Add: INR currency (#8136)
[openttd-github.git] / src / music_gui.cpp
blobd15025ea3d503012b6f1a4b370bf62b70e84a355
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file music_gui.cpp GUI for the music playback. */
10 #include "stdafx.h"
11 #include <vector>
12 #include "openttd.h"
13 #include "base_media_base.h"
14 #include "music/music_driver.hpp"
15 #include "window_gui.h"
16 #include "strings_func.h"
17 #include "window_func.h"
18 #include "sound_func.h"
19 #include "gfx_func.h"
20 #include "zoom_func.h"
21 #include "core/random_func.hpp"
22 #include "error.h"
23 #include "core/geometry_func.hpp"
24 #include "string_func.h"
25 #include "settings_type.h"
26 #include "settings_gui.h"
27 #include "widgets/dropdown_func.h"
28 #include "widgets/dropdown_type.h"
30 #include "widgets/music_widget.h"
32 #include "table/strings.h"
33 #include "table/sprites.h"
35 #include "safeguards.h"
38 struct MusicSystem {
39 struct PlaylistEntry : MusicSongInfo {
40 const MusicSet *set; ///< music set the song comes from
41 uint set_index; ///< index of song in set
43 PlaylistEntry(const MusicSet *set, uint set_index) : MusicSongInfo(set->songinfo[set_index]), set(set), set_index(set_index) { }
44 bool IsValid() const { return !StrEmpty(this->songname); }
46 typedef std::vector<PlaylistEntry> Playlist;
48 enum PlaylistChoices {
49 PLCH_ALLMUSIC,
50 PLCH_OLDSTYLE,
51 PLCH_NEWSTYLE,
52 PLCH_EZYSTREET,
53 PLCH_CUSTOM1,
54 PLCH_CUSTOM2,
55 PLCH_THEMEONLY,
56 PLCH_MAX,
59 Playlist active_playlist; ///< current play order of songs, including any shuffle
60 Playlist displayed_playlist; ///< current playlist as displayed in GUI, never in shuffled order
61 Playlist music_set; ///< all songs in current music set, in set order
63 PlaylistChoices selected_playlist;
65 void BuildPlaylists();
67 void ChangePlaylist(PlaylistChoices pl);
68 void ChangeMusicSet(const char *set_name);
69 void Shuffle();
70 void Unshuffle();
72 void Play();
73 void Stop();
74 void Next();
75 void Prev();
76 void CheckStatus();
78 bool IsPlaying() const;
79 bool IsShuffle() const;
80 PlaylistEntry GetCurrentSong() const;
82 bool IsCustomPlaylist() const;
83 void PlaylistAdd(size_t song_index);
84 void PlaylistRemove(size_t song_index);
85 void PlaylistClear();
87 private:
88 void ChangePlaylistPosition(int ofs);
89 int playlist_position;
91 void SaveCustomPlaylist(PlaylistChoices pl);
93 Playlist standard_playlists[PLCH_MAX];
96 MusicSystem _music;
99 /** Rebuild all playlists for the current music set */
100 void MusicSystem::BuildPlaylists()
102 const MusicSet *set = BaseMusic::GetUsedSet();
104 /* Clear current playlists */
105 for (size_t i = 0; i < lengthof(this->standard_playlists); ++i) this->standard_playlists[i].clear();
106 this->music_set.clear();
108 /* Build standard playlists, and a list of available music */
109 for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
110 PlaylistEntry entry(set, i);
111 if (!entry.IsValid()) continue;
113 this->music_set.push_back(entry);
115 /* Add theme song to theme-only playlist */
116 if (i == 0) this->standard_playlists[PLCH_THEMEONLY].push_back(entry);
118 /* Don't add the theme song to standard playlists */
119 if (i > 0) {
120 this->standard_playlists[PLCH_ALLMUSIC].push_back(entry);
121 uint theme = (i - 1) / NUM_SONGS_CLASS;
122 this->standard_playlists[PLCH_OLDSTYLE + theme].push_back(entry);
126 /* Load custom playlists
127 * Song index offsets are 1-based, zero indicates invalid/end-of-list value */
128 for (uint i = 0; i < NUM_SONGS_PLAYLIST; i++) {
129 if (_settings_client.music.custom_1[i] > 0) {
130 PlaylistEntry entry(set, _settings_client.music.custom_1[i] - 1);
131 if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM1].push_back(entry);
133 if (_settings_client.music.custom_2[i] > 0) {
134 PlaylistEntry entry(set, _settings_client.music.custom_2[i] - 1);
135 if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM2].push_back(entry);
141 * Switch to another playlist, or reload the current one.
