2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file newgrf_engine.cpp NewGRF handling of engines. */
14 #include "company_func.h"
15 #include "newgrf_cargo.h"
16 #include "newgrf_spritegroup.h"
17 #include "date_func.h"
18 #include "vehicle_func.h"
19 #include "core/random_func.hpp"
21 #include "station_base.h"
22 #include "company_base.h"
23 #include "newgrf_railtype.h"
24 #include "newgrf_roadtype.h"
27 #include "safeguards.h"
29 void SetWagonOverrideSprites(EngineID engine
, CargoID cargo
, const SpriteGroup
*group
, EngineID
*train_id
, uint trains
)
31 Engine
*e
= Engine::Get(engine
);
33 assert(cargo
< NUM_CARGO
+ 2); // Include CT_DEFAULT and CT_PURCHASE pseudo cargoes.
35 WagonOverride
*wo
= &e
->overrides
.emplace_back();
38 wo
->engines
.assign(train_id
, train_id
+ trains
);
41 const SpriteGroup
*GetWagonOverrideSpriteSet(EngineID engine
, CargoID cargo
, EngineID overriding_engine
)
43 const Engine
*e
= Engine::Get(engine
);
45 for (const WagonOverride
&wo
: e
->overrides
) {
46 if (wo
.cargo
!= cargo
&& wo
.cargo
!= CT_DEFAULT
) continue;
47 if (std::find(wo
.engines
.begin(), wo
.engines
.end(), overriding_engine
) != wo
.engines
.end()) return wo
.group
;
52 void SetCustomEngineSprites(EngineID engine
, byte cargo
, const SpriteGroup
*group
)
54 Engine
*e
= Engine::Get(engine
);
55 assert(cargo
< lengthof(e
->grf_prop
.spritegroup
));
57 if (e
->grf_prop
.spritegroup
[cargo
] != nullptr) {
58 grfmsg(6, "SetCustomEngineSprites: engine %d cargo %d already has group -- replacing", engine
, cargo
);
60 e
->grf_prop
.spritegroup
[cargo
] = group
;
65 * Tie a GRFFile entry to an engine, to allow us to retrieve GRF parameters
67 * @param engine Engine ID to tie the GRFFile to.
68 * @param file Pointer of GRFFile to tie.
70 void SetEngineGRF(EngineID engine
, const GRFFile
*file
)
72 Engine
*e
= Engine::Get(engine
);
73 e
->grf_prop
.grffile
= file
;
77 static int MapOldSubType(const Vehicle
*v
)
81 if (Train::From(v
)->IsEngine()) return 0;
82 if (Train::From(v
)->IsFreeWagon()) return 4;
85 case VEH_SHIP
: return 0;
87 case VEH_DISASTER
: return v
->subtype
;
88 case VEH_EFFECT
: return v
->subtype
<< 1;
89 default: NOT_REACHED();
94 /* TTDP style aircraft movement states for GRF Action 2 Var 0xE2 */
95 enum TTDPAircraftMovementStates
{
101 AMS_TTDP_TO_ENTRY_2_AND_3
,
102 AMS_TTDP_TO_ENTRY_2_AND_3_AND_H
,
103 AMS_TTDP_TO_JUNCTION
,
104 AMS_TTDP_LEAVE_RUNWAY
,
112 AMS_TTDP_FLIGHT_APPROACH
,
113 AMS_TTDP_UNUSED_0x11
,
114 AMS_TTDP_FLIGHT_TO_TOWER
,
115 AMS_TTDP_UNUSED_0x13
,
116 AMS_TTDP_FLIGHT_FINAL
,
117 AMS_TTDP_FLIGHT_DESCENT
,
119 AMS_TTDP_HELI_TAKEOFF_AIRPORT
,
120 AMS_TTDP_HELI_TO_TAKEOFF_AIRPORT
,
121 AMS_TTDP_HELI_LAND_AIRPORT
,
122 AMS_TTDP_HELI_TAKEOFF_HELIPORT
,
123 AMS_TTDP_HELI_TO_TAKEOFF_HELIPORT
,
124 AMS_TTDP_HELI_LAND_HELIPORT
,
129 * Map OTTD aircraft movement states to TTDPatch style movement states
130 * (VarAction 2 Variable 0xE2)
132 static byte
MapAircraftMovementState(const Aircraft
*v
)
134 const Station
*st
= GetTargetAirportIfValid(v
);
135 if (st
== nullptr) return AMS_TTDP_FLIGHT_TO_TOWER
;
137 const AirportFTAClass
*afc
= st
->airport
.GetFTA();
138 uint16 amdflag
= afc
->MovingData(v
->pos
)->flag
;
142 /* The international airport is a special case as helicopters can land in
143 * front of the hangar. Helicopters also change their air.state to
144 * AMED_HELI_LOWER some time before actually descending. */
146 /* This condition only occurs for helicopters, during descent,
147 * to a landing by the hangar of an international airport. */
148 if (amdflag
& AMED_HELI_LOWER
) return AMS_TTDP_HELI_LAND_AIRPORT
;
150 /* This condition only occurs for helicopters, before starting descent,
151 * to a landing by the hangar of an international airport. */
152 if (amdflag
& AMED_SLOWTURN
) return AMS_TTDP_FLIGHT_TO_TOWER
;
154 /* The final two conditions apply to helicopters or aircraft.
155 * Has reached hangar? */
156 if (amdflag
& AMED_EXACTPOS
) return AMS_TTDP_HANGAR
;
158 /* Still moving towards hangar. */
159 return AMS_TTDP_TO_HANGAR
;
162 if (amdflag
& AMED_EXACTPOS
) return AMS_TTDP_TO_PAD1
;
163 return AMS_TTDP_TO_JUNCTION
;
166 if (amdflag
& AMED_EXACTPOS
) return AMS_TTDP_TO_PAD2
;
167 return AMS_TTDP_TO_ENTRY_2_AND_3_AND_H
;
175 /* TTDPatch only has 3 terminals, so treat these states the same */
176 if (amdflag
& AMED_EXACTPOS
) return AMS_TTDP_TO_PAD3
;
177 return AMS_TTDP_TO_ENTRY_2_AND_3_AND_H
;
182 /* Will only occur for helicopters.*/
183 if (amdflag
& AMED_HELI_LOWER
) return AMS_TTDP_HELI_LAND_AIRPORT
; // Descending.
184 if (amdflag
& AMED_SLOWTURN
) return AMS_TTDP_FLIGHT_TO_TOWER
; // Still hasn't started descent.
185 return AMS_TTDP_TO_JUNCTION
; // On the ground.
187 case TAKEOFF
: // Moving to takeoff position.
188 return AMS_TTDP_TO_OUTWAY
;
190 case STARTTAKEOFF
: // Accelerating down runway.
191 return AMS_TTDP_TAKEOFF
;
193 case ENDTAKEOFF
: // Ascent
194 return AMS_TTDP_CLIMBING
;
196 case HELITAKEOFF
: // Helicopter is moving to take off position.
197 if (afc
->delta_z
== 0) {
198 return amdflag
& AMED_HELI_RAISE
?
199 AMS_TTDP_HELI_TAKEOFF_AIRPORT
: AMS_TTDP_TO_JUNCTION
;
201 return AMS_TTDP_HELI_TAKEOFF_HELIPORT
;
205 return amdflag
& AMED_HOLD
? AMS_TTDP_FLIGHT_APPROACH
: AMS_TTDP_FLIGHT_TO_TOWER
;
207 case LANDING
: // Descent
208 return AMS_TTDP_FLIGHT_DESCENT
;
210 case ENDLANDING
: // On the runway braking
211 if (amdflag
& AMED_BRAKE
) return AMS_TTDP_BRAKING
;
212 /* Landed - moving off runway */
213 return AMS_TTDP_TO_INWAY
;
216 case HELIENDLANDING
: // Helicoptor is descending.
