (size_t)p
->TransferOut(TransferOutFWrite
, this->curFile
) != toRead
) {
497 CloseWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD
);
498 ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD
, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE
, WL_ERROR
);
499 this->CloseConnection();
500 fclose(this->curFile
);
501 this->curFile
= nullptr;
506 this->OnDownloadProgress(this->curInfo
, (int)toRead
);
508 if (toRead
== 0) this->AfterDownload();
515 * Handle the opening of the file before downloading.
516 * @return false on any error.
518 bool ClientNetworkContentSocketHandler::BeforeDownload()
520 if (!this->curInfo
->IsValid()) {
521 delete this->curInfo
;
522 this->curInfo
= nullptr;
526 if (this->curInfo
->filesize
!= 0) {
527 /* The filesize is > 0, so we are going to download it */
528 std::string filename
= GetFullFilename(this->curInfo
, true);
529 if (filename
.empty() || (this->curFile
= fopen(filename
.c_str(), "wb")) == nullptr) {
530 /* Unless that fails of course... */
531 CloseWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_CONTENT_DOWNLOAD
);
532 ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD
, STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE
, WL_ERROR
);
540 * Handle the closing and extracting of a file after
541 * downloading it has been done.
543 void ClientNetworkContentSocketHandler::AfterDownload()
545 /* We read nothing; that's our marker for end-of-stream.
546 * Now gunzip the tar and make it known. */
547 fclose(this->curFile
);
548 this->curFile
= nullptr;
550 if (GunzipFile(this->curInfo
)) {
551 unlink(GetFullFilename(this->curInfo
, true).c_str());
553 Subdirectory sd
= GetContentInfoSubDir(this->curInfo
->type
);
554 if (sd
== NO_DIRECTORY
) NOT_REACHED();
557 std::string fname
= GetFullFilename(this->curInfo
, false);
558 ts
.AddFile(sd
, fname
);
560 if (this->curInfo
->type
== CONTENT_TYPE_BASE_MUSIC
) {
561 /* Music can't be in a tar. So extract the tar! */
562 ExtractTar(fname
, BASESET_DIR
);
563 unlink(fname
.c_str());
566 #ifdef __EMSCRIPTEN__
567 EM_ASM(if (window
["openttd_syncfs"]) openttd_syncfs());
570 this->OnDownloadComplete(this->curInfo
->id
);
572 ShowErrorMessage(STR_CONTENT_ERROR_COULD_NOT_EXTRACT
, INVALID_STRING_ID
, WL_ERROR
);
576 /* Also called to just clean up the mess. */
577 void ClientNetworkContentSocketHandler::OnFailure()
579 /* If we fail, download the rest via the 'old' system. */
581 this->DownloadSelectedContent(files
, bytes
, true);
583 this->http_response
.clear();
584 this->http_response
.shrink_to_fit();
585 this->http_response_index
= -2;
587 if (this->curFile
!= nullptr) {
588 /* Revert the download progress when we are going for the old system. */
589 long size
= ftell(this->curFile
);
590 if (size
> 0) this->OnDownloadProgress(this->curInfo
, (int)-size
);
592 fclose(this->curFile
);
593 this->curFile
= nullptr;
597 void ClientNetworkContentSocketHandler::OnReceiveData(const char *data
, size_t length
)
599 assert(data
== nullptr || length
!= 0);
601 /* Ignore any latent data coming from a connection we closed. */
602 if (this->http_response_index
== -2) return;
604 if (this->http_response_index
== -1) {
605 if (data
!= nullptr) {
606 /* Append the rest of the response. */
607 this->http_response
.insert(this->http_response
.end(), data
, data
+ length
);
610 /* Make sure the response is properly terminated. */
611 this->http_response
.push_back('\0');
613 /* And prepare for receiving the rest of the data. */
614 this->http_response_index
= 0;
618 if (data
!= nullptr) {
619 /* We have data, so write it to the file. */
620 if (fwrite(data
, 1, length
, this->curFile
) != length
) {
621 /* Writing failed somehow, let try via the old method. */
624 /* Just received the data. */
625 this->OnDownloadProgress(this->curInfo
, (int)length
);
627 /* Nothing more to do now. */
631 if (this->curFile
!= nullptr) {
632 /* We've finished downloading a file. */
633 this->AfterDownload();
636 if ((uint
)this->http_response_index
>= this->http_response
.size()) {
637 /* It's not a real failure, but if there's
638 * nothing more to download it helps with
639 * cleaning up the stuff we allocated. */
644 delete this->curInfo
;
645 /* When we haven't opened a file this must be our first packet with metadata. */
646 this->curInfo
= new ContentInfo
;
648 /** Check p for not being null and return calling OnFailure if that's not the case. */
649 #define check_not_null(p) { if ((p) == nullptr) { this->OnFailure(); return; } }
650 /** Check p for not being null and then terminate, or return calling OnFailure. */