142 * @param pl Playlist to select
144 void MusicSystem::ChangePlaylist(PlaylistChoices pl)
146 assert(pl < PLCH_MAX && pl >= PLCH_ALLMUSIC);
148 this->displayed_playlist = this->standard_playlists[pl];
149 this->active_playlist = this->displayed_playlist;
150 this->selected_playlist = pl;
151 this->playlist_position = 0;
153 if (this->selected_playlist != PLCH_THEMEONLY) _settings_client.music.playlist = this->selected_playlist;
155 if (_settings_client.music.shuffle) {
156 this->Shuffle();
157 /* Shuffle() will also Play() if necessary, only start once */
158 } else if (_settings_client.music.playing) {
159 this->Play();
162 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
163 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
167 * Change to named music set, and reset playback.
168 * @param set_name Name of music set to select
170 void MusicSystem::ChangeMusicSet(const char *set_name)
172 BaseMusic::SetSet(set_name);
174 free(BaseMusic::ini_set);
175 BaseMusic::ini_set = stredup(set_name);
177 this->BuildPlaylists();
178 this->ChangePlaylist(this->selected_playlist);
180 InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS, 0, true);
183 /** Enable shuffle mode and restart playback */
184 void MusicSystem::Shuffle()
186 _settings_client.music.shuffle = true;
188 this->active_playlist = this->displayed_playlist;
189 for (size_t i = 0; i < this->active_playlist.size(); i++) {
190 size_t shuffle_index = InteractiveRandom() % (this->active_playlist.size() - i);
191 std::swap(this->active_playlist[i], this->active_playlist[i + shuffle_index]);
194 if (_settings_client.music.playing) this->Play();
196 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
199 /** Disable shuffle and restart playback */
200 void MusicSystem::Unshuffle()
202 _settings_client.music.shuffle = false;
203 this->active_playlist = this->displayed_playlist;
205 if (_settings_client.music.playing) this->Play();
207 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
210 /** Start/restart playback at current song */
211 void MusicSystem::Play()
213 /* Always set the playing flag, even if there is no music */
214 _settings_client.music.playing = true;
215 MusicDriver::GetInstance()->StopSong();
216 /* Make sure playlist_position is a valid index, if playlist has changed etc. */
217 this->ChangePlaylistPosition(0);
219 /* If there is no music, don't try to play it */
220 if (this->active_playlist.empty()) return;
222 MusicSongInfo song = this->active_playlist[this->playlist_position];
223 if (_game_mode == GM_MENU && this->selected_playlist == PLCH_THEMEONLY) song.loop = true;
224 MusicDriver::GetInstance()->PlaySong(song);
226 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
229 /** Stop playback and set flag that we don't intend to play music */
230 void MusicSystem::Stop()
232 MusicDriver::GetInstance()->StopSong();
233 _settings_client.music.playing = false;
235 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
238 /** Skip to next track */
239 void MusicSystem::Next()
241 this->ChangePlaylistPosition(+1);
242 if (_settings_client.music.playing) this->Play();
244 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
247 /** Skip to previous track */
248 void MusicSystem::Prev()
250 this->ChangePlaylistPosition(-1);
251 if (_settings_client.music.playing) this->Play();
253 InvalidateWindowData(WC_MUSIC_WINDOW, 0);
256 /** Check that music is playing if it should, and that appropriate playlist is active for game/main menu */
257 void MusicSystem::CheckStatus()
259 if ((_game_mode == GM_MENU) != (this->selected_playlist == PLCH_THEMEONLY)) {
260 /* Make sure the theme-only playlist is active when on the title screen, and not during gameplay */
261 this->ChangePlaylist((_game_mode == GM_MENU) ? PLCH_THEMEONLY : (PlaylistChoices)_settings_client.music.playlist);
