Add: INR currency (#8136)
[openttd-github.git] / src / order_base.h
blobba4959c0f3b2a21ea4855062f3ed3f49b25cd957
1 /*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
8 /** @file order_base.h Base class for orders. */
10 #ifndef ORDER_BASE_H
11 #define ORDER_BASE_H
13 #include "order_type.h"
14 #include "core/pool_type.hpp"
15 #include "core/bitmath_func.hpp"
16 #include "cargo_type.h"
17 #include "depot_type.h"
18 #include "station_type.h"
19 #include "vehicle_type.h"
20 #include "date_type.h"
22 typedef Pool<Order, OrderID, 256, 0xFF0000> OrderPool;
23 typedef Pool<OrderList, OrderListID, 128, 64000> OrderListPool;
24 extern OrderPool _order_pool;
25 extern OrderListPool _orderlist_pool;
27 /* If you change this, keep in mind that it is saved on 3 places:
28 * - Load_ORDR, all the global orders
29 * - Vehicle -> current_order
30 * - REF_ORDER (all REFs are currently limited to 16 bits!!)
32 struct Order : OrderPool::PoolItem<&_order_pool> {
33 private:
34 friend const struct SaveLoad *GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles.
35 friend void Load_VEHS(); ///< Loading of ancient vehicles.
36 friend const struct SaveLoad *GetOrderDescription(); ///< Saving and loading of orders.
38 uint8 type; ///< The type of order + non-stop flags
39 uint8 flags; ///< Load/unload types, depot order/action types.
40 DestinationID dest; ///< The destination of the order.
42 CargoID refit_cargo; ///< Refit CargoID
44 uint16 wait_time; ///< How long in ticks to wait at the destination.
45 uint16 travel_time; ///< How long in ticks the journey to this destination should take.
46 uint16 max_speed; ///< How fast the vehicle may go on the way to the destination.
48 public:
49 Order *next; ///< Pointer to next order. If nullptr, end of list
51 Order() : flags(0), refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
52 ~Order();
54 Order(uint32 packed);
56 /**
57 * Check whether this order is of the given type.
58 * @param type the type to check against.
59 * @return true if the order matches.
61 inline bool IsType(OrderType type) const { return this->GetType() == type; }
63 /**
64 * Get the type of order of this order.
65 * @return the order type.
67 inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); }
69 void Free();
71 void MakeGoToStation(StationID destination);
72 void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CT_NO_REFIT);
73 void MakeGoToWaypoint(StationID destination);
74 void MakeLoading(bool ordered);
75 void MakeLeaveStation();
76 void MakeDummy();
77 void MakeConditional(VehicleOrderID order);
78 void MakeImplicit(StationID destination);
80 /**
81 * Is this a 'goto' order with a real destination?
82 * @return True if the type is either #OT_GOTO_WAYPOINT, #OT_GOTO_DEPOT or #OT_GOTO_STATION.
84 inline bool IsGotoOrder() const
86 return IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION);
89 /**
90 * Gets the destination of this order.
91 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
92 * @return the destination of the order.
94 inline DestinationID GetDestination() const { return this->dest; }
96 /**
97 * Sets the destination of this order.
98 * @param destination the new destination of the order.
99 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
101 inline void SetDestination(DestinationID destination) { this->dest = destination; }
104 * Is this order a refit order.
105 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
106 * @return true if a refit should happen.
108 inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CT_AUTO_REFIT; }
111 * Is this order a auto-refit order.
112 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
113 * @return true if a auto-refit should happen.
115 inline bool IsAutoRefit() const { return this->refit_cargo == CT_AUTO_REFIT; }
118 * Get the cargo to to refit to.
119 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
120 * @return the cargo type.