651 #define check_and_terminate(p) { check_not_null(p); *(p) = '\0'; }
654 char *str
= this->http_response
.data() + this->http_response_index
;
655 char *p
= strchr(str
, '\n');
656 check_and_terminate(p
);
658 /* Update the index for the next one */
659 this->http_response_index
+= (int)strlen(str
) + 1;
662 p
= strchr(str
, ',');
663 check_and_terminate(p
);
664 this->curInfo
->id
= (ContentID
)atoi(str
);
668 p
= strchr(str
, ',');
669 check_and_terminate(p
);
670 this->curInfo
->type
= (ContentType
)atoi(str
);
672 /* Read the file size */
674 p
= strchr(str
, ',');
675 check_and_terminate(p
);
676 this->curInfo
->filesize
= atoi(str
);
680 /* Is it a fallback URL? If so, just continue with the next one. */
681 if (strncmp(str
, "ottd", 4) == 0) {
682 if ((uint
)this->http_response_index
>= this->http_response
.size()) {
683 /* Have we gone through all lines? */
690 p
= strrchr(str
, '/');
692 p
++; // Start after the '/'
695 if (strecpy(tmp
, p
, lastof(tmp
)) == lastof(tmp
)) {
699 /* Remove the extension from the string. */
700 for (uint i
= 0; i
< 2; i
++) {
701 p
= strrchr(tmp
, '.');
702 check_and_terminate(p
);
705 /* Copy the string, without extension, to the filename. */
706 this->curInfo
->filename
= tmp
;
708 /* Request the next file. */
709 if (!this->BeforeDownload()) {
714 NetworkHTTPSocketHandler::Connect(str
, this);
719 #undef check_and_terminate
723 * Create a socket handler to handle the connection.
725 ClientNetworkContentSocketHandler::ClientNetworkContentSocketHandler() :
726 NetworkContentSocketHandler(),
727 http_response_index(-2),
732 this->lastActivity
= std::chrono::steady_clock::now();
735 /** Clear up the mess ;) */
736 ClientNetworkContentSocketHandler::~ClientNetworkContentSocketHandler()
738 delete this->curInfo
;
739 if (this->curFile
!= nullptr) fclose(this->curFile
);
741 for (ContentInfo
*ci
: this->infos
) delete ci
;
744 /** Connect to the content server. */
745 class NetworkContentConnecter
: TCPConnecter
{
748 * Initiate the connecting.
749 * @param address The address of the server.
751 NetworkContentConnecter(const std::string
&connection_string
) : TCPConnecter(connection_string
, NETWORK_CONTENT_SERVER_PORT
) {}
753 void OnFailure() override
755 _network_content_client
.isConnecting
= false;
756 _network_content_client
.OnConnect(false);
759 void OnConnect(SOCKET s
) override
761 assert(_network_content_client
.sock
== INVALID_SOCKET
);
762 _network_content_client
.lastActivity
= std::chrono::steady_clock::now();
763 _network_content_client
.isConnecting
= false;
764 _network_content_client
.sock
= s
;
765 _network_content_client
.Reopen();
766 _network_content_client
.OnConnect(true);
771 * Connect with the content server.
773 void ClientNetworkContentSocketHandler::Connect()
775 if (this->sock
!= INVALID_SOCKET
|| this->isConnecting
) return;
776 this->isConnecting
= true;
777 new NetworkContentConnecter(NetworkContentServerConnectionString());
781 * Disconnect from the content server.
783 NetworkRecvStatus
ClientNetworkContentSocketHandler::CloseConnection(bool error
)
785 NetworkContentSocketHandler::CloseConnection();
787 if (this->sock
== INVALID_SOCKET
) return NETWORK_RECV_STATUS_OKAY
;
790 this->OnDisconnect();
792 return NETWORK_RECV_STATUS_OKAY
;
796 * Check whether we received/can send some data from/to the content server and
797 * when that's the case handle it appropriately
799 void ClientNetworkContentSocketHandler::SendReceive()
801 if (this->sock
== INVALID_SOCKET
|| this->isConnecting
) return;
803 if (std::chrono::steady_clock::now() > this->lastActivity
+ IDLE_TIMEOUT
) {
804 this->CloseConnection();
808 if (this->CanSendReceive()) {
809 if (this->ReceivePackets()) {
810 /* Only update activity once a packet is received, instead of every time we try it. */
811 this->lastActivity
= std::chrono::steady_clock::now();
819 * Download information of a given Content ID if not already tried
820 * @param cid the ID to try
822 void ClientNetworkContentSocketHandler::DownloadContentInfo(ContentID cid
)
824 /* When we tried to download it already, don't try again */
825 if (std::find(this->requested
.begin(), this->requested
.end(), cid
) != this->requested
.end()) return;
827 this->requested
.push_back(cid
);
828 this->RequestContentList(1, &cid
);
832 * Get the content info based on a ContentID
833 * @param cid the ContentID to search for
834 * @return the ContentInfo or nullptr if not found
836 ContentInfo
*ClientNetworkContentSocketHandler::GetContent(ContentID cid
)
838 for (ContentInfo
*ci
: this->infos
) {
839 if (ci
->id
== cid
) return ci
;
846 * Select a specific content id.