217 if (amdflag
& AMED_HELI_LOWER
) {
218 return afc
->delta_z
== 0 ?
219 AMS_TTDP_HELI_LAND_AIRPORT
: AMS_TTDP_HELI_LAND_HELIPORT
;
221 return AMS_TTDP_FLIGHT_TO_TOWER
;
225 return AMS_TTDP_HANGAR
;
230 /* TTDP style aircraft movement action for GRF Action 2 Var 0xE6 */
231 enum TTDPAircraftMovementActions
{
236 AMA_TTDP_HANGAR_TO_PAD1
,
237 AMA_TTDP_HANGAR_TO_PAD2
,
238 AMA_TTDP_HANGAR_TO_PAD3
,
239 AMA_TTDP_LANDING_TO_PAD1
,
240 AMA_TTDP_LANDING_TO_PAD2
,
241 AMA_TTDP_LANDING_TO_PAD3
,
242 AMA_TTDP_PAD1_TO_HANGAR
,
243 AMA_TTDP_PAD2_TO_HANGAR
,
244 AMA_TTDP_PAD3_TO_HANGAR
,
245 AMA_TTDP_PAD1_TO_TAKEOFF
,
246 AMA_TTDP_PAD2_TO_TAKEOFF
,
247 AMA_TTDP_PAD3_TO_TAKEOFF
,
248 AMA_TTDP_HANGAR_TO_TAKOFF
,
249 AMA_TTDP_LANDING_TO_HANGAR
,
255 * Map OTTD aircraft movement states to TTDPatch style movement actions
256 * (VarAction 2 Variable 0xE6)
257 * This is not fully supported yet but it's enough for Planeset.
259 static byte
MapAircraftMovementAction(const Aircraft
*v
)
263 return (v
->cur_speed
> 0) ? AMA_TTDP_LANDING_TO_HANGAR
: AMA_TTDP_IN_HANGAR
;
267 return (v
->current_order
.IsType(OT_LOADING
)) ? AMA_TTDP_ON_PAD1
: AMA_TTDP_LANDING_TO_PAD1
;
271 return (v
->current_order
.IsType(OT_LOADING
)) ? AMA_TTDP_ON_PAD2
: AMA_TTDP_LANDING_TO_PAD2
;
280 return (v
->current_order
.IsType(OT_LOADING
)) ? AMA_TTDP_ON_PAD3
: AMA_TTDP_LANDING_TO_PAD3
;
282 case TAKEOFF
: // Moving to takeoff position
283 case STARTTAKEOFF
: // Accelerating down runway
284 case ENDTAKEOFF
: // Ascent
286 /* @todo Need to find which terminal (or hangar) we've come from. How? */
287 return AMA_TTDP_PAD1_TO_TAKEOFF
;
290 return AMA_TTDP_IN_FLIGHT
;
292 case LANDING
: // Descent
293 case ENDLANDING
: // On the runway braking
296 /* @todo Need to check terminal we're landing to. Is it known yet? */
297 return (v
->current_order
.IsType(OT_GOTO_DEPOT
)) ?
298 AMA_TTDP_LANDING_TO_HANGAR
: AMA_TTDP_LANDING_TO_PAD1
;
301 return AMA_TTDP_IN_HANGAR
;
306 /* virtual */ uint32
VehicleScopeResolver::GetRandomBits() const
308 return this->v
== nullptr ? 0 : this->v
->random_bits
;
311 /* virtual */ uint32
VehicleScopeResolver::GetTriggers() const
313 return this->v
== nullptr ? 0 : this->v
->waiting_triggers
;
317 /* virtual */ ScopeResolver
*VehicleResolverObject::GetScope(VarSpriteGroupScope scope
, byte relative
)
320 case VSG_SCOPE_SELF
: return &this->self_scope
;
321 case VSG_SCOPE_PARENT
: return &this->parent_scope
;
322 case VSG_SCOPE_RELATIVE
: {
323 int32 count
= GB(relative
, 0, 4);
324 if (this->self_scope
.v
!= nullptr && (relative
!= this->cached_relative_count
|| count
== 0)) {
325 /* Note: This caching only works as long as the VSG_SCOPE_RELATIVE cannot be used in
326 * VarAct2 with procedure calls. */
327 if (count
== 0) count
= GetRegister(0x100);
329 const Vehicle
*v
= nullptr;
330 switch (GB(relative
, 6, 2)) {
331 default: NOT_REACHED();
332 case 0x00: // count back (away from the engine), starting at this vehicle
333 v
= this->self_scope
.v
;
335 case 0x01: // count forward (toward the engine), starting at this vehicle
336 v
= this->self_scope
.v
;
339 case 0x02: // count back, starting at the engine
340 v
= this->parent_scope
.v
;
342 case 0x03: { // count back, starting at the first vehicle in this chain of vehicles with the same ID, as for vehicle variable 41
343 const Vehicle
*self
= this->self_scope
.v
;
344 for (const Vehicle
*u
= self
->First(); u
!= self
; u
= u
->Next()) {
345 if (u
->engine_type
!= self
->engine_type
) {
348 if (v
== nullptr) v
= u
;
351 if (v
== nullptr) v
= self
;
355 this->relative_scope
.SetVehicle(v
->Move(count
));
357 return &this->relative_scope
;
359 default: return ResolverObject::GetScope(scope
, relative
);
364 * Determines the livery of an engine.
366 * This always uses dual company colours independent of GUI settings. So it is desync-safe.
368 * @param engine Engine type
369 * @param v Vehicle, nullptr in purchase list.
370 * @return Livery to use
372 static const Livery
*LiveryHelper(EngineID engine
, const Vehicle
*v
)
377 if (!Company::IsValidID(_current_company
)) return nullptr;
378 l
= GetEngineLivery(engine
, _current_company
, INVALID_ENGINE
, nullptr, LIT_ALL
);
379 } else if (v
->IsGroundVehicle()) {
380 l
= GetEngineLivery(v
->engine_type
, v
->owner
, v
->GetGroundVehicleCache()->first_engine
, v
, LIT_ALL
);
382 l
= GetEngineLivery(v
->engine_type
, v
->owner
, INVALID_ENGINE
, v
, LIT_ALL
);
389 * Helper to get the position of a vehicle within a chain of vehicles.
390 * @param v the vehicle to get the position of.
391 * @param consecutive whether to look at the whole chain or the vehicles
392 * with the same 'engine type'.
393 * @return the position in the chain from front and tail and chain length.
