4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file script_tunnel.cpp Implementation of ScriptTunnel. */
12 #include "../../stdafx.h"
13 #include "script_tunnel.hpp"
14 #include "script_rail.hpp"
15 #include "../script_instance.hpp"
16 #include "../../tunnel_map.h"
18 #include "../../safeguards.h"
20 /* static */ bool ScriptTunnel::IsTunnelTile(TileIndex tile
)
22 if (!::IsValidTile(tile
)) return false;
23 return ::IsTunnelTile(tile
);
26 /* static */ TileIndex
ScriptTunnel::GetOtherTunnelEnd(TileIndex tile
)
28 if (!::IsValidTile(tile
)) return INVALID_TILE
;
30 /* If it's a tunnel already, take the easy way out! */
31 if (IsTunnelTile(tile
)) return ::GetOtherTunnelEnd(tile
);
34 Slope start_tileh
= ::GetTileSlope(tile
, &start_z
);
35 DiagDirection direction
= ::GetInclinedSlopeDirection(start_tileh
);
36 if (direction
== INVALID_DIAGDIR
) return INVALID_TILE
;
38 TileIndexDiff delta
= ::TileOffsByDiagDir(direction
);
42 if (!::IsValidTile(tile
)) return INVALID_TILE
;
44 ::GetTileSlope(tile
, &end_z
);
45 } while (start_z
!= end_z
);
51 * Helper function to connect a just built tunnel to nearby roads.
52 * @param instance The script instance we have to built the road for.
54 static void _DoCommandReturnBuildTunnel2(class ScriptInstance
*instance
)
56 if (!ScriptTunnel::_BuildTunnelRoad2()) {
57 ScriptInstance::DoCommandReturn(instance
);
61 /* This can never happen, as in test-mode this callback is never executed,
62 * and in execute-mode, the other callback is called. */
67 * Helper function to connect a just built tunnel to nearby roads.
68 * @param instance The script instance we have to built the road for.
70 static void _DoCommandReturnBuildTunnel1(class ScriptInstance
*instance
)
72 if (!ScriptTunnel::_BuildTunnelRoad1()) {
73 ScriptInstance::DoCommandReturn(instance
);
77 /* This can never happen, as in test-mode this callback is never executed,
78 * and in execute-mode, the other callback is called. */
82 /* static */ bool ScriptTunnel::BuildTunnel(ScriptVehicle::VehicleType vehicle_type
, TileIndex start
)
84 EnforcePrecondition(false, ::IsValidTile(start
));
85 EnforcePrecondition(false, vehicle_type
== ScriptVehicle::VT_RAIL
|| vehicle_type
== ScriptVehicle::VT_ROAD
);
86 EnforcePrecondition(false, vehicle_type
!= ScriptVehicle::VT_RAIL
|| ScriptRail::IsRailTypeAvailable(ScriptRail::GetCurrentRailType()));
87 EnforcePrecondition(false, vehicle_type
!= ScriptVehicle::VT_ROAD
|| ScriptRoad::IsRoadTypeAvailable(ScriptRoad::GetCurrentRoadType()));
88 EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY
|| vehicle_type
== ScriptVehicle::VT_ROAD
);
91 if (vehicle_type
== ScriptVehicle::VT_ROAD
) {
92 type
|= (TRANSPORT_ROAD
<< 8);
93 type
|= ::RoadTypeToRoadTypes((::RoadType
)ScriptObject::GetRoadType());
95 type
|= (TRANSPORT_RAIL
<< 8);
96 type
|= ScriptRail::GetCurrentRailType();
99 /* For rail we do nothing special */
100 if (vehicle_type
== ScriptVehicle::VT_RAIL
) {
101 return ScriptObject::DoCommand(start
, type
, 0, CMD_BUILD_TUNNEL
);
104 ScriptObject::SetCallbackVariable(0, start
);
105 return ScriptObject::DoCommand(start
, type
, 0, CMD_BUILD_TUNNEL
, nullptr, &::_DoCommandReturnBuildTunnel1
);
108 /* static */ bool ScriptTunnel::_BuildTunnelRoad1()
110 /* Build the piece of road on the 'start' side of the tunnel */
111 TileIndex end
= ScriptObject::GetCallbackVariable(0);
112 TileIndex start
= ScriptTunnel::GetOtherTunnelEnd(end
);
114 DiagDirection dir_1
= ::DiagdirBetweenTiles(end
, start
);
115 DiagDirection dir_2
= ::ReverseDiagDir(dir_1
);
117 return ScriptObject::DoCommand(start
+ ::TileOffsByDiagDir(dir_1
), ::DiagDirToRoadBits(dir_2
) | (ScriptObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD
, nullptr, &::_DoCommandReturnBuildTunnel2
);
120 /* static */ bool ScriptTunnel::_BuildTunnelRoad2()
122 /* Build the piece of road on the 'end' side of the tunnel */
123 TileIndex end
= ScriptObject::GetCallbackVariable(0);
124 TileIndex start
= ScriptTunnel::GetOtherTunnelEnd(end
);
126 DiagDirection dir_1
= ::DiagdirBetweenTiles(end
, start
);
127 DiagDirection dir_2
= ::ReverseDiagDir(dir_1
);
129 return ScriptObject::DoCommand(end
+ ::TileOffsByDiagDir(dir_2
), ::DiagDirToRoadBits(dir_1
) | (ScriptObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD
);
132 /* static */ bool ScriptTunnel::RemoveTunnel(TileIndex tile
)
134 EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY
);
135 EnforcePrecondition(false, IsTunnelTile(tile
));
137 return ScriptObject::DoCommand(tile
, 0, 0, CMD_LANDSCAPE_CLEAR
);