2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 /** @file settings_gui.cpp GUI for settings. */
13 #include "settings_gui.h"
14 #include "textbuf_gui.h"
15 #include "command_func.h"
16 #include "network/network.h"
18 #include "settings_internal.h"
19 #include "strings_func.h"
20 #include "window_func.h"
21 #include "string_func.h"
22 #include "widgets/dropdown_type.h"
23 #include "widgets/dropdown_func.h"
24 #include "widgets/slider_func.h"
25 #include "highscore.h"
26 #include "base_media_base.h"
27 #include "company_base.h"
28 #include "company_func.h"
29 #include "viewport_func.h"
30 #include "core/geometry_func.hpp"
32 #include "blitter/factory.hpp"
34 #include "textfile_gui.h"
35 #include "stringfilter_type.h"
36 #include "querystring_gui.h"
37 #include "fontcache.h"
38 #include "zoom_func.h"
40 #include "video/video_driver.hpp"
41 #include "music/music_driver.hpp"
46 #include "safeguards.h"
47 #include "video/video_driver.hpp"
50 static const StringID _autosave_dropdown
[] = {
51 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF
,
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH
,
53 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS
,
54 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS
,
55 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS
,
59 static const StringID _gui_zoom_dropdown
[] = {
60 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO
,
61 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL
,
62 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM
,
63 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM
,
67 static const StringID _font_zoom_dropdown
[] = {
68 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO
,
69 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL
,
70 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM
,
71 STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM
,
75 static Dimension _circle_size
; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
77 static const void *ResolveObject(const GameSettings
*settings_ptr
, const IntSettingDesc
*sd
);
80 * Get index of the current screen resolution.
81 * @return Index of the current screen resolution if it is a known resolution, _resolutions.size() otherwise.
83 static uint
GetCurrentResolutionIndex()
85 auto it
= std::find(_resolutions
.begin(), _resolutions
.end(), Dimension(_screen
.width
, _screen
.height
));
86 return std::distance(_resolutions
.begin(), it
);
89 static void ShowCustCurrency();
92 static DropDownList
BuildSetDropDownList(int *selected_index
, bool allow_selection
)
94 int n
= T::GetNumSets();
95 *selected_index
= T::GetIndexOfUsedSet();
98 for (int i
= 0; i
< n
; i
++) {
99 list
.emplace_back(new DropDownListCharStringItem(T::GetSet(i
)->name
, i
, !allow_selection
&& (*selected_index
!= i
)));
105 DropDownList
BuildMusicSetDropDownList(int *selected_index
)
107 return BuildSetDropDownList
<BaseMusic
>(selected_index
, true);
110 /** Window for displaying the textfile of a BaseSet. */
111 template <class TBaseSet
>
112 struct BaseSetTextfileWindow
: public TextfileWindow
{
113 const TBaseSet
* baseset
; ///< View the textfile of this BaseSet.
114 StringID content_type
; ///< STR_CONTENT_TYPE_xxx for title.
116 BaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
) : TextfileWindow(file_type
), baseset(baseset
), content_type(content_type
)
118 const char *textfile
= this->baseset
->GetTextfile(file_type
);
119 this->LoadTextfile(textfile
, BASESET_DIR
);
122 void SetStringParameters(int widget
) const override
124 if (widget
== WID_TF_CAPTION
) {
125 SetDParam(0, content_type
);
126 SetDParamStr(1, this->baseset
->name
);
132 * Open the BaseSet version of the textfile window.
133 * @param file_type The type of textfile to display.
134 * @param baseset The BaseSet to use.
135 * @param content_type STR_CONTENT_TYPE_xxx for title.
137 template <class TBaseSet
>
138 void ShowBaseSetTextfileWindow(TextfileType file_type
, const TBaseSet
* baseset
, StringID content_type
)
140 CloseWindowById(WC_TEXTFILE
, file_type
);
141 new BaseSetTextfileWindow
<TBaseSet
>(file_type
, baseset
, content_type
);
144 std::set
<int> _refresh_rates
= { 30, 60, 75, 90, 100, 120, 144, 240 };
147 * Add the refresh rate from the config and the refresh rates from all the monitors to
148 * our list of refresh rates shown in the GUI.
150 static void AddCustomRefreshRates()
152 /* Add the refresh rate as selected in the config. */
153 _refresh_rates
.insert(_settings_client
.gui
.refresh_rate
);
155 /* Add all the refresh rates of all monitors connected to the machine. */
156 std::vector
<int> monitorRates
= VideoDriver::GetInstance()->GetListOfMonitorRefreshRates();
157 std::copy(monitorRates
.begin(), monitorRates
.end(), std::inserter(_refresh_rates
, _refresh_rates
.end()));
160 struct GameOptionsWindow
: Window
{
164 GameOptionsWindow(WindowDesc
*desc
) : Window(desc
)
166 this->opt
= &GetGameSettings();
167 this->reload
= false;
169 AddCustomRefreshRates();
171 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS
);
172 this->OnInvalidateData(0);
175 void Close() override
177 CloseWindowById(WC_CUSTOM_CURRENCY
, 0);
178 CloseWindowByClass(WC_TEXTFILE
);
179 if (this->reload
) _switch_mode
= SM_MENU
;
180 this->Window::Close();
184 * Build the dropdown list for a specific widget.
185 * @param widget Widget to build list for
186 * @param selected_index Currently selected item
187 * @return the built dropdown list, or nullptr if the widget has no dropdown menu.
189 DropDownList
BuildDropDownList(int widget
, int *selected_index
) const
193 case WID_GO_CURRENCY_DROPDOWN
: { // Setup currencies dropdown
194 *selected_index
= this->opt
->locale
.currency
;
195 StringID
*items
= BuildCurrencyDropdown();
196 uint64 disabled
= _game_mode
== GM_MENU
? 0LL : ~GetMaskOfAllowedCurrencies();
198 /* Add non-custom currencies; sorted naturally */
199 for (uint i
= 0; i
< CURRENCY_END
; items
++, i
++) {
200 if (i
== CURRENCY_CUSTOM
) continue;
201 list
.emplace_back(new DropDownListStringItem(*items
, i
, HasBit(disabled
, i
)));
203 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
205 /* Append custom currency at the end */
206 list
.emplace_back(new DropDownListItem(-1, false)); // separator line
207 list
.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM
, CURRENCY_CUSTOM
, HasBit(disabled
, CURRENCY_CUSTOM
)));
211 case WID_GO_AUTOSAVE_DROPDOWN
: { // Setup autosave dropdown
212 *selected_index
= _settings_client
.gui
.autosave
;
213 const StringID
*items
= _autosave_dropdown
;
214 for (uint i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
215 list
.emplace_back(new DropDownListStringItem(*items
, i
, false));
220 case WID_GO_LANG_DROPDOWN
: { // Setup interface language dropdown
221 for (uint i
= 0; i
< _languages
.size(); i
++) {
222 bool hide_language
= IsReleasedVersion() && !_languages
[i
].IsReasonablyFinished();
223 if (hide_language
) continue;
224 bool hide_percentage
= IsReleasedVersion() || _languages
[i
].missing
< _settings_client
.gui
.missing_strings_threshold
;
225 auto item
= new DropDownListParamStringItem(hide_percentage
? STR_JUST_RAW_STRING
: STR_GAME_OPTIONS_LANGUAGE_PERCENTAGE
, i
, false);
226 if (&_languages
[i
] == _current_language
) {
228 item
->SetParamStr(0, _languages
[i
].own_name
);
230 /* Especially with sprite-fonts, not all localized
231 * names can be rendered. So instead, we use the
232 * international names for anything but the current
233 * selected language. This avoids showing a few ????
234 * entries in the dropdown list. */
235 item
->SetParamStr(0, _languages
[i
].name
);
237 item
->SetParam(1, (LANGUAGE_TOTAL_STRINGS
- _languages
[i
].missing
) * 100 / LANGUAGE_TOTAL_STRINGS
);
238 list
.emplace_back(item
);
240 std::sort(list
.begin(), list
.end(), DropDownListStringItem::NatSortFunc
);
244 case WID_GO_RESOLUTION_DROPDOWN
: // Setup resolution dropdown
245 if (_resolutions
.empty()) break;
247 *selected_index
= GetCurrentResolutionIndex();
248 for (uint i
= 0; i
< _resolutions
.size(); i
++) {
249 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_RESOLUTION_ITEM
, i
, false);
250 item
->SetParam(0, _resolutions
[i
].width
);
251 item
->SetParam(1, _resolutions
[i
].height
);
252 list
.emplace_back(item
);
256 case WID_GO_REFRESH_RATE_DROPDOWN
: // Setup refresh rate dropdown
257 for (auto it
= _refresh_rates
.begin(); it
!= _refresh_rates
.end(); it
++) {
258 auto i
= std::distance(_refresh_rates
.begin(), it
);
259 if (*it
== _settings_client
.gui
.refresh_rate
) *selected_index
= i
;
260 auto item
= new DropDownListParamStringItem(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, i
, false);
261 item
->SetParam(0, *it
);
262 list
.emplace_back(item
);
266 case WID_GO_GUI_ZOOM_DROPDOWN
: {
267 *selected_index
= _gui_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _gui_zoom
+ 1 : 0;
268 const StringID
*items
= _gui_zoom_dropdown
;
269 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
270 list
.emplace_back(new DropDownListStringItem(*items
, i
, i
!= 0 && _settings_client
.gui
.zoom_min
> ZOOM_LVL_OUT_4X
- i
+ 1));
275 case WID_GO_FONT_ZOOM_DROPDOWN
: {
276 *selected_index
= _font_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _font_zoom
+ 1 : 0;
277 const StringID
*items
= _font_zoom_dropdown
;
278 for (int i
= 0; *items
!= INVALID_STRING_ID
; items
++, i
++) {
279 list
.emplace_back(new DropDownListStringItem(*items
, i
, false));
284 case WID_GO_BASE_GRF_DROPDOWN
:
285 list
= BuildSetDropDownList
<BaseGraphics
>(selected_index
, (_game_mode
== GM_MENU
));
288 case WID_GO_BASE_SFX_DROPDOWN
:
289 list
= BuildSetDropDownList
<BaseSounds
>(selected_index
, (_game_mode
== GM_MENU
));
292 case WID_GO_BASE_MUSIC_DROPDOWN
:
293 list
= BuildMusicSetDropDownList(selected_index
);
300 void SetStringParameters(int widget
) const override
303 case WID_GO_CURRENCY_DROPDOWN
: SetDParam(0, _currency_specs
[this->opt
->locale
.currency
].name
); break;
304 case WID_GO_AUTOSAVE_DROPDOWN
: SetDParam(0, _autosave_dropdown
[_settings_client
.gui
.autosave
]); break;
305 case WID_GO_LANG_DROPDOWN
: SetDParamStr(0, _current_language
->own_name
); break;
306 case WID_GO_GUI_ZOOM_DROPDOWN
: SetDParam(0, _gui_zoom_dropdown
[_gui_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _gui_zoom_cfg
+ 1 : 0]); break;
307 case WID_GO_FONT_ZOOM_DROPDOWN
: SetDParam(0, _font_zoom_dropdown
[_font_zoom_cfg
!= ZOOM_LVL_CFG_AUTO
? ZOOM_LVL_OUT_4X
- _font_zoom_cfg
+ 1 : 0]); break;
308 case WID_GO_BASE_GRF_DROPDOWN
: SetDParamStr(0, BaseGraphics::GetUsedSet()->name
); break;
309 case WID_GO_BASE_GRF_STATUS
: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
310 case WID_GO_BASE_SFX_DROPDOWN
: SetDParamStr(0, BaseSounds::GetUsedSet()->name
); break;
311 case WID_GO_BASE_MUSIC_DROPDOWN
: SetDParamStr(0, BaseMusic::GetUsedSet()->name
); break;
312 case WID_GO_BASE_MUSIC_STATUS
: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
313 case WID_GO_REFRESH_RATE_DROPDOWN
: SetDParam(0, _settings_client
.gui
.refresh_rate
); break;
314 case WID_GO_RESOLUTION_DROPDOWN
: {
315 auto current_resolution
= GetCurrentResolutionIndex();
317 if (current_resolution
== _resolutions
.size()) {
318 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_OTHER
);
320 SetDParam(0, STR_GAME_OPTIONS_RESOLUTION_ITEM
);
321 SetDParam(1, _resolutions
[current_resolution
].width
);
322 SetDParam(2, _resolutions
[current_resolution
].height
);
329 void DrawWidget(const Rect
&r
, int widget
) const override
332 case WID_GO_BASE_GRF_DESCRIPTION
:
333 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
334 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
337 case WID_GO_BASE_SFX_DESCRIPTION
:
338 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
339 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
342 case WID_GO_BASE_MUSIC_DESCRIPTION
:
343 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
344 DrawStringMultiLine(r
.left
, r
.right
, r
.top
, UINT16_MAX
, STR_BLACK_RAW_STRING
);
347 case WID_GO_BASE_SFX_VOLUME
:
348 DrawVolumeSliderWidget(r
, _settings_client
.music
.effect_vol
);
351 case WID_GO_BASE_MUSIC_VOLUME
:
352 DrawVolumeSliderWidget(r
, _settings_client
.music
.music_vol
);
357 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
360 case WID_GO_BASE_GRF_DESCRIPTION
:
361 /* Find the biggest description for the default size. */
362 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
363 SetDParamStr(0, BaseGraphics::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
364 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
368 case WID_GO_BASE_GRF_STATUS
:
369 /* Find the biggest description for the default size. */
370 for (int i
= 0; i
< BaseGraphics::GetNumSets(); i
++) {
371 uint invalid_files
= BaseGraphics::GetSet(i
)->GetNumInvalid();
372 if (invalid_files
== 0) continue;
374 SetDParam(0, invalid_files
);
375 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS
));
379 case WID_GO_BASE_SFX_DESCRIPTION
:
380 /* Find the biggest description for the default size. */
381 for (int i
= 0; i
< BaseSounds::GetNumSets(); i
++) {
382 SetDParamStr(0, BaseSounds::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
383 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
387 case WID_GO_BASE_MUSIC_DESCRIPTION
:
388 /* Find the biggest description for the default size. */
389 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
390 SetDParamStr(0, BaseMusic::GetSet(i
)->GetDescription(GetCurrentLanguageIsoCode()));
391 size
->height
= std::max(size
->height
, (uint
)GetStringHeight(STR_BLACK_RAW_STRING
, size
->width
));
395 case WID_GO_BASE_MUSIC_STATUS
:
396 /* Find the biggest description for the default size. */
397 for (int i
= 0; i
< BaseMusic::GetNumSets(); i
++) {
398 uint invalid_files
= BaseMusic::GetSet(i
)->GetNumInvalid();
399 if (invalid_files
== 0) continue;
401 SetDParam(0, invalid_files
);
402 *size
= maxdim(*size
, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS
));
408 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
410 /* Find the biggest item for the default size. */
411 for (const auto &ddli
: list
) {
412 Dimension string_dim
;
413 int width
= ddli
->Width();
414 string_dim
.width
= width
+ padding
.width
;
415 string_dim
.height
= ddli
->Height(width
) + padding
.height
;
416 *size
= maxdim(*size
, string_dim
);
423 void OnClick(Point pt
, int widget
, int click_count
