4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file news_type.h Types related to news. */
15 #include "core/enum_type.hpp"
16 #include "date_type.h"
17 #include "strings_type.h"
18 #include "sound_type.h"
24 NT_ARRIVAL_COMPANY
, ///< First vehicle arrived for company
25 NT_ARRIVAL_OTHER
, ///< First vehicle arrived for competitor
26 NT_ACCIDENT
, ///< An accident or disaster has occurred
27 NT_COMPANY_INFO
, ///< Company info (new companies, bankruptcy messages)
28 NT_INDUSTRY_OPEN
, ///< Opening of industries
29 NT_INDUSTRY_CLOSE
, ///< Closing of industries
30 NT_ECONOMY
, ///< Economic changes (recession, industry up/dowm)
31 NT_INDUSTRY_COMPANY
,///< Production changes of industry serviced by local company
32 NT_INDUSTRY_OTHER
, ///< Production changes of industry serviced by competitor(s)
33 NT_INDUSTRY_NOBODY
, ///< Other industry production changes
34 NT_ADVICE
, ///< Bits of news about vehicles of the company
35 NT_NEW_VEHICLES
, ///< New vehicle has become available
36 NT_ACCEPTANCE
, ///< A type of cargo is (no longer) accepted
37 NT_SUBSIDIES
, ///< News about subsidies (announcements, expirations, acceptance)
38 NT_GENERAL
, ///< General news (from towns)
39 NT_END
, ///< end-of-array marker
43 * References to objects in news.
47 * Vehicles are a special case, as news are kept when vehicles are autoreplaced/renewed.
48 * You have to make sure, #ChangeVehicleNews catches the DParams of your message.
49 * This is NOT ensured by the references.
51 enum NewsReferenceType
{
52 NR_NONE
, ///< Empty reference
53 NR_TILE
, ///< Reference tile. Scroll to tile when clicking on the news.
54 NR_VEHICLE
, ///< Reference vehicle. Scroll to vehicle when clicking on the news. Delete news when vehicle is deleted.
55 NR_STATION
, ///< Reference station. Scroll to station when clicking on the news. Delete news when station is deleted.
56 NR_INDUSTRY
, ///< Reference industry. Scroll to industry when clicking on the news. Delete news when industry is deleted.
57 NR_TOWN
, ///< Reference town. Scroll to town when clicking on the news.
58 NR_ENGINE
, ///< Reference engine.
62 * Various OR-able news-item flags.
63 * @note #NF_INCOLOUR is set automatically if needed.
66 NFB_INCOLOUR
= 0, ///< News item is shown in colour (otherwise it is shown in black & white).
67 NFB_NO_TRANSPARENT
= 1, ///< News item disables transparency in the viewport.
68 NFB_SHADE
= 2, ///< News item uses shaded colours.
69 NFB_WINDOW_LAYOUT
= 3, ///< First bit for window layout.
70 NFB_WINDOW_LAYOUT_COUNT
= 3, ///< Number of bits for window layout.
71 NFB_VEHICLE_PARAM0
= 6, ///< String param 0 contains a vehicle ID. (special autoreplace behaviour)
73 NF_INCOLOUR
= 1 << NFB_INCOLOUR
, ///< Bit value for coloured news.
74 NF_NO_TRANSPARENT
= 1 << NFB_NO_TRANSPARENT
, ///< Bit value for disabling transparency.
75 NF_SHADE
= 1 << NFB_SHADE
, ///< Bit value for enabling shading.
76 NF_VEHICLE_PARAM0
= 1 << NFB_VEHICLE_PARAM0
, ///< Bit value for specifying that string param 0 contains a vehicle ID. (special autoreplace behaviour)
78 NF_THIN
= 0 << NFB_WINDOW_LAYOUT
, ///< Thin news item. (Newspaper with headline and viewport)
79 NF_SMALL
= 1 << NFB_WINDOW_LAYOUT
, ///< Small news item. (Information window with text and viewport)
80 NF_NORMAL
= 2 << NFB_WINDOW_LAYOUT
, ///< Normal news item. (Newspaper with text only)
81 NF_VEHICLE
= 3 << NFB_WINDOW_LAYOUT
, ///< Vehicle news item. (new engine available)
82 NF_COMPANY
= 4 << NFB_WINDOW_LAYOUT
, ///< Company news item. (Newspaper with face)
84 DECLARE_ENUM_AS_BIT_SET(NewsFlag
)
88 * News display options
91 ND_OFF
, ///< Only show a reminder in the status bar
92 ND_SUMMARY
, ///< Show ticker
93 ND_FULL
, ///< Show newspaper
100 const char * const name
; ///< Name
101 const byte age
; ///< Maximum age of news items (in days)
102 const SoundFx sound
; ///< Sound
105 * Construct this entry.
106 * @param name The name of the type.
107 * @param age The maximum age for these messages.
108 * @param sound The sound to play.
110 NewsTypeData(const char *name
, byte age
, SoundFx sound
) :
117 NewsDisplay
GetDisplay() const;
120 /** Information about a single item of news. */
122 NewsItem
*prev
; ///< Previous news item
123 NewsItem
*next
; ///< Next news item
124 StringID string_id
; ///< Message text
125 Date date
; ///< Date of the news
126 NewsType type
; ///< Type of the news
127 NewsFlag flags
; ///< NewsFlags bits @see NewsFlag
129 NewsReferenceType reftype1
; ///< Type of ref1
130 NewsReferenceType reftype2
; ///< Type of ref2
131 uint32 ref1
; ///< Reference 1 to some object: Used for a possible viewport, scrolling after clicking on the news, and for deleteing the news when the object is deleted.
132 uint32 ref2
; ///< Reference 2 to some object: Used for scrolling after clicking on the news, and for deleteing the news when the object is deleted.
134 void *free_data
; ///< Data to be freed when the news item has reached its end.
138 free(this->free_data
);
141 uint64 params
[10]; ///< Parameters for string resolving.
145 * Data that needs to be stored for company news messages.
146 * The problem with company news messages are the custom name
147 * of the companies and the fact that the company data is reset,
148 * resulting in wrong names and such.
150 struct CompanyNewsInformation
{
151 char company_name
[64]; ///< The name of the company
152 char president_name
[64]; ///< The name of the president
153 char other_company_name
[64]; ///< The name of the company taking over this one
155 uint32 face
; ///< The face of the president
156 byte colour
; ///< The colour related to the company
158 void FillData(const struct Company
*c
, const struct Company
*other
= nullptr);
161 #endif /* NEWS_TYPE_H */