395 static uint32
PositionHelper(const Vehicle
*v
, bool consecutive
)
398 byte chain_before
= 0;
399 byte chain_after
= 0;
401 for (u
= v
->First(); u
!= v
; u
= u
->Next()) {
403 if (consecutive
&& u
->engine_type
!= v
->engine_type
) chain_before
= 0;
406 while (u
->Next() != nullptr && (!consecutive
|| u
->Next()->engine_type
== v
->engine_type
)) {
411 return chain_before
| chain_after
<< 8 | (chain_before
+ chain_after
+ consecutive
) << 16;
414 static uint32
VehicleGetVariable(Vehicle
*v
, const VehicleScopeResolver
*object
, byte variable
, uint32 parameter
, bool *available
)
416 /* Calculated vehicle parameters */
418 case 0x25: // Get engine GRF ID
419 return v
->GetGRFID();
421 case 0x40: // Get length of consist
422 if (!HasBit(v
->grf_cache
.cache_valid
, NCVV_POSITION_CONSIST_LENGTH
)) {
423 v
->grf_cache
.position_consist_length
= PositionHelper(v
, false);
424 SetBit(v
->grf_cache
.cache_valid
, NCVV_POSITION_CONSIST_LENGTH
);
426 return v
->grf_cache
.position_consist_length
;
428 case 0x41: // Get length of same consecutive wagons
429 if (!HasBit(v
->grf_cache
.cache_valid
, NCVV_POSITION_SAME_ID_LENGTH
)) {
430 v
->grf_cache
.position_same_id_length
= PositionHelper(v
, true);
431 SetBit(v
->grf_cache
.cache_valid
, NCVV_POSITION_SAME_ID_LENGTH
);
433 return v
->grf_cache
.position_same_id_length
;
435 case 0x42: { // Consist cargo information
436 if (!HasBit(v
->grf_cache
.cache_valid
, NCVV_CONSIST_CARGO_INFORMATION
)) {
438 byte cargo_classes
= 0;
439 uint8 common_cargoes
[NUM_CARGO
];
440 uint8 common_subtypes
[256];
441 byte user_def_data
= 0;
442 CargoID common_cargo_type
= CT_INVALID
;
443 uint8 common_subtype
= 0xFF; // Return 0xFF if nothing is carried
445 /* Reset our arrays */
446 memset(common_cargoes
, 0, sizeof(common_cargoes
));
447 memset(common_subtypes
, 0, sizeof(common_subtypes
));
449 for (u
= v
; u
!= nullptr; u
= u
->Next()) {
450 if (v
->type
== VEH_TRAIN
) user_def_data
|= Train::From(u
)->tcache
.user_def_data
;
452 /* Skip empty engines */
453 if (!u
->GetEngine()->CanCarryCargo()) continue;
455 cargo_classes
|= CargoSpec::Get(u
->cargo_type
)->classes
;
456 common_cargoes
[u
->cargo_type
]++;
459 /* Pick the most common cargo type */
460 uint common_cargo_best_amount
= 0;
461 for (CargoID cargo
= 0; cargo
< NUM_CARGO
; cargo
++) {
462 if (common_cargoes
[cargo
] > common_cargo_best_amount
) {
463 common_cargo_best_amount
= common_cargoes
[cargo
];
464 common_cargo_type
= cargo
;
468 /* Count subcargo types of common_cargo_type */
469 for (u
= v
; u
!= nullptr; u
= u
->Next()) {
470 /* Skip empty engines and engines not carrying common_cargo_type */
471 if (u
->cargo_type
!= common_cargo_type
|| !u
->GetEngine()->CanCarryCargo()) continue;
473 common_subtypes
[u
->cargo_subtype
]++;
476 /* Pick the most common subcargo type*/
477 uint common_subtype_best_amount
= 0;
478 for (uint i
= 0; i
< lengthof(common_subtypes
); i
++) {
479 if (common_subtypes
[i
] > common_subtype_best_amount
) {
480 common_subtype_best_amount
= common_subtypes
[i
];
485 /* Note: We have to store the untranslated cargotype in the cache as the cache can be read by different NewGRFs,
486 * which will need different translations */
487 v
->grf_cache
.consist_cargo_information
= cargo_classes
| (common_cargo_type
<< 8) | (common_subtype
<< 16) | (user_def_data
<< 24);
488 SetBit(v
->grf_cache
.cache_valid
, NCVV_CONSIST_CARGO_INFORMATION
);
491 /* The cargo translation is specific to the accessing GRF, and thus cannot be cached. */
492 CargoID common_cargo_type
= (v
->grf_cache
.consist_cargo_information
>> 8) & 0xFF;
495 * - Unlike everywhere else the cargo translation table is only used since grf version 8, not 7.
496 * - For translating the cargo type we need to use the GRF which is resolving the variable, which
497 * is object->ro.grffile.
498 * In case of CBID_TRAIN_ALLOW_WAGON_ATTACH this is not the same as v->GetGRF().
499 * - The grffile == nullptr case only happens if this function is called for default vehicles.
500 * And this is only done by CheckCaches().
502 const GRFFile
*grffile
= object
->ro
.grffile
;
503 uint8 common_bitnum
= (common_cargo_type
== CT_INVALID
) ? 0xFF :
504 (grffile
== nullptr || grffile
->grf_version
< 8) ? CargoSpec::Get(common_cargo_type
)->bitnum
: grffile
->cargo_map
[common_cargo_type
];
506 return (v
->grf_cache
.consist_cargo_information
& 0xFFFF00FF) | common_bitnum
<< 8;
509 case 0x43: // Company information
510 if (!HasBit(v
->grf_cache
.cache_valid
, NCVV_COMPANY_INFORMATION
)) {
511 v
->grf_cache
.company_information
= GetCompanyInfo(v
->owner
, LiveryHelper(v
->engine_type
, v
));
512 SetBit(v
->grf_cache
.cache_valid
, NCVV_COMPANY_INFORMATION
);
514 return v
->grf_cache
.company_information
;
516 case 0x44: // Aircraft information
517 if (v
->type
!= VEH_AIRCRAFT
|| !Aircraft::From(v
)->IsNormalAircraft()) return UINT_MAX
;
520 const Vehicle
*w
= v
->Next();
521 uint16 altitude
= ClampToU16(v
->z_pos
- w
->z_pos
); // Aircraft height - shadow height
522 byte airporttype
= ATP_TTDP_LARGE
;
524 const Station
*st
= GetTargetAirportIfValid(Aircraft::From(v
));
526 if (st
!= nullptr && st
->airport
.tile
!= INVALID_TILE
) {
527 airporttype
= st
->airport
.GetSpec()->ttd_airport_type
;
530 return (Clamp(altitude
, 0, 0xFF) << 8) | airporttype
;
533 case 0x45: { // Curvature info
535 * F - previous wagon to current wagon, 0 if vehicle is first
536 * B - current wagon to next wagon, 0 if wagon is last
537 * T - previous wagon to next wagon, 0 in an S-bend
539 if (!v
->IsGroundVehicle()) return 0;
541 const Vehicle
*u_p
= v
->Previous();
542 const Vehicle
*u_n
= v
->Next();
543 DirDiff f
= (u_p
== nullptr) ? DIRDIFF_SAME
: DirDifference(u_p
->direction
, v
->direction
);
544 DirDiff b
= (u_n
== nullptr) ? DIRDIFF_SAME
: DirDifference(v
->direction
, u_n
->direction
);
545 DirDiff t
= ChangeDirDiff(f
, b
);
547 return ((t
> DIRDIFF_REVERSE
? t
| 8 : t
) << 16) |
548 ((b
> DIRDIFF_REVERSE
? b
| 8 : b
) << 8) |
549 ( f
> DIRDIFF_REVERSE
? f
| 8 : f
);
552 case 0x46: // Motion counter
553 return v
->motion_counter
;
555 case 0x47: { // Vehicle cargo info
557 * tt - the cargo type transported by the vehicle,
558 * translated if a translation table has been installed.
559 * ww - cargo unit weight in 1/16 tons, same as cargo prop. 0F.
560 * cccc - the cargo class value of the cargo transported by the vehicle.
562 const CargoSpec
*cs
= CargoSpec::Get(v
->cargo_type
);
565 * For translating the cargo type we need to use the GRF which is resolving the variable, which
566 * is object->ro.grffile.
567 * In case of CBID_TRAIN_ALLOW_WAGON_ATTACH this is not the same as v->GetGRF().