) override
425 if (widget
>= WID_GO_BASE_GRF_TEXTFILE
&& widget
< WID_GO_BASE_GRF_TEXTFILE
+ TFT_END
) {
426 if (BaseGraphics::GetUsedSet() == nullptr) return;
428 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_GRF_TEXTFILE
), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS
);
431 if (widget
>= WID_GO_BASE_SFX_TEXTFILE
&& widget
< WID_GO_BASE_SFX_TEXTFILE
+ TFT_END
) {
432 if (BaseSounds::GetUsedSet() == nullptr) return;
434 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_SFX_TEXTFILE
), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS
);
437 if (widget
>= WID_GO_BASE_MUSIC_TEXTFILE
&& widget
< WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_END
) {
438 if (BaseMusic::GetUsedSet() == nullptr) return;
440 ShowBaseSetTextfileWindow((TextfileType
)(widget
- WID_GO_BASE_MUSIC_TEXTFILE
), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC
);
444 case WID_GO_FULLSCREEN_BUTTON
: // Click fullscreen on/off
445 /* try to toggle full-screen on/off */
446 if (!ToggleFullScreen(!_fullscreen
)) {
447 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
449 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
450 this->SetWidgetDirty(WID_GO_FULLSCREEN_BUTTON
);
453 case WID_GO_VIDEO_ACCEL_BUTTON
:
454 _video_hw_accel
= !_video_hw_accel
;
455 ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART
, INVALID_STRING_ID
, WL_INFO
);
456 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
457 this->SetWidgetDirty(WID_GO_VIDEO_ACCEL_BUTTON
);
459 this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON
, !_video_hw_accel
);
460 this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON
);
464 case WID_GO_VIDEO_VSYNC_BUTTON
:
465 if (!_video_hw_accel
) break;
467 _video_vsync
= !_video_vsync
;
468 VideoDriver::GetInstance()->ToggleVsync(_video_vsync
);
470 this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON
, _video_vsync
);
471 this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON
);
474 case WID_GO_BASE_SFX_VOLUME
:
475 case WID_GO_BASE_MUSIC_VOLUME
: {
476 byte
&vol
= (widget
== WID_GO_BASE_MUSIC_VOLUME
) ? _settings_client
.music
.music_vol
: _settings_client
.music
.effect_vol
;
477 if (ClickVolumeSliderWidget(this->GetWidget
<NWidgetBase
>(widget
)->GetCurrentRect(), pt
, vol
)) {
478 if (widget
== WID_GO_BASE_MUSIC_VOLUME
) MusicDriver::GetInstance()->SetVolume(vol
);
479 this->SetWidgetDirty(widget
);
480 SetWindowClassesDirty(WC_MUSIC_WINDOW
);
483 if (click_count
> 0) this->mouse_capture_widget
= widget
;
489 DropDownList list
= this->BuildDropDownList(widget
, &selected
);
491 ShowDropDownList(this, std::move(list
), selected
, widget
);
493 if (widget
== WID_GO_RESOLUTION_DROPDOWN
) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED
, INVALID_STRING_ID
, WL_ERROR
);
501 * Set the base media set.
502 * @param index the index of the media set
503 * @tparam T class of media set
506 void SetMediaSet(int index
)
508 if (_game_mode
== GM_MENU
) {
509 auto name
= T::GetSet(index
)->name
;
515 this->InvalidateData();
519 void OnDropdownSelect(int widget
, int index
) override
522 case WID_GO_CURRENCY_DROPDOWN
: // Currency
523 if (index
== CURRENCY_CUSTOM
) ShowCustCurrency();
524 this->opt
->locale
.currency
= index
;
525 ReInitAllWindows(false);
528 case WID_GO_AUTOSAVE_DROPDOWN
: // Autosave options
529 _settings_client
.gui
.autosave
= index
;
533 case WID_GO_LANG_DROPDOWN
: // Change interface language
534 ReadLanguagePack(&_languages
[index
]);
535 CloseWindowByClass(WC_QUERY_STRING
);
536 CheckForMissingGlyphs();
537 ClearAllCachedNames();
538 UpdateAllVirtCoords();
540 ReInitAllWindows(false);
543 case WID_GO_RESOLUTION_DROPDOWN
: // Change resolution
544 if ((uint
)index
< _resolutions
.size() && ChangeResInGame(_resolutions
[index
].width
, _resolutions
[index
].height
)) {
549 case WID_GO_REFRESH_RATE_DROPDOWN
: {
550 _settings_client
.gui
.refresh_rate
= *std::next(_refresh_rates
.begin(), index
);
551 if (_settings_client
.gui
.refresh_rate
> 60) {
552 /* Show warning to the user that this refresh rate might not be suitable on
553 * larger maps with many NewGRFs and vehicles. */
554 ShowErrorMessage(STR_GAME_OPTIONS_REFRESH_RATE_WARNING
, INVALID_STRING_ID
, WL_INFO
);
559 case WID_GO_GUI_ZOOM_DROPDOWN
: {
560 int8 new_zoom
= index
> 0 ? ZOOM_LVL_OUT_4X
- index
+ 1 : ZOOM_LVL_CFG_AUTO
;
561 if (new_zoom
!= _gui_zoom_cfg
) {
562 GfxClearSpriteCache();
563 _gui_zoom_cfg
= new_zoom
;
566 UpdateAllVirtCoords();
568 ReInitAllWindows(true);
573 case WID_GO_FONT_ZOOM_DROPDOWN
: {
574 int8 new_zoom
= index
> 0 ? ZOOM_LVL_OUT_4X
- index
+ 1 : ZOOM_LVL_CFG_AUTO
;
575 if (new_zoom
!= _font_zoom_cfg
) {
576 GfxClearSpriteCache();
577 _font_zoom_cfg
= new_zoom
;
580 LoadStringWidthTable();
581 UpdateAllVirtCoords();
582 ReInitAllWindows(true);
587 case WID_GO_BASE_GRF_DROPDOWN
:
588 this->SetMediaSet
<BaseGraphics
>(index
);
591 case WID_GO_BASE_SFX_DROPDOWN
:
592 this->SetMediaSet
<BaseSounds
>(index
);
595 case WID_GO_BASE_MUSIC_DROPDOWN
:
596 ChangeMusicSet(index
);
602 * Some data on this window has become invalid.
603 * @param data Information about the changed data. @see GameOptionsInvalidationData
604 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
606 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
608 if (!gui_scope
) return;
609 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON
, _fullscreen
);
610 this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON
, _video_hw_accel
);
613 this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON
, _video_vsync
);
614 this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON
, !_video_hw_accel
);
617 bool missing_files
= BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
618 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_GRF_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_GRF_STATUS
, STR_NULL
);
620 for (TextfileType tft
= TFT_BEGIN
; tft
< TFT_END
; tft
++) {
621 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE
+ tft
, BaseGraphics::GetUsedSet() == nullptr || BaseGraphics::GetUsedSet()->GetTextfile(tft
) == nullptr);
622 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE
+ tft
, BaseSounds::GetUsedSet() == nullptr || BaseSounds::GetUsedSet()->GetTextfile(tft
) == nullptr);
623 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE
+ tft
, BaseMusic::GetUsedSet() == nullptr || BaseMusic::GetUsedSet()->GetTextfile(tft
) == nullptr);
626 missing_files
= BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
627 this->GetWidget
<NWidgetCore
>(WID_GO_BASE_MUSIC_STATUS
)->SetDataTip(missing_files
? STR_EMPTY
: STR_GAME_OPTIONS_BASE_MUSIC_STATUS
, STR_NULL
);
631 static const NWidgetPart _nested_game_options_widgets
[] = {
632 NWidget(NWID_HORIZONTAL
),
633 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
634 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
636 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_GO_BACKGROUND
), SetPIP(6, 6, 10),
637 NWidget(NWID_HORIZONTAL
), SetPIP(10, 10, 10),
638 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
639 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME
, STR_NULL
),
640 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_AUTOSAVE_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP
), SetFill(1, 0),
642 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME
, STR_NULL
),
643 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_GUI_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
645 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME
, STR_NULL
),
646 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_CURRENCY_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP
), SetFill(1, 0),
650 NWidget(NWID_VERTICAL
), SetPIP(0, 6, 0),
651 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_LANGUAGE
, STR_NULL
),
652 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_LANG_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP
), SetFill(1, 0),
654 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM
, STR_NULL
),
655 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_FONT_ZOOM_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP
), SetFill(1, 0),
660 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_GRAPHICS
, STR_NULL
), SetPadding(0, 10, 0, 10),
661 NWidget(NWID_HORIZONTAL
),
662 NWidget(NWID_VERTICAL
), SetPIP(0, 2, 0),
663 NWidget(NWID_HORIZONTAL
),
664 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12),SetDataTip(STR_GAME_OPTIONS_RESOLUTION
, STR_NULL
),
665 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
666 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_RESOLUTION_DROPDOWN
), SetMinimalSize(200, 12), SetDataTip(STR_BLACK_STRING
, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP
),
668 NWidget(NWID_HORIZONTAL
),
669 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE
, STR_NULL
),
670 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
671 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_REFRESH_RATE_DROPDOWN
), SetMinimalSize(200, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM
, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP
),
673 NWidget(NWID_HORIZONTAL
),
674 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN
, STR_NULL
),
675 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
676 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_FULLSCREEN_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP
),
678 NWidget(NWID_HORIZONTAL
),
679 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION
, STR_NULL
),
680 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
681 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_VIDEO_ACCEL_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP
),
684 NWidget(NWID_HORIZONTAL
),
685 NWidget(WWT_TEXT
, COLOUR_GREY
), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_VSYNC
, STR_NULL
),
686 NWidget(NWID_SPACER
), SetMinimalSize(1, 0), SetFill(1, 0),
687 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_GO_VIDEO_VSYNC_BUTTON
), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP
),
694 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_GRF
, STR_NULL
), SetPadding(0, 10, 0, 10),
695 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 0),
696 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_GRF_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP
),
697 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
699 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_GRF_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
700 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
701 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
702 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
703 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_GRF_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
707 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_SFX
, STR_NULL
), SetPadding(0, 10, 0, 10),
708 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 7),
709 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_SFX_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP
),
710 NWidget(NWID_SPACER
), SetMinimalSize(150, 12), SetFill(1, 0),
711 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_GO_BASE_SFX_VOLUME
), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC
),
713 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_SFX_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
714 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
715 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
716 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
717 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_SFX_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
721 NWidget(WWT_FRAME
, COLOUR_GREY
), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC
, STR_NULL
), SetPadding(0, 10, 0, 10),
722 NWidget(NWID_HORIZONTAL
), SetPIP(0, 30, 7),
723 NWidget(WWT_DROPDOWN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DROPDOWN
), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING
, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP
),
724 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_STATUS
), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY
, STR_NULL
), SetFill(1, 0),
725 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_GO_BASE_MUSIC_VOLUME
), SetMinimalSize(67, 12), SetFill(0, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC
),
727 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_GO_BASE_MUSIC_DESCRIPTION
), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY
, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP
), SetFill(1, 0), SetPadding(6, 0, 6, 0),
728 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(7, 0, 7),
729 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_README
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README
, STR_NULL
),
730 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_CHANGELOG
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG
, STR_NULL
),
731 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_GO_BASE_MUSIC_TEXTFILE
+ TFT_LICENSE
), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE
, STR_NULL
),
737 static WindowDesc
_game_options_desc(
738 WDP_CENTER
, "settings_game", 0, 0,
739 WC_GAME_OPTIONS
, WC_NONE
,
741 _nested_game_options_widgets
, lengthof(_nested_game_options_widgets
)
744 /** Open the game options window. */
745 void ShowGameOptions()
747 CloseWindowByClass(WC_GAME_OPTIONS
);
748 new GameOptionsWindow(&_game_options_desc
);
751 static int SETTING_HEIGHT
= 11; ///< Height of a single setting in the tree view in pixels
752 static const int LEVEL_WIDTH
= 15; ///< Indenting width of a sub-page in pixels
755 * Flags for #SettingEntry
756 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
758 enum SettingEntryFlags
{
759 SEF_LEFT_DEPRESSED
= 0x01, ///< Of a numeric setting entry, the left button is depressed
760 SEF_RIGHT_DEPRESSED
= 0x02, ///< Of a numeric setting entry, the right button is depressed
761 SEF_BUTTONS_MASK
= (SEF_LEFT_DEPRESSED
| SEF_RIGHT_DEPRESSED
), ///< Bit-mask for button flags
763 SEF_LAST_FIELD
= 0x04, ///< This entry is the last one in a (sub-)page
764 SEF_FILTERED
= 0x08, ///< Entry is hidden by the string filter
767 /** How the list of advanced settings is filtered. */
768 enum RestrictionMode
{
769 RM_BASIC
, ///< Display settings associated to the "basic" list.