847 * @param cid the content ID to select
849 void ClientNetworkContentSocketHandler::Select(ContentID cid
)
851 ContentInfo
*ci
= this->GetContent(cid
);
852 if (ci
== nullptr || ci
->state
!= ContentInfo::UNSELECTED
) return;
854 ci
->state
= ContentInfo::SELECTED
;
855 this->CheckDependencyState(ci
);
859 * Unselect a specific content id.
860 * @param cid the content ID to deselect
862 void ClientNetworkContentSocketHandler::Unselect(ContentID cid
)
864 ContentInfo
*ci
= this->GetContent(cid
);
865 if (ci
== nullptr || !ci
->IsSelected()) return;
867 ci
->state
= ContentInfo::UNSELECTED
;
868 this->CheckDependencyState(ci
);
871 /** Select everything we can select */
872 void ClientNetworkContentSocketHandler::SelectAll()
874 for (ContentInfo
*ci
: this->infos
) {
875 if (ci
->state
== ContentInfo::UNSELECTED
) {
876 ci
->state
= ContentInfo::SELECTED
;
877 this->CheckDependencyState(ci
);
882 /** Select everything that's an update for something we've got */
883 void ClientNetworkContentSocketHandler::SelectUpgrade()
885 for (ContentInfo
*ci
: this->infos
) {
886 if (ci
->state
== ContentInfo::UNSELECTED
&& ci
->upgrade
) {
887 ci
->state
= ContentInfo::SELECTED
;
888 this->CheckDependencyState(ci
);
893 /** Unselect everything that we've not downloaded so far. */
894 void ClientNetworkContentSocketHandler::UnselectAll()
896 for (ContentInfo
*ci
: this->infos
) {
897 if (ci
->IsSelected() && ci
->state
!= ContentInfo::ALREADY_HERE
) ci
->state
= ContentInfo::UNSELECTED
;
901 /** Toggle the state of a content info and check its dependencies */
902 void ClientNetworkContentSocketHandler::ToggleSelectedState(const ContentInfo
*ci
)
905 case ContentInfo::SELECTED
:
906 case ContentInfo::AUTOSELECTED
:
907 this->Unselect(ci
->id
);
910 case ContentInfo::UNSELECTED
:
911 this->Select(ci
->id
);
920 * Reverse lookup the dependencies of (direct) parents over a given child.
921 * @param parents list to store all parents in (is not cleared)
922 * @param child the child to search the parents' dependencies for
924 void ClientNetworkContentSocketHandler::ReverseLookupDependency(ConstContentVector
&parents
, const ContentInfo
*child
) const
926 for (const ContentInfo
*ci
: this->infos
) {
927 if (ci
== child
) continue;
929 for (auto &dependency
: ci
->dependencies
) {
930 if (dependency
== child
->id
) {
931 parents
.push_back(ci
);
939 * Reverse lookup the dependencies of all parents over a given child.