263 if (this->active_playlist.empty()) return;
264 /* If we were supposed to be playing, but music has stopped, move to next song */
265 if (this->IsPlaying() && !MusicDriver::GetInstance()->IsSongPlaying()) this->Next();
268 /** Is the player getting music right now? */
269 bool MusicSystem::IsPlaying() const
271 return _settings_client.music.playing && !this->active_playlist.empty();
274 /** Is shuffle mode enabled? */
275 bool MusicSystem::IsShuffle() const
277 return _settings_client.music.shuffle;
280 /** Return the current song, or a dummy if none */
281 MusicSystem::PlaylistEntry MusicSystem::GetCurrentSong() const
283 if (!this->IsPlaying()) return PlaylistEntry(BaseMusic::GetUsedSet(), 0);
284 return this->active_playlist[this->playlist_position];
287 /** Is one of the custom playlists selected? */
288 bool MusicSystem::IsCustomPlaylist() const
290 return (this->selected_playlist == PLCH_CUSTOM1) || (this->selected_playlist == PLCH_CUSTOM2);
294 * Append a song to a custom playlist.
295 * Always adds to the currently active playlist.
296 * @param song_index Index of song in the current music set to add
298 void MusicSystem::PlaylistAdd(size_t song_index)
300 if (!this->IsCustomPlaylist()) return;
302 /* Pick out song from the music set */
303 if (song_index >= this->music_set.size()) return;
304 PlaylistEntry entry = this->music_set[song_index];
306 /* Check for maximum length */
307 if (this->standard_playlists[this->selected_playlist].size() >= NUM_SONGS_PLAYLIST) return;
309 /* Add it to the appropriate playlist, and the display */
310 this->standard_playlists[this->selected_playlist].push_back(entry);
311 this->displayed_playlist.push_back(entry);
313 /* Add it to the active playlist, if playback is shuffled select a random position to add at */
314 if (this->active_playlist.empty()) {
315 this->active_playlist.push_back(entry);
316 if (this->IsPlaying()) this->Play();
317 } else if (this->IsShuffle()) {
318 /* Generate a random position between 0 and n (inclusive, new length) to insert at */
319 size_t maxpos = this->displayed_playlist.size();
320 size_t newpos = InteractiveRandom() % maxpos;
321 this->active_playlist.insert(this->active_playlist.begin() + newpos, entry);
322 /* Make sure to shift up the current playback position if the song was inserted before it */
323 if ((int)newpos <= this->playlist_position) this->playlist_position++;
324 } else {
325 this->active_playlist.push_back(entry);
328 this->SaveCustomPlaylist(this->selected_playlist);
330 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
334 * Remove a song from a custom playlist.
335 * @param song_index Index in the custom playlist to remove.
337 void MusicSystem::PlaylistRemove(size_t song_index)
339 if (!this->IsCustomPlaylist()) return;
341 Playlist &pl = this->standard_playlists[this->selected_playlist];
342 if (song_index >= pl.size()) return;
344 /* Remove from "simple" playlists */
345 PlaylistEntry song = pl[song_index];
346 pl.erase(pl.begin() + song_index);
347 this->displayed_playlist.erase(this->displayed_playlist.begin() + song_index);
349 /* Find in actual active playlist (may be shuffled) and remove,
350 * if it's the current song restart playback */
351 for (size_t i = 0; i < this->active_playlist.size(); i++) {
352 Playlist::iterator s2 = this->active_playlist.begin() + i;
353 if (s2->filename == song.filename && s2->cat_index == song.cat_index) {
354 this->active_playlist.erase(s2);
355 if ((int)i == this->playlist_position && this->IsPlaying()) this->Play();
356 break;
360 this->SaveCustomPlaylist(this->selected_playlist);
362 InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
366 * Remove all songs from the current custom playlist.
367 * Effectively stops playback too.