770 RM_ADVANCED
, ///< Display settings associated to the "advanced" list.
771 RM_ALL
, ///< List all settings regardless of the default/newgame/... values.
772 RM_CHANGED_AGAINST_DEFAULT
, ///< Show only settings which are different compared to default values.
773 RM_CHANGED_AGAINST_NEW
, ///< Show only settings which are different compared to the user's new game setting values.
774 RM_END
, ///< End for iteration.
776 DECLARE_POSTFIX_INCREMENT(RestrictionMode
)
778 /** Filter for settings list. */
779 struct SettingFilter
{
780 StringFilter string
; ///< Filter string.
781 RestrictionMode min_cat
; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
782 bool type_hides
; ///< Whether the type hides filtered strings.
783 RestrictionMode mode
; ///< Filter based on category.
784 SettingType type
; ///< Filter based on type.
787 /** Data structure describing a single setting in a tab */
788 struct BaseSettingEntry
{
789 byte flags
; ///< Flags of the setting entry. @see SettingEntryFlags
790 byte level
; ///< Nesting level of this setting entry
792 BaseSettingEntry() : flags(0), level(0) {}
793 virtual ~BaseSettingEntry() {}
795 virtual void Init(byte level
= 0);
796 virtual void FoldAll() {}
797 virtual void UnFoldAll() {}
798 virtual void ResetAll() = 0;
801 * Set whether this is the last visible entry of the parent node.
802 * @param last_field Value to set
804 void SetLastField(bool last_field
) { if (last_field
) SETBITS(this->flags
, SEF_LAST_FIELD
); else CLRBITS(this->flags
, SEF_LAST_FIELD
); }
806 virtual uint
Length() const = 0;
807 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const {}
808 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
809 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
810 virtual uint
GetMaxHelpHeight(int maxw
) { return 0; }
813 * Check whether an entry is hidden due to filters
814 * @return true if hidden.
816 bool IsFiltered() const { return (this->flags
& SEF_FILTERED
) != 0; }
818 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
) = 0;
820 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
823 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const = 0;
826 /** Standard setting */
827 struct SettingEntry
: BaseSettingEntry
{
828 const char *name
; ///< Name of the setting
829 const IntSettingDesc
*setting
; ///< Setting description of the setting
831 SettingEntry(const char *name
);
833 virtual void Init(byte level
= 0);
834 virtual void ResetAll();
835 virtual uint
Length() const;
836 virtual uint
GetMaxHelpHeight(int maxw
);
837 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
839 void SetButtons(byte new_val
);
842 * Get the help text of a single setting.
843 * @return The requested help text.
845 inline StringID
GetHelpText() const
847 return this->setting
->str_help
;
850 void SetValueDParams(uint first_param
, int32 value
) const;
853 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
856 bool IsVisibleByRestrictionMode(RestrictionMode mode
) const;
859 /** Containers for BaseSettingEntry */
860 struct SettingsContainer
{
861 typedef std::vector
<BaseSettingEntry
*> EntryVector
;
862 EntryVector entries
; ///< Settings on this page
867 this->entries
.push_back(item
);
871 void Init(byte level
= 0);
877 void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
878 bool IsVisible(const BaseSettingEntry
*item
) const;
879 BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
880 uint
GetMaxHelpHeight(int maxw
);
882 bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
884 uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
887 /** Data structure describing one page of settings in the settings window. */
888 struct SettingsPage
: BaseSettingEntry
, SettingsContainer
{
889 StringID title
; ///< Title of the sub-page
890 bool folded
; ///< Sub-page is folded (not visible except for its title)
892 SettingsPage(StringID title
);
894 virtual void Init(byte level
= 0);
895 virtual void ResetAll();
896 virtual void FoldAll();
897 virtual void UnFoldAll();
899 virtual uint
Length() const;
900 virtual void GetFoldingState(bool &all_folded
, bool &all_unfolded
) const;
901 virtual bool IsVisible(const BaseSettingEntry
*item
) const;
902 virtual BaseSettingEntry
*FindEntry(uint row
, uint
*cur_row
);
903 virtual uint
GetMaxHelpHeight(int maxw
) { return SettingsContainer::GetMaxHelpHeight(maxw
); }
905 virtual bool UpdateFilterState(SettingFilter
&filter
, bool force_visible
);
907 virtual uint
Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
= 0, uint parent_last
= 0) const;
910 virtual void DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const;
913 /* == BaseSettingEntry methods == */
916 * Initialization of a setting entry
917 * @param level Page nesting level of this entry
919 void BaseSettingEntry::Init(byte level
)
925 * Check whether an entry is visible and not folded or filtered away.
926 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
927 * @param item Entry to search for.
928 * @return true if entry is visible.
930 bool BaseSettingEntry::IsVisible(const BaseSettingEntry
*item
) const
932 if (this->IsFiltered()) return false;
937 * Find setting entry at row \a row_num
938 * @param row_num Index of entry to return
939 * @param cur_row Current row number
940 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
942 BaseSettingEntry
*BaseSettingEntry::FindEntry(uint row_num
, uint
*cur_row
)
944 if (this->IsFiltered()) return nullptr;
945 if (row_num
== *cur_row
) return this;
951 * Draw a row in the settings panel.
953 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
954 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
955 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
957 * The \a parent_last parameter ensures that the vertical lines at the left are
958 * only drawn when another entry follows, that it prevents output like
965 * The left-most vertical line is not wanted. It is prevented by setting the
966 * appropriate bit in the \a parent_last parameter.
968 * @param settings_ptr Pointer to current values of all settings
969 * @param left Left-most position in window/panel to start drawing \a first_row
970 * @param right Right-most x position to draw strings at.
971 * @param y Upper-most position in window/panel to start drawing \a first_row
972 * @param first_row First row number to draw
973 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
974 * @param selected Selected entry by the user.
975 * @param cur_row Current row number (internal variable)
976 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
977 * @return Row number of the next row to draw
979 uint
BaseSettingEntry::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
981 if (this->IsFiltered()) return cur_row
;
982 if (cur_row
>= max_row
) return cur_row
;
984 bool rtl
= _current_text_dir
== TD_RTL
;
985 int offset
= rtl
? -4 : 4;
986 int level_width
= rtl
? -LEVEL_WIDTH
: LEVEL_WIDTH
;
988 int x
= rtl
? right
: left
;
989 if (cur_row
>= first_row
) {
990 int colour
= _colour_gradient
[COLOUR_ORANGE
][4];
991 y
+= (cur_row
- first_row
) * SETTING_HEIGHT
; // Compute correct y start position
993 /* Draw vertical for parent nesting levels */
994 for (uint lvl
= 0; lvl
< this->level
; lvl
++) {
995 if (!HasBit(parent_last
, lvl
)) GfxDrawLine(x
+ offset
, y
, x
+ offset
, y
+ SETTING_HEIGHT
- 1, colour
);
998 /* draw own |- prefix */
999 int halfway_y
= y
+ SETTING_HEIGHT
/ 2;
1000 int bottom_y
= (flags
& SEF_LAST_FIELD
) ? halfway_y
: y
+ SETTING_HEIGHT
- 1;
1001 GfxDrawLine(x
+ offset
, y
, x
+ offset
, bottom_y
, colour
);
1002 /* Small horizontal line from the last vertical line */
1003 GfxDrawLine(x
+ offset
, halfway_y
, x
+ level_width
- offset
, halfway_y
, colour
);
1006 this->DrawSetting(settings_ptr
, rtl
? left
: x
, rtl
? x
: right
, y
, this == selected
);
1013 /* == SettingEntry methods == */
1016 * Constructor for a single setting in the 'advanced settings' window
1017 * @param name Name of the setting in the setting table
1019 SettingEntry::SettingEntry(const char *name
)
1022 this->setting
= nullptr;
1026 * Initialization of a setting entry
1027 * @param level Page nesting level of this entry
1029 void SettingEntry::Init(byte level
)
1031 BaseSettingEntry::Init(level
);
1032 this->setting
= GetSettingFromName(this->name
)->AsIntSetting();
1035 /* Sets the given setting entry to its default value */
1036 void SettingEntry::ResetAll()
1038 SetSettingValue(this->setting
, this->setting
->def
);
1042 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
1043 * @param new_val New value for the button flags
1044 * @see SettingEntryFlags
1046 void SettingEntry::SetButtons(byte new_val
)
1048 assert((new_val
& ~SEF_BUTTONS_MASK
) == 0); // Should not touch any flags outside the buttons
1049 this->flags
= (this->flags
& ~SEF_BUTTONS_MASK
) | new_val
;
1052 /** Return number of rows needed to display the (filtered) entry */
1053 uint
SettingEntry::Length() const
1055 return this->IsFiltered() ? 0 : 1;
1059 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
1060 * @param maxw Maximal width of a line help text.
1061 * @return Biggest height needed to display any help text of this node (and its descendants).
1063 uint
SettingEntry::GetMaxHelpHeight(int maxw
)
1065 return GetStringHeight(this->GetHelpText(), maxw
);
1069 * Checks whether an entry shall be made visible based on the restriction mode.
1070 * @param mode The current status of the restriction drop down box.
1071 * @return true if the entry shall be visible.
1073 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode
) const
1075 /* There shall not be any restriction, i.e. all settings shall be visible. */
1076 if (mode
== RM_ALL
) return true;
1078 const IntSettingDesc
*sd
= this->setting
;
1080 if (mode
== RM_BASIC
) return (this->setting
->cat
& SC_BASIC_LIST
) != 0;
1081 if (mode
== RM_ADVANCED
) return (this->setting
->cat
& SC_ADVANCED_LIST
) != 0;
1083 /* Read the current value. */
1084 const void *object
= ResolveObject(&GetGameSettings(), sd
);
1085 int64 current_value
= sd
->Read(object
);
1088 if (mode
== RM_CHANGED_AGAINST_DEFAULT
) {
1089 /* This entry shall only be visible, if the value deviates from its default value. */
1091 /* Read the default value. */
1092 filter_value
= sd
->def
;
1094 assert(mode
== RM_CHANGED_AGAINST_NEW
);
1095 /* This entry shall only be visible, if the value deviates from
1096 * its value is used when starting a new game. */
1098 /* Make sure we're not comparing the new game settings against itself. */
1099 assert(&GetGameSettings() != &_settings_newgame
);
1101 /* Read the new game's value. */
1102 filter_value
= sd
->Read(ResolveObject(&_settings_newgame
, sd
));
1105 return current_value
!= filter_value
;
1109 * Update the filter state.
1110 * @param filter Filter
1111 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1112 * @return true if item remains visible
1114 bool SettingEntry::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1116 CLRBITS(this->flags
, SEF_FILTERED
);
1118 bool visible
= true;
1120 const IntSettingDesc
*sd
= this->setting
;
1121 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1122 /* Process the search text filter for this item. */
1123 filter
.string
.ResetState();
1125 SetDParam(0, STR_EMPTY
);
1126 filter
.string
.AddLine(sd
->str
);
1127 filter
.string
.AddLine(this->GetHelpText());
1129 visible
= filter
.string
.GetState();
1133 if (filter
.type
!= ST_ALL
&& sd
->GetType() != filter
.type
) {
1134 filter
.type_hides
= true;
1137 if (!this->IsVisibleByRestrictionMode(filter
.mode
)) {
1138 while (filter
.min_cat
< RM_ALL
&& (filter
.min_cat
== filter
.mode
|| !this->IsVisibleByRestrictionMode(filter
.min_cat
))) filter
.min_cat
++;
1143 if (!visible
) SETBITS(this->flags
, SEF_FILTERED
);
1147 static const void *ResolveObject(const GameSettings
*settings_ptr
, const IntSettingDesc
*sd
)
1149 if ((sd
->flags
& SF_PER_COMPANY
) != 0) {
1150 if (Company::IsValidID(_local_company
) && _game_mode
!= GM_MENU
) {
1151 return &Company::Get(_local_company
)->settings
;
1153 return &_settings_client
.company
;
1155 return settings_ptr
;
1159 * Set the DParams for drawing the value of a setting.
1160 * @param first_param First DParam to use
1161 * @param value Setting value to set params for.