569 return (cs
->classes
<< 16) | (cs
->weight
<< 8) | object
->ro
.grffile
->cargo_map
[v
->cargo_type
];
572 case 0x48: return v
->GetEngine()->flags
; // Vehicle Type Info
573 case 0x49: return v
->build_year
;
578 RailType rt
= GetTileRailType(v
->tile
);
579 const RailtypeInfo
*rti
= GetRailTypeInfo(rt
);
580 return ((rti
->flags
& RTFB_CATENARY
) ? 0x200 : 0) |
581 (HasPowerOnRail(Train::From(v
)->railtype
, rt
) ? 0x100 : 0) |
582 GetReverseRailTypeTranslation(rt
, object
->ro
.grffile
);
586 RoadType rt
= GetRoadType(v
->tile
, GetRoadTramType(RoadVehicle::From(v
)->roadtype
));
587 const RoadTypeInfo
*rti
= GetRoadTypeInfo(rt
);
588 return ((rti
->flags
& ROTFB_CATENARY
) ? 0x200 : 0) |
590 GetReverseRoadTypeTranslation(rt
, object
->ro
.grffile
);
597 case 0x4B: // Long date of last service
598 return v
->date_of_last_service
;
600 case 0x4C: // Current maximum speed in NewGRF units
601 if (!v
->IsPrimaryVehicle()) return 0;
602 return v
->GetCurrentMaxSpeed();
604 case 0x4D: // Position within articulated vehicle
605 if (!HasBit(v
->grf_cache
.cache_valid
, NCVV_POSITION_IN_VEHICLE
)) {
606 byte artic_before
= 0;
607 for (const Vehicle
*u
= v
; u
->IsArticulatedPart(); u
= u
->Previous()) artic_before
++;
608 byte artic_after
= 0;
609 for (const Vehicle
*u
= v
; u
->HasArticulatedPart(); u
= u
->Next()) artic_after
++;
610 v
->grf_cache
.position_in_vehicle
= artic_before
| artic_after
<< 8;
611 SetBit(v
->grf_cache
.cache_valid
, NCVV_POSITION_IN_VEHICLE
);
613 return v
->grf_cache
.position_in_vehicle
;
615 /* Variables which use the parameter */
616 case 0x60: // Count consist's engine ID occurrence
617 if (v
->type
!= VEH_TRAIN
) return v
->GetEngine()->grf_prop
.local_id
== parameter
? 1 : 0;
621 for (; v
!= nullptr; v
= v
->Next()) {
622 if (v
->GetEngine()->grf_prop
.local_id
== parameter
) count
++;
627 case 0x61: // Get variable of n-th vehicle in chain [signed number relative to vehicle]
628 if (!v
->IsGroundVehicle() || parameter
== 0x61) {
633 /* Only allow callbacks that don't change properties to avoid circular dependencies. */
634 if (object
->ro
.callback
== CBID_NO_CALLBACK
|| object
->ro
.callback
== CBID_RANDOM_TRIGGER
|| object
->ro
.callback
== CBID_TRAIN_ALLOW_WAGON_ATTACH
||
635 object
->ro
.callback
== CBID_VEHICLE_START_STOP_CHECK
|| object
->ro
.callback
== CBID_VEHICLE_32DAY_CALLBACK
|| object
->ro
.callback
== CBID_VEHICLE_COLOUR_MAPPING
||
636 object
->ro
.callback
== CBID_VEHICLE_SPAWN_VISUAL_EFFECT
) {
637 Vehicle
*u
= v
->Move((int32
)GetRegister(0x10F));
638 if (u
== nullptr) return 0; // available, but zero
640 if (parameter
== 0x5F) {
641 /* This seems to be the only variable that makes sense to access via var 61, but is not handled by VehicleGetVariable */
642 return (u
->random_bits
<< 8) | u
->waiting_triggers
;
644 return VehicleGetVariable(u
, object
, parameter
, GetRegister(0x10E), available
);
650 case 0x62: { // Curvature/position difference for n-th vehicle in chain [signed number relative to vehicle]
652 * zz - Signed difference of z position between the selected and this vehicle.
653 * yy - Signed difference of y position between the selected and this vehicle.
654 * xx - Signed difference of x position between the selected and this vehicle.
655 * F - Flags, bit 7 corresponds to VS_HIDDEN.
656 * D - Dir difference, like in 0x45.
658 if (!v
->IsGroundVehicle()) return 0;
660 const Vehicle
*u
= v
->Move((int8
)parameter
);
661 if (u
== nullptr) return 0;
663 /* Get direction difference. */
664 bool prev
= (int8
)parameter
< 0;
665 uint32 ret
= prev
? DirDifference(u
->direction
, v
->direction
) : DirDifference(v
->direction
, u
->direction
);
666 if (ret
> DIRDIFF_REVERSE
) ret
|= 0x08;
668 if (u
->vehstatus
& VS_HIDDEN
) ret
|= 0x80;
670 /* Get position difference. */
671 ret
|= ((prev
? u
->x_pos
- v
->x_pos
: v
->x_pos
- u
->x_pos
) & 0xFF) << 8;
672 ret
|= ((prev
? u
->y_pos
- v
->y_pos
: v
->y_pos
- u
->y_pos
) & 0xFF) << 16;
673 ret
|= ((prev
? u
->z_pos
- v
->z_pos
: v
->z_pos
- u
->z_pos
) & 0xFF) << 24;
679 /* Tile compatibility wrt. arbitrary track-type
681 * bit 0: Type 'parameter' is known.
682 * bit 1: Engines with type 'parameter' are compatible with this tile.
683 * bit 2: Engines with type 'parameter' are powered on this tile.
684 * bit 3: This tile has type 'parameter' or it is considered equivalent (alternate labels).
688 RailType param_type
= GetRailTypeTranslation(parameter
, object
->ro
.grffile
);
689 if (param_type
== INVALID_RAILTYPE
) return 0x00;
690 RailType tile_type
= GetTileRailType(v
->tile
);
691 if (tile_type
== param_type
) return 0x0F;
692 return (HasPowerOnRail(param_type
, tile_type
) ? 0x04 : 0x00) |
693 (IsCompatibleRail(param_type
, tile_type
) ? 0x02 : 0x00) |
697 RoadTramType rtt
= GetRoadTramType(RoadVehicle::From(v
)->roadtype
);
698 RoadType param_type
= GetRoadTypeTranslation(rtt
, parameter
, object
->ro
.grffile
);
699 if (param_type
== INVALID_ROADTYPE
) return 0x00;
700 RoadType tile_type
= GetRoadType(v
->tile
, rtt
);
701 if (tile_type
== param_type
) return 0x0F;
702 return (HasPowerOnRoad(param_type
, tile_type
) ? 0x06 : 0x00) |
705 default: return 0x00;
712 if (v
->type
== VEH_TRAIN
) {
713 const Train
*t
= Train::From(v
);
714 bool is_powered_wagon
= HasBit(t
->flags
, VRF_POWEREDWAGON
);
715 const Train
*u
= is_powered_wagon
? t
->First() : t
; // for powered wagons the engine defines the type of engine (i.e. railtype)
716 RailType railtype
= GetRailType(v
->tile
);
717 bool powered
= t
->IsEngine() || is_powered_wagon
;
718 bool has_power
= HasPowerOnRail(u
->railtype
, railtype
);
720 if (powered
&& has_power
) SetBit(modflags
, 5);
721 if (powered
&& !has_power
) SetBit(modflags
, 6);
722 if (HasBit(t
->flags
, VRF_TOGGLE_REVERSE
)) SetBit(modflags
, 8);
724 if (HasBit(v
->vehicle_flags
, VF_CARGO_UNLOADING
)) SetBit(modflags
, 1);
725 if (HasBit(v
->vehicle_flags
, VF_BUILT_AS_PROTOTYPE
)) SetBit(modflags
, 10);
727 return variable
== 0xFE ? modflags
: GB(modflags
, 8, 8);
732 * General vehicle properties
734 * Some parts of the TTD Vehicle structure are omitted for various reasons
735 * (see http://marcin.ttdpatch.net/sv1codec/TTD-locations.html#_VehicleArray)
737 switch (variable
- 0x80) {
738 case 0x00: return v
->type
+ 0x10;
739 case 0x01: return MapOldSubType(v
);
740 case 0x02: break; // not implemented
741 case 0x03: break; // not implemented
742 case 0x04: return v
->index
;
743 case 0x05: return GB(v
->index
, 8, 8);
744 case 0x06: break; // not implemented
745 case 0x07: break; // not implemented
746 case 0x08: break; // not implemented
747 case 0x09: break; // not implemented
748 case 0x0A: return v
->current_order
.MapOldOrder();
749 case 0x0B: return v
->current_order
.GetDestination();
750 case 0x0C: return v
->GetNumOrders();
751 case 0x0D: return v
->cur_real_order_index
;
752 case 0x0E: break; // not implemented
753 case 0x0F: break; // not implemented
757 if (v
->current_order
.IsType(OT_LOADING
)) {
758 ticks
= v
->load_unload_ticks
;
761 case VEH_TRAIN
: ticks
= Train::From(v
)->wait_counter
; break;
762 case VEH_AIRCRAFT
: ticks
= Aircraft::From(v
)->turn_counter
; break;
763 default: ticks
= 0; break;
766 return (variable
- 0x80) == 0x10 ? ticks
: GB(ticks
, 8, 8);
768 case 0x12: return Clamp(v
->date_of_last_service
- DAYS_TILL_ORIGINAL_BASE_YEAR
, 0, 0xFFFF);
769 case 0x13: return GB(Clamp(v
->date_of_last_service
- DAYS_TILL_ORIGINAL_BASE_YEAR
, 0, 0xFFFF), 8, 8);
770 case 0x14: return v
->GetServiceInterval();
771 case 0x15: return GB(v
->GetServiceInterval(), 8, 8);
772 case 0x16: return v
->last_station_visited
;
773 case 0x17: return v
->tick_counter
;
779 max_speed
= Aircraft::From(v
)->GetSpeedOldUnits(); // Convert to old units.