369 void MusicSystem::PlaylistClear()
371 if (!this->IsCustomPlaylist()) return;
373 this->standard_playlists[this->selected_playlist].clear();
374 this->ChangePlaylist(this->selected_playlist);
376 this->SaveCustomPlaylist(this->selected_playlist);
380 * Change playlist position pointer by the given offset, making sure to keep it within valid range.
381 * If the playlist is empty, position is always set to 0.
382 * @param ofs Amount to move playlist position by.
384 void MusicSystem::ChangePlaylistPosition(int ofs)
386 if (this->active_playlist.empty()) {
387 this->playlist_position = 0;
388 } else {
389 this->playlist_position += ofs;
390 while (this->playlist_position >= (int)this->active_playlist.size()) this->playlist_position -= (int)this->active_playlist.size();
391 while (this->playlist_position < 0) this->playlist_position += (int)this->active_playlist.size();
396 * Save a custom playlist to settings after modification.
397 * @param pl Playlist to store back
399 void MusicSystem::SaveCustomPlaylist(PlaylistChoices pl)
401 byte *settings_pl;
402 if (pl == PLCH_CUSTOM1) {
403 settings_pl = _settings_client.music.custom_1;
404 } else if (pl == PLCH_CUSTOM2) {
405 settings_pl = _settings_client.music.custom_2;
406 } else {
407 return;
410 size_t num = 0;
411 MemSetT(settings_pl, 0, NUM_SONGS_PLAYLIST);
413 for (Playlist::const_iterator song = this->standard_playlists[pl].begin(); song != this->standard_playlists[pl].end(); ++song) {
414 /* Music set indices in the settings playlist are 1-based, 0 means unused slot */
415 settings_pl[num++] = (byte)song->set_index + 1;
421 * Check music playback status and start/stop/song-finished.
422 * Called from main loop.
424 void MusicLoop()
426 _music.CheckStatus();
430 * Change the configured music set and reset playback
431 * @param index Index of music set to switch to
433 void ChangeMusicSet(int index)
435 if (BaseMusic::GetIndexOfUsedSet() == index) return;
436 const char *name = BaseMusic::GetSet(index)->name;
437 _music.ChangeMusicSet(name);
441 * Prepare the music system for use.
442 * Called from \c InitializeGame
444 void InitializeMusic()
446 _music.BuildPlaylists();
450 struct MusicTrackSelectionWindow : public Window {
451 MusicTrackSelectionWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
453 this->InitNested(number);
454 this->LowerWidget(WID_MTS_LIST_LEFT);
455 this->LowerWidget(WID_MTS_LIST_RIGHT);
456 this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
457 this->LowerWidget(WID_MTS_ALL + _settings_client.music.playlist);
460 void SetStringParameters(int widget) const override
462 switch (widget) {
463 case WID_MTS_PLAYLIST:
464 SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _settings_client.music.playlist);
465 break;
466 case WID_MTS_CAPTION:
467 SetDParamStr(0, BaseMusic::GetUsedSet()->name);
468 break;
473 * Some data on this window has become invalid.
474 * @param data Information about the changed data.