1163 void SettingEntry::SetValueDParams(uint first_param
, int32 value
) const
1165 if (this->setting
->IsBoolSetting()) {
1166 SetDParam(first_param
++, value
!= 0 ? STR_CONFIG_SETTING_ON
: STR_CONFIG_SETTING_OFF
);
1168 if ((this->setting
->flags
& SF_GUI_DROPDOWN
) != 0) {
1169 SetDParam(first_param
++, this->setting
->str_val
- this->setting
->min
+ value
);
1170 } else if ((this->setting
->flags
& SF_GUI_NEGATIVE_IS_SPECIAL
) != 0) {
1171 SetDParam(first_param
++, this->setting
->str_val
+ ((value
>= 0) ? 1 : 0));
1174 SetDParam(first_param
++, this->setting
->str_val
+ ((value
== 0 && (this->setting
->flags
& SF_GUI_0_IS_SPECIAL
) != 0) ? 1 : 0));
1176 SetDParam(first_param
++, value
);
1181 * Function to draw setting value (button + text + current value)
1182 * @param settings_ptr Pointer to current values of all settings
1183 * @param left Left-most position in window/panel to start drawing
1184 * @param right Right-most position in window/panel to draw
1185 * @param y Upper-most position in window/panel to start drawing
1186 * @param highlight Highlight entry.
1188 void SettingEntry::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1190 const IntSettingDesc
*sd
= this->setting
;
1191 int state
= this->flags
& SEF_BUTTONS_MASK
;
1193 bool rtl
= _current_text_dir
== TD_RTL
;
1194 uint buttons_left
= rtl
? right
+ 1 - SETTING_BUTTON_WIDTH
: left
;
1195 uint text_left
= left
+ (rtl
? 0 : SETTING_BUTTON_WIDTH
+ 5);
1196 uint text_right
= right
- (rtl
? SETTING_BUTTON_WIDTH
+ 5 : 0);
1197 uint button_y
= y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
1199 /* We do not allow changes of some items when we are a client in a networkgame */
1200 bool editable
= sd
->IsEditable();
1202 SetDParam(0, highlight
? STR_ORANGE_STRING1_WHITE
: STR_ORANGE_STRING1_LTBLUE
);
1203 int32 value
= sd
->Read(ResolveObject(settings_ptr
, sd
));
1204 if (sd
->IsBoolSetting()) {
1205 /* Draw checkbox for boolean-value either on/off */
1206 DrawBoolButton(buttons_left
, button_y
, value
!= 0, editable
);
1207 } else if ((sd
->flags
& SF_GUI_DROPDOWN
) != 0) {
1208 /* Draw [v] button for settings of an enum-type */
1209 DrawDropDownButton(buttons_left
, button_y
, COLOUR_YELLOW
, state
!= 0, editable
);
1211 /* Draw [<][>] boxes for settings of an integer-type */
1212 DrawArrowButtons(buttons_left
, button_y
, COLOUR_YELLOW
, state
,
1213 editable
&& value
!= (sd
->flags
& SF_GUI_0_IS_SPECIAL
? 0 : sd
->min
), editable
&& (uint32
)value
!= sd
->max
);
1215 this->SetValueDParams(1, value
);
1216 DrawString(text_left
, text_right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, sd
->str
, highlight
? TC_WHITE
: TC_LIGHT_BLUE
);
1219 /* == SettingsContainer methods == */
1222 * Initialization of an entire setting page
1223 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1225 void SettingsContainer::Init(byte level
)
1227 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1232 /** Resets all settings to their default values */
1233 void SettingsContainer::ResetAll()
1235 for (auto settings_entry
: this->entries
) {
1236 settings_entry
->ResetAll();
1240 /** Recursively close all folds of sub-pages */
1241 void SettingsContainer::FoldAll()
1243 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1248 /** Recursively open all folds of sub-pages */
1249 void SettingsContainer::UnFoldAll()
1251 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1257 * Recursively accumulate the folding state of the tree.
1258 * @param[in,out] all_folded Set to false, if one entry is not folded.
1259 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1261 void SettingsContainer::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1263 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1264 (*it
)->GetFoldingState(all_folded
, all_unfolded
);
1269 * Update the filter state.
1270 * @param filter Filter
1271 * @param force_visible Whether to force all items visible, no matter what
1272 * @return true if item remains visible
1274 bool SettingsContainer::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1276 bool visible
= false;
1277 bool first_visible
= true;
1278 for (EntryVector::reverse_iterator it
= this->entries
.rbegin(); it
!= this->entries
.rend(); ++it
) {
1279 visible
|= (*it
)->UpdateFilterState(filter
, force_visible
);
1280 (*it
)->SetLastField(first_visible
);
1281 if (visible
&& first_visible
) first_visible
= false;
1288 * Check whether an entry is visible and not folded or filtered away.
1289 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1290 * @param item Entry to search for.
1291 * @return true if entry is visible.
1293 bool SettingsContainer::IsVisible(const BaseSettingEntry
*item
) const
1295 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1296 if ((*it
)->IsVisible(item
)) return true;
1301 /** Return number of rows needed to display the whole page */
1302 uint
SettingsContainer::Length() const
1305 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1306 length
+= (*it
)->Length();
1312 * Find the setting entry at row number \a row_num
1313 * @param row_num Index of entry to return
1314 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1315 * @return The requested setting entry or \c nullptr if it does not exist
1317 BaseSettingEntry
*SettingsContainer::FindEntry(uint row_num
, uint
*cur_row
)
1319 BaseSettingEntry
*pe
= nullptr;
1320 for (EntryVector::iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1321 pe
= (*it
)->FindEntry(row_num
, cur_row
);
1322 if (pe
!= nullptr) {
1330 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1331 * @param maxw Maximal width of a line help text.
1332 * @return Biggest height needed to display any help text of this (sub-)tree.
1334 uint
SettingsContainer::GetMaxHelpHeight(int maxw
)
1337 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1338 biggest
= std::max(biggest
, (*it
)->GetMaxHelpHeight(maxw
));
1345 * Draw a row in the settings panel.
1347 * @param settings_ptr Pointer to current values of all settings
1348 * @param left Left-most position in window/panel to start drawing \a first_row
1349 * @param right Right-most x position to draw strings at.
1350 * @param y Upper-most position in window/panel to start drawing \a first_row
1351 * @param first_row First row number to draw
1352 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1353 * @param selected Selected entry by the user.
1354 * @param cur_row Current row number (internal variable)
1355 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1356 * @return Row number of the next row to draw
1358 uint
SettingsContainer::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1360 for (EntryVector::const_iterator it
= this->entries
.begin(); it
!= this->entries
.end(); ++it
) {
1361 cur_row
= (*it
)->Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1362 if (cur_row
>= max_row
) {
1369 /* == SettingsPage methods == */
1372 * Constructor for a sub-page in the 'advanced settings' window
1373 * @param title Title of the sub-page
1375 SettingsPage::SettingsPage(StringID title
)
1377 this->title
= title
;
1378 this->folded
= true;
1382 * Initialization of an entire setting page
1383 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1385 void SettingsPage::Init(byte level
)
1387 BaseSettingEntry::Init(level
);
1388 SettingsContainer::Init(level
+ 1);
1391 /** Resets all settings to their default values */
1392 void SettingsPage::ResetAll()
1394 for (auto settings_entry
: this->entries
) {
1395 settings_entry
->ResetAll();
1399 /** Recursively close all (filtered) folds of sub-pages */
1400 void SettingsPage::FoldAll()
1402 if (this->IsFiltered()) return;
1403 this->folded
= true;
1405 SettingsContainer::FoldAll();
1408 /** Recursively open all (filtered) folds of sub-pages */
1409 void SettingsPage::UnFoldAll()
1411 if (this->IsFiltered()) return;
1412 this->folded
= false;
1414 SettingsContainer::UnFoldAll();
1418 * Recursively accumulate the folding state of the (filtered) tree.
1419 * @param[in,out] all_folded Set to false, if one entry is not folded.
1420 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1422 void SettingsPage::GetFoldingState(bool &all_folded
, bool &all_unfolded
) const
1424 if (this->IsFiltered()) return;
1427 all_unfolded
= false;
1432 SettingsContainer::GetFoldingState(all_folded
, all_unfolded
);
1436 * Update the filter state.
1437 * @param filter Filter
1438 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1439 * @return true if item remains visible
1441 bool SettingsPage::UpdateFilterState(SettingFilter
&filter
, bool force_visible
)
1443 if (!force_visible
&& !filter
.string
.IsEmpty()) {
1444 filter
.string
.ResetState();
1445 filter
.string
.AddLine(this->title
);
1446 force_visible
= filter
.string
.GetState();
1449 bool visible
= SettingsContainer::UpdateFilterState(filter
, force_visible
);
1451 CLRBITS(this->flags
, SEF_FILTERED
);
1453 SETBITS(this->flags
, SEF_FILTERED
);
1459 * Check whether an entry is visible and not folded or filtered away.
1460 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
1461 * @param item Entry to search for.
1462 * @return true if entry is visible.
1464 bool SettingsPage::IsVisible(const BaseSettingEntry
*item
) const
1466 if (this->IsFiltered()) return false;
1467 if (this == item
) return true;
1468 if (this->folded
) return false;
1470 return SettingsContainer::IsVisible(item
);
1473 /** Return number of rows needed to display the (filtered) entry */
1474 uint
SettingsPage::Length() const
1476 if (this->IsFiltered()) return 0;
1477 if (this->folded
) return 1; // Only displaying the title
1479 return 1 + SettingsContainer::Length();
1483 * Find setting entry at row \a row_num
1484 * @param row_num Index of entry to return
1485 * @param cur_row Current row number
1486 * @return The requested setting entry or \c nullptr if it not found (folded or filtered)
1488 BaseSettingEntry
*SettingsPage::FindEntry(uint row_num
, uint
*cur_row
)
1490 if (this->IsFiltered()) return nullptr;
1491 if (row_num
== *cur_row
) return this;
1493 if (this->folded
) return nullptr;
1495 return SettingsContainer::FindEntry(row_num
, cur_row
);
1499 * Draw a row in the settings panel.
1501 * @param settings_ptr Pointer to current values of all settings
1502 * @param left Left-most position in window/panel to start drawing \a first_row
1503 * @param right Right-most x position to draw strings at.
1504 * @param y Upper-most position in window/panel to start drawing \a first_row
1505 * @param first_row First row number to draw
1506 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1507 * @param selected Selected entry by the user.
1508 * @param cur_row Current row number (internal variable)
1509 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1510 * @return Row number of the next row to draw
1512 uint
SettingsPage::Draw(GameSettings
*settings_ptr
, int left
, int right
, int y
, uint first_row
, uint max_row
, BaseSettingEntry
*selected
, uint cur_row
, uint parent_last
) const
1514 if (this->IsFiltered()) return cur_row
;
1515 if (cur_row
>= max_row
) return cur_row
;
1517 cur_row
= BaseSettingEntry::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1519 if (!this->folded
) {
1520 if (this->flags
& SEF_LAST_FIELD
) {
1521 assert(this->level
< 8 * sizeof(parent_last
));
1522 SetBit(parent_last
, this->level
); // Add own last-field state
1525 cur_row
= SettingsContainer::Draw(settings_ptr
, left
, right
, y
, first_row
, max_row
, selected
, cur_row
, parent_last
);
1532 * Function to draw setting value (button + text + current value)
1533 * @param settings_ptr Pointer to current values of all settings
1534 * @param left Left-most position in window/panel to start drawing
1535 * @param right Right-most position in window/panel to draw
1536 * @param y Upper-most position in window/panel to start drawing
1537 * @param highlight Highlight entry.
1539 void SettingsPage::DrawSetting(GameSettings
*settings_ptr
, int left
, int right
, int y
, bool highlight
) const
1541 bool rtl
= _current_text_dir
== TD_RTL
;
1542 DrawSprite((this->folded
? SPR_CIRCLE_FOLDED
: SPR_CIRCLE_UNFOLDED
), PAL_NONE
, rtl
? right
- _circle_size
.width
: left
, y
+ (SETTING_HEIGHT
- _circle_size
.height
) / 2);
1543 DrawString(rtl
? left
: left
+ _circle_size
.width
+ 2, rtl
? right
- _circle_size
.width
- 2 : right
, y
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) / 2, this->title
);
1546 /** Construct settings tree */
1547 static SettingsContainer
&GetSettingsTree()
1549 static SettingsContainer
*main
= nullptr;
1551 if (main
== nullptr)
1553 /* Build up the dynamic settings-array only once per OpenTTD session */
1554 main
= new SettingsContainer();
1556 SettingsPage
*localisation
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LOCALISATION
));
1558 localisation
->Add(new SettingEntry("locale.units_velocity"));
1559 localisation
->Add(new SettingEntry("locale.units_power"));
1560 localisation
->Add(new SettingEntry("locale.units_weight"));
1561 localisation
->Add(new SettingEntry("locale.units_volume"));
1562 localisation
->Add(new SettingEntry("locale.units_force"));
1563 localisation
->Add(new SettingEntry("locale.units_height"));
1564 localisation
->Add(new SettingEntry("gui.date_format_in_default_names"));
1567 SettingsPage
*graphics
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GRAPHICS
));
1569 graphics
->Add(new SettingEntry("gui.zoom_min"));
1570 graphics
->Add(new SettingEntry("gui.zoom_max"));
1571 graphics
->Add(new SettingEntry("gui.sprite_zoom_min"));
1572 graphics
->Add(new SettingEntry("gui.smallmap_land_colour"));
1573 graphics
->Add(new SettingEntry("gui.graph_line_thickness"));
1576 SettingsPage
*sound
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_SOUND
));
1578 sound
->Add(new SettingEntry("sound.click_beep"));
1579 sound
->Add(new SettingEntry("sound.confirm"));
1580 sound
->Add(new SettingEntry("sound.news_ticker"));
1581 sound
->Add(new SettingEntry("sound.news_full"));
1582 sound
->Add(new SettingEntry("sound.new_year"));
1583 sound
->Add(new SettingEntry("sound.disaster"));
1584 sound
->Add(new SettingEntry("sound.vehicle"));
1585 sound
->Add(new SettingEntry("sound.ambient"));
1588 SettingsPage
*interface
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE
));
1590 SettingsPage
*general
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_GENERAL
));
1592 general
->Add(new SettingEntry("gui.osk_activation"));
1593 general
->Add(new SettingEntry("gui.hover_delay_ms"));
1594 general
->Add(new SettingEntry("gui.errmsg_duration"));
1595 general
->Add(new SettingEntry("gui.window_snap_radius"));
1596 general
->Add(new SettingEntry("gui.window_soft_limit"));
1597 general
->Add(new SettingEntry("gui.right_mouse_wnd_close"));
1600 SettingsPage
*viewports
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS
));
1602 viewports
->Add(new SettingEntry("gui.auto_scrolling"));
1603 viewports
->Add(new SettingEntry("gui.scroll_mode"));
1604 viewports
->Add(new SettingEntry("gui.smooth_scroll"));
1605 /* While the horizontal scrollwheel scrolling is written as general code, only
1606 * the cocoa (OSX) driver generates input for it.