783 max_speed
= v
->vcache
.cached_max_speed
;
786 return (variable
- 0x80) == 0x18 ? max_speed
: GB(max_speed
, 8, 8);
788 case 0x1A: return v
->x_pos
;
789 case 0x1B: return GB(v
->x_pos
, 8, 8);
790 case 0x1C: return v
->y_pos
;
791 case 0x1D: return GB(v
->y_pos
, 8, 8);
792 case 0x1E: return v
->z_pos
;
793 case 0x1F: return object
->info_view
? DIR_W
: v
->direction
;
794 case 0x20: break; // not implemented
795 case 0x21: break; // not implemented
796 case 0x22: break; // not implemented
797 case 0x23: break; // not implemented
798 case 0x24: break; // not implemented
799 case 0x25: break; // not implemented
800 case 0x26: break; // not implemented
801 case 0x27: break; // not implemented
802 case 0x28: return 0; // cur_image is a potential desyncer due to Action1 in static NewGRFs.
803 case 0x29: return 0; // cur_image is a potential desyncer due to Action1 in static NewGRFs.
804 case 0x2A: break; // not implemented
805 case 0x2B: break; // not implemented
806 case 0x2C: break; // not implemented
807 case 0x2D: break; // not implemented
808 case 0x2E: break; // not implemented
809 case 0x2F: break; // not implemented
810 case 0x30: break; // not implemented
811 case 0x31: break; // not implemented
812 case 0x32: return v
->vehstatus
;
813 case 0x33: return 0; // non-existent high byte of vehstatus
814 case 0x34: return v
->type
== VEH_AIRCRAFT
? (v
->cur_speed
* 10) / 128 : v
->cur_speed
;
815 case 0x35: return GB(v
->type
== VEH_AIRCRAFT
? (v
->cur_speed
* 10) / 128 : v
->cur_speed
, 8, 8);
816 case 0x36: return v
->subspeed
;
817 case 0x37: return v
->acceleration
;
818 case 0x38: break; // not implemented
819 case 0x39: return v
->cargo_type
;
820 case 0x3A: return v
->cargo_cap
;
821 case 0x3B: return GB(v
->cargo_cap
, 8, 8);
822 case 0x3C: return ClampToU16(v
->cargo
.StoredCount());
823 case 0x3D: return GB(ClampToU16(v
->cargo
.StoredCount()), 8, 8);
824 case 0x3E: return v
->cargo
.Source();
825 case 0x3F: return ClampU(v
->cargo
.DaysInTransit(), 0, 0xFF);
826 case 0x40: return ClampToU16(v
->age
);
827 case 0x41: return GB(ClampToU16(v
->age
), 8, 8);
828 case 0x42: return ClampToU16(v
->max_age
);
829 case 0x43: return GB(ClampToU16(v
->max_age
), 8, 8);
830 case 0x44: return Clamp(v
->build_year
, ORIGINAL_BASE_YEAR
, ORIGINAL_MAX_YEAR
) - ORIGINAL_BASE_YEAR
;
831 case 0x45: return v
->unitnumber
;
832 case 0x46: return v
->GetEngine()->grf_prop
.local_id
;
833 case 0x47: return GB(v
->GetEngine()->grf_prop
.local_id
, 8, 8);
835 if (v
->type
!= VEH_TRAIN
|| v
->spritenum
!= 0xFD) return v
->spritenum
;
836 return HasBit(Train::From(v
)->flags
, VRF_REVERSE_DIRECTION
) ? 0xFE : 0xFD;
838 case 0x49: return v
->day_counter
;
839 case 0x4A: return v
->breakdowns_since_last_service
;
840 case 0x4B: return v
->breakdown_ctr
;
841 case 0x4C: return v
->breakdown_delay
;
842 case 0x4D: return v
->breakdown_chance
;
843 case 0x4E: return v
->reliability
;
844 case 0x4F: return GB(v
->reliability
, 8, 8);
845 case 0x50: return v
->reliability_spd_dec
;
846 case 0x51: return GB(v
->reliability_spd_dec
, 8, 8);
847 case 0x52: return ClampToI32(v
->GetDisplayProfitThisYear());
848 case 0x53: return GB(ClampToI32(v
->GetDisplayProfitThisYear()), 8, 24);
849 case 0x54: return GB(ClampToI32(v
->GetDisplayProfitThisYear()), 16, 16);
850 case 0x55: return GB(ClampToI32(v
->GetDisplayProfitThisYear()), 24, 8);
851 case 0x56: return ClampToI32(v
->GetDisplayProfitLastYear());
852 case 0x57: return GB(ClampToI32(v
->GetDisplayProfitLastYear()), 8, 24);
853 case 0x58: return GB(ClampToI32(v
->GetDisplayProfitLastYear()), 16, 16);
854 case 0x59: return GB(ClampToI32(v
->GetDisplayProfitLastYear()), 24, 8);
855 case 0x5A: return v
->Next() == nullptr ? INVALID_VEHICLE
: v
->Next()->index
;
856 case 0x5B: break; // not implemented
857 case 0x5C: return ClampToI32(v
->value
);
858 case 0x5D: return GB(ClampToI32(v
->value
), 8, 24);
859 case 0x5E: return GB(ClampToI32(v
->value
), 16, 16);
860 case 0x5F: return GB(ClampToI32(v
->value
), 24, 8);
861 case 0x60: break; // not implemented
862 case 0x61: break; // not implemented
863 case 0x62: break; // vehicle specific, see below
864 case 0x63: break; // not implemented
865 case 0x64: break; // vehicle specific, see below
866 case 0x65: break; // vehicle specific, see below
867 case 0x66: break; // vehicle specific, see below
868 case 0x67: break; // vehicle specific, see below
869 case 0x68: break; // vehicle specific, see below
870 case 0x69: break; // vehicle specific, see below
871 case 0x6A: break; // not implemented
872 case 0x6B: break; // not implemented
873 case 0x6C: break; // not implemented
874 case 0x6D: break; // not implemented
875 case 0x6E: break; // not implemented
876 case 0x6F: break; // not implemented
877 case 0x70: break; // not implemented
878 case 0x71: break; // not implemented
879 case 0x72: return v
->cargo_subtype
;
880 case 0x73: break; // vehicle specific, see below
881 case 0x74: break; // vehicle specific, see below
882 case 0x75: break; // vehicle specific, see below
883 case 0x76: break; // vehicle specific, see below
884 case 0x77: break; // vehicle specific, see below
885 case 0x78: break; // not implemented