940 * @param tree list to store all parents in (is not cleared)
941 * @param child the child to search the parents' dependencies for
943 void ClientNetworkContentSocketHandler::ReverseLookupTreeDependency(ConstContentVector
&tree
, const ContentInfo
*child
) const
945 tree
.push_back(child
);
947 /* First find all direct parents. We can't use the "normal" iterator as
948 * we are including stuff into the vector and as such the vector's data
949 * store can be reallocated (and thus move), which means out iterating
950 * pointer gets invalid. So fall back to the indices. */
951 for (uint i
= 0; i
< tree
.size(); i
++) {
952 ConstContentVector parents
;
953 this->ReverseLookupDependency(parents
, tree
[i
]);
955 for (const ContentInfo
*ci
: parents
) {
962 * Check the dependencies (recursively) of this content info
963 * @param ci the content info to check the dependencies of
965 void ClientNetworkContentSocketHandler::CheckDependencyState(ContentInfo
*ci
)
967 if (ci
->IsSelected() || ci
->state
== ContentInfo::ALREADY_HERE
) {
968 /* Selection is easy; just walk all children and set the
969 * autoselected state. That way we can see what we automatically
970 * selected and thus can unselect when a dependency is removed. */
971 for (auto &dependency
: ci
->dependencies
) {
972 ContentInfo
*c
= this->GetContent(dependency
);
974 this->DownloadContentInfo(dependency
);
975 } else if (c
->state
== ContentInfo::UNSELECTED
) {
976 c
->state
= ContentInfo::AUTOSELECTED
;
977 this->CheckDependencyState(c
);
983 if (ci
->state
!= ContentInfo::UNSELECTED
) return;
985 /* For unselection we need to find the parents of us. We need to
986 * unselect them. After that we unselect all children that we
987 * depend on and are not used as dependency for us, but only when
988 * we automatically selected them. */
989 ConstContentVector parents
;
990 this->ReverseLookupDependency(parents
, ci
);
991 for (const ContentInfo
*c
: parents
) {
992 if (!c
->IsSelected()) continue;
994 this->Unselect(c
->id
);
997 for (auto &dependency
: ci
->dependencies
) {
998 const ContentInfo
*c
= this->GetContent(dependency
);
1000 DownloadContentInfo(dependency
);
1003 if (c
->state
!= ContentInfo::AUTOSELECTED
) continue;
1005 /* Only unselect when WE are the only parent. */
1007 this->ReverseLookupDependency(parents
, c
);
1009 /* First check whether anything depends on us */
1011 bool force_selection
= false;
1012 for (const ContentInfo
*parent_ci
: parents
) {
1013 if (parent_ci
->IsSelected()) sel_count
++;
1014 if (parent_ci
->state
== ContentInfo::SELECTED
) force_selection
= true;
1016 if (sel_count
== 0) {
1017 /* Nothing depends on us */
1018 this->Unselect(c
->id
);
1021 /* Something manually selected depends directly on us */
1022 if (force_selection
) continue;
1024 /* "Flood" search to find all items in the dependency graph*/
1026 this->ReverseLookupTreeDependency(parents
, c
);
1028 /* Is there anything that is "force" selected?, if so... we're done. */
1029 for (const ContentInfo
*parent_ci
: parents
) {
1030 if (parent_ci
->state
!= ContentInfo::SELECTED
) continue;
1032 force_selection
= true;
1036 /* So something depended directly on us */
1037 if (force_selection
) continue;
1039 /* Nothing depends on us, mark the whole graph as unselected.
1040 * After that's done run over them once again to test their children
1041 * to unselect. Don't do it immediately because it'll do exactly what
1042 * we're doing now. */
1043 for (const ContentInfo
*c
: parents
) {
1044 if (c
->state
== ContentInfo::AUTOSELECTED
) this->Unselect(c
->id
);
1046 for (const ContentInfo
*c
: parents
) {
1047 this->CheckDependencyState(this->GetContent(c
->id
));
1052 /** Clear all downloaded content information. */
1053 void ClientNetworkContentSocketHandler::Clear()
1055 for (ContentInfo
*c
: this->infos
) delete c
;
1057 this->infos
.clear();
1058 this->requested
.clear();
1063 void ClientNetworkContentSocketHandler::OnConnect(bool success
)
1065 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1066 ContentCallback
*cb
= this->callbacks
[i
];
1067 /* the callback may remove itself from this->callbacks */
1068 cb
->OnConnect(success
);
1069 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1073 void ClientNetworkContentSocketHandler::OnDisconnect()
1075 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1076 ContentCallback
*cb
= this->callbacks
[i
];
1078 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1082 void ClientNetworkContentSocketHandler::OnReceiveContentInfo(const ContentInfo
*ci
)
1084 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1085 ContentCallback
*cb
= this->callbacks
[i
];
1086 /* the callback may add items and/or remove itself from this->callbacks */
1087 cb
->OnReceiveContentInfo(ci
);
1088 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1092 void ClientNetworkContentSocketHandler::OnDownloadProgress(const ContentInfo
*ci
, int bytes
)
1094 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1095 ContentCallback
*cb
= this->callbacks
[i
];
1096 cb
->OnDownloadProgress(ci
, bytes
);
1097 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;
1101 void ClientNetworkContentSocketHandler::OnDownloadComplete(ContentID cid
)
1103 ContentInfo
*ci
= this->GetContent(cid
);
1104 if (ci
!= nullptr) {
1105 ci
->state
= ContentInfo::ALREADY_HERE
;
1108 for (size_t i
= 0; i
< this->callbacks
.size(); /* nothing */) {
1109 ContentCallback
*cb
= this->callbacks
[i
];
1110 /* the callback may remove itself from this->callbacks */
1111 cb
->OnDownloadComplete(cid
);
1112 if (i
!= this->callbacks
.size() && this->callbacks
[i
] == cb
) i
++;