1607 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1608 viewports
->Add(new SettingEntry("gui.scrollwheel_scrolling"));
1609 viewports
->Add(new SettingEntry("gui.scrollwheel_multiplier"));
1611 /* We might need to emulate a right mouse button on mac */
1612 viewports
->Add(new SettingEntry("gui.right_mouse_btn_emulation"));
1614 viewports
->Add(new SettingEntry("gui.population_in_label"));
1615 viewports
->Add(new SettingEntry("gui.liveries"));
1616 viewports
->Add(new SettingEntry("construction.train_signal_side"));
1617 viewports
->Add(new SettingEntry("gui.measure_tooltip"));
1618 viewports
->Add(new SettingEntry("gui.loading_indicators"));
1619 viewports
->Add(new SettingEntry("gui.show_track_reservation"));
1622 SettingsPage
*construction
= interface
->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION
));
1624 construction
->Add(new SettingEntry("gui.link_terraform_toolbar"));
1625 construction
->Add(new SettingEntry("gui.enable_signal_gui"));
1626 construction
->Add(new SettingEntry("gui.persistent_buildingtools"));
1627 construction
->Add(new SettingEntry("gui.quick_goto"));
1628 construction
->Add(new SettingEntry("gui.default_rail_type"));
1631 interface
->Add(new SettingEntry("gui.fast_forward_speed_limit"));
1632 interface
->Add(new SettingEntry("gui.autosave"));
1633 interface
->Add(new SettingEntry("gui.toolbar_pos"));
1634 interface
->Add(new SettingEntry("gui.statusbar_pos"));
1635 interface
->Add(new SettingEntry("gui.prefer_teamchat"));
1636 interface
->Add(new SettingEntry("gui.advanced_vehicle_list"));
1637 interface
->Add(new SettingEntry("gui.timetable_in_ticks"));
1638 interface
->Add(new SettingEntry("gui.timetable_arrival_departure"));
1639 interface
->Add(new SettingEntry("gui.expenses_layout"));
1640 interface
->Add(new SettingEntry("gui.show_newgrf_name"));
1643 SettingsPage
*advisors
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ADVISORS
));
1645 advisors
->Add(new SettingEntry("gui.coloured_news_year"));
1646 advisors
->Add(new SettingEntry("news_display.general"));
1647 advisors
->Add(new SettingEntry("news_display.new_vehicles"));
1648 advisors
->Add(new SettingEntry("news_display.accident"));
1649 advisors
->Add(new SettingEntry("news_display.company_info"));
1650 advisors
->Add(new SettingEntry("news_display.acceptance"));
1651 advisors
->Add(new SettingEntry("news_display.arrival_player"));
1652 advisors
->Add(new SettingEntry("news_display.arrival_other"));
1653 advisors
->Add(new SettingEntry("news_display.advice"));
1654 advisors
->Add(new SettingEntry("gui.order_review_system"));
1655 advisors
->Add(new SettingEntry("gui.vehicle_income_warn"));
1656 advisors
->Add(new SettingEntry("gui.lost_vehicle_warn"));
1657 advisors
->Add(new SettingEntry("gui.show_finances"));
1658 advisors
->Add(new SettingEntry("news_display.economy"));
1659 advisors
->Add(new SettingEntry("news_display.subsidies"));
1660 advisors
->Add(new SettingEntry("news_display.open"));
1661 advisors
->Add(new SettingEntry("news_display.close"));
1662 advisors
->Add(new SettingEntry("news_display.production_player"));
1663 advisors
->Add(new SettingEntry("news_display.production_other"));
1664 advisors
->Add(new SettingEntry("news_display.production_nobody"));
1667 SettingsPage
*company
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY
));
1669 company
->Add(new SettingEntry("gui.semaphore_build_before"));
1670 company
->Add(new SettingEntry("gui.default_signal_type"));
1671 company
->Add(new SettingEntry("gui.cycle_signal_types"));
1672 company
->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
1673 company
->Add(new SettingEntry("gui.auto_remove_signals"));
1674 company
->Add(new SettingEntry("gui.new_nonstop"));
1675 company
->Add(new SettingEntry("gui.stop_location"));
1676 company
->Add(new SettingEntry("gui.starting_colour"));
1677 company
->Add(new SettingEntry("company.engine_renew"));
1678 company
->Add(new SettingEntry("company.engine_renew_months"));
1679 company
->Add(new SettingEntry("company.engine_renew_money"));
1680 company
->Add(new SettingEntry("vehicle.servint_ispercent"));
1681 company
->Add(new SettingEntry("vehicle.servint_trains"));
1682 company
->Add(new SettingEntry("vehicle.servint_roadveh"));
1683 company
->Add(new SettingEntry("vehicle.servint_ships"));
1684 company
->Add(new SettingEntry("vehicle.servint_aircraft"));
1687 SettingsPage
*accounting
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCOUNTING
));
1689 accounting
->Add(new SettingEntry("economy.inflation"));
1690 accounting
->Add(new SettingEntry("difficulty.initial_interest"));
1691 accounting
->Add(new SettingEntry("difficulty.max_loan"));
1692 accounting
->Add(new SettingEntry("difficulty.subsidy_multiplier"));
1693 accounting
->Add(new SettingEntry("difficulty.subsidy_duration"));
1694 accounting
->Add(new SettingEntry("economy.feeder_payment_share"));
1695 accounting
->Add(new SettingEntry("economy.infrastructure_maintenance"));
1696 accounting
->Add(new SettingEntry("difficulty.vehicle_costs"));
1697 accounting
->Add(new SettingEntry("difficulty.construction_cost"));
1700 SettingsPage
*vehicles
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES
));
1702 SettingsPage
*physics
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_PHYSICS
));
1704 physics
->Add(new SettingEntry("vehicle.train_acceleration_model"));
1705 physics
->Add(new SettingEntry("vehicle.train_slope_steepness"));
1706 physics
->Add(new SettingEntry("vehicle.wagon_speed_limits"));
1707 physics
->Add(new SettingEntry("vehicle.freight_trains"));
1708 physics
->Add(new SettingEntry("vehicle.roadveh_acceleration_model"));
1709 physics
->Add(new SettingEntry("vehicle.roadveh_slope_steepness"));
1710 physics
->Add(new SettingEntry("vehicle.smoke_amount"));
1711 physics
->Add(new SettingEntry("vehicle.plane_speed"));
1714 SettingsPage
*routing
= vehicles
->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING
));
1716 routing
->Add(new SettingEntry("pf.pathfinder_for_trains"));
1717 routing
->Add(new SettingEntry("difficulty.line_reverse_mode"));
1718 routing
->Add(new SettingEntry("pf.reverse_at_signals"));
1719 routing
->Add(new SettingEntry("pf.forbid_90_deg"));
1720 routing
->Add(new SettingEntry("pf.pathfinder_for_roadvehs"));
1721 routing
->Add(new SettingEntry("pf.pathfinder_for_ships"));
1724 vehicles
->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
1725 vehicles
->Add(new SettingEntry("order.serviceathelipad"));
1728 SettingsPage
*limitations
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS
));
1730 limitations
->Add(new SettingEntry("construction.command_pause_level"));
1731 limitations
->Add(new SettingEntry("construction.autoslope"));
1732 limitations
->Add(new SettingEntry("construction.extra_dynamite"));
1733 limitations
->Add(new SettingEntry("construction.map_height_limit"));
1734 limitations
->Add(new SettingEntry("construction.max_bridge_length"));
1735 limitations
->Add(new SettingEntry("construction.max_bridge_height"));
1736 limitations
->Add(new SettingEntry("construction.max_tunnel_length"));
1737 limitations
->Add(new SettingEntry("station.never_expire_airports"));
1738 limitations
->Add(new SettingEntry("vehicle.never_expire_vehicles"));
1739 limitations
->Add(new SettingEntry("vehicle.max_trains"));
1740 limitations
->Add(new SettingEntry("vehicle.max_roadveh"));
1741 limitations
->Add(new SettingEntry("vehicle.max_aircraft"));
1742 limitations
->Add(new SettingEntry("vehicle.max_ships"));
1743 limitations
->Add(new SettingEntry("vehicle.max_train_length"));
1744 limitations
->Add(new SettingEntry("station.station_spread"));
1745 limitations
->Add(new SettingEntry("station.distant_join_stations"));
1746 limitations
->Add(new SettingEntry("construction.road_stop_on_town_road"));
1747 limitations
->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
1748 limitations
->Add(new SettingEntry("vehicle.disable_elrails"));
1751 SettingsPage
*disasters
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ACCIDENTS
));
1753 disasters
->Add(new SettingEntry("difficulty.disasters"));
1754 disasters
->Add(new SettingEntry("difficulty.economy"));
1755 disasters
->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
1756 disasters
->Add(new SettingEntry("vehicle.plane_crashes"));
1759 SettingsPage
*genworld
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD
));
1761 genworld
->Add(new SettingEntry("game_creation.landscape"));
1762 genworld
->Add(new SettingEntry("game_creation.land_generator"));
1763 genworld
->Add(new SettingEntry("difficulty.terrain_type"));
1764 genworld
->Add(new SettingEntry("game_creation.tgen_smoothness"));
1765 genworld
->Add(new SettingEntry("game_creation.variety"));
1766 genworld
->Add(new SettingEntry("game_creation.snow_coverage"));
1767 genworld
->Add(new SettingEntry("game_creation.snow_line_height"));
1768 genworld
->Add(new SettingEntry("game_creation.desert_coverage"));
1769 genworld
->Add(new SettingEntry("game_creation.amount_of_rivers"));
1770 genworld
->Add(new SettingEntry("game_creation.tree_placer"));
1771 genworld
->Add(new SettingEntry("vehicle.road_side"));
1772 genworld
->Add(new SettingEntry("economy.larger_towns"));
1773 genworld
->Add(new SettingEntry("economy.initial_city_size"));
1774 genworld
->Add(new SettingEntry("economy.town_layout"));
1775 genworld
->Add(new SettingEntry("difficulty.industry_density"));
1776 genworld
->Add(new SettingEntry("gui.pause_on_newgame"));
1777 genworld
->Add(new SettingEntry("game_creation.ending_year"));
1780 SettingsPage
*environment
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT
));
1782 SettingsPage
*authorities
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES
));
1784 authorities
->Add(new SettingEntry("difficulty.town_council_tolerance"));
1785 authorities
->Add(new SettingEntry("economy.bribe"));
1786 authorities
->Add(new SettingEntry("economy.exclusive_rights"));
1787 authorities
->Add(new SettingEntry("economy.fund_roads"));
1788 authorities
->Add(new SettingEntry("economy.fund_buildings"));
1789 authorities
->Add(new SettingEntry("economy.station_noise_level"));
1792 SettingsPage
*towns
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TOWNS
));
1794 towns
->Add(new SettingEntry("economy.town_growth_rate"));
1795 towns
->Add(new SettingEntry("economy.allow_town_roads"));
1796 towns
->Add(new SettingEntry("economy.allow_town_level_crossings"));
1797 towns
->Add(new SettingEntry("economy.found_town"));
1798 towns
->Add(new SettingEntry("economy.town_cargogen_mode"));
1801 SettingsPage
*industries
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES
));
1803 industries
->Add(new SettingEntry("construction.raw_industry_construction"));
1804 industries
->Add(new SettingEntry("construction.industry_platform"));
1805 industries
->Add(new SettingEntry("economy.multiple_industry_per_town"));
1806 industries
->Add(new SettingEntry("game_creation.oil_refinery_limit"));
1807 industries
->Add(new SettingEntry("economy.type"));
1808 industries
->Add(new SettingEntry("station.serve_neutral_industries"));
1811 SettingsPage
*cdist
= environment
->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST
));
1813 cdist
->Add(new SettingEntry("linkgraph.recalc_time"));
1814 cdist
->Add(new SettingEntry("linkgraph.recalc_interval"));
1815 cdist
->Add(new SettingEntry("linkgraph.distribution_pax"));
1816 cdist
->Add(new SettingEntry("linkgraph.distribution_mail"));
1817 cdist
->Add(new SettingEntry("linkgraph.distribution_armoured"));
1818 cdist
->Add(new SettingEntry("linkgraph.distribution_default"));
1819 cdist
->Add(new SettingEntry("linkgraph.accuracy"));
1820 cdist
->Add(new SettingEntry("linkgraph.demand_distance"));
1821 cdist
->Add(new SettingEntry("linkgraph.demand_size"));
1822 cdist
->Add(new SettingEntry("linkgraph.short_path_saturation"));
1825 environment
->Add(new SettingEntry("station.modified_catchment"));
1826 environment
->Add(new SettingEntry("construction.extra_tree_placement"));
1829 SettingsPage
*ai
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_AI
));
1831 SettingsPage
*npc
= ai
->Add(new SettingsPage(STR_CONFIG_SETTING_AI_NPC
));
1833 npc
->Add(new SettingEntry("script.settings_profile"));
1834 npc
->Add(new SettingEntry("script.script_max_opcode_till_suspend"));
1835 npc
->Add(new SettingEntry("script.script_max_memory_megabytes"));
1836 npc
->Add(new SettingEntry("difficulty.competitor_speed"));
1837 npc
->Add(new SettingEntry("ai.ai_in_multiplayer"));
1838 npc
->Add(new SettingEntry("ai.ai_disable_veh_train"));
1839 npc
->Add(new SettingEntry("ai.ai_disable_veh_roadveh"));
1840 npc
->Add(new SettingEntry("ai.ai_disable_veh_aircraft"));
1841 npc
->Add(new SettingEntry("ai.ai_disable_veh_ship"));
1844 ai
->Add(new SettingEntry("economy.give_money"));
1845 ai
->Add(new SettingEntry("economy.allow_shares"));
1846 ai
->Add(new SettingEntry("economy.min_years_for_shares"));
1849 SettingsPage
*network
= main
->Add(new SettingsPage(STR_CONFIG_SETTING_NETWORK
));
1851 network
->Add(new SettingEntry("network.use_relay_service"));
1859 static const StringID _game_settings_restrict_dropdown
[] = {
1860 STR_CONFIG_SETTING_RESTRICT_BASIC
, // RM_BASIC
1861 STR_CONFIG_SETTING_RESTRICT_ADVANCED
, // RM_ADVANCED
1862 STR_CONFIG_SETTING_RESTRICT_ALL
, // RM_ALL
1863 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT
, // RM_CHANGED_AGAINST_DEFAULT
1864 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW
, // RM_CHANGED_AGAINST_NEW
1866 static_assert(lengthof(_game_settings_restrict_dropdown
) == RM_END
);
1868 /** Warnings about hidden search results. */
1869 enum WarnHiddenResult
{
1870 WHR_NONE
, ///< Nothing was filtering matches away.