886 case 0x79: break; // not implemented
887 case 0x7A: return v
->random_bits
;
888 case 0x7B: return v
->waiting_triggers
;
889 case 0x7C: break; // vehicle specific, see below
890 case 0x7D: break; // vehicle specific, see below
891 case 0x7E: break; // not implemented
892 case 0x7F: break; // vehicle specific, see below
895 /* Vehicle specific properties */
898 Train
*t
= Train::From(v
);
899 switch (variable
- 0x80) {
900 case 0x62: return t
->track
;
901 case 0x66: return t
->railtype
;
902 case 0x73: return 0x80 + VEHICLE_LENGTH
- t
->gcache
.cached_veh_length
;
903 case 0x74: return t
->gcache
.cached_power
;
904 case 0x75: return GB(t
->gcache
.cached_power
, 8, 24);
905 case 0x76: return GB(t
->gcache
.cached_power
, 16, 16);
906 case 0x77: return GB(t
->gcache
.cached_power
, 24, 8);
907 case 0x7C: return t
->First()->index
;
908 case 0x7D: return GB(t
->First()->index
, 8, 8);
909 case 0x7F: return 0; // Used for vehicle reversing hack in TTDP
915 RoadVehicle
*rv
= RoadVehicle::From(v
);
916 switch (variable
- 0x80) {
917 case 0x62: return rv
->state
;
918 case 0x64: return rv
->blocked_ctr
;
919 case 0x65: return GB(rv
->blocked_ctr
, 8, 8);
920 case 0x66: return rv
->overtaking
;
921 case 0x67: return rv
->overtaking_ctr
;
922 case 0x68: return rv
->crashed_ctr
;
923 case 0x69: return GB(rv
->crashed_ctr
, 8, 8);
929 Ship
*s
= Ship::From(v
);
930 switch (variable
- 0x80) {
931 case 0x62: return s
->state
;
937 Aircraft
*a
= Aircraft::From(v
);
938 switch (variable
- 0x80) {
939 case 0x62: return MapAircraftMovementState(a
); // Current movement state
940 case 0x63: return a
->targetairport
; // Airport to which the action refers
941 case 0x66: return MapAircraftMovementAction(a
); // Current movement action
949 Debug(grf
, 1, "Unhandled vehicle variable 0x{:X}, type 0x{:X}", variable
, (uint
)v
->type
);
955 /* virtual */ uint32
VehicleScopeResolver::GetVariable(byte variable
, uint32 parameter
, bool *available
) const
957 if (this->v
== nullptr) {
958 /* Vehicle does not exist, so we're in a purchase list */
960 case 0x43: return GetCompanyInfo(_current_company
, LiveryHelper(this->self_type
, nullptr)); // Owner information
961 case 0x46: return 0; // Motion counter
962 case 0x47: { // Vehicle cargo info
963 const Engine
*e
= Engine::Get(this->self_type
);
964 CargoID cargo_type
= e
->GetDefaultCargoType();
965 if (cargo_type
!= CT_INVALID
) {
966 const CargoSpec
*cs
= CargoSpec::Get(cargo_type
);
967 return (cs
->classes
<< 16) | (cs
->weight
<< 8) | this->ro
.grffile
->cargo_map
[cargo_type
];
972 case 0x48: return Engine::Get(this->self_type
)->flags
; // Vehicle Type Info
973 case 0x49: return _cur_year
; // 'Long' format build year
974 case 0x4B: return _date
; // Long date of last service
975 case 0x92: return Clamp(_date
- DAYS_TILL_ORIGINAL_BASE_YEAR
, 0, 0xFFFF); // Date of last service
976 case 0x93: return GB(Clamp(_date
- DAYS_TILL_ORIGINAL_BASE_YEAR
, 0, 0xFFFF), 8, 8);
977 case 0xC4: return Clamp(_cur_year
, ORIGINAL_BASE_YEAR
, ORIGINAL_MAX_YEAR
) - ORIGINAL_BASE_YEAR
; // Build year
978 case 0xDA: return INVALID_VEHICLE
; // Next vehicle
979 case 0xF2: return 0; // Cargo subtype
986 return VehicleGetVariable(const_cast<Vehicle
*>(this->v
), this, variable
, parameter
, available
);
990 /* virtual */ const SpriteGroup
*VehicleResolverObject::ResolveReal(const RealSpriteGroup
*group
) const
992 const Vehicle
*v
= this->self_scope
.v
;
995 if (!group
->loading
.empty()) return group
->loading
[0];
996 if (!group
->loaded
.empty()) return group
->loaded
[0];
1000 bool in_motion
= !v
->First()->current_order
.IsType(OT_LOADING
);
1002 uint totalsets
= in_motion
? (uint
)group
->loaded
.size() : (uint
)group
->loading
.size();
1004 if (totalsets
== 0) return nullptr;
1006 uint set
= (v
->cargo
.StoredCount() * totalsets
) / std::max
<uint16
>(1u, v
->cargo_cap
);
1007 set
= std::min(set
, totalsets
- 1);
1009 return in_motion
? group
->loaded
[set
] : group
->loading
[set
];
1012 GrfSpecFeature
VehicleResolverObject::GetFeature() const
1014 switch (Engine::Get(this->self_scope
.self_type
)->type
) {
1015 case VEH_TRAIN
: return GSF_TRAINS
;
1016 case VEH_ROAD
: return GSF_ROADVEHICLES
;
1017 case VEH_SHIP
: return GSF_SHIPS
;
1018 case VEH_AIRCRAFT
: return GSF_AIRCRAFT
;
1019 default: return GSF_INVALID
;
1023 uint32
VehicleResolverObject::GetDebugID() const
1025 return Engine::Get(this->self_scope
.self_type
)->grf_prop
.local_id
;
1029 * Get the grf file associated with an engine type.
1030 * @param engine_type Engine to query.
1031 * @return grf file associated with the engine.
1033 static const GRFFile
*GetEngineGrfFile(EngineID engine_type
)
1035 const Engine
*e
= Engine::Get(engine_type
);
1036 return (e
!= nullptr) ? e
->GetGRF() : nullptr;
1040 * Resolver of a vehicle (chain).
1041 * @param engine_type Engine type
1042 * @param v %Vehicle being resolved.
1043 * @param wagon_override Application of wagon overrides.
1044 * @param info_view Indicates if the item is being drawn in an info window.
1045 * @param callback Callback ID.
1046 * @param callback_param1 First parameter (var 10) of the callback.
1047 * @param callback_param2 Second parameter (var 18) of the callback.