475 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
477 void OnInvalidateData(int data = 0, bool gui_scope = true) override
479 if (!gui_scope) return;
480 for (int i = 0; i < 6; i++) {
481 this->SetWidgetLoweredState(WID_MTS_ALL + i, i == _settings_client.music.playlist);
483 this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
484 this->SetDirty();
487 void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
489 switch (widget) {
490 case WID_MTS_PLAYLIST: {
491 Dimension d = {0, 0};
493 for (int i = 0; i < 6; i++) {
494 SetDParam(0, STR_MUSIC_PLAYLIST_ALL + i);
495 d = maxdim(d, GetStringBoundingBox(STR_PLAYLIST_PROGRAM));
497 d.width += padding.width;
498 d.height += padding.height;
499 *size = maxdim(*size, d);
500 break;
503 case WID_MTS_LIST_LEFT: case WID_MTS_LIST_RIGHT: {
504 Dimension d = {0, 0};
506 for (MusicSystem::Playlist::const_iterator song = _music.music_set.begin(); song != _music.music_set.end(); ++song) {
507 SetDParam(0, song->tracknr);
508 SetDParam(1, 2);
509 SetDParamStr(2, song->songname);
510 Dimension d2 = GetStringBoundingBox(STR_PLAYLIST_TRACK_NAME);
511 d.width = max(d.width, d2.width);
512 d.height += d2.height;
514 d.width += padding.width;
515 d.height += padding.height;
516 *size = maxdim(*size, d);
517 break;
522 void DrawWidget(const Rect &r, int widget) const override
524 switch (widget) {
525 case WID_MTS_LIST_LEFT: {
526 GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_BLACK);
528 int y = r.top + WD_FRAMERECT_TOP;
529 for (MusicSystem::Playlist::const_iterator song = _music.music_set.begin(); song != _music.music_set.end(); ++song) {
530 SetDParam(0, song->tracknr);
531 SetDParam(1, 2);
532 SetDParamStr(2, song->songname);
533 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
534 y += FONT_HEIGHT_SMALL;
536 break;
539 case WID_MTS_LIST_RIGHT: {
540 GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_BLACK);
542 int y = r.top + WD_FRAMERECT_TOP;
543 for (MusicSystem::Playlist::const_iterator song = _music.active_playlist.begin(); song != _music.active_playlist.end(); ++song) {
544 SetDParam(0, song->tracknr);
545 SetDParam(1, 2);
546 SetDParamStr(2, song->songname);
547 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_PLAYLIST_TRACK_NAME);
548 y += FONT_HEIGHT_SMALL;
550 break;
555 void OnClick(Point pt, int widget, int click_count) override
557 switch (widget) {
558 case WID_MTS_LIST_LEFT: { // add to playlist
559 int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
560 _music.PlaylistAdd(y);
561 break;
564 case WID_MTS_LIST_RIGHT: { // remove from playlist
565 int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
566 _music.PlaylistRemove(y);
567 break;
570 case WID_MTS_MUSICSET: {
571 int selected = 0;
572 ShowDropDownList(this, BuildMusicSetDropDownList(&selected), selected, widget, 0, true, false);
573 break;
576 case WID_MTS_CLEAR: // clear
577 _music.PlaylistClear();
578 break;
580 case WID_MTS_ALL: case WID_MTS_OLD: case WID_MTS_NEW:
581 case WID_MTS_EZY: case WID_MTS_CUSTOM1: case WID_MTS_CUSTOM2: // set playlist
582 _music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_MTS_ALL));
583 break;
587 void OnDropdownSelect(int widget, int index) override
589 switch (widget) {
590 case WID_MTS_MUSICSET:
591 ChangeMusicSet(index);
592 break;
593 default:
594 NOT_REACHED();
599 static const NWidgetPart _nested_music_track_selection_widgets[] = {
600 NWidget(NWID_HORIZONTAL),
601 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
602 NWidget(WWT_CAPTION, COLOUR_GREY, WID_MTS_CAPTION), SetDataTip(STR_PLAYLIST_MUSIC_SELECTION_SETNAME, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
603 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_MTS_MUSICSET), SetDataTip(STR_PLAYLIST_CHANGE_SET, STR_PLAYLIST_TOOLTIP_CHANGE_SET),
604 EndContainer(),
605 NWidget(WWT_PANEL, COLOUR_GREY),
606 NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2),
607 /* Left panel. */
608 NWidget(NWID_VERTICAL),
609 NWidget(WWT_LABEL, COLOUR_GREY), SetDataTip(STR_PLAYLIST_TRACK_INDEX, STR_NULL),
610 NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_LEFT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK), EndContainer(),