1871 WHR_CATEGORY
, ///< Category setting filtered matches away.
1872 WHR_TYPE
, ///< Type setting filtered matches away.
1873 WHR_CATEGORY_TYPE
, ///< Both category and type settings filtered matches away.
1877 * Callback function for the reset all settings button
1878 * @param w Window which is calling this callback
1879 * @param confirmed boolean value, true when yes was clicked, false otherwise
1881 static void ResetAllSettingsConfirmationCallback(Window
*w
, bool confirmed
)
1884 GetSettingsTree().ResetAll();
1885 GetSettingsTree().FoldAll();
1886 w
->InvalidateData();
1890 /** Window to edit settings of the game. */
1891 struct GameSettingsWindow
: Window
{
1892 static const int SETTINGTREE_LEFT_OFFSET
= 5; ///< Position of left edge of setting values
1893 static const int SETTINGTREE_RIGHT_OFFSET
= 5; ///< Position of right edge of setting values
1894 static const int SETTINGTREE_TOP_OFFSET
= 5; ///< Position of top edge of setting values
1895 static const int SETTINGTREE_BOTTOM_OFFSET
= 5; ///< Position of bottom edge of setting values
1897 static GameSettings
*settings_ptr
; ///< Pointer to the game settings being displayed and modified.
1899 SettingEntry
*valuewindow_entry
; ///< If non-nullptr, pointer to setting for which a value-entering window has been opened.
1900 SettingEntry
*clicked_entry
; ///< If non-nullptr, pointer to a clicked numeric setting (with a depressed left or right button).
1901 SettingEntry
*last_clicked
; ///< If non-nullptr, pointer to the last clicked setting.
1902 SettingEntry
*valuedropdown_entry
; ///< If non-nullptr, pointer to the value for which a dropdown window is currently opened.
1903 bool closing_dropdown
; ///< True, if the dropdown list is currently closing.
1905 SettingFilter filter
; ///< Filter for the list.
1906 QueryString filter_editbox
; ///< Filter editbox;
1907 bool manually_changed_folding
; ///< Whether the user expanded/collapsed something manually.
1908 WarnHiddenResult warn_missing
; ///< Whether and how to warn about missing search results.
1909 int warn_lines
; ///< Number of lines used for warning about missing search results.
1913 GameSettingsWindow(WindowDesc
*desc
) : Window(desc
), filter_editbox(50)
1915 this->warn_missing
= WHR_NONE
;
1916 this->warn_lines
= 0;
1917 this->filter
.mode
= (RestrictionMode
)_settings_client
.gui
.settings_restriction_mode
;
1918 this->filter
.min_cat
= RM_ALL
;
1919 this->filter
.type
= ST_ALL
;
1920 this->filter
.type_hides
= false;
1921 this->settings_ptr
= &GetGameSettings();
1923 _circle_size
= maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED
), GetSpriteSize(SPR_CIRCLE_UNFOLDED
));
1924 GetSettingsTree().FoldAll(); // Close all sub-pages
1926 this->valuewindow_entry
= nullptr; // No setting entry for which a entry window is opened
1927 this->clicked_entry
= nullptr; // No numeric setting buttons are depressed
1928 this->last_clicked
= nullptr;
1929 this->valuedropdown_entry
= nullptr;
1930 this->closing_dropdown
= false;
1931 this->manually_changed_folding
= false;
1933 this->CreateNestedTree();
1934 this->vscroll
= this->GetScrollbar(WID_GS_SCROLLBAR
);
1935 this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS
);
1937 this->querystrings
[WID_GS_FILTER
] = &this->filter_editbox
;
1938 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
1939 this->SetFocusedWidget(WID_GS_FILTER
);
1941 this->InvalidateData();
1944 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
1947 case WID_GS_OPTIONSPANEL
:
1948 resize
->height
= SETTING_HEIGHT
= std::max({(int)_circle_size
.height
, SETTING_BUTTON_HEIGHT
, FONT_HEIGHT_NORMAL
}) + 1;
1951 size
->height
= 5 * resize
->height
+ SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
;
1954 case WID_GS_HELP_TEXT
: {
1955 static const StringID setting_types
[] = {
1956 STR_CONFIG_SETTING_TYPE_CLIENT
,
1957 STR_CONFIG_SETTING_TYPE_COMPANY_MENU
, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
,
1958 STR_CONFIG_SETTING_TYPE_GAME_MENU
, STR_CONFIG_SETTING_TYPE_GAME_INGAME
,
1960 for (uint i
= 0; i
< lengthof(setting_types
); i
++) {
1961 SetDParam(0, setting_types
[i
]);
1962 size
->width
= std::max(size
->width
, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE
).width
);
1964 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
+
1965 std::max(size
->height
, GetSettingsTree().GetMaxHelpHeight(size
->width
));
1969 case WID_GS_RESTRICT_CATEGORY
:
1970 case WID_GS_RESTRICT_TYPE
:
1971 size
->width
= std::max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY
).width
, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE
).width
);
1979 void OnPaint() override
1981 if (this->closing_dropdown
) {
1982 this->closing_dropdown
= false;
1983 assert(this->valuedropdown_entry
!= nullptr);
1984 this->valuedropdown_entry
->SetButtons(0);
1985 this->valuedropdown_entry
= nullptr;
1988 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
1989 const NWidgetBase
*panel
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
1990 StringID warn_str
= STR_CONFIG_SETTING_CATEGORY_HIDES
- 1 + this->warn_missing
;
1992 if (this->warn_missing
== WHR_NONE
) {
1995 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
1996 new_warn_lines
= GetStringLineCount(warn_str
, panel
->current_x
);
1998 if (this->warn_lines
!= new_warn_lines
) {
1999 this->vscroll
->SetCount(this->vscroll
->GetCount() - this->warn_lines
+ new_warn_lines
);
2000 this->warn_lines
= new_warn_lines
;
2003 this->DrawWidgets();
2005 /* Draw the 'some search results are hidden' notice. */
2006 if (this->warn_missing
!= WHR_NONE
) {
2007 const int left
= panel
->pos_x
;
2008 const int right
= left
+ panel
->current_x
- 1;
2009 const int top
= panel
->pos_y
+ WD_FRAMETEXT_TOP
+ (SETTING_HEIGHT
- FONT_HEIGHT_NORMAL
) * this->warn_lines
/ 2;
2010 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.min_cat
]);
2011 if (this->warn_lines
== 1) {
2012 /* If the warning fits at one line, center it. */
2013 DrawString(left
+ WD_FRAMETEXT_LEFT
, right
- WD_FRAMETEXT_RIGHT
, top
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
2015 DrawStringMultiLine(left
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, INT32_MAX
, warn_str
, TC_FROMSTRING
, SA_HOR_CENTER
);
2020 void SetStringParameters(int widget
) const override
2023 case WID_GS_RESTRICT_DROPDOWN
:
2024 SetDParam(0, _game_settings_restrict_dropdown
[this->filter
.mode
]);
2027 case WID_GS_TYPE_DROPDOWN
:
2028 switch (this->filter
.type
) {
2029 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
); break;
2030 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
); break;
2031 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
); break;
2032 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
); break;
2038 DropDownList
BuildDropDownList(int widget
) const
2042 case WID_GS_RESTRICT_DROPDOWN
:
2043 for (int mode
= 0; mode
!= RM_END
; mode
++) {
2044 /* If we are in adv. settings screen for the new game's settings,
2045 * we don't want to allow comparing with new game's settings. */
2046 bool disabled
= mode
== RM_CHANGED_AGAINST_NEW
&& settings_ptr
== &_settings_newgame
;
2048 list
.emplace_back(new DropDownListStringItem(_game_settings_restrict_dropdown
[mode
], mode
, disabled
));
2052 case WID_GS_TYPE_DROPDOWN
:
2053 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL
, ST_ALL
, false));
2054 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME
, ST_GAME
, false));
2055 list
.emplace_back(new DropDownListStringItem(_game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME
, ST_COMPANY
, false));
2056 list
.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT
, ST_CLIENT
, false));
2062 void DrawWidget(const Rect
&r
, int widget
) const override
2065 case WID_GS_OPTIONSPANEL
: {
2066 int top_pos
= r
.top
+ SETTINGTREE_TOP_OFFSET
+ 1 + this->warn_lines
* SETTING_HEIGHT
;
2067 uint last_row
= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity() - this->warn_lines
;
2068 int next_row
= GetSettingsTree().Draw(settings_ptr
, r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
,
2069 this->vscroll
->GetPosition(), last_row
, this->last_clicked
);
2070 if (next_row
== 0) DrawString(r
.left
+ SETTINGTREE_LEFT_OFFSET
, r
.right
- SETTINGTREE_RIGHT_OFFSET
, top_pos
, STR_CONFIG_SETTINGS_NONE
);
2074 case WID_GS_HELP_TEXT
:
2075 if (this->last_clicked
!= nullptr) {
2076 const IntSettingDesc
*sd
= this->last_clicked
->setting
;
2079 switch (sd
->GetType()) {
2080 case ST_COMPANY
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_COMPANY_MENU
: STR_CONFIG_SETTING_TYPE_COMPANY_INGAME
); break;
2081 case ST_CLIENT
: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT
); break;
2082 case ST_GAME
: SetDParam(0, _game_mode
== GM_MENU
? STR_CONFIG_SETTING_TYPE_GAME_MENU
: STR_CONFIG_SETTING_TYPE_GAME_INGAME
); break;
2083 default: NOT_REACHED();
2085 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_TYPE
);
2086 y
+= FONT_HEIGHT_NORMAL
;
2088 this->last_clicked
->SetValueDParams(0, sd
->def
);
2089 DrawString(r
.left
, r
.right
, y
, STR_CONFIG_SETTING_DEFAULT_VALUE
);
2090 y
+= FONT_HEIGHT_NORMAL
+ WD_PAR_VSEP_NORMAL
;
2092 DrawStringMultiLine(r
.left
, r
.right
, y
, r
.bottom
, this->last_clicked
->GetHelpText(), TC_WHITE
);
2102 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
2103 * @param pe Setting to display help text of, use \c nullptr to stop displaying help of the currently displayed setting.