122 inline CargoID GetRefitCargo() const { return this->refit_cargo; }
124 void SetRefit(CargoID cargo);
126 /** How must the consist be loaded? */
127 inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 3); }
128 /** How must the consist be unloaded? */
129 inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 3); }
130 /** At which stations must we stop? */
131 inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
132 /** Where must we stop at the platform? */
133 inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
134 /** What caused us going to the depot? */
135 inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); }
136 /** What are we going to do when in the depot. */
137 inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 3); }
138 /** What variable do we have to compare? */
139 inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
140 /** What is the comparator to use? */
141 inline OrderConditionComparator GetConditionComparator() const { return (OrderConditionComparator)GB(this->type, 5, 3); }
142 /** Get the order to skip to. */
143 inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; }
144 /** Get the value to base the skip on. */
145 inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
147 /** Set how the consist must be loaded. */
148 inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 3, load_type); }
149 /** Set how the consist must be unloaded. */
150 inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 3, unload_type); }
151 /** Set whether we must stop at stations or not. */
152 inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
153 /** Set where we must stop at the platform. */
154 inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
155 /** Set the cause to go to the depot. */
156 inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); }
157 /** Set what we are going to do in the depot. */
158 inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 3, depot_service_type); }
159 /** Set variable we have to compare. */
160 inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
161 /** Set the comparator to use. */
162 inline void SetConditionComparator(OrderConditionComparator condition_comparator) { SB(this->type, 5, 3, condition_comparator); }
163 /** Get the order to skip to. */
164 inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; }
165 /** Set the value to base the skip on. */
166 inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
168 /* As conditional orders write their "skip to" order all over the flags, we cannot check the
169 * flags to find out if timetabling is enabled. However, as conditional orders are never
170 * autofilled we can be sure that any non-zero values for their wait_time and travel_time are
171 * explicitly set (but travel_time is actually unused for conditionals). */
173 /** Does this order have an explicit wait time set? */
174 inline bool IsWaitTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->wait_time > 0 : HasBit(this->flags, 3); }
175 /** Does this order have an explicit travel time set? */
176 inline bool IsTravelTimetabled() const { return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7); }
178 /** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */
179 inline uint16 GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; }
180 /** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */
181 inline uint16 GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; }
182 /** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */
183 inline uint16 GetWaitTime() const { return this->wait_time; }
184 /** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */
185 inline uint16 GetTravelTime() const { return this->travel_time; }
188 * Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
189 * destination.
190 * @return maximum speed.
192 inline uint16 GetMaxSpeed() const { return this->max_speed; }
194 /** Set if the wait time is explicitly timetabled (unless the order is conditional). */
195 inline void SetWaitTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 3, 1, timetabled ? 1 : 0); }
196 /** Set if the travel time is explicitly timetabled (unless the order is conditional). */
197 inline void SetTravelTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL)) SB(this->flags, 7, 1, timetabled ? 1 : 0); }
200 * Set the time in ticks to wait at the destination.
201 * @param time Time to set as wait time.
203 inline void SetWaitTime(uint16 time) { this->wait_time = time; }
206 * Set the time in ticks to take for travelling to the destination.
207 * @param time Time to set as travel time.
209 inline void SetTravelTime(uint16 time) { this->travel_time = time; }
212 * Set the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
213 * destination.
214 * @param speed Speed to be set.
216 inline void SetMaxSpeed(uint16 speed) { this->max_speed = speed; }
218 bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
219 bool CanLoadOrUnload() const;
220 bool CanLeaveWithCargo(bool has_cargo) const;
222 TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
224 /** Checks if travel_time and wait_time apply to this order and if they are timetabled. */
225 inline bool IsCompletelyTimetabled() const
227 if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false;
228 if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) &&
229 !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
230 return false;
232 return true;
235 void AssignOrder(const Order &other);
236 bool Equals(const Order &other) const;
238 uint32 Pack() const;
239 uint16 MapOldOrder() const;
240 void ConvertFromOldSavegame();
243 void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord);
244 void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord);
247 * Shared order list linking together the linked list of orders and the list
248 * of vehicles sharing this order list.
250 struct OrderList : OrderListPool::PoolItem<&_orderlist_pool> {
251 private:
252 friend void AfterLoadVehicles(bool part_of_load); ///< For instantiating the shared vehicle chain
253 friend const struct SaveLoad *GetOrderListDescription(); ///< Saving and loading of order lists.
255 StationID GetBestLoadableNext(const Vehicle *v, const Order *o1, const Order *o2) const;
257 Order *first; ///< First order of the order list.
258 VehicleOrderID num_orders; ///< NOSAVE: How many orders there are in the list.
259 VehicleOrderID num_manual_orders; ///< NOSAVE: How many manually added orders are there in the list.
260 uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list.
261 Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain.