611 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
612 EndContainer(),
613 /* Middle buttons. */
614 NWidget(NWID_VERTICAL),
615 NWidget(NWID_SPACER), SetMinimalSize(60, 30), // Space above the first button from the title bar.
616 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
617 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
618 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
619 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
620 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
621 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
622 NWidget(NWID_SPACER), SetMinimalSize(0, 16), // Space above 'clear' button
623 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_MTS_CLEAR), SetFill(1, 0), SetDataTip(STR_PLAYLIST_CLEAR, STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1),
624 NWidget(NWID_SPACER), SetFill(0, 1),
625 EndContainer(),
626 /* Right panel. */
627 NWidget(NWID_VERTICAL),
628 NWidget(WWT_LABEL, COLOUR_GREY, WID_MTS_PLAYLIST), SetDataTip(STR_PLAYLIST_PROGRAM, STR_NULL),
629 NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_RIGHT), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK), EndContainer(),
630 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
631 EndContainer(),
632 EndContainer(),
633 EndContainer(),
636 static WindowDesc _music_track_selection_desc(
637 WDP_AUTO, "music_track", 0, 0,
638 WC_MUSIC_TRACK_SELECTION, WC_NONE,
640 _nested_music_track_selection_widgets, lengthof(_nested_music_track_selection_widgets)
643 static void ShowMusicTrackSelection()
645 AllocateWindowDescFront<MusicTrackSelectionWindow>(&_music_track_selection_desc, 0);
648 struct MusicWindow : public Window {
649 static const int slider_width = 3;
651 MusicWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
653 this->InitNested(number);
654 this->LowerWidget(_settings_client.music.playlist + WID_M_ALL);
655 this->SetWidgetLoweredState(WID_M_SHUFFLE, _settings_client.music.shuffle);
657 UpdateDisabledButtons();
660 void UpdateDisabledButtons()
662 /* Disable music control widgets if there is no music
663 * -- except Programme button! So you can still select a music set. */
664 this->SetWidgetsDisabledState(
665 BaseMusic::GetUsedSet()->num_available == 0,
666 WID_M_PREV, WID_M_NEXT, WID_M_STOP, WID_M_PLAY, WID_M_SHUFFLE,
667 WID_M_ALL, WID_M_OLD, WID_M_NEW, WID_M_EZY, WID_M_CUSTOM1, WID_M_CUSTOM2,
668 WIDGET_LIST_END
672 void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
674 switch (widget) {
675 /* Make sure that WID_M_SHUFFLE and WID_M_PROGRAMME have the same size.
676 * This can't be done by using NC_EQUALSIZE as the WID_M_INFO is
677 * between those widgets and of different size. */
678 case WID_M_SHUFFLE: case WID_M_PROGRAMME: {
679 Dimension d = maxdim(GetStringBoundingBox(STR_MUSIC_PROGRAM), GetStringBoundingBox(STR_MUSIC_SHUFFLE));
680 d.width += padding.width;
681 d.height += padding.height;
682 *size = maxdim(*size, d);
683 break;
686 case WID_M_TRACK_NR: {
687 Dimension d = GetStringBoundingBox(STR_MUSIC_TRACK_NONE);
688 d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
689 d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
690 *size = maxdim(*size, d);
691 break;
694 case WID_M_TRACK_NAME: {
695 Dimension d = GetStringBoundingBox(STR_MUSIC_TITLE_NONE);
696 for (MusicSystem::Playlist::const_iterator song = _music.music_set.begin(); song != _music.music_set.end(); ++song) {
697 SetDParamStr(0, song->songname);
698 d = maxdim(d, GetStringBoundingBox(STR_MUSIC_TITLE_NAME));
700 d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
701 d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
702 *size = maxdim(*size, d);
703 break;
706 /* Hack-ish: set the proper widget data; only needs to be done once
707 * per (Re)Init as that's the only time the language changes. */
708 case WID_M_PREV: this->GetWidget<NWidgetCore>(WID_M_PREV)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_NEXT : SPR_IMG_SKIP_TO_PREV; break;
709 case WID_M_NEXT: this->GetWidget<NWidgetCore>(WID_M_NEXT)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_PREV : SPR_IMG_SKIP_TO_NEXT; break;
710 case WID_M_PLAY: this->GetWidget<NWidgetCore>(WID_M_PLAY)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_PLAY_MUSIC_RTL : SPR_IMG_PLAY_MUSIC; break;