2105 void SetDisplayedHelpText(SettingEntry
*pe
)
2107 if (this->last_clicked
!= pe
) this->SetDirty();
2108 this->last_clicked
= pe
;
2111 void OnClick(Point pt
, int widget
, int click_count
) override
2114 case WID_GS_EXPAND_ALL
:
2115 this->manually_changed_folding
= true;
2116 GetSettingsTree().UnFoldAll();
2117 this->InvalidateData();
2120 case WID_GS_COLLAPSE_ALL
:
2121 this->manually_changed_folding
= true;
2122 GetSettingsTree().FoldAll();
2123 this->InvalidateData();
2126 case WID_GS_RESET_ALL
:
2128 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_CAPTION
,
2129 STR_CONFIG_SETTING_RESET_ALL_CONFIRMATION_DIALOG_TEXT
,
2131 ResetAllSettingsConfirmationCallback
2135 case WID_GS_RESTRICT_DROPDOWN
: {
2136 DropDownList list
= this->BuildDropDownList(widget
);
2137 if (!list
.empty()) {
2138 ShowDropDownList(this, std::move(list
), this->filter
.mode
, widget
);
2143 case WID_GS_TYPE_DROPDOWN
: {
2144 DropDownList list
= this->BuildDropDownList(widget
);
2145 if (!list
.empty()) {
2146 ShowDropDownList(this, std::move(list
), this->filter
.type
, widget
);
2152 if (widget
!= WID_GS_OPTIONSPANEL
) return;
2154 uint btn
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
);
2155 if (btn
== INT_MAX
|| (int)btn
< this->warn_lines
) return;
2156 btn
-= this->warn_lines
;
2159 BaseSettingEntry
*clicked_entry
= GetSettingsTree().FindEntry(btn
, &cur_row
);
2161 if (clicked_entry
== nullptr) return; // Clicked below the last setting of the page
2163 int x
= (_current_text_dir
== TD_RTL
? this->width
- 1 - pt
.x
: pt
.x
) - SETTINGTREE_LEFT_OFFSET
- (clicked_entry
->level
+ 1) * LEVEL_WIDTH
; // Shift x coordinate
2164 if (x
< 0) return; // Clicked left of the entry
2166 SettingsPage
*clicked_page
= dynamic_cast<SettingsPage
*>(clicked_entry
);
2167 if (clicked_page
!= nullptr) {
2168 this->SetDisplayedHelpText(nullptr);
2169 clicked_page
->folded
= !clicked_page
->folded
; // Flip 'folded'-ness of the sub-page
2171 this->manually_changed_folding
= true;
2173 this->InvalidateData();
2177 SettingEntry
*pe
= dynamic_cast<SettingEntry
*>(clicked_entry
);
2178 assert(pe
!= nullptr);
2179 const IntSettingDesc
*sd
= pe
->setting
;
2181 /* return if action is only active in network, or only settable by server */
2182 if (!sd
->IsEditable()) {
2183 this->SetDisplayedHelpText(pe
);
2187 int32 value
= sd
->Read(ResolveObject(settings_ptr
, sd
));
2189 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2190 if (x
< SETTING_BUTTON_WIDTH
&& (sd
->flags
& SF_GUI_DROPDOWN
)) {
2191 this->SetDisplayedHelpText(pe
);
2193 if (this->valuedropdown_entry
== pe
) {
2194 /* unclick the dropdown */
2195 HideDropDownMenu(this);
2196 this->closing_dropdown
= false;
2197 this->valuedropdown_entry
->SetButtons(0);
2198 this->valuedropdown_entry
= nullptr;
2200 if (this->valuedropdown_entry
!= nullptr) this->valuedropdown_entry
->SetButtons(0);
2201 this->closing_dropdown
= false;
2203 const NWidgetBase
*wid
= this->GetWidget
<NWidgetBase
>(WID_GS_OPTIONSPANEL
);
2204 int rel_y
= (pt
.y
- (int)wid
->pos_y
- SETTINGTREE_TOP_OFFSET
) % wid
->resize_y
;
2207 wi_rect
.left
= pt
.x
- (_current_text_dir
== TD_RTL
? SETTING_BUTTON_WIDTH
- 1 - x
: x
);
2208 wi_rect
.right
= wi_rect
.left
+ SETTING_BUTTON_WIDTH
- 1;
2209 wi_rect
.top
= pt
.y
- rel_y
+ (SETTING_HEIGHT
- SETTING_BUTTON_HEIGHT
) / 2;
2210 wi_rect
.bottom
= wi_rect
.top
+ SETTING_BUTTON_HEIGHT
- 1;
2212 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2213 if (pt
.y
>= wi_rect
.top
&& pt
.y
<= wi_rect
.bottom
) {
2214 this->valuedropdown_entry
= pe
;
2215 this->valuedropdown_entry
->SetButtons(SEF_LEFT_DEPRESSED
);
2218 for (int i
= sd
->min
; i
<= (int)sd
->max
; i
++) {
2219 list
.emplace_back(new DropDownListStringItem(sd
->str_val
+ i
- sd
->min
, i
, false));
2222 ShowDropDownListAt(this, std::move(list
), value
, -1, wi_rect
, COLOUR_ORANGE
, true);
2226 } else if (x
< SETTING_BUTTON_WIDTH
) {
2227 this->SetDisplayedHelpText(pe
);
2228 int32 oldvalue
= value
;
2230 if (sd
->IsBoolSetting()) {
2233 /* Add a dynamic step-size to the scroller. In a maximum of
2234 * 50-steps you should be able to get from min to max,
2235 * unless specified otherwise in the 'interval' variable
2236 * of the current setting. */
2237 uint32 step
= (sd
->interval
== 0) ? ((sd
->max
- sd
->min
) / 50) : sd
->interval
;
2238 if (step
== 0) step
= 1;
2240 /* don't allow too fast scrolling */
2241 if ((this->flags
& WF_TIMEOUT
) && this->timeout_timer
> 1) {
2242 _left_button_clicked
= false;
2246 /* Increase or decrease the value and clamp it to extremes */
2247 if (x
>= SETTING_BUTTON_WIDTH
/ 2) {
2250 assert((int32
)sd
->max
>= 0);
2251 if (value
> (int32
)sd
->max
) value
= (int32
)sd
->max
;
2253 if ((uint32
)value
> sd
->max
) value
= (int32
)sd
->max
;
2255 if (value
< sd
->min
) value
= sd
->min
; // skip between "disabled" and minimum
2258 if (value
< sd
->min
) value
= (sd
->flags
& SF_GUI_0_IS_SPECIAL
) ? 0 : sd
->min
;
2261 /* Set up scroller timeout for numeric values */
2262 if (value
!= oldvalue
) {
2263 if (this->clicked_entry
!= nullptr) { // Release previous buttons if any
2264 this->clicked_entry
->SetButtons(0);
2266 this->clicked_entry
= pe
;
2267 this->clicked_entry
->SetButtons((x
>= SETTING_BUTTON_WIDTH
/ 2) != (_current_text_dir
== TD_RTL
) ? SEF_RIGHT_DEPRESSED
: SEF_LEFT_DEPRESSED
);
2269 _left_button_clicked
= false;
2273 if (value
!= oldvalue
) {
2274 SetSettingValue(sd
, value
);
2278 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2279 if (this->last_clicked
== pe
&& !sd
->IsBoolSetting() && !(sd
->flags
& SF_GUI_DROPDOWN
)) {
2280 int64 value64
= value
;
2281 /* Show the correct currency-translated value */
2282 if (sd
->flags
& SF_GUI_CURRENCY
) value64
*= _currency
->rate
;
2284 this->valuewindow_entry
= pe
;
2285 SetDParam(0, value64
);
2286 /* Limit string length to 14 so that MAX_INT32 * max currency rate doesn't exceed MAX_INT64. */
2287 ShowQueryString(STR_JUST_INT
, STR_CONFIG_SETTING_QUERY_CAPTION
, 15, this, CS_NUMERAL
, QSF_ENABLE_DEFAULT
);
2289 this->SetDisplayedHelpText(pe
);
2293 void OnTimeout() override
2295 if (this->clicked_entry
!= nullptr) { // On timeout, release any depressed buttons
2296 this->clicked_entry
->SetButtons(0);
2297 this->clicked_entry
= nullptr;
2302 void OnQueryTextFinished(char *str
) override
2304 /* The user pressed cancel */
2305 if (str
== nullptr) return;
2307 assert(this->valuewindow_entry
!= nullptr);
2308 const IntSettingDesc
*sd
= this->valuewindow_entry
->setting
;
2311 if (!StrEmpty(str
)) {
2312 long long llvalue
= atoll(str
);
2314 /* Save the correct currency-translated value */
2315 if (sd
->flags
& SF_GUI_CURRENCY
) llvalue
/= _currency
->rate
;
2317 value
= (int32
)ClampToI32(llvalue
);
2322 SetSettingValue(this->valuewindow_entry
->setting
, value
);
2326 void OnDropdownSelect(int widget
, int index
) override
2329 case WID_GS_RESTRICT_DROPDOWN
:
2330 this->filter
.mode
= (RestrictionMode
)index
;
2331 if (this->filter
.mode
== RM_CHANGED_AGAINST_DEFAULT
||
2332 this->filter
.mode
== RM_CHANGED_AGAINST_NEW
) {
2334 if (!this->manually_changed_folding
) {
2335 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2336 GetSettingsTree().UpdateFilterState(this->filter
, false);
2337 GetSettingsTree().UnFoldAll();
2340 /* Non-'changes' filter. Save as default. */
2341 _settings_client
.gui
.settings_restriction_mode
= this->filter
.mode
;
2343 this->InvalidateData();
2346 case WID_GS_TYPE_DROPDOWN
:
2347 this->filter
.type
= (SettingType
)index
;
2348 this->InvalidateData();
2353 /* Deal with drop down boxes on the panel. */
2354 assert(this->valuedropdown_entry
!= nullptr);
2355 const IntSettingDesc
*sd
= this->valuedropdown_entry
->setting
;
2356 assert(sd
->flags
& SF_GUI_DROPDOWN
);
2358 SetSettingValue(sd
, index
);
2365 void OnDropdownClose(Point pt
, int widget
, int index
, bool instant_close
) override
2368 /* Normally the default implementation of OnDropdownClose() takes care of
2369 * a few things. We want that behaviour here too, but only for
2370 * "normal" dropdown boxes. The special dropdown boxes added for every
2371 * setting that needs one can't have this call. */
2372 Window::OnDropdownClose(pt
, widget
, index
, instant_close
);
2374 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2375 * the same dropdown button was clicked again, and then not open the dropdown again.
2376 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2378 assert(this->valuedropdown_entry
!= nullptr);
2379 this->closing_dropdown
= true;
2384 void OnInvalidateData(int data
= 0, bool gui_scope
= true) override
2386 if (!gui_scope
) return;
2388 /* Update which settings are to be visible. */
2389 RestrictionMode min_level
= (this->filter
.mode
<= RM_ALL
) ? this->filter
.mode
: RM_BASIC
;
2390 this->filter
.min_cat
= min_level
;
2391 this->filter
.type_hides
= false;
2392 GetSettingsTree().UpdateFilterState(this->filter
, false);
2394 if (this->filter
.string
.IsEmpty()) {
2395 this->warn_missing
= WHR_NONE
;
2396 } else if (min_level
< this->filter
.min_cat
) {
2397 this->warn_missing
= this->filter
.type_hides
? WHR_CATEGORY_TYPE
: WHR_CATEGORY
;
2399 this->warn_missing
= this->filter
.type_hides
? WHR_TYPE
: WHR_NONE
;
2401 this->vscroll
->SetCount(GetSettingsTree().Length() + this->warn_lines
);
2403 if (this->last_clicked
!= nullptr && !GetSettingsTree().IsVisible(this->last_clicked
)) {
2404 this->SetDisplayedHelpText(nullptr);
2407 bool all_folded
= true;
2408 bool all_unfolded
= true;
2409 GetSettingsTree().GetFoldingState(all_folded
, all_unfolded
);
2410 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL
, all_unfolded
);
2411 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL
, all_folded
);
2414 void OnEditboxChanged(int wid
) override
2416 if (wid
== WID_GS_FILTER
) {
2417 this->filter
.string
.SetFilterTerm(this->filter_editbox
.text
.buf
);
2418 if (!this->filter
.string
.IsEmpty() && !this->manually_changed_folding
) {
2419 /* User never expanded/collapsed single pages and entered a filter term.