1049 VehicleResolverObject::VehicleResolverObject(EngineID engine_type
, const Vehicle
*v
, WagonOverride wagon_override
, bool info_view
,
1050 CallbackID callback
, uint32 callback_param1
, uint32 callback_param2
)
1051 : ResolverObject(GetEngineGrfFile(engine_type
), callback
, callback_param1
, callback_param2
),
1052 self_scope(*this, engine_type
, v
, info_view
),
1053 parent_scope(*this, engine_type
, ((v
!= nullptr) ? v
->First() : v
), info_view
),
1054 relative_scope(*this, engine_type
, v
, info_view
),
1055 cached_relative_count(0)
1057 if (wagon_override
== WO_SELF
) {
1058 this->root_spritegroup
= GetWagonOverrideSpriteSet(engine_type
, CT_DEFAULT
, engine_type
);
1060 if (wagon_override
!= WO_NONE
&& v
!= nullptr && v
->IsGroundVehicle()) {
1061 assert(v
->engine_type
== engine_type
); // overrides make little sense with fake scopes
1063 /* For trains we always use cached value, except for callbacks because the override spriteset
1064 * to use may be different than the one cached. It happens for callback 0x15 (refit engine),
1065 * as v->cargo_type is temporary changed to the new type */
1066 if (wagon_override
== WO_CACHED
&& v
->type
== VEH_TRAIN
) {
1067 this->root_spritegroup
= Train::From(v
)->tcache
.cached_override
;
1069 this->root_spritegroup
= GetWagonOverrideSpriteSet(v
->engine_type
, v
->cargo_type
, v
->GetGroundVehicleCache()->first_engine
);
1073 if (this->root_spritegroup
== nullptr) {
1074 const Engine
*e
= Engine::Get(engine_type
);
1075 CargoID cargo
= v
!= nullptr ? v
->cargo_type
: CT_PURCHASE
;
1076 assert(cargo
< lengthof(e
->grf_prop
.spritegroup
));
1077 this->root_spritegroup
= e
->grf_prop
.spritegroup
[cargo
] != nullptr ? e
->grf_prop
.spritegroup
[cargo
] : e
->grf_prop
.spritegroup
[CT_DEFAULT
];
1084 void GetCustomEngineSprite(EngineID engine
, const Vehicle
*v
, Direction direction
, EngineImageType image_type
, VehicleSpriteSeq
*result
)
1086 VehicleResolverObject
object(engine
, v
, VehicleResolverObject::WO_CACHED
, false, CBID_NO_CALLBACK
);
1089 bool sprite_stack
= HasBit(EngInfo(engine
)->misc_flags
, EF_SPRITE_STACK
);
1090 uint max_stack
= sprite_stack
? lengthof(result
->seq
) : 1;
1091 for (uint stack
= 0; stack
< max_stack
; ++stack
) {
1092 object
.ResetState();
1093 object
.callback_param1
= image_type
| (stack
<< 8);
1094 const SpriteGroup
*group
= object
.Resolve();
1095 uint32 reg100
= sprite_stack
? GetRegister(0x100) : 0;
1096 if (group
!= nullptr && group
->GetNumResults() != 0) {
1097 result
->seq
[result
->count
].sprite
= group
->GetResult() + (direction
% group
->GetNumResults());
1098 result
->seq
[result
->count
].pal
= GB(reg100
, 0, 16); // zero means default recolouring
1101 if (!HasBit(reg100
, 31)) break;
1106 void GetRotorOverrideSprite(EngineID engine
, const struct Aircraft
*v
, bool info_view
, EngineImageType image_type
, VehicleSpriteSeq
*result
)
1108 const Engine
*e
= Engine::Get(engine
);
1110 /* Only valid for helicopters */
1111 assert(e
->type
== VEH_AIRCRAFT
);
1112 assert(!(e
->u
.air
.subtype
& AIR_CTOL
));
1114 VehicleResolverObject
object(engine
, v
, VehicleResolverObject::WO_SELF
, info_view
, CBID_NO_CALLBACK
);
1116 uint rotor_pos
= v
== nullptr || info_view
? 0 : v
->Next()->Next()->state
;
1118 bool sprite_stack
= HasBit(e
->info
.misc_flags
, EF_SPRITE_STACK
);
1119 uint max_stack
= sprite_stack
? lengthof(result
->seq
) : 1;
1120 for (uint stack
= 0; stack
< max_stack
; ++stack
) {
1121 object
.ResetState();
1122 object
.callback_param1
= image_type
| (stack
<< 8);
1123 const SpriteGroup
*group
= object
.Resolve();
1124 uint32 reg100
= sprite_stack
? GetRegister(0x100) : 0;
1125 if (group
!= nullptr && group
->GetNumResults() != 0) {
1126 result
->seq
[result
->count
].sprite
= group
->GetResult() + (rotor_pos
% group
->GetNumResults());
1127 result
->seq
[result
->count
].pal
= GB(reg100
, 0, 16); // zero means default recolouring
1130 if (!HasBit(reg100
, 31)) break;
1136 * Check if a wagon is currently using a wagon override
1137 * @param v The wagon to check
1138 * @return true if it is using an override, false otherwise
1140 bool UsesWagonOverride(const Vehicle
*v
)
1142 assert(v
->type
== VEH_TRAIN
);
1143 return Train::From(v
)->tcache
.cached_override
!= nullptr;
1147 * Evaluate a newgrf callback for vehicles
1148 * @param callback The callback to evaluate
1149 * @param param1 First parameter of the callback
1150 * @param param2 Second parameter of the callback
1151 * @param engine Engine type of the vehicle to evaluate the callback for
1152 * @param v The vehicle to evaluate the callback for, or nullptr if it doesn't exist yet
1153 * @return The value the callback returned, or CALLBACK_FAILED if it failed
1155 uint16
GetVehicleCallback(CallbackID callback
, uint32 param1
, uint32 param2
, EngineID engine
, const Vehicle
*v
)
1157 VehicleResolverObject
object(engine
, v
, VehicleResolverObject::WO_UNCACHED
, false, callback
, param1
, param2
);
1158 return object
.ResolveCallback();
1162 * Evaluate a newgrf callback for vehicles with a different vehicle for parent scope.
1163 * @param callback The callback to evaluate
1164 * @param param1 First parameter of the callback
1165 * @param param2 Second parameter of the callback
1166 * @param engine Engine type of the vehicle to evaluate the callback for
1167 * @param v The vehicle to evaluate the callback for, or nullptr if it doesn't exist yet
1168 * @param parent The vehicle to use for parent scope
1169 * @return The value the callback returned, or CALLBACK_FAILED if it failed
1171 uint16
GetVehicleCallbackParent(CallbackID callback
, uint32 param1
, uint32 param2
, EngineID engine
, const Vehicle
*v
, const Vehicle
*parent
)
1173 VehicleResolverObject
object(engine
, v
, VehicleResolverObject::WO_NONE
, false, callback
, param1
, param2
);
1174 object
.parent_scope
.SetVehicle(parent
);
1175 return object
.ResolveCallback();
1179 /* Callback 36 handlers */
1180 uint
GetVehicleProperty(const Vehicle
*v
, PropertyID property
, uint orig_value
)
1182 return GetEngineProperty(v
->engine_type
, property
, orig_value
, v
);
1186 uint
GetEngineProperty(EngineID engine
, PropertyID property
, uint orig_value
, const Vehicle
*v
)
1188 uint16 callback
= GetVehicleCallback(CBID_VEHICLE_MODIFY_PROPERTY
, property
, 0, engine
, v
);
1189 if (callback
!= CALLBACK_FAILED
) return callback
;
1195 static void DoTriggerVehicle(Vehicle
*v
, VehicleTrigger trigger
, byte base_random_bits
, bool first
)
1197 /* We can't trigger a non-existent vehicle... */
1198 assert(v
!= nullptr);
1200 VehicleResolverObject
object(v
->engine_type
, v
, VehicleResolverObject::WO_CACHED
, false, CBID_RANDOM_TRIGGER
);
1201 object
.waiting_triggers
= v
->waiting_triggers
| trigger
;
1202 v
->waiting_triggers
= object
.waiting_triggers
; // store now for var 5F
1204 const SpriteGroup
*group
= object
.Resolve();
1205 if (group
== nullptr) return;
1207 /* Store remaining triggers. */
1208 v
->waiting_triggers
= object
.GetRemainingTriggers();
1210 /* Rerandomise bits. Scopes other than SELF are invalid for rerandomisation. For bug-to-bug-compatibility with TTDP we ignore the scope. */
1211 byte new_random_bits
= Random();
1212 uint32 reseed
= object
.GetReseedSum();
1213 v
->random_bits
&= ~reseed
;
1214 v
->random_bits
|= (first
? new_random_bits
: base_random_bits
) & reseed
;
1217 case VEHICLE_TRIGGER_NEW_CARGO
:
1218 /* All vehicles in chain get ANY_NEW_CARGO trigger now.