263 Ticks timetable_duration; ///< NOSAVE: Total timetabled duration of the order list.
264 Ticks total_duration; ///< NOSAVE: Total (timetabled or not) duration of the order list.
266 public:
267 /** Default constructor producing an invalid order list. */
268 OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
269 : first(nullptr), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(nullptr),
270 timetable_duration(0), total_duration(0) { }
273 * Create an order list with the given order chain for the given vehicle.
274 * @param chain pointer to the first order of the order chain
275 * @param v any vehicle using this orderlist
277 OrderList(Order *chain, Vehicle *v) { this->Initialize(chain, v); }
279 /** Destructor. Invalidates OrderList for re-usage by the pool. */
280 ~OrderList() {}
282 void Initialize(Order *chain, Vehicle *v);
284 void RecalculateTimetableDuration();
287 * Get the first order of the order chain.
288 * @return the first order of the chain.
290 inline Order *GetFirstOrder() const { return this->first; }
292 Order *GetOrderAt(int index) const;
295 * Get the last order of the order chain.
296 * @return the last order of the chain.
298 inline Order *GetLastOrder() const { return this->GetOrderAt(this->num_orders - 1); }
301 * Get the order after the given one or the first one, if the given one is the
302 * last one.
303 * @param curr Order to find the next one for.
304 * @return Next order.
306 inline const Order *GetNext(const Order *curr) const { return (curr->next == nullptr) ? this->GetFirstOrder() : curr->next; }
309 * Get number of orders in the order list.
310 * @return number of orders in the chain.
312 inline VehicleOrderID GetNumOrders() const { return this->num_orders; }
315 * Get number of manually added orders in the order list.
316 * @return number of manual orders in the chain.
318 inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
320 StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first = nullptr, uint hops = 0) const;
321 const Order *GetNextDecisionNode(const Order *next, uint hops) const;
323 void InsertOrderAt(Order *new_order, int index);
324 void DeleteOrderAt(int index);
325 void MoveOrder(int from, int to);
328 * Is this a shared order list?
329 * @return whether this order list is shared among multiple vehicles
331 inline bool IsShared() const { return this->num_vehicles > 1; };
334 * Get the first vehicle of this vehicle chain.
335 * @return the first vehicle of the chain.
337 inline Vehicle *GetFirstSharedVehicle() const { return this->first_shared; }
340 * Return the number of vehicles that share this orders list
341 * @return the count of vehicles that use this shared orders list
343 inline uint GetNumVehicles() const { return this->num_vehicles; }
345 bool IsVehicleInSharedOrdersList(const Vehicle *v) const;
346 int GetPositionInSharedOrderList(const Vehicle *v) const;
349 * Adds the given vehicle to this shared order list.
350 * @note This is supposed to be called after the vehicle has been inserted
351 * into the shared vehicle chain.
352 * @param v vehicle to add to the list
354 inline void AddVehicle(Vehicle *v) { ++this->num_vehicles; }
356 void RemoveVehicle(Vehicle *v);
358 bool IsCompleteTimetable() const;
361 * Gets the total duration of the vehicles timetable or INVALID_TICKS is the timetable is not complete.
362 * @return total timetable duration or INVALID_TICKS for incomplete timetables
364 inline Ticks GetTimetableTotalDuration() const { return this->IsCompleteTimetable() ? this->timetable_duration : INVALID_TICKS; }
367 * Gets the known duration of the vehicles timetable even if the timetable is not complete.
368 * @return known timetable duration
370 inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
373 * Gets the known duration of the vehicles orders, timetabled or not.
374 * @return known order duration.
376 inline Ticks GetTotalDuration() const { return this->total_duration; }
379 * Must be called if an order's timetable is changed to update internal book keeping.
380 * @param delta By how many ticks has the timetable duration changed
382 void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; }
385 * Must be called if an order's timetable is changed to update internal book keeping.
386 * @param delta By how many ticks has the total duration changed
388 void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; }
390 void FreeChain(bool keep_orderlist = false);
392 void DebugCheckSanity() const;
395 #define FOR_VEHICLE_ORDERS(v, order) for (order = (v->orders.list == nullptr) ? nullptr : v->orders.list->GetFirstOrder(); order != nullptr; order = order->next)
397 #endif /* ORDER_BASE_H */