714 void DrawWidget(const Rect &r, int widget) const override
716 switch (widget) {
717 case WID_M_TRACK_NR: {
718 GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
719 if (BaseMusic::GetUsedSet()->num_available == 0) {
720 break;
722 StringID str = STR_MUSIC_TRACK_NONE;
723 if (_music.IsPlaying()) {
724 SetDParam(0, _music.GetCurrentSong().tracknr);
725 SetDParam(1, 2);
726 str = STR_MUSIC_TRACK_DIGIT;
728 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str);
729 break;
732 case WID_M_TRACK_NAME: {
733 GfxFillRect(r.left, r.top + 1, r.right - 1, r.bottom, PC_BLACK);
734 StringID str = STR_MUSIC_TITLE_NONE;
735 MusicSystem::PlaylistEntry entry(_music.GetCurrentSong());
736 if (BaseMusic::GetUsedSet()->num_available == 0) {
737 str = STR_MUSIC_TITLE_NOMUSIC;
738 } else if (_music.IsPlaying()) {
739 str = STR_MUSIC_TITLE_NAME;
740 SetDParamStr(0, entry.songname);
742 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_FROMSTRING, SA_HOR_CENTER);
743 break;
746 case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: {
747 /* Draw a wedge indicating low to high volume level. */
748 const int ha = (r.bottom - r.top) / 5;
749 int wx1 = r.left, wx2 = r.right;
750 if (_current_text_dir == TD_RTL) std::swap(wx1, wx2);
751 const uint shadow = _colour_gradient[COLOUR_GREY][3];
752 const uint fill = _colour_gradient[COLOUR_GREY][6];
753 const uint light = _colour_gradient[COLOUR_GREY][7];
754 const std::vector<Point> wedge{ Point{wx1, r.bottom - ha}, Point{wx2, r.top + ha}, Point{wx2, r.bottom - ha} };
755 GfxFillPolygon(wedge, fill);
756 GfxDrawLine(wedge[0].x, wedge[0].y, wedge[2].x, wedge[2].y, light);
757 GfxDrawLine(wedge[1].x, wedge[1].y, wedge[2].x, wedge[2].y, _current_text_dir == TD_RTL ? shadow : light);
758 GfxDrawLine(wedge[0].x, wedge[0].y, wedge[1].x, wedge[1].y, shadow);
759 /* Draw a slider handle indicating current volume level. */
760 const int sw = ScaleGUITrad(slider_width);
761 byte volume = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
762 if (_current_text_dir == TD_RTL) volume = 127 - volume;
763 const int x = r.left + (volume * (r.right - r.left - sw) / 127);
764 DrawFrameRect(x, r.top, x + sw, r.bottom, COLOUR_GREY, FR_NONE);
765 break;
771 * Some data on this window has become invalid.
772 * @param data Information about the changed data.
773 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
775 void OnInvalidateData(int data = 0, bool gui_scope = true) override
777 if (!gui_scope) return;
778 for (int i = 0; i < 6; i++) {
779 this->SetWidgetLoweredState(WID_M_ALL + i, i == _settings_client.music.playlist);
782 UpdateDisabledButtons();
784 this->SetDirty();
787 void OnClick(Point pt, int widget, int click_count) override
789 switch (widget) {
790 case WID_M_PREV: // skip to prev
791 _music.Prev();
792 break;
794 case WID_M_NEXT: // skip to next
795 _music.Next();
796 break;
798 case WID_M_STOP: // stop playing
799 _music.Stop();
800 break;
802 case WID_M_PLAY: // start playing
803 _music.Play();
804 break;
806 case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: { // volume sliders
807 int x = pt.x - this->GetWidget<NWidgetBase>(widget)->pos_x;
809 byte *vol = (widget == WID_M_MUSIC_VOL) ? &_settings_client.music.music_vol : &_settings_client.music.effect_vol;
811 byte new_vol = Clamp(x * 127 / (int)this->GetWidget<NWidgetBase>(widget)->current_x, 0, 127);
812 if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol;
813 /* Clamp to make sure min and max are properly settable */
814 if (new_vol > 124) new_vol = 127;
815 if (new_vol < 3) new_vol = 0;
816 if (new_vol != *vol) {
817 *vol = new_vol;
818 if (widget == WID_M_MUSIC_VOL) MusicDriver::GetInstance()->SetVolume(new_vol);
819 this->SetDirty();
822 if (click_count > 0) this->mouse_capture_widget = widget;
823 break;
826 case WID_M_SHUFFLE: // toggle shuffle
827 if (_music.IsShuffle()) {
828 _music.Unshuffle();
829 } else {
830 _music.Shuffle();
832 this->SetWidgetLoweredState(WID_M_SHUFFLE, _music.IsShuffle());
833 this->SetWidgetDirty(WID_M_SHUFFLE);
834 break;
836 case WID_M_PROGRAMME: // show track selection
837 ShowMusicTrackSelection();
838 break;
840 case WID_M_ALL: case WID_M_OLD: case WID_M_NEW:
841 case WID_M_EZY: case WID_M_CUSTOM1: case WID_M_CUSTOM2: // playlist
842 _music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_M_ALL));
843 break;
848 static const NWidgetPart _nested_music_window_widgets[] = {
849 NWidget(NWID_HORIZONTAL),
850 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
851 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_MUSIC_JAZZ_JUKEBOX_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
852 NWidget(WWT_SHADEBOX, COLOUR_GREY),
853 NWidget(WWT_STICKYBOX, COLOUR_GREY),
854 EndContainer(),
856 NWidget(NWID_HORIZONTAL),
857 NWidget(NWID_VERTICAL),
858 NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
859 NWidget(NWID_HORIZONTAL),
860 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PREV), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_PREV, STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK),
861 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_NEXT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_NEXT, STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION),
862 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_STOP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_STOP_MUSIC, STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC),
863 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PLAY), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_PLAY_MUSIC, STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC),
864 EndContainer(),
865 NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
866 EndContainer(),
867 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_SLIDERS),
868 NWidget(NWID_HORIZONTAL), SetPIP(4, 0, 4),
869 NWidget(NWID_VERTICAL),
870 NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_MUSIC_VOLUME, STR_NULL),
871 NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_MUSIC_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
872 EndContainer(),
873 NWidget(NWID_VERTICAL),
874 NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_EFFECTS_VOLUME, STR_NULL),
875 NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_EFFECT_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
876 EndContainer(),
877 EndContainer(),
878 EndContainer(),
879 EndContainer(),
880 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_BACKGROUND),
881 NWidget(NWID_HORIZONTAL), SetPIP(6, 0, 6),
882 NWidget(NWID_VERTICAL),
883 NWidget(NWID_SPACER), SetFill(0, 1),
884 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_SHUFFLE), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_SHUFFLE, STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE),
885 NWidget(NWID_SPACER), SetFill(0, 1),
886 EndContainer(),
887 NWidget(NWID_VERTICAL), SetPadding(0, 0, 3, 3),
888 NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK), SetFill(0, 0), SetDataTip(STR_MUSIC_TRACK, STR_NULL),
889 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NR), EndContainer(),
890 EndContainer(),
891 NWidget(NWID_VERTICAL), SetPadding(0, 3, 3, 0),
892 NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK_TITLE), SetFill(1, 0), SetDataTip(STR_MUSIC_XTITLE, STR_NULL),
893 NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NAME), SetFill(1, 0), EndContainer(),
894 EndContainer(),
895 NWidget(NWID_VERTICAL),
896 NWidget(NWID_SPACER), SetFill(0, 1),
897 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_M_PROGRAMME), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_PROGRAM, STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION),
898 NWidget(NWID_SPACER), SetFill(0, 1),
899 EndContainer(),
900 EndContainer(),
901 EndContainer(),
902 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
903 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
904 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
905 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
906 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
907 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
908 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
909 EndContainer(),
912 static WindowDesc _music_window_desc(
913 WDP_AUTO, "music", 0, 0,
914 WC_MUSIC_WINDOW, WC_NONE,
916 _nested_music_window_widgets, lengthof(_nested_music_window_widgets)
919 void ShowMusicWindow()
921 AllocateWindowDescFront<MusicWindow>(&_music_window_desc, 0);