1219 * So we call it for the first one and they will recurse.
1220 * Indexing part of vehicle random bits needs to be
1221 * same for all triggered vehicles in the chain (to get
1222 * all the random-cargo wagons carry the same cargo,
1223 * i.e.), so we give them all the NEW_CARGO triggered
1224 * vehicle's portion of random bits. */
1226 DoTriggerVehicle(v
->First(), VEHICLE_TRIGGER_ANY_NEW_CARGO
, new_random_bits
, false);
1229 case VEHICLE_TRIGGER_DEPOT
:
1230 /* We now trigger the next vehicle in chain recursively.
1231 * The random bits portions may be different for each
1232 * vehicle in chain. */
1233 if (v
->Next() != nullptr) DoTriggerVehicle(v
->Next(), trigger
, 0, true);
1236 case VEHICLE_TRIGGER_EMPTY
:
1237 /* We now trigger the next vehicle in chain
1238 * recursively. The random bits portions must be same
1239 * for each vehicle in chain, so we give them all
1240 * first chained vehicle's portion of random bits. */
1241 if (v
->Next() != nullptr) DoTriggerVehicle(v
->Next(), trigger
, first
? new_random_bits
: base_random_bits
, false);
1244 case VEHICLE_TRIGGER_ANY_NEW_CARGO
:
1245 /* Now pass the trigger recursively to the next vehicle
1248 if (v
->Next() != nullptr) DoTriggerVehicle(v
->Next(), VEHICLE_TRIGGER_ANY_NEW_CARGO
, base_random_bits
, false);
1251 case VEHICLE_TRIGGER_CALLBACK_32
:
1252 /* Do not do any recursion */
1257 void TriggerVehicle(Vehicle
*v
, VehicleTrigger trigger
)
1259 if (trigger
== VEHICLE_TRIGGER_DEPOT
) {
1260 /* store that the vehicle entered a depot this tick */
1261 VehicleEnteredDepotThisTick(v
);
1264 v
->InvalidateNewGRFCacheOfChain();
1265 DoTriggerVehicle(v
, trigger
, 0, true);
1266 v
->InvalidateNewGRFCacheOfChain();
1269 /* Functions for changing the order of vehicle purchase lists */
1271 struct ListOrderChange
{
1273 uint target
; ///< local ID
1276 static std::vector
<ListOrderChange
> _list_order_changes
;
1279 * Record a vehicle ListOrderChange.
1280 * @param engine Engine to move
1281 * @param target Local engine ID to move \a engine in front of
1282 * @note All sorting is done later in CommitVehicleListOrderChanges
1284 void AlterVehicleListOrder(EngineID engine
, uint target
)
1286 /* Add the list order change to a queue */
1287 _list_order_changes
.push_back({engine
, target
});
1291 * Comparator function to sort engines via scope-GRFID and local ID.
1292 * @param a left side
1293 * @param b right side
1294 * @return comparison result
1296 static bool EnginePreSort(const EngineID
&a
, const EngineID
&b
)
1298 const EngineIDMapping
&id_a
= _engine_mngr
.at(a
);
1299 const EngineIDMapping
&id_b
= _engine_mngr
.at(b
);
1301 /* 1. Sort by engine type */
1302 if (id_a
.type
!= id_b
.type
) return (int)id_a
.type
< (int)id_b
.type
;
1304 /* 2. Sort by scope-GRFID */
1305 if (id_a
.grfid
!= id_b
.grfid
) return id_a
.grfid
< id_b
.grfid
;
1307 /* 3. Sort by local ID */
1308 return (int)id_a
.internal_id
< (int)id_b
.internal_id
;
1312 * Deternine default engine sorting and execute recorded ListOrderChanges from AlterVehicleListOrder.
1314 void CommitVehicleListOrderChanges()
1316 /* Pre-sort engines by scope-grfid and local index */
1317 std::vector
<EngineID
> ordering
;
1318 for (const Engine
*e
: Engine::Iterate()) {
1319 ordering
.push_back(e
->index
);
1321 std::sort(ordering
.begin(), ordering
.end(), EnginePreSort
);
1323 /* Apply Insertion-Sort operations */
1324 for (const ListOrderChange
&it
: _list_order_changes
) {
1325 EngineID source
= it
.engine
;
1326 uint local_target
= it
.target
;
1328 const EngineIDMapping
*id_source
= _engine_mngr
.data() + source
;
1329 if (id_source
->internal_id
== local_target
) continue;
1331 EngineID target
= _engine_mngr
.GetID(id_source
->type
, local_target
, id_source
->grfid
);
1332 if (target
== INVALID_ENGINE
) continue;
1334 int source_index
= find_index(ordering
, source
);
1335 int target_index
= find_index(ordering
, target
);
1337 assert(source_index
>= 0 && target_index
>= 0);
1338 assert(source_index
!= target_index
);
1340 EngineID
*list
= ordering
.data();
1341 if (source_index
< target_index
) {
1343 for (int i
= source_index
; i
< target_index
; ++i
) list
[i
] = list
[i
+ 1];
1344 list
[target_index
] = source
;
1346 for (int i
= source_index
; i
> target_index
; --i
) list
[i
] = list
[i
- 1];
1347 list
[target_index
] = source
;
1351 /* Store final sort-order */
1353 for (const EngineID
&eid
: ordering
) {
1354 Engine::Get(eid
)->list_position
= index
;
1358 /* Clear out the queue */
1359 _list_order_changes
.clear();
1360 _list_order_changes
.shrink_to_fit();
1364 * Fill the grf_cache of the given vehicle.
1365 * @param v The vehicle to fill the cache for.
1367 void FillNewGRFVehicleCache(const Vehicle
*v
)
1369 VehicleResolverObject
ro(v
->engine_type
, v
, VehicleResolverObject::WO_NONE
);
1371 /* These variables we have to check; these are the ones with a cache. */
1372 static const int cache_entries
[][2] = {
1373 { 0x40, NCVV_POSITION_CONSIST_LENGTH
},
1374 { 0x41, NCVV_POSITION_SAME_ID_LENGTH
},
1375 { 0x42, NCVV_CONSIST_CARGO_INFORMATION
},
1376 { 0x43, NCVV_COMPANY_INFORMATION
},
1377 { 0x4D, NCVV_POSITION_IN_VEHICLE
},
1379 static_assert(NCVV_END
== lengthof(cache_entries
));
1381 /* Resolve all the variables, so their caches are set. */
1382 for (size_t i
= 0; i
< lengthof(cache_entries
); i
++) {
1383 /* Only resolve when the cache isn't valid. */
1384 if (HasBit(v
->grf_cache
.cache_valid
, cache_entries
[i
][1])) continue;
1386 ro
.GetScope(VSG_SCOPE_SELF
)->GetVariable(cache_entries
[i
][0], 0, &stub
);
1389 /* Make sure really all bits are set. */
1390 assert(v
->grf_cache
.cache_valid
== (1 << NCVV_END
) - 1);