2420 * Expand everything, to save weird expand clicks, */
2421 GetSettingsTree().UnFoldAll();
2423 this->InvalidateData();
2427 void OnResize() override
2429 this->vscroll
->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL
, SETTINGTREE_TOP_OFFSET
+ SETTINGTREE_BOTTOM_OFFSET
);
2433 GameSettings
*GameSettingsWindow::settings_ptr
= nullptr;
2435 static const NWidgetPart _nested_settings_selection_widgets
[] = {
2436 NWidget(NWID_HORIZONTAL
),
2437 NWidget(WWT_CLOSEBOX
, COLOUR_MAUVE
),
2438 NWidget(WWT_CAPTION
, COLOUR_MAUVE
), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2439 NWidget(WWT_DEFSIZEBOX
, COLOUR_MAUVE
),
2441 NWidget(WWT_PANEL
, COLOUR_MAUVE
),
2442 NWidget(NWID_VERTICAL
), SetPIP(0, WD_PAR_VSEP_NORMAL
, 0), SetPadding(WD_TEXTPANEL_TOP
, 0, WD_TEXTPANEL_BOTTOM
, 0),
2443 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2444 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_CATEGORY
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY
, STR_NULL
),
2445 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_RESTRICT_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2447 NWidget(NWID_HORIZONTAL
), SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2448 NWidget(WWT_TEXT
, COLOUR_MAUVE
, WID_GS_RESTRICT_TYPE
), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE
, STR_NULL
),
2449 NWidget(WWT_DROPDOWN
, COLOUR_MAUVE
, WID_GS_TYPE_DROPDOWN
), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING
, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT
), SetFill(1, 0), SetResize(1, 0),
2452 NWidget(NWID_HORIZONTAL
), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM
, 0),
2453 SetPIP(WD_FRAMETEXT_LEFT
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_RIGHT
),
2454 NWidget(WWT_TEXT
, COLOUR_MAUVE
), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE
, STR_NULL
),
2455 NWidget(WWT_EDITBOX
, COLOUR_MAUVE
, WID_GS_FILTER
), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
2456 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
2459 NWidget(NWID_HORIZONTAL
),
2460 NWidget(WWT_PANEL
, COLOUR_MAUVE
, WID_GS_OPTIONSPANEL
), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR
), EndContainer(),
2461 NWidget(NWID_VSCROLLBAR
, COLOUR_MAUVE
, WID_GS_SCROLLBAR
),
2463 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetMinimalSize(400, 40),
2464 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_GS_HELP_TEXT
), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2465 SetPadding(WD_FRAMETEXT_TOP
, WD_FRAMETEXT_RIGHT
, WD_FRAMETEXT_BOTTOM
, WD_FRAMETEXT_LEFT
),
2467 NWidget(NWID_HORIZONTAL
),
2468 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_EXPAND_ALL
), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL
, STR_NULL
),
2469 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_COLLAPSE_ALL
), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL
, STR_NULL
),
2470 NWidget(WWT_PUSHTXTBTN
, COLOUR_MAUVE
, WID_GS_RESET_ALL
), SetDataTip(STR_CONFIG_SETTING_RESET_ALL
, STR_NULL
),
2471 NWidget(WWT_PANEL
, COLOUR_MAUVE
), SetFill(1, 0), SetResize(1, 0),
2473 NWidget(WWT_RESIZEBOX
, COLOUR_MAUVE
),
2477 static WindowDesc
_settings_selection_desc(
2478 WDP_CENTER
, "settings", 510, 450,
2479 WC_GAME_OPTIONS
, WC_NONE
,
2481 _nested_settings_selection_widgets
, lengthof(_nested_settings_selection_widgets
)
2484 /** Open advanced settings window. */
2485 void ShowGameSettings()
2487 CloseWindowByClass(WC_GAME_OPTIONS
);
2488 new GameSettingsWindow(&_settings_selection_desc
);
2493 * Draw [<][>] boxes.
2494 * @param x the x position to draw
2495 * @param y the y position to draw
2496 * @param button_colour the colour of the button
2497 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2498 * @param clickable_left is the left button clickable?
2499 * @param clickable_right is the right button clickable?
2501 void DrawArrowButtons(int x
, int y
, Colours button_colour
, byte state
, bool clickable_left
, bool clickable_right
)
2503 int colour
= _colour_gradient
[button_colour
][2];
2504 Dimension dim
= NWidgetScrollbar::GetHorizontalDimension();
2506 DrawFrameRect(x
, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 1) ? FR_LOWERED
: FR_NONE
);
2507 DrawFrameRect(x
+ dim
.width
, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 1, button_colour
, (state
== 2) ? FR_LOWERED
: FR_NONE
);
2508 DrawSprite(SPR_ARROW_LEFT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
, y
+ WD_IMGBTN_TOP
);
2509 DrawSprite(SPR_ARROW_RIGHT
, PAL_NONE
, x
+ WD_IMGBTN_LEFT
+ dim
.width
, y
+ WD_IMGBTN_TOP
);
2511 /* Grey out the buttons that aren't clickable */
2512 bool rtl
= _current_text_dir
== TD_RTL
;
2513 if (rtl
? !clickable_right
: !clickable_left
) {
2514 GfxFillRect(x
+ 1, y
, x
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2516 if (rtl
? !clickable_left
: !clickable_right
) {
2517 GfxFillRect(x
+ dim
.width
+ 1, y
, x
+ dim
.width
+ dim
.width
- 1, y
+ dim
.height
- 2, colour
, FILLRECT_CHECKER
);
2522 * Draw a dropdown button.
2523 * @param x the x position to draw
2524 * @param y the y position to draw
2525 * @param button_colour the colour of the button
2526 * @param state true = lowered
2527 * @param clickable is the button clickable?
2529 void DrawDropDownButton(int x
, int y
, Colours button_colour
, bool state
, bool clickable
)
2531 int colour
= _colour_gradient
[button_colour
][2];
2533 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, button_colour
, state
? FR_LOWERED
: FR_NONE
);
2534 DrawSprite(SPR_ARROW_DOWN
, PAL_NONE
, x
+ (SETTING_BUTTON_WIDTH
- NWidgetScrollbar::GetVerticalDimension().width
) / 2 + state
, y
+ 2 + state
);
2537 GfxFillRect(x
+ 1, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 2, colour
, FILLRECT_CHECKER
);
2542 * Draw a toggle button.
2543 * @param x the x position to draw
2544 * @param y the y position to draw
2545 * @param state true = lowered
2546 * @param clickable is the button clickable?
2548 void DrawBoolButton(int x
, int y
, bool state
, bool clickable
)
2550 static const Colours _bool_ctabs
[2][2] = {{COLOUR_CREAM
, COLOUR_RED
}, {COLOUR_DARK_GREEN
, COLOUR_GREEN
}};
2551 DrawFrameRect(x
, y
, x
+ SETTING_BUTTON_WIDTH
- 1, y
+ SETTING_BUTTON_HEIGHT
- 1, _bool_ctabs
[state
][clickable
], state
? FR_LOWERED
: FR_NONE
);
2554 struct CustomCurrencyWindow
: Window
{
2557 CustomCurrencyWindow(WindowDesc
*desc
) : Window(desc
)
2564 void SetButtonState()
2566 this->SetWidgetDisabledState(WID_CC_RATE_DOWN
, _custom_currency
.rate
== 1);
2567 this->SetWidgetDisabledState(WID_CC_RATE_UP
, _custom_currency
.rate
== UINT16_MAX
);
2568 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN
, _custom_currency
.to_euro
== CF_NOEURO
);
2569 this->SetWidgetDisabledState(WID_CC_YEAR_UP
, _custom_currency
.to_euro
== MAX_YEAR
);
2572 void SetStringParameters(int widget
) const override
2575 case WID_CC_RATE
: SetDParam(0, 1); SetDParam(1, 1); break;
2576 case WID_CC_SEPARATOR
: SetDParamStr(0, _custom_currency
.separator
); break;
2577 case WID_CC_PREFIX
: SetDParamStr(0, _custom_currency
.prefix
); break;
2578 case WID_CC_SUFFIX
: SetDParamStr(0, _custom_currency
.suffix
); break;
2580 SetDParam(0, (_custom_currency
.to_euro
!= CF_NOEURO
) ? STR_CURRENCY_SWITCH_TO_EURO
: STR_CURRENCY_SWITCH_TO_EURO_NEVER
);
2581 SetDParam(1, _custom_currency
.to_euro
);
2584 case WID_CC_PREVIEW
:
2585 SetDParam(0, 10000);
2590 void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) override
2593 /* Set the appropriate width for the edit 'buttons' */
2594 case WID_CC_SEPARATOR_EDIT
:
2595 case WID_CC_PREFIX_EDIT
:
2596 case WID_CC_SUFFIX_EDIT
:
2597 size
->width
= this->GetWidget
<NWidgetBase
>(WID_CC_RATE_DOWN
)->smallest_x
+ this->GetWidget
<NWidgetBase
>(WID_CC_RATE_UP
)->smallest_x
;
2600 /* Make sure the window is wide enough for the widest exchange rate */
2603 SetDParam(1, INT32_MAX
);
2604 *size
= GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE
);
2609 void OnClick(Point pt
, int widget
, int click_count
) override
2614 CharSetFilter afilter
= CS_ALPHANUMERAL
;
2617 case WID_CC_RATE_DOWN
:
2618 if (_custom_currency
.rate
> 1) _custom_currency
.rate
--;
2619 if (_custom_currency
.rate
== 1) this->DisableWidget(WID_CC_RATE_DOWN
);
2620 this->EnableWidget(WID_CC_RATE_UP
);
2623 case WID_CC_RATE_UP
:
2624 if (_custom_currency
.rate
< UINT16_MAX
) _custom_currency
.rate
++;
2625 if (_custom_currency
.rate
== UINT16_MAX
) this->DisableWidget(WID_CC_RATE_UP
);
2626 this->EnableWidget(WID_CC_RATE_DOWN
);
2630 SetDParam(0, _custom_currency
.rate
);
2634 afilter
= CS_NUMERAL
;
2637 case WID_CC_SEPARATOR_EDIT
:
2638 case WID_CC_SEPARATOR
:
2639 SetDParamStr(0, _custom_currency
.separator
);
2640 str
= STR_JUST_RAW_STRING
;
2642 line
= WID_CC_SEPARATOR
;
2645 case WID_CC_PREFIX_EDIT
:
2647 SetDParamStr(0, _custom_currency
.prefix
);
2648 str
= STR_JUST_RAW_STRING
;
2650 line
= WID_CC_PREFIX
;
2653 case WID_CC_SUFFIX_EDIT
:
2655 SetDParamStr(0, _custom_currency
.suffix
);
2656 str
= STR_JUST_RAW_STRING
;
2658 line
= WID_CC_SUFFIX
;
2661 case WID_CC_YEAR_DOWN
:
2662 _custom_currency
.to_euro
= (_custom_currency
.to_euro
<= 2000) ? CF_NOEURO
: _custom_currency
.to_euro
- 1;
2663 if (_custom_currency
.to_euro
== CF_NOEURO
) this->DisableWidget(WID_CC_YEAR_DOWN
);
2664 this->EnableWidget(WID_CC_YEAR_UP
);
2667 case WID_CC_YEAR_UP
:
2668 _custom_currency
.to_euro
= Clamp(_custom_currency
.to_euro
+ 1, 2000, MAX_YEAR
);
2669 if (_custom_currency
.to_euro
== MAX_YEAR
) this->DisableWidget(WID_CC_YEAR_UP
);
2670 this->EnableWidget(WID_CC_YEAR_DOWN
);
2674 SetDParam(0, _custom_currency
.to_euro
);
2678 afilter
= CS_NUMERAL
;
2683 this->query_widget
= line
;
2684 ShowQueryString(str
, STR_CURRENCY_CHANGE_PARAMETER
, len
+ 1, this, afilter
, QSF_NONE
);
2691 void OnQueryTextFinished(char *str
) override
2693 if (str
== nullptr) return;
2695 switch (this->query_widget
) {
2697 _custom_currency
.rate
= Clamp(atoi(str
), 1, UINT16_MAX
);
2700 case WID_CC_SEPARATOR
: // Thousands separator
2701 _custom_currency
.separator
= str
;
2705 _custom_currency
.prefix
= str
;
2709 _custom_currency
.suffix
= str
;
2712 case WID_CC_YEAR
: { // Year to switch to euro
2713 int val
= atoi(str
);
2715 _custom_currency
.to_euro
= (val
< 2000 ? CF_NOEURO
: std::min(val
, MAX_YEAR
));
2719 MarkWholeScreenDirty();
2723 void OnTimeout() override
2729 static const NWidgetPart _nested_cust_currency_widgets
[] = {
2730 NWidget(NWID_HORIZONTAL
),
2731 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2732 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_CURRENCY_WINDOW
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2734 NWidget(WWT_PANEL
, COLOUR_GREY
),
2735 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(7, 3, 0),
2736 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2737 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP
),
2738 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_RATE_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP
),
2739 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2740 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_RATE
), SetDataTip(STR_CURRENCY_EXCHANGE_RATE
, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP
), SetFill(1, 0),
2742 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2743 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SEPARATOR_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(0, 1),
2744 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2745 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SEPARATOR
), SetDataTip(STR_CURRENCY_SEPARATOR
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP
), SetFill(1, 0),
2747 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2748 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_PREFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(0, 1),
2749 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2750 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_PREFIX
), SetDataTip(STR_CURRENCY_PREFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP
), SetFill(1, 0),
2752 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2753 NWidget(WWT_PUSHBTN
, COLOUR_DARK_BLUE
, WID_CC_SUFFIX_EDIT
), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(0, 1),
2754 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2755 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_SUFFIX
), SetDataTip(STR_CURRENCY_SUFFIX
, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP
), SetFill(1, 0),
2757 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 5),
2758 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_DOWN
), SetDataTip(AWV_DECREASE
, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2759 NWidget(WWT_PUSHARROWBTN
, COLOUR_YELLOW
, WID_CC_YEAR_UP
), SetDataTip(AWV_INCREASE
, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
),
2760 NWidget(NWID_SPACER
), SetMinimalSize(5, 0),
2761 NWidget(WWT_TEXT
, COLOUR_BLUE
, WID_CC_YEAR
), SetDataTip(STR_JUST_STRING
, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP
), SetFill(1, 0),
2764 NWidget(WWT_LABEL
, COLOUR_BLUE
, WID_CC_PREVIEW
),
2765 SetDataTip(STR_CURRENCY_PREVIEW
, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP
), SetPadding(15, 1, 18, 2),
2769 static WindowDesc
_cust_currency_desc(
2770 WDP_CENTER
, nullptr, 0, 0,
2771 WC_CUSTOM_CURRENCY
, WC_NONE
,
2773 _nested_cust_currency_widgets
, lengthof(_nested_cust_currency_widgets
)
2776 /** Open custom currency window. */
2777 static void ShowCustCurrency()
2779 CloseWindowById(WC_CUSTOM_CURRENCY
, 0);
2780 new CustomCurrencyWindow(&_cust_currency_desc
);